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Diffstat (limited to 'vcl/source/gdi/textlayout.cxx')
-rwxr-xr-x[-rw-r--r--]vcl/source/gdi/textlayout.cxx8
1 files changed, 4 insertions, 4 deletions
diff --git a/vcl/source/gdi/textlayout.cxx b/vcl/source/gdi/textlayout.cxx
index 33bdf6b05bcc..fa674d1a712b 100644..100755
--- a/vcl/source/gdi/textlayout.cxx
+++ b/vcl/source/gdi/textlayout.cxx
@@ -110,7 +110,7 @@ namespace vcl
public:
// equivalents to the respective OutputDevice methods, which take the reference device into account
long GetTextArray( const XubString& _rText, sal_Int32* _pDXAry, xub_StrLen _nStartIndex, xub_StrLen _nLength ) const;
- Rectangle DrawText( const Rectangle& _rRect, const XubString& _rText, USHORT _nStyle, MetricVector* _pVector, String* _pDisplayText );
+ Rectangle DrawText( const Rectangle& _rRect, const XubString& _rText, sal_uInt16 _nStyle, MetricVector* _pVector, String* _pDisplayText );
protected:
void onBeginDrawText()
@@ -310,13 +310,13 @@ namespace vcl
}
//--------------------------------------------------------------------
- Rectangle ReferenceDeviceTextLayout::DrawText( const Rectangle& _rRect, const XubString& _rText, USHORT _nStyle, MetricVector* _pVector, String* _pDisplayText )
+ Rectangle ReferenceDeviceTextLayout::DrawText( const Rectangle& _rRect, const XubString& _rText, sal_uInt16 _nStyle, MetricVector* _pVector, String* _pDisplayText )
{
if ( !_rText.Len() )
return Rectangle();
// determine text layout mode from the RTL-ness of the control whose text we render
- ULONG nTextLayoutMode = m_bRTLEnabled ? TEXT_LAYOUT_BIDI_RTL : TEXT_LAYOUT_BIDI_LTR;
+ sal_uLong nTextLayoutMode = m_bRTLEnabled ? TEXT_LAYOUT_BIDI_RTL : TEXT_LAYOUT_BIDI_LTR;
m_rReferenceDevice.SetLayoutMode( nTextLayoutMode );
m_rTargetDevice.SetLayoutMode( nTextLayoutMode | TEXT_LAYOUT_TEXTORIGIN_LEFT );
// TEXT_LAYOUT_TEXTORIGIN_LEFT is because when we do actually draw the text (in DrawText( Point, ... )), then
@@ -376,7 +376,7 @@ namespace vcl
}
//--------------------------------------------------------------------
- Rectangle ControlTextRenderer::DrawText( const Rectangle& _rRect, const XubString& _rText, USHORT _nStyle,
+ Rectangle ControlTextRenderer::DrawText( const Rectangle& _rRect, const XubString& _rText, sal_uInt16 _nStyle,
MetricVector* _pVector, String* _pDisplayText )
{
return m_pImpl->DrawText( _rRect, _rText, _nStyle, _pVector, _pDisplayText );