diff options
Diffstat (limited to 'vcl/source/opengl/OpenGLContext.cxx')
-rw-r--r-- | vcl/source/opengl/OpenGLContext.cxx | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/vcl/source/opengl/OpenGLContext.cxx b/vcl/source/opengl/OpenGLContext.cxx index 7381e4a95e50..fa8e981a17be 100644 --- a/vcl/source/opengl/OpenGLContext.cxx +++ b/vcl/source/opengl/OpenGLContext.cxx @@ -427,7 +427,7 @@ extern "C" void APIENTRY #endif debug_callback(GLenum source, GLenum type, GLuint id, - GLenum severity, GLsizei , const GLchar* message, GLvoid* ) + GLenum severity, GLsizei , const GLchar* message, const GLvoid* ) { // ignore Nvidia's : "Program/shader state performance warning: Fragment Shader is going to be recompiled because the shader key based on GL state mismatches." // the GLSL compiler is a bit too aggressive in optimizing the state based on the current OpenGL state |