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-rw-r--r--vcl/source/window/floatwin.cxx23
1 files changed, 16 insertions, 7 deletions
diff --git a/vcl/source/window/floatwin.cxx b/vcl/source/window/floatwin.cxx
index 302703bf4e8a..8a5d5dcc62fd 100644
--- a/vcl/source/window/floatwin.cxx
+++ b/vcl/source/window/floatwin.cxx
@@ -445,13 +445,22 @@ Point FloatingWindow::ImplCalcPos(vcl::Window* pWindow,
if (bLOKActive && pLOKTwipsPos)
{
- // if we use pW->LogicToLogic(aPos, pW->GetMapMode(), MapMode(MapUnit::MapTwip)),
- // when map mode is not enabled, we gets a 20 twips per pixel conversion
- // since LogicToLogic uses a fixed 72 dpi value, instead of a correctly
- // computed output device dpi or at least the most commonly used 96 dpi
- // value; and anyway the following is what we already do in
- // ScGridWindow::LogicInvalidate when map mode is not enabled.
- *pLOKTwipsPos = pW->PixelToLogic(aPos, MapMode(MapUnit::MapTwip));
+ if (pW->IsMapModeEnabled() || pW->GetMapMode().GetMapUnit() == MapUnit::MapPixel)
+ {
+ // if we use pW->LogicToLogic(aPos, pW->GetMapMode(), MapMode(MapUnit::MapTwip)),
+ // for pixel conversions when map mode is not enabled, we gets
+ // a 20 twips per pixel conversion since LogicToLogic uses
+ // a fixed 72 dpi value, instead of a correctly computed output
+ // device dpi or at least the most commonly used 96 dpi value;
+ // and anyway the following is what we already do in
+ // ScGridWindow::LogicInvalidate when map mode is not enabled.
+
+ *pLOKTwipsPos = pW->PixelToLogic(aPos, MapMode(MapUnit::MapTwip));
+ }
+ else
+ {
+ *pLOKTwipsPos = pW->LogicToLogic(aPos, pW->GetMapMode(), MapMode(MapUnit::MapTwip));
+ }
}
// caller expects coordinates relative to top-level win