diff options
Diffstat (limited to 'vcl/source/opengl/OpenGLContext.cxx')
-rw-r--r-- | vcl/source/opengl/OpenGLContext.cxx | 5 |
1 files changed, 5 insertions, 0 deletions
diff --git a/vcl/source/opengl/OpenGLContext.cxx b/vcl/source/opengl/OpenGLContext.cxx index cb0535623c28..0d7e9cc8167a 100644 --- a/vcl/source/opengl/OpenGLContext.cxx +++ b/vcl/source/opengl/OpenGLContext.cxx @@ -1566,6 +1566,7 @@ void OpenGLContext::ReleaseFramebuffer( OpenGLFramebuffer* pFramebuffer ) void OpenGLContext::ReleaseFramebuffer( const OpenGLTexture& rTexture ) { OpenGLZone aZone; + OpenGLFramebuffer* pFramebuffer = mpLastFramebuffer; while( pFramebuffer ) @@ -1574,6 +1575,8 @@ void OpenGLContext::ReleaseFramebuffer( const OpenGLTexture& rTexture ) { BindFramebuffer( pFramebuffer ); pFramebuffer->DetachTexture(); + if (mpCurrentFramebuffer == pFramebuffer) + BindFramebuffer( NULL ); } pFramebuffer = pFramebuffer->mpPrevFramebuffer; } @@ -1582,6 +1585,7 @@ void OpenGLContext::ReleaseFramebuffer( const OpenGLTexture& rTexture ) void OpenGLContext::ReleaseFramebuffers() { OpenGLZone aZone; + OpenGLFramebuffer* pFramebuffer = mpLastFramebuffer; while( pFramebuffer ) { @@ -1592,6 +1596,7 @@ void OpenGLContext::ReleaseFramebuffers() } pFramebuffer = pFramebuffer->mpPrevFramebuffer; } + BindFramebuffer( NULL ); } OpenGLProgram* OpenGLContext::GetProgram( const OUString& rVertexShader, const OUString& rFragmentShader, const OString& preamble ) |