diff options
Diffstat (limited to 'vcl/source/outdev')
-rw-r--r-- | vcl/source/outdev/font.cxx | 2 | ||||
-rw-r--r-- | vcl/source/outdev/mask.cxx | 2 | ||||
-rw-r--r-- | vcl/source/outdev/transparent.cxx | 2 |
3 files changed, 3 insertions, 3 deletions
diff --git a/vcl/source/outdev/font.cxx b/vcl/source/outdev/font.cxx index e15f2df55be4..e7f866d4c475 100644 --- a/vcl/source/outdev/font.cxx +++ b/vcl/source/outdev/font.cxx @@ -2160,7 +2160,7 @@ SalLayout* OutputDevice::ImplGlyphFallbackLayout( SalLayout* pSalLayout, ImplLay if( nFallbackLevel < MAX_FALLBACK-1) { // ignore fallback font if it is the same as the original font - // unless we are looking for a substituion for 0x202F, in which + // unless we are looking for a substitution for 0x202F, in which // case we'll just use a normal space if( mpFontEntry->maFontSelData.mpFontData == aFontSelData.mpFontData && aMissingCodes.indexOf(0x202F) == -1 ) diff --git a/vcl/source/outdev/mask.cxx b/vcl/source/outdev/mask.cxx index 6223de1c0de3..739cbf18c4da 100644 --- a/vcl/source/outdev/mask.cxx +++ b/vcl/source/outdev/mask.cxx @@ -114,7 +114,7 @@ void OutputDevice::DrawDeviceMask( const Bitmap& rMask, const Color& rMaskColor, ImplLogicWidthToDevicePixel(rDestSize.Width()), ImplLogicHeightToDevicePixel(rDestSize.Height())); - // we don't want to mirror via cooridates + // we don't want to mirror via coordinates const BmpMirrorFlags nMirrFlags = AdjustTwoRect( aPosAry, pImpBmp->ImplGetSize() ); // check if output is necessary diff --git a/vcl/source/outdev/transparent.cxx b/vcl/source/outdev/transparent.cxx index 4c8a4050f862..6f33f58806f9 100644 --- a/vcl/source/outdev/transparent.cxx +++ b/vcl/source/outdev/transparent.cxx @@ -334,7 +334,7 @@ bool OutputDevice::DrawTransparentNatively ( const tools::PolyPolygon& rPolyPoly // CAUTION: Only non printing (pixel-renderer) VCL commands from OutputDevices // should be used when printing. Normally this is avoided by the printer being // non-AAed and thus e.g. on WIN GdiPlus calls are not used. It may be necessary - // to figure out a way of moving this code to it's own function that is + // to figure out a way of moving this code to its own function that is // overriden by the Print class, which will mean we deliberately override the // functionality and we use the fallback some lines below (which is not very good, // though. For now, WinSalGraphics::drawPolyPolygon will detect printer usage and |