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diff --git a/vcl/source/gdi/outmap.cxx b/vcl/source/gdi/outmap.cxx
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+/*************************************************************************
+ *
+ * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
+ *
+ * Copyright 2000, 2010 Oracle and/or its affiliates.
+ *
+ * OpenOffice.org - a multi-platform office productivity suite
+ *
+ * This file is part of OpenOffice.org.
+ *
+ * OpenOffice.org is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU Lesser General Public License version 3
+ * only, as published by the Free Software Foundation.
+ *
+ * OpenOffice.org is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU Lesser General Public License version 3 for more details
+ * (a copy is included in the LICENSE file that accompanied this code).
+ *
+ * You should have received a copy of the GNU Lesser General Public License
+ * version 3 along with OpenOffice.org. If not, see
+ * <http://www.openoffice.org/license.html>
+ * for a copy of the LGPLv3 License.
+ *
+ ************************************************************************/
+
+// MARKER(update_precomp.py): autogen include statement, do not remove
+#include "precompiled_vcl.hxx"
+
+#include <limits.h>
+
+#ifndef _SV_SVSYS_HXX
+#include <svsys.h>
+#endif
+#include <tools/bigint.hxx>
+#include <tools/debug.hxx>
+#include <vcl/virdev.hxx>
+#include <vcl/svdata.hxx>
+#include <tools/poly.hxx>
+#include <vcl/region.hxx>
+#include <vcl/region.h>
+#include <vcl/window.h>
+#include <vcl/wrkwin.hxx>
+#include <vcl/cursor.hxx>
+#include <vcl/metaact.hxx>
+#include <vcl/gdimtf.hxx>
+#include <vcl/lineinfo.hxx>
+#include <vcl/outdev.hxx>
+#include <vcl/outdev.h>
+#include <vcl/salgdi.hxx>
+#include <basegfx/matrix/b2dhommatrix.hxx>
+#include <basegfx/polygon/b2dpolygon.hxx>
+#include <basegfx/polygon/b2dpolypolygon.hxx>
+
+#define USE_64BIT_INTS
+
+// =======================================================================
+
+DBG_NAMEEX( OutputDevice )
+DBG_NAMEEX( Polygon )
+DBG_NAMEEX( PolyPolygon )
+DBG_NAMEEX( Region )
+
+// =======================================================================
+
+static long aImplNumeratorAry[MAP_PIXEL+1] =
+ { 1, 1, 5, 50, 1, 1, 1, 1, 1, 1, 1 };
+static long aImplDenominatorAry[MAP_PIXEL+1] =
+ { 2540, 254, 127, 127, 1000, 100, 10, 1, 72, 1440, 1 };
+
+// -----------------------------------------------------------------------
+
+/*
+Reduziert die Genauigkeit bis eine Fraction draus wird (sollte mal
+ein Fraction ctor werden) koennte man dann auch mit BigInts machen
+*/
+
+static Fraction ImplMakeFraction( long nN1, long nN2, long nD1, long nD2 )
+{
+ long i = 1;
+
+ if ( nN1 < 0 ) { i = -i; nN1 = -nN1; }
+ if ( nN2 < 0 ) { i = -i; nN2 = -nN2; }
+ if ( nD1 < 0 ) { i = -i; nD1 = -nD1; }
+ if ( nD2 < 0 ) { i = -i; nD2 = -nD2; }
+ // alle positiv; i Vorzeichen
+
+ Fraction aF( i*nN1, nD1 );
+ aF *= Fraction( nN2, nD2 );
+
+ if( nD1 == 0 || nD2 == 0 ) //under these bad circumstances the following while loop will be endless
+ {
+ DBG_ASSERT(false,"Invalid parameter for ImplMakeFraction");
+ return Fraction( 1, 1 );
+ }
+
+ while ( aF.GetDenominator() == -1 )
+ {
+ if ( nN1 > nN2 )
+ nN1 = (nN1 + 1) / 2;
+ else
+ nN2 = (nN2 + 1) / 2;
+ if ( nD1 > nD2 )
+ nD1 = (nD1 + 1) / 2;
+ else
+ nD2 = (nD2 + 1) / 2;
+
+ aF = Fraction( i*nN1, nD1 );
+ aF *= Fraction( nN2, nD2 );
+ }
+
+ return aF;
+}
+
+// -----------------------------------------------------------------------
+
+// Fraction.GetNumerator()
+// Fraction.GetDenominator() > 0
+// rOutRes.nPixPerInch? > 0
+// rMapRes.nMapScNum?
+// rMapRes.nMapScDenom? > 0
+
+static void ImplCalcBigIntThreshold( long nDPIX, long nDPIY,
+ const ImplMapRes& rMapRes,
+ ImplThresholdRes& rThresRes )
+{
+ if ( nDPIX && (LONG_MAX / nDPIX < Abs( rMapRes.mnMapScNumX ) ) ) // #111139# avoid div by zero
+ {
+ rThresRes.mnThresLogToPixX = 0;
+ rThresRes.mnThresPixToLogX = 0;
+ }
+ else
+ {
+ // Schwellenwerte fuer BigInt Arithmetik berechnen
+ long nDenomHalfX = rMapRes.mnMapScDenomX / 2;
+ ULONG nDenomX = rMapRes.mnMapScDenomX;
+ long nProductX = nDPIX * rMapRes.mnMapScNumX;
+
+ if ( !nProductX )
+ rThresRes.mnThresLogToPixX = LONG_MAX;
+ else
+ rThresRes.mnThresLogToPixX = Abs( (LONG_MAX - nDenomHalfX) / nProductX );
+
+ if ( !nDenomX )
+ rThresRes.mnThresPixToLogX = LONG_MAX;
+ else if ( nProductX >= 0 )
+ rThresRes.mnThresPixToLogX = (long)(((ULONG)LONG_MAX - (ULONG)( nProductX/2)) / nDenomX);
+ else
+ rThresRes.mnThresPixToLogX = (long)(((ULONG)LONG_MAX + (ULONG)(-nProductX/2)) / nDenomX);
+ }
+
+ if ( nDPIY && (LONG_MAX / nDPIY < Abs( rMapRes.mnMapScNumY ) ) ) // #111139# avoid div by zero
+ {
+ rThresRes.mnThresLogToPixY = 0;
+ rThresRes.mnThresPixToLogY = 0;
+ }
+ else
+ {
+ // Schwellenwerte fuer BigInt Arithmetik berechnen
+ long nDenomHalfY = rMapRes.mnMapScDenomY / 2;
+ ULONG nDenomY = rMapRes.mnMapScDenomY;
+ long nProductY = nDPIY * rMapRes.mnMapScNumY;
+
+ if ( !nProductY )
+ rThresRes.mnThresLogToPixY = LONG_MAX;
+ else
+ rThresRes.mnThresLogToPixY = Abs( (LONG_MAX - nDenomHalfY) / nProductY );
+
+ if ( !nDenomY )
+ rThresRes.mnThresPixToLogY = LONG_MAX;
+ else if ( nProductY >= 0 )
+ rThresRes.mnThresPixToLogY = (long)(((ULONG)LONG_MAX - (ULONG)( nProductY/2)) / nDenomY);
+ else
+ rThresRes.mnThresPixToLogY = (long)(((ULONG)LONG_MAX + (ULONG)(-nProductY/2)) / nDenomY);
+ }
+
+#ifdef USE_64BIT_INTS
+ rThresRes.mnThresLogToPixX /= 2;
+ rThresRes.mnThresLogToPixY /= 2;
+ rThresRes.mnThresPixToLogX /= 2;
+ rThresRes.mnThresPixToLogY /= 2;
+#endif
+}
+
+// -----------------------------------------------------------------------
+
+static void ImplCalcMapResolution( const MapMode& rMapMode,
+ long nDPIX, long nDPIY, ImplMapRes& rMapRes )
+{
+ switch ( rMapMode.GetMapUnit() )
+ {
+ case MAP_RELATIVE:
+ break;
+ case MAP_100TH_MM:
+ rMapRes.mnMapScNumX = 1;
+ rMapRes.mnMapScDenomX = 2540;
+ rMapRes.mnMapScNumY = 1;
+ rMapRes.mnMapScDenomY = 2540;
+ break;
+ case MAP_10TH_MM:
+ rMapRes.mnMapScNumX = 1;
+ rMapRes.mnMapScDenomX = 254;
+ rMapRes.mnMapScNumY = 1;
+ rMapRes.mnMapScDenomY = 254;
+ break;
+ case MAP_MM:
+ rMapRes.mnMapScNumX = 5; // 10
+ rMapRes.mnMapScDenomX = 127; // 254
+ rMapRes.mnMapScNumY = 5; // 10
+ rMapRes.mnMapScDenomY = 127; // 254
+ break;
+ case MAP_CM:
+ rMapRes.mnMapScNumX = 50; // 100
+ rMapRes.mnMapScDenomX = 127; // 254
+ rMapRes.mnMapScNumY = 50; // 100
+ rMapRes.mnMapScDenomY = 127; // 254
+ break;
+ case MAP_1000TH_INCH:
+ rMapRes.mnMapScNumX = 1;
+ rMapRes.mnMapScDenomX = 1000;
+ rMapRes.mnMapScNumY = 1;
+ rMapRes.mnMapScDenomY = 1000;
+ break;
+ case MAP_100TH_INCH:
+ rMapRes.mnMapScNumX = 1;
+ rMapRes.mnMapScDenomX = 100;
+ rMapRes.mnMapScNumY = 1;
+ rMapRes.mnMapScDenomY = 100;
+ break;
+ case MAP_10TH_INCH:
+ rMapRes.mnMapScNumX = 1;
+ rMapRes.mnMapScDenomX = 10;
+ rMapRes.mnMapScNumY = 1;
+ rMapRes.mnMapScDenomY = 10;
+ break;
+ case MAP_INCH:
+ rMapRes.mnMapScNumX = 1;
+ rMapRes.mnMapScDenomX = 1;
+ rMapRes.mnMapScNumY = 1;
+ rMapRes.mnMapScDenomY = 1;
+ break;
+ case MAP_POINT:
+ rMapRes.mnMapScNumX = 1;
+ rMapRes.mnMapScDenomX = 72;
+ rMapRes.mnMapScNumY = 1;
+ rMapRes.mnMapScDenomY = 72;
+ break;
+ case MAP_TWIP:
+ rMapRes.mnMapScNumX = 1;
+ rMapRes.mnMapScDenomX = 1440;
+ rMapRes.mnMapScNumY = 1;
+ rMapRes.mnMapScDenomY = 1440;
+ break;
+ case MAP_PIXEL:
+ rMapRes.mnMapScNumX = 1;
+ rMapRes.mnMapScDenomX = nDPIX;
+ rMapRes.mnMapScNumY = 1;
+ rMapRes.mnMapScDenomY = nDPIY;
+ break;
+ case MAP_SYSFONT:
+ case MAP_APPFONT:
+ case MAP_REALAPPFONT:
+ {
+ ImplSVData* pSVData = ImplGetSVData();
+ if ( !pSVData->maGDIData.mnAppFontX )
+ {
+ if( pSVData->maWinData.mpFirstFrame )
+ Window::ImplInitAppFontData( pSVData->maWinData.mpFirstFrame );
+ else
+ {
+ WorkWindow* pWin = new WorkWindow( NULL, 0 );
+ Window::ImplInitAppFontData( pWin );
+ delete pWin;
+ }
+ }
+ if ( rMapMode.GetMapUnit() == MAP_REALAPPFONT )
+ rMapRes.mnMapScNumX = pSVData->maGDIData.mnRealAppFontX;
+ else
+ rMapRes.mnMapScNumX = pSVData->maGDIData.mnAppFontX;
+ rMapRes.mnMapScDenomX = nDPIX * 40;
+ rMapRes.mnMapScNumY = pSVData->maGDIData.mnAppFontY;;
+ rMapRes.mnMapScDenomY = nDPIY * 80;
+ }
+ break;
+ default:
+ DBG_ERROR( "unhandled MapUnit" );
+ break;
+ }
+
+ Fraction aScaleX = rMapMode.GetScaleX();
+ Fraction aScaleY = rMapMode.GetScaleY();
+
+ // Offset laut MapMode setzen
+ Point aOrigin = rMapMode.GetOrigin();
+ if ( rMapMode.GetMapUnit() != MAP_RELATIVE )
+ {
+ rMapRes.mnMapOfsX = aOrigin.X();
+ rMapRes.mnMapOfsY = aOrigin.Y();
+ }
+ else
+ {
+ BigInt aX( rMapRes.mnMapOfsX );
+ aX *= BigInt( aScaleX.GetDenominator() );
+ if ( rMapRes.mnMapOfsX >= 0 )
+ {
+ if ( aScaleX.GetNumerator() >= 0 )
+ aX += BigInt( aScaleX.GetNumerator()/2 );
+ else
+ aX -= BigInt( (aScaleX.GetNumerator()+1)/2 );
+ }
+ else
+ {
+ if ( aScaleX.GetNumerator() >= 0 )
+ aX -= BigInt( (aScaleX.GetNumerator()-1)/2 );
+ else
+ aX += BigInt( aScaleX.GetNumerator()/2 );
+ }
+ aX /= BigInt( aScaleX.GetNumerator() );
+ rMapRes.mnMapOfsX = (long)aX + aOrigin.X();
+ BigInt aY( rMapRes.mnMapOfsY );
+ aY *= BigInt( aScaleY.GetDenominator() );
+ if( rMapRes.mnMapOfsY >= 0 )
+ {
+ if ( aScaleY.GetNumerator() >= 0 )
+ aY += BigInt( aScaleY.GetNumerator()/2 );
+ else
+ aY -= BigInt( (aScaleY.GetNumerator()+1)/2 );
+ }
+ else
+ {
+ if ( aScaleY.GetNumerator() >= 0 )
+ aY -= BigInt( (aScaleY.GetNumerator()-1)/2 );
+ else
+ aY += BigInt( aScaleY.GetNumerator()/2 );
+ }
+ aY /= BigInt( aScaleY.GetNumerator() );
+ rMapRes.mnMapOfsY = (long)aY + aOrigin.Y();
+ }
+
+ // Scaling Faktor laut MapMode einberechnen
+ // aTemp? = rMapRes.mnMapSc? * aScale?
+ Fraction aTempX = ImplMakeFraction( rMapRes.mnMapScNumX,
+ aScaleX.GetNumerator(),
+ rMapRes.mnMapScDenomX,
+ aScaleX.GetDenominator() );
+ Fraction aTempY = ImplMakeFraction( rMapRes.mnMapScNumY,
+ aScaleY.GetNumerator(),
+ rMapRes.mnMapScDenomY,
+ aScaleY.GetDenominator() );
+ rMapRes.mnMapScNumX = aTempX.GetNumerator();
+ rMapRes.mnMapScDenomX = aTempX.GetDenominator();
+ rMapRes.mnMapScNumY = aTempY.GetNumerator();
+ rMapRes.mnMapScDenomY = aTempY.GetDenominator();
+
+ // hack: 0/n ungef"ahr 1/max
+ if ( !rMapRes.mnMapScNumX )
+ {
+ rMapRes.mnMapScNumX = 1;
+ rMapRes.mnMapScDenomX = LONG_MAX;
+ }
+ if ( !rMapRes.mnMapScNumY )
+ {
+ rMapRes.mnMapScNumY = 1;
+ rMapRes.mnMapScDenomY = LONG_MAX;
+ }
+}
+
+// -----------------------------------------------------------------------
+
+inline void ImplCalcMapResolution( const MapMode& rMapMode,
+ long nDPIX, long nDPIY,
+ ImplMapRes& rMapRes,
+ ImplThresholdRes& rThresRes )
+{
+ ImplCalcMapResolution( rMapMode, nDPIX, nDPIY, rMapRes );
+ ImplCalcBigIntThreshold( nDPIX, nDPIY, rMapRes, rThresRes );
+}
+
+// -----------------------------------------------------------------------
+
+static long ImplLogicToPixel( long n, long nDPI, long nMapNum, long nMapDenom,
+ long nThres )
+{
+ // To "use" it...
+ (void) nThres;
+#ifdef USE_64BIT_INTS
+#if (SAL_TYPES_SIZEOFLONG < 8)
+ if( (+n < nThres) && (-n < nThres) )
+ {
+ n *= nMapNum * nDPI;
+ if( nMapDenom != 1 )
+ {
+ n = (2 * n) / nMapDenom;
+ if( n < 0 ) --n; else ++n;
+ n /= 2;
+ }
+ }
+ else
+#endif
+ {
+ sal_Int64 n64 = n;
+ n64 *= nMapNum;
+ n64 *= nDPI;
+ if( nMapDenom == 1 )
+ n = (long)n64;
+ else
+ {
+ n = (long)(2 * n64 / nMapDenom);
+ if( n < 0 ) --n; else ++n;
+ n /= 2;
+ }
+ }
+ return n;
+#else // USE_64BIT_INTS
+ if ( Abs( n ) < nThres )
+ {
+ n *= nDPI * nMapNum;
+ n += n >= 0 ? nMapDenom/2 : -((nMapDenom-1)/2);
+ return (n / nMapDenom);
+ }
+ else
+ {
+ BigInt aTemp( n );
+ aTemp *= BigInt( nDPI );
+ aTemp *= BigInt( nMapNum );
+
+ if ( aTemp.IsNeg() )
+ {
+ BigInt aMapScDenom2( (nMapDenom-1)/2 );
+ aTemp -= aMapScDenom2;
+ }
+ else
+ {
+ BigInt aMapScDenom2( nMapDenom/2 );
+ aTemp += aMapScDenom2;
+ }
+
+ aTemp /= BigInt( nMapDenom );
+ return (long)aTemp;
+ }
+#endif
+}
+
+// -----------------------------------------------------------------------
+
+static long ImplPixelToLogic( long n, long nDPI, long nMapNum, long nMapDenom,
+ long nThres )
+{
+ // To "use" it...
+ (void) nThres;
+#ifdef USE_64BIT_INTS
+#if (SAL_TYPES_SIZEOFLONG < 8)
+ if( (+n < nThres) && (-n < nThres) )
+ n = (2 * n * nMapDenom) / (nDPI * nMapNum);
+ else
+#endif
+ {
+ sal_Int64 n64 = n;
+ n64 *= nMapDenom;
+ long nDenom = nDPI * nMapNum;
+ n = (long)(2 * n64 / nDenom);
+ }
+ if( n < 0 ) --n; else ++n;
+ return (n / 2);
+#else // USE_64BIT_INTS
+ if ( Abs( n ) < nThres )
+ {
+ long nDenom = nDPI * nMapNum;
+ long nNum = n * nMapDenom;
+ if( (nNum ^ nDenom) >= 0 )
+ nNum += nDenom/2;
+ else
+ nNum -= nDenom/2;
+ return (nNum / nDenom);
+ }
+ else
+ {
+ BigInt aDenom( nDPI );
+ aDenom *= BigInt( nMapNum );
+
+ BigInt aNum( n );
+ aNum *= BigInt( nMapDenom );
+
+ BigInt aDenom2( aDenom );
+ if ( aNum.IsNeg() )
+ {
+ if ( aDenom.IsNeg() )
+ {
+ aDenom2 /= BigInt(2);
+ aNum += aDenom2;
+ }
+ else
+ {
+ aDenom2 -= 1;
+ aDenom2 /= BigInt(2);
+ aNum -= aDenom2;
+ }
+ }
+ else
+ {
+ if ( aDenom.IsNeg() )
+ {
+ aDenom2 += 1;
+ aDenom2 /= BigInt(2);
+ aNum -= aDenom2;
+ }
+ else
+ {
+ aDenom2 /= BigInt(2);
+ aNum += aDenom2;
+ }
+ }
+
+ aNum /= aDenom;
+ return (long)aNum;
+ }
+#endif
+}
+
+// -----------------------------------------------------------------------
+
+long OutputDevice::ImplLogicXToDevicePixel( long nX ) const
+{
+ if ( !mbMap )
+ return nX+mnOutOffX;
+
+ return ImplLogicToPixel( nX + maMapRes.mnMapOfsX, mnDPIX,
+ maMapRes.mnMapScNumX, maMapRes.mnMapScDenomX,
+ maThresRes.mnThresLogToPixX )+mnOutOffX+mnOutOffOrigX;
+}
+
+// -----------------------------------------------------------------------
+
+long OutputDevice::ImplLogicYToDevicePixel( long nY ) const
+{
+ if ( !mbMap )
+ return nY+mnOutOffY;
+
+ return ImplLogicToPixel( nY + maMapRes.mnMapOfsY, mnDPIY,
+ maMapRes.mnMapScNumY, maMapRes.mnMapScDenomY,
+ maThresRes.mnThresLogToPixY )+mnOutOffY+mnOutOffOrigY;
+}
+
+// -----------------------------------------------------------------------
+
+long OutputDevice::ImplLogicWidthToDevicePixel( long nWidth ) const
+{
+ if ( !mbMap )
+ return nWidth;
+
+ return ImplLogicToPixel( nWidth, mnDPIX,
+ maMapRes.mnMapScNumX, maMapRes.mnMapScDenomX,
+ maThresRes.mnThresLogToPixX );
+}
+
+float OutputDevice::ImplFloatLogicWidthToDevicePixel( float fLogicWidth) const
+{
+ if( !mbMap)
+ return fLogicWidth;
+ // TODO: consolidate the calculation into one multiplication
+ float fPixelWidth = (fLogicWidth * mnDPIX * maMapRes.mnMapScNumX) / maMapRes.mnMapScDenomX;
+ return fPixelWidth;
+}
+
+// -----------------------------------------------------------------------
+
+long OutputDevice::ImplLogicHeightToDevicePixel( long nHeight ) const
+{
+ if ( !mbMap )
+ return nHeight;
+
+ return ImplLogicToPixel( nHeight, mnDPIY,
+ maMapRes.mnMapScNumY, maMapRes.mnMapScDenomY,
+ maThresRes.mnThresLogToPixY );
+}
+
+float OutputDevice::ImplFloatLogicHeightToDevicePixel( float fLogicHeight) const
+{
+ if( !mbMap)
+ return fLogicHeight;
+ float fPixelHeight = (fLogicHeight * mnDPIY * maMapRes.mnMapScNumY) / maMapRes.mnMapScDenomY;
+ return fPixelHeight;
+}
+
+// -----------------------------------------------------------------------
+
+long OutputDevice::ImplDevicePixelToLogicWidth( long nWidth ) const
+{
+ if ( !mbMap )
+ return nWidth;
+
+ return ImplPixelToLogic( nWidth, mnDPIX,
+ maMapRes.mnMapScNumX, maMapRes.mnMapScDenomX,
+ maThresRes.mnThresPixToLogX );
+}
+
+float OutputDevice::ImplFloatDevicePixelToLogicWidth( float fPixelWidth) const
+{
+ if( !mbMap)
+ return fPixelWidth;
+ float fLogicHeight = (fPixelWidth * maMapRes.mnMapScDenomX) / (mnDPIX * maMapRes.mnMapScNumX);
+ return fLogicHeight;
+}
+
+// -----------------------------------------------------------------------
+
+long OutputDevice::ImplDevicePixelToLogicHeight( long nHeight ) const
+{
+ if ( !mbMap )
+ return nHeight;
+
+ return ImplPixelToLogic( nHeight, mnDPIY,
+ maMapRes.mnMapScNumY, maMapRes.mnMapScDenomY,
+ maThresRes.mnThresPixToLogY );
+}
+
+float OutputDevice::ImplFloatDevicePixelToLogicHeight( float fPixelHeight) const
+{
+ if( !mbMap)
+ return fPixelHeight;
+ float fLogicHeight = (fPixelHeight * maMapRes.mnMapScDenomY) / (mnDPIY * maMapRes.mnMapScNumY);
+ return fLogicHeight;
+}
+
+
+// -----------------------------------------------------------------------
+
+Point OutputDevice::ImplLogicToDevicePixel( const Point& rLogicPt ) const
+{
+ if ( !mbMap )
+ return Point( rLogicPt.X()+mnOutOffX, rLogicPt.Y()+mnOutOffY );
+
+ return Point( ImplLogicToPixel( rLogicPt.X() + maMapRes.mnMapOfsX, mnDPIX,
+ maMapRes.mnMapScNumX, maMapRes.mnMapScDenomX,
+ maThresRes.mnThresLogToPixX )+mnOutOffX+mnOutOffOrigX,
+ ImplLogicToPixel( rLogicPt.Y() + maMapRes.mnMapOfsY, mnDPIY,
+ maMapRes.mnMapScNumY, maMapRes.mnMapScDenomY,
+ maThresRes.mnThresLogToPixY )+mnOutOffY+mnOutOffOrigY );
+}
+
+// -----------------------------------------------------------------------
+
+Size OutputDevice::ImplLogicToDevicePixel( const Size& rLogicSize ) const
+{
+ if ( !mbMap )
+ return rLogicSize;
+
+ return Size( ImplLogicToPixel( rLogicSize.Width(), mnDPIX,
+ maMapRes.mnMapScNumX, maMapRes.mnMapScDenomX,
+ maThresRes.mnThresLogToPixX ),
+ ImplLogicToPixel( rLogicSize.Height(), mnDPIY,
+ maMapRes.mnMapScNumY, maMapRes.mnMapScDenomY,
+ maThresRes.mnThresLogToPixY ) );
+}
+
+// -----------------------------------------------------------------------
+
+Rectangle OutputDevice::ImplLogicToDevicePixel( const Rectangle& rLogicRect ) const
+{
+ if ( rLogicRect.IsEmpty() )
+ return rLogicRect;
+
+ if ( !mbMap )
+ {
+ return Rectangle( rLogicRect.Left()+mnOutOffX, rLogicRect.Top()+mnOutOffY,
+ rLogicRect.Right()+mnOutOffX, rLogicRect.Bottom()+mnOutOffY );
+ }
+
+ return Rectangle( ImplLogicToPixel( rLogicRect.Left()+maMapRes.mnMapOfsX, mnDPIX,
+ maMapRes.mnMapScNumX, maMapRes.mnMapScDenomX,
+ maThresRes.mnThresLogToPixX )+mnOutOffX+mnOutOffOrigX,
+ ImplLogicToPixel( rLogicRect.Top()+maMapRes.mnMapOfsY, mnDPIY,
+ maMapRes.mnMapScNumY, maMapRes.mnMapScDenomY,
+ maThresRes.mnThresLogToPixY )+mnOutOffY+mnOutOffOrigY,
+ ImplLogicToPixel( rLogicRect.Right()+maMapRes.mnMapOfsX, mnDPIX,
+ maMapRes.mnMapScNumX, maMapRes.mnMapScDenomX,
+ maThresRes.mnThresLogToPixX )+mnOutOffX+mnOutOffOrigX,
+ ImplLogicToPixel( rLogicRect.Bottom()+maMapRes.mnMapOfsY, mnDPIY,
+ maMapRes.mnMapScNumY, maMapRes.mnMapScDenomY,
+ maThresRes.mnThresLogToPixY )+mnOutOffY+mnOutOffOrigY );
+}
+
+// -----------------------------------------------------------------------
+
+Polygon OutputDevice::ImplLogicToDevicePixel( const Polygon& rLogicPoly ) const
+{
+ if ( !mbMap && !mnOutOffX && !mnOutOffY )
+ return rLogicPoly;
+
+ USHORT i;
+ USHORT nPoints = rLogicPoly.GetSize();
+ Polygon aPoly( rLogicPoly );
+
+ // Pointer auf das Point-Array holen (Daten werden kopiert)
+ const Point* pPointAry = aPoly.GetConstPointAry();
+
+ if ( mbMap )
+ {
+ for ( i = 0; i < nPoints; i++ )
+ {
+ const Point* pPt = &(pPointAry[i]);
+ Point aPt;
+ aPt.X() = ImplLogicToPixel( pPt->X()+maMapRes.mnMapOfsX, mnDPIX,
+ maMapRes.mnMapScNumX, maMapRes.mnMapScDenomX,
+ maThresRes.mnThresLogToPixX )+mnOutOffX+mnOutOffOrigX;
+ aPt.Y() = ImplLogicToPixel( pPt->Y()+maMapRes.mnMapOfsY, mnDPIY,
+ maMapRes.mnMapScNumY, maMapRes.mnMapScDenomY,
+ maThresRes.mnThresLogToPixY )+mnOutOffY+mnOutOffOrigY;
+ aPoly[i] = aPt;
+ }
+ }
+ else
+ {
+ for ( i = 0; i < nPoints; i++ )
+ {
+ Point aPt = pPointAry[i];
+ aPt.X() += mnOutOffX;
+ aPt.Y() += mnOutOffY;
+ aPoly[i] = aPt;
+ }
+ }
+
+ return aPoly;
+}
+
+// -----------------------------------------------------------------------
+
+PolyPolygon OutputDevice::ImplLogicToDevicePixel( const PolyPolygon& rLogicPolyPoly ) const
+{
+ if ( !mbMap && !mnOutOffX && !mnOutOffY )
+ return rLogicPolyPoly;
+
+ PolyPolygon aPolyPoly( rLogicPolyPoly );
+ USHORT nPoly = aPolyPoly.Count();
+ for( USHORT i = 0; i < nPoly; i++ )
+ {
+ Polygon& rPoly = aPolyPoly[i];
+ rPoly = ImplLogicToDevicePixel( rPoly );
+ }
+ return aPolyPoly;
+}
+
+// -----------------------------------------------------------------------
+
+LineInfo OutputDevice::ImplLogicToDevicePixel( const LineInfo& rLineInfo ) const
+{
+ LineInfo aInfo( rLineInfo );
+
+ if( aInfo.GetStyle() == LINE_DASH )
+ {
+ if( aInfo.GetDotCount() && aInfo.GetDotLen() )
+ aInfo.SetDotLen( Max( ImplLogicWidthToDevicePixel( aInfo.GetDotLen() ), 1L ) );
+ else
+ aInfo.SetDotCount( 0 );
+
+ if( aInfo.GetDashCount() && aInfo.GetDashLen() )
+ aInfo.SetDashLen( Max( ImplLogicWidthToDevicePixel( aInfo.GetDashLen() ), 1L ) );
+ else
+ aInfo.SetDashCount( 0 );
+
+ aInfo.SetDistance( ImplLogicWidthToDevicePixel( aInfo.GetDistance() ) );
+
+ if( ( !aInfo.GetDashCount() && !aInfo.GetDotCount() ) || !aInfo.GetDistance() )
+ aInfo.SetStyle( LINE_SOLID );
+ }
+
+ aInfo.SetWidth( ImplLogicWidthToDevicePixel( aInfo.GetWidth() ) );
+
+ return aInfo;
+}
+
+// -----------------------------------------------------------------------
+
+Rectangle OutputDevice::ImplDevicePixelToLogic( const Rectangle& rPixelRect ) const
+{
+ if ( rPixelRect.IsEmpty() )
+ return rPixelRect;
+
+ if ( !mbMap )
+ {
+ return Rectangle( rPixelRect.Left()-mnOutOffX, rPixelRect.Top()-mnOutOffY,
+ rPixelRect.Right()-mnOutOffX, rPixelRect.Bottom()-mnOutOffY );
+ }
+
+ return Rectangle( ImplPixelToLogic( rPixelRect.Left()-mnOutOffX-mnOutOffOrigX, mnDPIX,
+ maMapRes.mnMapScNumX, maMapRes.mnMapScDenomX,
+ maThresRes.mnThresPixToLogX )-maMapRes.mnMapOfsX,
+ ImplPixelToLogic( rPixelRect.Top()-mnOutOffY-mnOutOffOrigY, mnDPIY,
+ maMapRes.mnMapScNumY, maMapRes.mnMapScDenomY,
+ maThresRes.mnThresPixToLogY )-maMapRes.mnMapOfsY,
+ ImplPixelToLogic( rPixelRect.Right()-mnOutOffX-mnOutOffOrigX, mnDPIX,
+ maMapRes.mnMapScNumX, maMapRes.mnMapScDenomX,
+ maThresRes.mnThresPixToLogX )-maMapRes.mnMapOfsX,
+ ImplPixelToLogic( rPixelRect.Bottom()-mnOutOffY-mnOutOffOrigY, mnDPIY,
+ maMapRes.mnMapScNumY, maMapRes.mnMapScDenomY,
+ maThresRes.mnThresPixToLogY )-maMapRes.mnMapOfsY );
+}
+
+// -----------------------------------------------------------------------
+
+Region OutputDevice::ImplPixelToDevicePixel( const Region& rRegion ) const
+{
+ DBG_CHKOBJ( &rRegion, Region, ImplDbgTestRegion );
+
+ if ( !mnOutOffX && !mnOutOffY )
+ return rRegion;
+
+ Region aRegion( rRegion );
+ aRegion.Move( mnOutOffX+mnOutOffOrigX, mnOutOffY+mnOutOffOrigY );
+ return aRegion;
+}
+
+// -----------------------------------------------------------------------
+
+void OutputDevice::EnableMapMode( BOOL bEnable )
+{
+ mbMap = (bEnable != 0);
+
+ if( mpAlphaVDev )
+ mpAlphaVDev->EnableMapMode( bEnable );
+}
+
+// -----------------------------------------------------------------------
+
+void OutputDevice::SetMapMode()
+{
+ DBG_CHKTHIS( OutputDevice, ImplDbgCheckOutputDevice );
+
+ if ( mpMetaFile )
+ mpMetaFile->AddAction( new MetaMapModeAction( MapMode() ) );
+
+ if ( mbMap || !maMapMode.IsDefault() )
+ {
+ mbMap = FALSE;
+ maMapMode = MapMode();
+
+ // create new objects (clip region werden nicht neu skaliert)
+ mbNewFont = TRUE;
+ mbInitFont = TRUE;
+ if ( GetOutDevType() == OUTDEV_WINDOW )
+ {
+ if ( ((Window*)this)->mpWindowImpl->mpCursor )
+ ((Window*)this)->mpWindowImpl->mpCursor->ImplNew();
+ }
+
+ // #106426# Adapt logical offset when changing mapmode
+ mnOutOffLogicX = mnOutOffOrigX; // no mapping -> equal offsets
+ mnOutOffLogicY = mnOutOffOrigY;
+
+ // #i75163#
+ ImplInvalidateViewTransform();
+ }
+
+ if( mpAlphaVDev )
+ mpAlphaVDev->SetMapMode();
+}
+
+// -----------------------------------------------------------------------
+
+void OutputDevice::SetMapMode( const MapMode& rNewMapMode )
+{
+ DBG_CHKTHIS( OutputDevice, ImplDbgCheckOutputDevice );
+
+ BOOL bRelMap = (rNewMapMode.GetMapUnit() == MAP_RELATIVE);
+
+ if ( mpMetaFile )
+ {
+ mpMetaFile->AddAction( new MetaMapModeAction( rNewMapMode ) );
+#ifdef DBG_UTIL
+ if ( GetOutDevType() != OUTDEV_PRINTER )
+ DBG_ASSERTWARNING( bRelMap, "Please record only relative MapModes!" );
+#endif
+ }
+
+ // Ist der MapMode der gleiche wie vorher, dann mache nichts
+ if ( maMapMode == rNewMapMode )
+ return;
+
+ if( mpAlphaVDev )
+ mpAlphaVDev->SetMapMode( rNewMapMode );
+
+ // Ist Default-MapMode, dann bereche nichts
+ BOOL bOldMap = mbMap;
+ mbMap = !rNewMapMode.IsDefault();
+ if ( mbMap )
+ {
+ // Falls nur der Orign umgesetzt wird, dann scaliere nichts neu
+ if ( (rNewMapMode.GetMapUnit() == maMapMode.GetMapUnit()) &&
+ (rNewMapMode.GetScaleX() == maMapMode.GetScaleX()) &&
+ (rNewMapMode.GetScaleY() == maMapMode.GetScaleY()) &&
+ (bOldMap == mbMap) )
+ {
+ // Offset setzen
+ Point aOrigin = rNewMapMode.GetOrigin();
+ maMapRes.mnMapOfsX = aOrigin.X();
+ maMapRes.mnMapOfsY = aOrigin.Y();
+ maMapMode = rNewMapMode;
+
+ // #i75163#
+ ImplInvalidateViewTransform();
+
+ return;
+ }
+ if ( !bOldMap && bRelMap )
+ {
+ maMapRes.mnMapScNumX = 1;
+ maMapRes.mnMapScNumY = 1;
+ maMapRes.mnMapScDenomX = mnDPIX;
+ maMapRes.mnMapScDenomY = mnDPIY;
+ maMapRes.mnMapOfsX = 0;
+ maMapRes.mnMapOfsY = 0;
+ }
+
+ // Neue MapMode-Aufloesung berechnen
+ ImplCalcMapResolution( rNewMapMode, mnDPIX, mnDPIY, maMapRes, maThresRes );
+ }
+
+ // Neuen MapMode setzen
+ if ( bRelMap )
+ {
+ Point aOrigin( maMapRes.mnMapOfsX, maMapRes.mnMapOfsY );
+ // aScale? = maMapMode.GetScale?() * rNewMapMode.GetScale?()
+ Fraction aScaleX = ImplMakeFraction( maMapMode.GetScaleX().GetNumerator(),
+ rNewMapMode.GetScaleX().GetNumerator(),
+ maMapMode.GetScaleX().GetDenominator(),
+ rNewMapMode.GetScaleX().GetDenominator() );
+ Fraction aScaleY = ImplMakeFraction( maMapMode.GetScaleY().GetNumerator(),
+ rNewMapMode.GetScaleY().GetNumerator(),
+ maMapMode.GetScaleY().GetDenominator(),
+ rNewMapMode.GetScaleY().GetDenominator() );
+ maMapMode.SetOrigin( aOrigin );
+ maMapMode.SetScaleX( aScaleX );
+ maMapMode.SetScaleY( aScaleY );
+ }
+ else
+ maMapMode = rNewMapMode;
+
+ // create new objects (clip region werden nicht neu skaliert)
+ mbNewFont = TRUE;
+ mbInitFont = TRUE;
+ if ( GetOutDevType() == OUTDEV_WINDOW )
+ {
+ if ( ((Window*)this)->mpWindowImpl->mpCursor )
+ ((Window*)this)->mpWindowImpl->mpCursor->ImplNew();
+ }
+
+ // #106426# Adapt logical offset when changing mapmode
+ mnOutOffLogicX = ImplPixelToLogic( mnOutOffOrigX, mnDPIX,
+ maMapRes.mnMapScNumX, maMapRes.mnMapScDenomX,
+ maThresRes.mnThresPixToLogX );
+ mnOutOffLogicY = ImplPixelToLogic( mnOutOffOrigY, mnDPIY,
+ maMapRes.mnMapScNumY, maMapRes.mnMapScDenomY,
+ maThresRes.mnThresPixToLogY );
+
+ // #i75163#
+ ImplInvalidateViewTransform();
+}
+
+// -----------------------------------------------------------------------
+
+void OutputDevice::SetRelativeMapMode( const MapMode& rNewMapMode )
+{
+ DBG_CHKTHIS( OutputDevice, ImplDbgCheckOutputDevice );
+
+ // Ist der MapMode der gleiche wie vorher, dann mache nichts
+ if ( maMapMode == rNewMapMode )
+ return;
+
+ MapUnit eOld = maMapMode.GetMapUnit();
+ MapUnit eNew = rNewMapMode.GetMapUnit();
+
+ // a?F = rNewMapMode.GetScale?() / maMapMode.GetScale?()
+ Fraction aXF = ImplMakeFraction( rNewMapMode.GetScaleX().GetNumerator(),
+ maMapMode.GetScaleX().GetDenominator(),
+ rNewMapMode.GetScaleX().GetDenominator(),
+ maMapMode.GetScaleX().GetNumerator() );
+ Fraction aYF = ImplMakeFraction( rNewMapMode.GetScaleY().GetNumerator(),
+ maMapMode.GetScaleY().GetDenominator(),
+ rNewMapMode.GetScaleY().GetDenominator(),
+ maMapMode.GetScaleY().GetNumerator() );
+
+ Point aPt( LogicToLogic( Point(), NULL, &rNewMapMode ) );
+ if ( eNew != eOld )
+ {
+ if ( eOld > MAP_PIXEL )
+ {
+ DBG_ERRORFILE( "Not implemented MapUnit" );
+ }
+ else if ( eNew > MAP_PIXEL )
+ {
+ DBG_ERRORFILE( "Not implemented MapUnit" );
+ }
+ else
+ {
+ Fraction aF( aImplNumeratorAry[eNew] * aImplDenominatorAry[eOld],
+ aImplNumeratorAry[eOld] * aImplDenominatorAry[eNew] );
+
+ // a?F = a?F * aF
+ aXF = ImplMakeFraction( aXF.GetNumerator(), aF.GetNumerator(),
+ aXF.GetDenominator(), aF.GetDenominator() );
+ aYF = ImplMakeFraction( aYF.GetNumerator(), aF.GetNumerator(),
+ aYF.GetDenominator(), aF.GetDenominator() );
+ if ( eOld == MAP_PIXEL )
+ {
+ aXF *= Fraction( mnDPIX, 1 );
+ aYF *= Fraction( mnDPIY, 1 );
+ }
+ else if ( eNew == MAP_PIXEL )
+ {
+ aXF *= Fraction( 1, mnDPIX );
+ aYF *= Fraction( 1, mnDPIY );
+ }
+ }
+ }
+
+ MapMode aNewMapMode( MAP_RELATIVE, Point( -aPt.X(), -aPt.Y() ), aXF, aYF );
+ SetMapMode( aNewMapMode );
+
+ if ( eNew != eOld )
+ maMapMode = rNewMapMode;
+
+ // #106426# Adapt logical offset when changing mapmode
+ mnOutOffLogicX = ImplPixelToLogic( mnOutOffOrigX, mnDPIX,
+ maMapRes.mnMapScNumX, maMapRes.mnMapScDenomX,
+ maThresRes.mnThresPixToLogX );
+ mnOutOffLogicY = ImplPixelToLogic( mnOutOffOrigY, mnDPIY,
+ maMapRes.mnMapScNumY, maMapRes.mnMapScDenomY,
+ maThresRes.mnThresPixToLogY );
+
+ if( mpAlphaVDev )
+ mpAlphaVDev->SetRelativeMapMode( rNewMapMode );
+}
+
+// -----------------------------------------------------------------------
+
+// #i75163#
+basegfx::B2DHomMatrix OutputDevice::GetViewTransformation() const
+{
+ if(mbMap)
+ {
+ // #i82615#
+ if(!mpOutDevData)
+ {
+ const_cast< OutputDevice* >(this)->ImplInitOutDevData();
+ }
+
+ if(!mpOutDevData->mpViewTransform)
+ {
+ mpOutDevData->mpViewTransform = new basegfx::B2DHomMatrix;
+
+ const double fScaleFactorX((double)mnDPIX * (double)maMapRes.mnMapScNumX / (double)maMapRes.mnMapScDenomX);
+ const double fScaleFactorY((double)mnDPIY * (double)maMapRes.mnMapScNumY / (double)maMapRes.mnMapScDenomY);
+ const double fZeroPointX(((double)maMapRes.mnMapOfsX * fScaleFactorX) + (double)mnOutOffOrigX);
+ const double fZeroPointY(((double)maMapRes.mnMapOfsY * fScaleFactorY) + (double)mnOutOffOrigY);
+
+ mpOutDevData->mpViewTransform->set(0, 0, fScaleFactorX);
+ mpOutDevData->mpViewTransform->set(1, 1, fScaleFactorY);
+ mpOutDevData->mpViewTransform->set(0, 2, fZeroPointX);
+ mpOutDevData->mpViewTransform->set(1, 2, fZeroPointY);
+ }
+
+ return *mpOutDevData->mpViewTransform;
+ }
+ else
+ {
+ return basegfx::B2DHomMatrix();
+ }
+}
+
+// -----------------------------------------------------------------------
+
+// #i75163#
+basegfx::B2DHomMatrix OutputDevice::GetInverseViewTransformation() const
+{
+ if(mbMap)
+ {
+ // #i82615#
+ if(!mpOutDevData)
+ {
+ const_cast< OutputDevice* >(this)->ImplInitOutDevData();
+ }
+
+ if(!mpOutDevData->mpInverseViewTransform)
+ {
+ GetViewTransformation();
+ mpOutDevData->mpInverseViewTransform = new basegfx::B2DHomMatrix(*mpOutDevData->mpViewTransform);
+ mpOutDevData->mpInverseViewTransform->invert();
+ }
+
+ return *mpOutDevData->mpInverseViewTransform;
+ }
+ else
+ {
+ return basegfx::B2DHomMatrix();
+ }
+}
+
+// -----------------------------------------------------------------------
+
+// #i75163#
+basegfx::B2DHomMatrix OutputDevice::GetViewTransformation( const MapMode& rMapMode ) const
+{
+ // #i82615#
+ ImplMapRes aMapRes;
+ ImplThresholdRes aThresRes;
+ ImplCalcMapResolution( rMapMode, mnDPIX, mnDPIY, aMapRes, aThresRes );
+
+ basegfx::B2DHomMatrix aTransform;
+
+ const double fScaleFactorX((double)mnDPIX * (double)aMapRes.mnMapScNumX / (double)aMapRes.mnMapScDenomX);
+ const double fScaleFactorY((double)mnDPIY * (double)aMapRes.mnMapScNumY / (double)aMapRes.mnMapScDenomY);
+ const double fZeroPointX(((double)aMapRes.mnMapOfsX * fScaleFactorX) + (double)mnOutOffOrigX);
+ const double fZeroPointY(((double)aMapRes.mnMapOfsY * fScaleFactorY) + (double)mnOutOffOrigY);
+
+ aTransform.set(0, 0, fScaleFactorX);
+ aTransform.set(1, 1, fScaleFactorY);
+ aTransform.set(0, 2, fZeroPointX);
+ aTransform.set(1, 2, fZeroPointY);
+
+ return aTransform;
+}
+
+// -----------------------------------------------------------------------
+
+// #i75163#
+basegfx::B2DHomMatrix OutputDevice::GetInverseViewTransformation( const MapMode& rMapMode ) const
+{
+ basegfx::B2DHomMatrix aMatrix( GetViewTransformation( rMapMode ) );
+ aMatrix.invert();
+ return aMatrix;
+}
+
+// -----------------------------------------------------------------------
+
+basegfx::B2DHomMatrix OutputDevice::ImplGetDeviceTransformation() const
+{
+ basegfx::B2DHomMatrix aTransformation = GetViewTransformation();
+ // TODO: is it worth to cache the transformed result?
+ if( mnOutOffX || mnOutOffY )
+ aTransformation.translate( mnOutOffX, mnOutOffY );
+ return aTransformation;
+}
+
+// -----------------------------------------------------------------------
+
+Point OutputDevice::LogicToPixel( const Point& rLogicPt ) const
+{
+ DBG_CHKTHIS( OutputDevice, ImplDbgCheckOutputDevice );
+
+ if ( !mbMap )
+ return rLogicPt;
+
+ return Point( ImplLogicToPixel( rLogicPt.X() + maMapRes.mnMapOfsX, mnDPIX,
+ maMapRes.mnMapScNumX, maMapRes.mnMapScDenomX,
+ maThresRes.mnThresLogToPixX )+mnOutOffOrigX,
+ ImplLogicToPixel( rLogicPt.Y() + maMapRes.mnMapOfsY, mnDPIY,
+ maMapRes.mnMapScNumY, maMapRes.mnMapScDenomY,
+ maThresRes.mnThresLogToPixY )+mnOutOffOrigY );
+}
+
+// -----------------------------------------------------------------------
+
+Size OutputDevice::LogicToPixel( const Size& rLogicSize ) const
+{
+ DBG_CHKTHIS( OutputDevice, ImplDbgCheckOutputDevice );
+
+ if ( !mbMap )
+ return rLogicSize;
+
+ return Size( ImplLogicToPixel( rLogicSize.Width(), mnDPIX,
+ maMapRes.mnMapScNumX, maMapRes.mnMapScDenomX,
+ maThresRes.mnThresLogToPixX ),
+ ImplLogicToPixel( rLogicSize.Height(), mnDPIY,
+ maMapRes.mnMapScNumY, maMapRes.mnMapScDenomY,
+ maThresRes.mnThresLogToPixY ) );
+}
+
+// -----------------------------------------------------------------------
+
+Rectangle OutputDevice::LogicToPixel( const Rectangle& rLogicRect ) const
+{
+ DBG_CHKTHIS( OutputDevice, ImplDbgCheckOutputDevice );
+
+ if ( !mbMap || rLogicRect.IsEmpty() )
+ return rLogicRect;
+
+ return Rectangle( ImplLogicToPixel( rLogicRect.Left() + maMapRes.mnMapOfsX, mnDPIX,
+ maMapRes.mnMapScNumX, maMapRes.mnMapScDenomX,
+ maThresRes.mnThresLogToPixX )+mnOutOffOrigX,
+ ImplLogicToPixel( rLogicRect.Top() + maMapRes.mnMapOfsY, mnDPIY,
+ maMapRes.mnMapScNumY, maMapRes.mnMapScDenomY,
+ maThresRes.mnThresLogToPixY )+mnOutOffOrigY,
+ ImplLogicToPixel( rLogicRect.Right() + maMapRes.mnMapOfsX, mnDPIX,
+ maMapRes.mnMapScNumX, maMapRes.mnMapScDenomX,
+ maThresRes.mnThresLogToPixX )+mnOutOffOrigX,
+ ImplLogicToPixel( rLogicRect.Bottom() + maMapRes.mnMapOfsY, mnDPIY,
+ maMapRes.mnMapScNumY, maMapRes.mnMapScDenomY,
+ maThresRes.mnThresLogToPixY )+mnOutOffOrigY );
+}
+
+// -----------------------------------------------------------------------
+
+Polygon OutputDevice::LogicToPixel( const Polygon& rLogicPoly ) const
+{
+ DBG_CHKTHIS( OutputDevice, ImplDbgCheckOutputDevice );
+ DBG_CHKOBJ( &rLogicPoly, Polygon, NULL );
+
+ if ( !mbMap )
+ return rLogicPoly;
+
+ USHORT i;
+ USHORT nPoints = rLogicPoly.GetSize();
+ Polygon aPoly( rLogicPoly );
+
+ // Pointer auf das Point-Array holen (Daten werden kopiert)
+ const Point* pPointAry = aPoly.GetConstPointAry();
+
+ for ( i = 0; i < nPoints; i++ )
+ {
+ const Point* pPt = &(pPointAry[i]);
+ Point aPt;
+ aPt.X() = ImplLogicToPixel( pPt->X() + maMapRes.mnMapOfsX, mnDPIX,
+ maMapRes.mnMapScNumX, maMapRes.mnMapScDenomX,
+ maThresRes.mnThresLogToPixX )+mnOutOffOrigX;
+ aPt.Y() = ImplLogicToPixel( pPt->Y() + maMapRes.mnMapOfsY, mnDPIY,
+ maMapRes.mnMapScNumY, maMapRes.mnMapScDenomY,
+ maThresRes.mnThresLogToPixY )+mnOutOffOrigY;
+ aPoly[i] = aPt;
+ }
+
+ return aPoly;
+}
+
+// -----------------------------------------------------------------------
+
+PolyPolygon OutputDevice::LogicToPixel( const PolyPolygon& rLogicPolyPoly ) const
+{
+ DBG_CHKTHIS( OutputDevice, ImplDbgCheckOutputDevice );
+ DBG_CHKOBJ( &rLogicPolyPoly, PolyPolygon, NULL );
+
+ if ( !mbMap )
+ return rLogicPolyPoly;
+
+ PolyPolygon aPolyPoly( rLogicPolyPoly );
+ USHORT nPoly = aPolyPoly.Count();
+ for( USHORT i = 0; i < nPoly; i++ )
+ {
+ Polygon& rPoly = aPolyPoly[i];
+ rPoly = LogicToPixel( rPoly );
+ }
+ return aPolyPoly;
+}
+
+// -----------------------------------------------------------------------
+
+basegfx::B2DPolygon OutputDevice::LogicToPixel( const basegfx::B2DPolygon& rLogicPoly ) const
+{
+ basegfx::B2DPolygon aTransformedPoly = rLogicPoly;
+ const ::basegfx::B2DHomMatrix& rTransformationMatrix = GetViewTransformation();
+ aTransformedPoly.transform( rTransformationMatrix );
+ return aTransformedPoly;
+}
+
+// -----------------------------------------------------------------------
+
+basegfx::B2DPolyPolygon OutputDevice::LogicToPixel( const basegfx::B2DPolyPolygon& rLogicPolyPoly ) const
+{
+ basegfx::B2DPolyPolygon aTransformedPoly = rLogicPolyPoly;
+ const ::basegfx::B2DHomMatrix& rTransformationMatrix = GetViewTransformation();
+ aTransformedPoly.transform( rTransformationMatrix );
+ return aTransformedPoly;
+}
+
+// -----------------------------------------------------------------------
+
+Region OutputDevice::LogicToPixel( const Region& rLogicRegion ) const
+{
+ DBG_CHKTHIS( OutputDevice, ImplDbgCheckOutputDevice );
+ DBG_CHKOBJ( &rLogicRegion, Region, ImplDbgTestRegion );
+
+ RegionType eType = rLogicRegion.GetType();
+
+ if ( !mbMap || (eType == REGION_EMPTY) || (eType == REGION_NULL) )
+ return rLogicRegion;
+
+ Region aRegion;
+ const ImplRegion& rImplRegion = *rLogicRegion.ImplGetImplRegion();
+ const PolyPolygon* pPolyPoly = rImplRegion.mpPolyPoly;
+ const basegfx::B2DPolyPolygon* pB2DPolyPoly = rImplRegion.mpB2DPolyPoly;
+
+ if ( pPolyPoly )
+ aRegion = Region( LogicToPixel( *pPolyPoly ) );
+ else if( pB2DPolyPoly )
+ {
+ basegfx::B2DPolyPolygon aTransformedPoly = *pB2DPolyPoly;
+ const ::basegfx::B2DHomMatrix& rTransformationMatrix = GetViewTransformation();
+ aTransformedPoly.transform( rTransformationMatrix );
+ aRegion = Region( aTransformedPoly );
+ }
+ else
+ {
+ long nX;
+ long nY;
+ long nWidth;
+ long nHeight;
+ ImplRegionInfo aInfo;
+ BOOL bRegionRect;
+
+ aRegion.ImplBeginAddRect();
+ bRegionRect = rLogicRegion.ImplGetFirstRect( aInfo, nX, nY, nWidth, nHeight );
+ while ( bRegionRect )
+ {
+ Rectangle aRect( Point( nX, nY ), Size( nWidth, nHeight ) );
+ aRegion.ImplAddRect( LogicToPixel( aRect ) );
+ bRegionRect = rLogicRegion.ImplGetNextRect( aInfo, nX, nY, nWidth, nHeight );
+ }
+ aRegion.ImplEndAddRect();
+ }
+
+ return aRegion;
+}
+
+// -----------------------------------------------------------------------
+
+Point OutputDevice::LogicToPixel( const Point& rLogicPt,
+ const MapMode& rMapMode ) const
+{
+ DBG_CHKTHIS( OutputDevice, ImplDbgCheckOutputDevice );
+
+ if ( rMapMode.IsDefault() )
+ return rLogicPt;
+
+ // MapMode-Aufloesung berechnen und Umrechnen
+ ImplMapRes aMapRes;
+ ImplThresholdRes aThresRes;
+ ImplCalcMapResolution( rMapMode, mnDPIX, mnDPIY, aMapRes, aThresRes );
+
+ return Point( ImplLogicToPixel( rLogicPt.X() + aMapRes.mnMapOfsX, mnDPIX,
+ aMapRes.mnMapScNumX, aMapRes.mnMapScDenomX,
+ aThresRes.mnThresLogToPixX )+mnOutOffOrigX,
+ ImplLogicToPixel( rLogicPt.Y() + aMapRes.mnMapOfsY, mnDPIY,
+ aMapRes.mnMapScNumY, aMapRes.mnMapScDenomY,
+ aThresRes.mnThresLogToPixY )+mnOutOffOrigY );
+}
+
+// -----------------------------------------------------------------------
+
+Size OutputDevice::LogicToPixel( const Size& rLogicSize,
+ const MapMode& rMapMode ) const
+{
+ DBG_CHKTHIS( OutputDevice, ImplDbgCheckOutputDevice );
+
+ if ( rMapMode.IsDefault() )
+ return rLogicSize;
+
+ // MapMode-Aufloesung berechnen und Umrechnen
+ ImplMapRes aMapRes;
+ ImplThresholdRes aThresRes;
+ ImplCalcMapResolution( rMapMode, mnDPIX, mnDPIY, aMapRes, aThresRes );
+
+ return Size( ImplLogicToPixel( rLogicSize.Width(), mnDPIX,
+ aMapRes.mnMapScNumX, aMapRes.mnMapScDenomX,
+ aThresRes.mnThresLogToPixX ),
+ ImplLogicToPixel( rLogicSize.Height(), mnDPIY,
+ aMapRes.mnMapScNumY, aMapRes.mnMapScDenomY,
+ aThresRes.mnThresLogToPixY ) );
+}
+
+// -----------------------------------------------------------------------
+
+Rectangle OutputDevice::LogicToPixel( const Rectangle& rLogicRect,
+ const MapMode& rMapMode ) const
+{
+ DBG_CHKTHIS( OutputDevice, ImplDbgCheckOutputDevice );
+
+ if ( rMapMode.IsDefault() || rLogicRect.IsEmpty() )
+ return rLogicRect;
+
+ // MapMode-Aufloesung berechnen und Umrechnen
+ ImplMapRes aMapRes;
+ ImplThresholdRes aThresRes;
+ ImplCalcMapResolution( rMapMode, mnDPIX, mnDPIY, aMapRes, aThresRes );
+
+ return Rectangle( ImplLogicToPixel( rLogicRect.Left() + aMapRes.mnMapOfsX, mnDPIX,
+ aMapRes.mnMapScNumX, aMapRes.mnMapScDenomX,
+ aThresRes.mnThresLogToPixX )+mnOutOffOrigX,
+ ImplLogicToPixel( rLogicRect.Top() + aMapRes.mnMapOfsY, mnDPIY,
+ aMapRes.mnMapScNumY, aMapRes.mnMapScDenomY,
+ aThresRes.mnThresLogToPixY )+mnOutOffOrigY,
+ ImplLogicToPixel( rLogicRect.Right() + aMapRes.mnMapOfsX, mnDPIX,
+ aMapRes.mnMapScNumX, aMapRes.mnMapScDenomX,
+ aThresRes.mnThresLogToPixX )+mnOutOffOrigX,
+ ImplLogicToPixel( rLogicRect.Bottom() + aMapRes.mnMapOfsY, mnDPIY,
+ aMapRes.mnMapScNumY, aMapRes.mnMapScDenomY,
+ aThresRes.mnThresLogToPixY )+mnOutOffOrigY );
+}
+
+// -----------------------------------------------------------------------
+
+Polygon OutputDevice::LogicToPixel( const Polygon& rLogicPoly,
+ const MapMode& rMapMode ) const
+{
+ DBG_CHKTHIS( OutputDevice, ImplDbgCheckOutputDevice );
+ DBG_CHKOBJ( &rLogicPoly, Polygon, NULL );
+
+ if ( rMapMode.IsDefault() )
+ return rLogicPoly;
+
+ // MapMode-Aufloesung berechnen und Umrechnen
+ ImplMapRes aMapRes;
+ ImplThresholdRes aThresRes;
+ ImplCalcMapResolution( rMapMode, mnDPIX, mnDPIY, aMapRes, aThresRes );
+
+ USHORT i;
+ USHORT nPoints = rLogicPoly.GetSize();
+ Polygon aPoly( rLogicPoly );
+
+ // Pointer auf das Point-Array holen (Daten werden kopiert)
+ const Point* pPointAry = aPoly.GetConstPointAry();
+
+ for ( i = 0; i < nPoints; i++ )
+ {
+ const Point* pPt = &(pPointAry[i]);
+ Point aPt;
+ aPt.X() = ImplLogicToPixel( pPt->X() + aMapRes.mnMapOfsX, mnDPIX,
+ aMapRes.mnMapScNumX, aMapRes.mnMapScDenomX,
+ aThresRes.mnThresLogToPixX )+mnOutOffOrigX;
+ aPt.Y() = ImplLogicToPixel( pPt->Y() + aMapRes.mnMapOfsY, mnDPIY,
+ aMapRes.mnMapScNumY, aMapRes.mnMapScDenomY,
+ aThresRes.mnThresLogToPixY )+mnOutOffOrigY;
+ aPoly[i] = aPt;
+ }
+
+ return aPoly;
+}
+
+// -----------------------------------------------------------------------
+
+PolyPolygon OutputDevice::LogicToPixel( const PolyPolygon& rLogicPolyPoly,
+ const MapMode& rMapMode ) const
+{
+ DBG_CHKTHIS( OutputDevice, ImplDbgCheckOutputDevice );
+ DBG_CHKOBJ( &rLogicPolyPoly, PolyPolygon, NULL );
+
+ if ( rMapMode.IsDefault() )
+ return rLogicPolyPoly;
+
+ PolyPolygon aPolyPoly( rLogicPolyPoly );
+ USHORT nPoly = aPolyPoly.Count();
+ for( USHORT i = 0; i < nPoly; i++ )
+ {
+ Polygon& rPoly = aPolyPoly[i];
+ rPoly = LogicToPixel( rPoly, rMapMode );
+ }
+ return aPolyPoly;
+}
+
+// -----------------------------------------------------------------------
+
+basegfx::B2DPolyPolygon OutputDevice::LogicToPixel( const basegfx::B2DPolyPolygon& rLogicPolyPoly,
+ const MapMode& rMapMode ) const
+{
+ basegfx::B2DPolyPolygon aTransformedPoly = rLogicPolyPoly;
+ const ::basegfx::B2DHomMatrix& rTransformationMatrix = GetViewTransformation( rMapMode );
+ aTransformedPoly.transform( rTransformationMatrix );
+ return aTransformedPoly;
+}
+
+// -----------------------------------------------------------------------
+
+basegfx::B2DPolygon OutputDevice::LogicToPixel( const basegfx::B2DPolygon& rLogicPoly,
+ const MapMode& rMapMode ) const
+{
+ basegfx::B2DPolygon aTransformedPoly = rLogicPoly;
+ const ::basegfx::B2DHomMatrix& rTransformationMatrix = GetViewTransformation( rMapMode );
+ aTransformedPoly.transform( rTransformationMatrix );
+ return aTransformedPoly;
+}
+
+// -----------------------------------------------------------------------
+
+Region OutputDevice::LogicToPixel( const Region& rLogicRegion,
+ const MapMode& rMapMode ) const
+{
+ DBG_CHKTHIS( OutputDevice, ImplDbgCheckOutputDevice );
+ DBG_CHKOBJ( &rLogicRegion, Region, ImplDbgTestRegion );
+
+ RegionType eType = rLogicRegion.GetType();
+
+ if ( rMapMode.IsDefault() || (eType == REGION_EMPTY) || (eType == REGION_NULL) )
+ return rLogicRegion;
+
+ Region aRegion;
+ PolyPolygon* pPolyPoly = rLogicRegion.ImplGetImplRegion()->mpPolyPoly;
+
+ if( pPolyPoly )
+ aRegion = Region( LogicToPixel( *pPolyPoly, rMapMode ) );
+ else
+ {
+ long nX;
+ long nY;
+ long nWidth;
+ long nHeight;
+ ImplRegionInfo aInfo;
+ BOOL bRegionRect;
+
+ aRegion.ImplBeginAddRect();
+ bRegionRect = rLogicRegion.ImplGetFirstRect( aInfo, nX, nY, nWidth, nHeight );
+ while ( bRegionRect )
+ {
+ Rectangle aRect( Point( nX, nY ), Size( nWidth, nHeight ) );
+ aRegion.ImplAddRect( LogicToPixel( aRect, rMapMode ) );
+ bRegionRect = rLogicRegion.ImplGetNextRect( aInfo, nX, nY, nWidth, nHeight );
+ }
+ aRegion.ImplEndAddRect();
+ }
+
+ return aRegion;
+}
+
+// -----------------------------------------------------------------------
+
+Point OutputDevice::PixelToLogic( const Point& rDevicePt ) const
+{
+ DBG_CHKTHIS( OutputDevice, ImplDbgCheckOutputDevice );
+
+ if ( !mbMap )
+ return rDevicePt;
+
+ return Point( ImplPixelToLogic( rDevicePt.X(), mnDPIX,
+ maMapRes.mnMapScNumX, maMapRes.mnMapScDenomX,
+ maThresRes.mnThresPixToLogX ) - maMapRes.mnMapOfsX - mnOutOffLogicX,
+ ImplPixelToLogic( rDevicePt.Y(), mnDPIY,
+ maMapRes.mnMapScNumY, maMapRes.mnMapScDenomY,
+ maThresRes.mnThresPixToLogY ) - maMapRes.mnMapOfsY - mnOutOffLogicY );
+}
+
+// -----------------------------------------------------------------------
+
+Size OutputDevice::PixelToLogic( const Size& rDeviceSize ) const
+{
+ DBG_CHKTHIS( OutputDevice, ImplDbgCheckOutputDevice );
+
+ if ( !mbMap )
+ return rDeviceSize;
+
+ return Size( ImplPixelToLogic( rDeviceSize.Width(), mnDPIX,
+ maMapRes.mnMapScNumX, maMapRes.mnMapScDenomX,
+ maThresRes.mnThresPixToLogX ),
+ ImplPixelToLogic( rDeviceSize.Height(), mnDPIY,
+ maMapRes.mnMapScNumY, maMapRes.mnMapScDenomY,
+ maThresRes.mnThresPixToLogY ) );
+}
+
+// -----------------------------------------------------------------------
+
+Rectangle OutputDevice::PixelToLogic( const Rectangle& rDeviceRect ) const
+{
+ DBG_CHKTHIS( OutputDevice, ImplDbgCheckOutputDevice );
+
+ if ( !mbMap || rDeviceRect.IsEmpty() )
+ return rDeviceRect;
+
+ return Rectangle( ImplPixelToLogic( rDeviceRect.Left(), mnDPIX,
+ maMapRes.mnMapScNumX, maMapRes.mnMapScDenomX,
+ maThresRes.mnThresPixToLogX ) - maMapRes.mnMapOfsX - mnOutOffLogicX,
+ ImplPixelToLogic( rDeviceRect.Top(), mnDPIY,
+ maMapRes.mnMapScNumY, maMapRes.mnMapScDenomY,
+ maThresRes.mnThresPixToLogY ) - maMapRes.mnMapOfsY - mnOutOffLogicY,
+ ImplPixelToLogic( rDeviceRect.Right(), mnDPIX,
+ maMapRes.mnMapScNumX, maMapRes.mnMapScDenomX,
+ maThresRes.mnThresPixToLogX ) - maMapRes.mnMapOfsX - mnOutOffLogicX,
+ ImplPixelToLogic( rDeviceRect.Bottom(), mnDPIY,
+ maMapRes.mnMapScNumY, maMapRes.mnMapScDenomY,
+ maThresRes.mnThresPixToLogY ) - maMapRes.mnMapOfsY - mnOutOffLogicY );
+}
+
+// -----------------------------------------------------------------------
+
+Polygon OutputDevice::PixelToLogic( const Polygon& rDevicePoly ) const
+{
+ DBG_CHKTHIS( OutputDevice, ImplDbgCheckOutputDevice );
+ DBG_CHKOBJ( &rDevicePoly, Polygon, NULL );
+
+ if ( !mbMap )
+ return rDevicePoly;
+
+ USHORT i;
+ USHORT nPoints = rDevicePoly.GetSize();
+ Polygon aPoly( rDevicePoly );
+
+ // Pointer auf das Point-Array holen (Daten werden kopiert)
+ const Point* pPointAry = aPoly.GetConstPointAry();
+
+ for ( i = 0; i < nPoints; i++ )
+ {
+ const Point* pPt = &(pPointAry[i]);
+ Point aPt;
+ aPt.X() = ImplPixelToLogic( pPt->X(), mnDPIX,
+ maMapRes.mnMapScNumX, maMapRes.mnMapScDenomX,
+ maThresRes.mnThresPixToLogX ) - maMapRes.mnMapOfsX - mnOutOffLogicX;
+ aPt.Y() = ImplPixelToLogic( pPt->Y(), mnDPIY,
+ maMapRes.mnMapScNumY, maMapRes.mnMapScDenomY,
+ maThresRes.mnThresPixToLogY ) - maMapRes.mnMapOfsY - mnOutOffLogicY;
+ aPoly[i] = aPt;
+ }
+
+ return aPoly;
+}
+
+// -----------------------------------------------------------------------
+
+PolyPolygon OutputDevice::PixelToLogic( const PolyPolygon& rDevicePolyPoly ) const
+{
+ DBG_CHKTHIS( OutputDevice, ImplDbgCheckOutputDevice );
+ DBG_CHKOBJ( &rDevicePolyPoly, PolyPolygon, NULL );
+
+ if ( !mbMap )
+ return rDevicePolyPoly;
+
+ PolyPolygon aPolyPoly( rDevicePolyPoly );
+ USHORT nPoly = aPolyPoly.Count();
+ for( USHORT i = 0; i < nPoly; i++ )
+ {
+ Polygon& rPoly = aPolyPoly[i];
+ rPoly = PixelToLogic( rPoly );
+ }
+ return aPolyPoly;
+}
+
+// -----------------------------------------------------------------------
+
+basegfx::B2DPolygon OutputDevice::PixelToLogic( const basegfx::B2DPolygon& rPixelPoly ) const
+{
+ basegfx::B2DPolygon aTransformedPoly = rPixelPoly;
+ const ::basegfx::B2DHomMatrix& rTransformationMatrix = GetInverseViewTransformation();
+ aTransformedPoly.transform( rTransformationMatrix );
+ return aTransformedPoly;
+}
+
+// -----------------------------------------------------------------------
+
+basegfx::B2DPolyPolygon OutputDevice::PixelToLogic( const basegfx::B2DPolyPolygon& rPixelPolyPoly ) const
+{
+ basegfx::B2DPolyPolygon aTransformedPoly = rPixelPolyPoly;
+ const ::basegfx::B2DHomMatrix& rTransformationMatrix = GetInverseViewTransformation();
+ aTransformedPoly.transform( rTransformationMatrix );
+ return aTransformedPoly;
+}
+
+// -----------------------------------------------------------------------
+
+Region OutputDevice::PixelToLogic( const Region& rDeviceRegion ) const
+{
+ DBG_CHKTHIS( OutputDevice, ImplDbgCheckOutputDevice );
+ DBG_CHKOBJ( &rDeviceRegion, Region, ImplDbgTestRegion );
+
+ RegionType eType = rDeviceRegion.GetType();
+
+ if ( !mbMap || (eType == REGION_EMPTY) || (eType == REGION_NULL) )
+ return rDeviceRegion;
+
+ Region aRegion;
+ PolyPolygon* pPolyPoly = rDeviceRegion.ImplGetImplRegion()->mpPolyPoly;
+
+ if ( pPolyPoly )
+ aRegion = Region( PixelToLogic( *pPolyPoly ) );
+ else
+ {
+ long nX;
+ long nY;
+ long nWidth;
+ long nHeight;
+ ImplRegionInfo aInfo;
+ BOOL bRegionRect;
+
+ aRegion.ImplBeginAddRect();
+ bRegionRect = rDeviceRegion.ImplGetFirstRect( aInfo, nX, nY, nWidth, nHeight );
+ while ( bRegionRect )
+ {
+ Rectangle aRect( Point( nX, nY ), Size( nWidth, nHeight ) );
+ aRegion.ImplAddRect( PixelToLogic( aRect ) );
+ bRegionRect = rDeviceRegion.ImplGetNextRect( aInfo, nX, nY, nWidth, nHeight );
+ }
+ aRegion.ImplEndAddRect();
+ }
+
+ return aRegion;
+}
+
+// -----------------------------------------------------------------------
+
+Point OutputDevice::PixelToLogic( const Point& rDevicePt,
+ const MapMode& rMapMode ) const
+{
+ DBG_CHKTHIS( OutputDevice, ImplDbgCheckOutputDevice );
+
+ // Ist Default-MapMode, dann bereche nichts
+ if ( rMapMode.IsDefault() )
+ return rDevicePt;
+
+ // MapMode-Aufloesung berechnen und Umrechnen
+ ImplMapRes aMapRes;
+ ImplThresholdRes aThresRes;
+ ImplCalcMapResolution( rMapMode, mnDPIX, mnDPIY, aMapRes, aThresRes );
+
+ return Point( ImplPixelToLogic( rDevicePt.X(), mnDPIX,
+ aMapRes.mnMapScNumX, aMapRes.mnMapScDenomX,
+ aThresRes.mnThresPixToLogX ) - aMapRes.mnMapOfsX - mnOutOffLogicX,
+ ImplPixelToLogic( rDevicePt.Y(), mnDPIY,
+ aMapRes.mnMapScNumY, aMapRes.mnMapScDenomY,
+ aThresRes.mnThresPixToLogY ) - aMapRes.mnMapOfsY - mnOutOffLogicY );
+}
+
+// -----------------------------------------------------------------------
+
+Size OutputDevice::PixelToLogic( const Size& rDeviceSize,
+ const MapMode& rMapMode ) const
+{
+ DBG_CHKTHIS( OutputDevice, ImplDbgCheckOutputDevice );
+
+ // Ist Default-MapMode, dann bereche nichts
+ if ( rMapMode.IsDefault() )
+ return rDeviceSize;
+
+ // MapMode-Aufloesung berechnen und Umrechnen
+ ImplMapRes aMapRes;
+ ImplThresholdRes aThresRes;
+ ImplCalcMapResolution( rMapMode, mnDPIX, mnDPIY, aMapRes, aThresRes );
+
+ return Size( ImplPixelToLogic( rDeviceSize.Width(), mnDPIX,
+ aMapRes.mnMapScNumX, aMapRes.mnMapScDenomX,
+ aThresRes.mnThresPixToLogX ),
+ ImplPixelToLogic( rDeviceSize.Height(), mnDPIY,
+ aMapRes.mnMapScNumY, aMapRes.mnMapScDenomY,
+ aThresRes.mnThresPixToLogY ) );
+}
+
+// -----------------------------------------------------------------------
+
+Rectangle OutputDevice::PixelToLogic( const Rectangle& rDeviceRect,
+ const MapMode& rMapMode ) const
+{
+ DBG_CHKTHIS( OutputDevice, ImplDbgCheckOutputDevice );
+
+ // Ist Default-MapMode, dann bereche nichts
+ if ( rMapMode.IsDefault() || rDeviceRect.IsEmpty() )
+ return rDeviceRect;
+
+ // MapMode-Aufloesung berechnen und Umrechnen
+ ImplMapRes aMapRes;
+ ImplThresholdRes aThresRes;
+ ImplCalcMapResolution( rMapMode, mnDPIX, mnDPIY, aMapRes, aThresRes );
+
+ return Rectangle( ImplPixelToLogic( rDeviceRect.Left(), mnDPIX,
+ aMapRes.mnMapScNumX, aMapRes.mnMapScDenomX,
+ aThresRes.mnThresPixToLogX ) - aMapRes.mnMapOfsX - mnOutOffLogicX,
+ ImplPixelToLogic( rDeviceRect.Top(), mnDPIY,
+ aMapRes.mnMapScNumY, aMapRes.mnMapScDenomY,
+ aThresRes.mnThresPixToLogY ) - aMapRes.mnMapOfsY - mnOutOffLogicY,
+ ImplPixelToLogic( rDeviceRect.Right(), mnDPIX,
+ aMapRes.mnMapScNumX, aMapRes.mnMapScDenomX,
+ aThresRes.mnThresPixToLogX ) - aMapRes.mnMapOfsX - mnOutOffLogicX,
+ ImplPixelToLogic( rDeviceRect.Bottom(), mnDPIY,
+ aMapRes.mnMapScNumY, aMapRes.mnMapScDenomY,
+ aThresRes.mnThresPixToLogY ) - aMapRes.mnMapOfsY - mnOutOffLogicY );
+}
+
+// -----------------------------------------------------------------------
+
+Polygon OutputDevice::PixelToLogic( const Polygon& rDevicePoly,
+ const MapMode& rMapMode ) const
+{
+ DBG_CHKTHIS( OutputDevice, ImplDbgCheckOutputDevice );
+ DBG_CHKOBJ( &rDevicePoly, Polygon, NULL );
+
+ // Ist Default-MapMode, dann bereche nichts
+ if ( rMapMode.IsDefault() )
+ return rDevicePoly;
+
+ // MapMode-Aufloesung berechnen und Umrechnen
+ ImplMapRes aMapRes;
+ ImplThresholdRes aThresRes;
+ ImplCalcMapResolution( rMapMode, mnDPIX, mnDPIY, aMapRes, aThresRes );
+
+ USHORT i;
+ USHORT nPoints = rDevicePoly.GetSize();
+ Polygon aPoly( rDevicePoly );
+
+ // Pointer auf das Point-Array holen (Daten werden kopiert)
+ const Point* pPointAry = aPoly.GetConstPointAry();
+
+ for ( i = 0; i < nPoints; i++ )
+ {
+ const Point* pPt = &(pPointAry[i]);
+ Point aPt;
+ aPt.X() = ImplPixelToLogic( pPt->X(), mnDPIX,
+ aMapRes.mnMapScNumX, aMapRes.mnMapScDenomX,
+ aThresRes.mnThresPixToLogX ) - aMapRes.mnMapOfsX - mnOutOffLogicX;
+ aPt.Y() = ImplPixelToLogic( pPt->Y(), mnDPIY,
+ aMapRes.mnMapScNumY, aMapRes.mnMapScDenomY,
+ aThresRes.mnThresPixToLogY ) - aMapRes.mnMapOfsY - mnOutOffLogicY;
+ aPoly[i] = aPt;
+ }
+
+ return aPoly;
+}
+
+// -----------------------------------------------------------------------
+
+PolyPolygon OutputDevice::PixelToLogic( const PolyPolygon& rDevicePolyPoly,
+ const MapMode& rMapMode ) const
+{
+ DBG_CHKTHIS( OutputDevice, ImplDbgCheckOutputDevice );
+ DBG_CHKOBJ( &rDevicePolyPoly, PolyPolygon, NULL );
+
+ if ( rMapMode.IsDefault() )
+ return rDevicePolyPoly;
+
+ PolyPolygon aPolyPoly( rDevicePolyPoly );
+ USHORT nPoly = aPolyPoly.Count();
+ for( USHORT i = 0; i < nPoly; i++ )
+ {
+ Polygon& rPoly = aPolyPoly[i];
+ rPoly = PixelToLogic( rPoly, rMapMode );
+ }
+ return aPolyPoly;
+}
+
+// -----------------------------------------------------------------------
+
+basegfx::B2DPolygon OutputDevice::PixelToLogic( const basegfx::B2DPolygon& rPixelPoly,
+ const MapMode& rMapMode ) const
+{
+ basegfx::B2DPolygon aTransformedPoly = rPixelPoly;
+ const ::basegfx::B2DHomMatrix& rTransformationMatrix = GetInverseViewTransformation( rMapMode );
+ aTransformedPoly.transform( rTransformationMatrix );
+ return aTransformedPoly;
+}
+
+// -----------------------------------------------------------------------
+
+basegfx::B2DPolyPolygon OutputDevice::PixelToLogic( const basegfx::B2DPolyPolygon& rPixelPolyPoly,
+ const MapMode& rMapMode ) const
+{
+ basegfx::B2DPolyPolygon aTransformedPoly = rPixelPolyPoly;
+ const ::basegfx::B2DHomMatrix& rTransformationMatrix = GetInverseViewTransformation( rMapMode );
+ aTransformedPoly.transform( rTransformationMatrix );
+ return aTransformedPoly;
+}
+
+// -----------------------------------------------------------------------
+
+Region OutputDevice::PixelToLogic( const Region& rDeviceRegion,
+ const MapMode& rMapMode ) const
+{
+ DBG_CHKTHIS( OutputDevice, ImplDbgCheckOutputDevice );
+ DBG_CHKOBJ( &rDeviceRegion, Region, ImplDbgTestRegion );
+
+ RegionType eType = rDeviceRegion.GetType();
+
+ if ( rMapMode.IsDefault() || (eType == REGION_EMPTY) || (eType == REGION_NULL) )
+ return rDeviceRegion;
+
+ Region aRegion;
+ PolyPolygon* pPolyPoly = rDeviceRegion.ImplGetImplRegion()->mpPolyPoly;
+
+ if ( pPolyPoly )
+ aRegion = Region( PixelToLogic( *pPolyPoly, rMapMode ) );
+ else
+ {
+ long nX;
+ long nY;
+ long nWidth;
+ long nHeight;
+ ImplRegionInfo aInfo;
+ BOOL bRegionRect;
+
+ aRegion.ImplBeginAddRect();
+ bRegionRect = rDeviceRegion.ImplGetFirstRect( aInfo, nX, nY, nWidth, nHeight );
+ while ( bRegionRect )
+ {
+ Rectangle aRect( Point( nX, nY ), Size( nWidth, nHeight ) );
+ aRegion.ImplAddRect( PixelToLogic( aRect, rMapMode ) );
+ bRegionRect = rDeviceRegion.ImplGetNextRect( aInfo, nX, nY, nWidth, nHeight );
+ }
+ aRegion.ImplEndAddRect();
+ }
+
+ return aRegion;
+}
+
+// -----------------------------------------------------------------------
+
+#define ENTER0( rSource, pMapModeSource, pMapModeDest ) \
+ if ( !pMapModeSource ) \
+ pMapModeSource = &maMapMode; \
+ if ( !pMapModeDest ) \
+ pMapModeDest = &maMapMode; \
+ if ( *pMapModeSource == *pMapModeDest ) \
+ return rSource
+
+// -----------------------------------------------------------------------
+
+#define ENTER1( rSource, pMapModeSource, pMapModeDest ) \
+ ENTER0( rSource, pMapModeSource, pMapModeDest ); \
+ \
+ ImplMapRes aMapResSource; \
+ ImplMapRes aMapResDest; \
+ \
+ if ( !mbMap || pMapModeSource != &maMapMode ) \
+ { \
+ if ( pMapModeSource->GetMapUnit() == MAP_RELATIVE ) \
+ aMapResSource = maMapRes; \
+ ImplCalcMapResolution( *pMapModeSource, \
+ mnDPIX, mnDPIY, aMapResSource ); \
+ } \
+ else \
+ aMapResSource = maMapRes; \
+ if ( !mbMap || pMapModeDest != &maMapMode ) \
+ { \
+ if ( pMapModeDest->GetMapUnit() == MAP_RELATIVE ) \
+ aMapResDest = maMapRes; \
+ ImplCalcMapResolution( *pMapModeDest, \
+ mnDPIX, mnDPIY, aMapResDest ); \
+ } \
+ else \
+ aMapResDest = maMapRes
+
+// -----------------------------------------------------------------------
+
+#define ENTER2( eUnitSource, eUnitDest ) \
+ DBG_ASSERT( eUnitSource != MAP_SYSFONT \
+ && eUnitSource != MAP_APPFONT \
+ && eUnitSource != MAP_RELATIVE, \
+ "Source MapUnit nicht erlaubt" ); \
+ DBG_ASSERT( eUnitDest != MAP_SYSFONT \
+ && eUnitDest != MAP_APPFONT \
+ && eUnitDest != MAP_RELATIVE, \
+ "Destination MapUnit nicht erlaubt" ); \
+ DBG_ASSERTWARNING( eUnitSource != MAP_PIXEL, \
+ "MAP_PIXEL mit 72dpi angenaehert" ); \
+ DBG_ASSERTWARNING( eUnitDest != MAP_PIXEL, \
+ "MAP_PIXEL mit 72dpi angenaehert" )
+
+// -----------------------------------------------------------------------
+
+#define ENTER3( eUnitSource, eUnitDest ) \
+ long nNumerator = 1; \
+ long nDenominator = 1; \
+ DBG_ASSERT( eUnitSource < MAP_LASTENUMDUMMY, "Invalid source map unit"); \
+ DBG_ASSERT( eUnitDest < MAP_LASTENUMDUMMY, "Invalid destination map unit"); \
+ if( (eUnitSource < MAP_LASTENUMDUMMY) && (eUnitDest < MAP_LASTENUMDUMMY) ) \
+ { \
+ nNumerator = aImplNumeratorAry[eUnitSource] * \
+ aImplDenominatorAry[eUnitDest]; \
+ nDenominator = aImplNumeratorAry[eUnitDest] * \
+ aImplDenominatorAry[eUnitSource]; \
+ } \
+ if ( eUnitSource == MAP_PIXEL ) \
+ nDenominator *= 72; \
+ else if( eUnitDest == MAP_PIXEL ) \
+ nNumerator *= 72
+
+// -----------------------------------------------------------------------
+
+#define ENTER4( rMapModeSource, rMapModeDest ) \
+ ImplMapRes aMapResSource; \
+ ImplMapRes aMapResDest; \
+ \
+ ImplCalcMapResolution( rMapModeSource, 72, 72, aMapResSource ); \
+ ImplCalcMapResolution( rMapModeDest, 72, 72, aMapResDest )
+
+// -----------------------------------------------------------------------
+
+// return (n1 * n2 * n3) / (n4 * n5)
+static long fn5( const long n1,
+ const long n2,
+ const long n3,
+ const long n4,
+ const long n5 )
+{
+ if ( n1 == 0 || n2 == 0 || n3 == 0 || n4 == 0 || n5 == 0 )
+ return 0;
+ if ( LONG_MAX / Abs(n2) < Abs(n3) )
+ {
+ // a6 wird "ubersprungen
+ BigInt a7 = n2;
+ a7 *= n3;
+ a7 *= n1;
+
+ if ( LONG_MAX / Abs(n4) < Abs(n5) )
+ {
+ BigInt a8 = n4;
+ a8 *= n5;
+
+ BigInt a9 = a8;
+ a9 /= 2;
+ if ( a7.IsNeg() )
+ a7 -= a9;
+ else
+ a7 += a9;
+
+ a7 /= a8;
+ } // of if
+ else
+ {
+ long n8 = n4 * n5;
+
+ if ( a7.IsNeg() )
+ a7 -= n8 / 2;
+ else
+ a7 += n8 / 2;
+
+ a7 /= n8;
+ } // of else
+ return (long)a7;
+ } // of if
+ else
+ {
+ long n6 = n2 * n3;
+
+ if ( LONG_MAX / Abs(n1) < Abs(n6) )
+ {
+ BigInt a7 = n1;
+ a7 *= n6;
+
+ if ( LONG_MAX / Abs(n4) < Abs(n5) )
+ {
+ BigInt a8 = n4;
+ a8 *= n5;
+
+ BigInt a9 = a8;
+ a9 /= 2;
+ if ( a7.IsNeg() )
+ a7 -= a9;
+ else
+ a7 += a9;
+
+ a7 /= a8;
+ } // of if
+ else
+ {
+ long n8 = n4 * n5;
+
+ if ( a7.IsNeg() )
+ a7 -= n8 / 2;
+ else
+ a7 += n8 / 2;
+
+ a7 /= n8;
+ } // of else
+ return (long)a7;
+ } // of if
+ else
+ {
+ long n7 = n1 * n6;
+
+ if ( LONG_MAX / Abs(n4) < Abs(n5) )
+ {
+ BigInt a7 = n7;
+ BigInt a8 = n4;
+ a8 *= n5;
+
+ BigInt a9 = a8;
+ a9 /= 2;
+ if ( a7.IsNeg() )
+ a7 -= a9;
+ else
+ a7 += a9;
+
+ a7 /= a8;
+ return (long)a7;
+ } // of if
+ else
+ {
+ const long n8 = n4 * n5;
+ const long n8_2 = n8 / 2;
+
+ if( n7 < 0 )
+ {
+ if( ( n7 - LONG_MIN ) >= n8_2 )
+ n7 -= n8_2;
+ }
+ else if( ( LONG_MAX - n7 ) >= n8_2 )
+ n7 += n8_2;
+
+ return n7 / n8;
+ } // of else
+ } // of else
+ } // of else
+}
+
+// -----------------------------------------------------------------------
+
+// return (n1 * n2) / n3
+static long fn3( const long n1, const long n2, const long n3 )
+{
+ if ( n1 == 0 || n2 == 0 || n3 == 0 )
+ return 0;
+ if ( LONG_MAX / Abs(n1) < Abs(n2) )
+ {
+ BigInt a4 = n1;
+ a4 *= n2;
+
+ if ( a4.IsNeg() )
+ a4 -= n3 / 2;
+ else
+ a4 += n3 / 2;
+
+ a4 /= n3;
+ return (long)a4;
+ } // of if
+ else
+ {
+ long n4 = n1 * n2;
+ const long n3_2 = n3 / 2;
+
+ if( n4 < 0 )
+ {
+ if( ( n4 - LONG_MIN ) >= n3_2 )
+ n4 -= n3_2;
+ }
+ else if( ( LONG_MAX - n4 ) >= n3_2 )
+ n4 += n3_2;
+
+ return n4 / n3;
+ } // of else
+}
+
+// -----------------------------------------------------------------------
+
+Point OutputDevice::LogicToLogic( const Point& rPtSource,
+ const MapMode* pMapModeSource,
+ const MapMode* pMapModeDest ) const
+{
+ ENTER1( rPtSource, pMapModeSource, pMapModeDest );
+
+ return Point( fn5( rPtSource.X() + aMapResSource.mnMapOfsX,
+ aMapResSource.mnMapScNumX, aMapResDest.mnMapScDenomX,
+ aMapResSource.mnMapScDenomX, aMapResDest.mnMapScNumX ) -
+ aMapResDest.mnMapOfsX,
+ fn5( rPtSource.Y() + aMapResSource.mnMapOfsY,
+ aMapResSource.mnMapScNumY, aMapResDest.mnMapScDenomY,
+ aMapResSource.mnMapScDenomY, aMapResDest.mnMapScNumY ) -
+ aMapResDest.mnMapOfsY );
+}
+
+// -----------------------------------------------------------------------
+
+Size OutputDevice::LogicToLogic( const Size& rSzSource,
+ const MapMode* pMapModeSource,
+ const MapMode* pMapModeDest ) const
+{
+ ENTER1( rSzSource, pMapModeSource, pMapModeDest );
+
+ return Size( fn5( rSzSource.Width(),
+ aMapResSource.mnMapScNumX, aMapResDest.mnMapScDenomX,
+ aMapResSource.mnMapScDenomX, aMapResDest.mnMapScNumX ),
+ fn5( rSzSource.Height(),
+ aMapResSource.mnMapScNumY, aMapResDest.mnMapScDenomY,
+ aMapResSource.mnMapScDenomY, aMapResDest.mnMapScNumY ) );
+}
+
+// -----------------------------------------------------------------------
+
+Rectangle OutputDevice::LogicToLogic( const Rectangle& rRectSource,
+ const MapMode* pMapModeSource,
+ const MapMode* pMapModeDest ) const
+{
+ ENTER1( rRectSource, pMapModeSource, pMapModeDest );
+
+ return Rectangle( fn5( rRectSource.Left() + aMapResSource.mnMapOfsX,
+ aMapResSource.mnMapScNumX, aMapResDest.mnMapScDenomX,
+ aMapResSource.mnMapScDenomX, aMapResDest.mnMapScNumX ) -
+ aMapResDest.mnMapOfsX,
+ fn5( rRectSource.Top() + aMapResSource.mnMapOfsY,
+ aMapResSource.mnMapScNumY, aMapResDest.mnMapScDenomY,
+ aMapResSource.mnMapScDenomY, aMapResDest.mnMapScNumY ) -
+ aMapResDest.mnMapOfsY,
+ fn5( rRectSource.Right() + aMapResSource.mnMapOfsX,
+ aMapResSource.mnMapScNumX, aMapResDest.mnMapScDenomX,
+ aMapResSource.mnMapScDenomX, aMapResDest.mnMapScNumX ) -
+ aMapResDest.mnMapOfsX,
+ fn5( rRectSource.Bottom() + aMapResSource.mnMapOfsY,
+ aMapResSource.mnMapScNumY, aMapResDest.mnMapScDenomY,
+ aMapResSource.mnMapScDenomY, aMapResDest.mnMapScNumY ) -
+ aMapResDest.mnMapOfsY );
+}
+
+// -----------------------------------------------------------------------
+
+long* OutputDevice::LogicToLogic( long* pX, USHORT nCount,
+ const MapMode* pMapModeSource,
+ const MapMode* pMapModeDest ) const
+{
+ ENTER1( pX, pMapModeSource, pMapModeDest );
+
+ for( ; nCount; nCount--, pX++ )
+ {
+ *pX = fn5( *pX,
+ aMapResSource.mnMapScNumX, aMapResDest.mnMapScDenomX,
+ aMapResSource.mnMapScDenomX, aMapResDest.mnMapScNumX );
+ }
+
+ return NULL;
+}
+
+// -----------------------------------------------------------------------
+
+Point OutputDevice::LogicToLogic( const Point& rPtSource,
+ const MapMode& rMapModeSource,
+ const MapMode& rMapModeDest )
+{
+ if ( rMapModeSource == rMapModeDest )
+ return rPtSource;
+
+ MapUnit eUnitSource = rMapModeSource.GetMapUnit();
+ MapUnit eUnitDest = rMapModeDest.GetMapUnit();
+ ENTER2( eUnitSource, eUnitDest );
+
+ if ( rMapModeSource.mpImplMapMode->mbSimple &&
+ rMapModeDest.mpImplMapMode->mbSimple )
+ {
+ ENTER3( eUnitSource, eUnitDest );
+
+ return Point( fn3( rPtSource.X(), nNumerator, nDenominator ),
+ fn3( rPtSource.Y(), nNumerator, nDenominator ) );
+ }
+ else
+ {
+ ENTER4( rMapModeSource, rMapModeDest );
+
+ return Point( fn5( rPtSource.X() + aMapResSource.mnMapOfsX,
+ aMapResSource.mnMapScNumX, aMapResDest.mnMapScDenomX,
+ aMapResSource.mnMapScDenomX, aMapResDest.mnMapScNumX ) -
+ aMapResDest.mnMapOfsX,
+ fn5( rPtSource.Y() + aMapResSource.mnMapOfsY,
+ aMapResSource.mnMapScNumY, aMapResDest.mnMapScDenomY,
+ aMapResSource.mnMapScDenomY, aMapResDest.mnMapScNumY ) -
+ aMapResDest.mnMapOfsY );
+ }
+}
+
+// -----------------------------------------------------------------------
+
+Size OutputDevice::LogicToLogic( const Size& rSzSource,
+ const MapMode& rMapModeSource,
+ const MapMode& rMapModeDest )
+{
+ if ( rMapModeSource == rMapModeDest )
+ return rSzSource;
+
+ MapUnit eUnitSource = rMapModeSource.GetMapUnit();
+ MapUnit eUnitDest = rMapModeDest.GetMapUnit();
+ ENTER2( eUnitSource, eUnitDest );
+
+ if ( rMapModeSource.mpImplMapMode->mbSimple &&
+ rMapModeDest.mpImplMapMode->mbSimple )
+ {
+ ENTER3( eUnitSource, eUnitDest );
+
+ return Size( fn3( rSzSource.Width(), nNumerator, nDenominator ),
+ fn3( rSzSource.Height(), nNumerator, nDenominator ) );
+ }
+ else
+ {
+ ENTER4( rMapModeSource, rMapModeDest );
+
+ return Size( fn5( rSzSource.Width(),
+ aMapResSource.mnMapScNumX, aMapResDest.mnMapScDenomX,
+ aMapResSource.mnMapScDenomX, aMapResDest.mnMapScNumX ),
+ fn5( rSzSource.Height(),
+ aMapResSource.mnMapScNumY, aMapResDest.mnMapScDenomY,
+ aMapResSource.mnMapScDenomY, aMapResDest.mnMapScNumY ) );
+ }
+}
+
+// -----------------------------------------------------------------------
+
+basegfx::B2DPolygon OutputDevice::LogicToLogic( const basegfx::B2DPolygon& rPolySource,
+ const MapMode& rMapModeSource,
+ const MapMode& rMapModeDest )
+{
+ if ( rMapModeSource == rMapModeDest )
+ return rPolySource;
+
+ MapUnit eUnitSource = rMapModeSource.GetMapUnit();
+ MapUnit eUnitDest = rMapModeDest.GetMapUnit();
+ ENTER2( eUnitSource, eUnitDest );
+
+ basegfx::B2DHomMatrix aTransform;
+
+ if ( rMapModeSource.mpImplMapMode->mbSimple &&
+ rMapModeDest.mpImplMapMode->mbSimple )
+ {
+ ENTER3( eUnitSource, eUnitDest );
+
+ const double fScaleFactor((double)nNumerator / (double)nDenominator);
+ aTransform.set(0, 0, fScaleFactor);
+ aTransform.set(1, 1, fScaleFactor);
+ }
+ else
+ {
+ ENTER4( rMapModeSource, rMapModeDest );
+
+ const double fScaleFactorX( (double(aMapResSource.mnMapScNumX) * double(aMapResDest.mnMapScDenomX))
+ / (double(aMapResSource.mnMapScDenomX) * double(aMapResDest.mnMapScNumX)) );
+ const double fScaleFactorY( (double(aMapResSource.mnMapScNumY) * double(aMapResDest.mnMapScDenomY))
+ / (double(aMapResSource.mnMapScDenomY) * double(aMapResDest.mnMapScNumY)) );
+ const double fZeroPointX(double(aMapResSource.mnMapOfsX) * fScaleFactorX - double(aMapResDest.mnMapOfsX));
+ const double fZeroPointY(double(aMapResSource.mnMapOfsY) * fScaleFactorY - double(aMapResDest.mnMapOfsY));
+
+ aTransform.set(0, 0, fScaleFactorX);
+ aTransform.set(1, 1, fScaleFactorY);
+ aTransform.set(0, 2, fZeroPointX);
+ aTransform.set(1, 2, fZeroPointY);
+ }
+ basegfx::B2DPolygon aPoly( rPolySource );
+ aPoly.transform( aTransform );
+ return aPoly;
+}
+
+// -----------------------------------------------------------------------
+
+basegfx::B2DPolyPolygon OutputDevice::LogicToLogic( const basegfx::B2DPolyPolygon& rPolySource,
+ const MapMode& rMapModeSource,
+ const MapMode& rMapModeDest )
+{
+ if ( rMapModeSource == rMapModeDest )
+ return rPolySource;
+
+ MapUnit eUnitSource = rMapModeSource.GetMapUnit();
+ MapUnit eUnitDest = rMapModeDest.GetMapUnit();
+ ENTER2( eUnitSource, eUnitDest );
+
+ basegfx::B2DHomMatrix aTransform;
+
+ if ( rMapModeSource.mpImplMapMode->mbSimple &&
+ rMapModeDest.mpImplMapMode->mbSimple )
+ {
+ ENTER3( eUnitSource, eUnitDest );
+
+ const double fScaleFactor((double)nNumerator / (double)nDenominator);
+ aTransform.set(0, 0, fScaleFactor);
+ aTransform.set(1, 1, fScaleFactor);
+ }
+ else
+ {
+ ENTER4( rMapModeSource, rMapModeDest );
+
+ const double fScaleFactorX( (double(aMapResSource.mnMapScNumX) * double(aMapResDest.mnMapScDenomX))
+ / (double(aMapResSource.mnMapScDenomX) * double(aMapResDest.mnMapScNumX)) );
+ const double fScaleFactorY( (double(aMapResSource.mnMapScNumY) * double(aMapResDest.mnMapScDenomY))
+ / (double(aMapResSource.mnMapScDenomY) * double(aMapResDest.mnMapScNumY)) );
+ const double fZeroPointX(double(aMapResSource.mnMapOfsX) * fScaleFactorX - double(aMapResDest.mnMapOfsX));
+ const double fZeroPointY(double(aMapResSource.mnMapOfsY) * fScaleFactorY - double(aMapResDest.mnMapOfsY));
+
+ aTransform.set(0, 0, fScaleFactorX);
+ aTransform.set(1, 1, fScaleFactorY);
+ aTransform.set(0, 2, fZeroPointX);
+ aTransform.set(1, 2, fZeroPointY);
+ }
+ basegfx::B2DPolyPolygon aPoly( rPolySource );
+ aPoly.transform( aTransform );
+ return aPoly;
+}
+
+// -----------------------------------------------------------------------
+
+Rectangle OutputDevice::LogicToLogic( const Rectangle& rRectSource,
+ const MapMode& rMapModeSource,
+ const MapMode& rMapModeDest )
+{
+ if ( rMapModeSource == rMapModeDest )
+ return rRectSource;
+
+ MapUnit eUnitSource = rMapModeSource.GetMapUnit();
+ MapUnit eUnitDest = rMapModeDest.GetMapUnit();
+ ENTER2( eUnitSource, eUnitDest );
+
+ if ( rMapModeSource.mpImplMapMode->mbSimple &&
+ rMapModeDest.mpImplMapMode->mbSimple )
+ {
+ ENTER3( eUnitSource, eUnitDest );
+
+ return Rectangle( fn3( rRectSource.Left(), nNumerator, nDenominator ),
+ fn3( rRectSource.Top(), nNumerator, nDenominator ),
+ fn3( rRectSource.Right(), nNumerator, nDenominator ),
+ fn3( rRectSource.Bottom(), nNumerator, nDenominator ) );
+ }
+ else
+ {
+ ENTER4( rMapModeSource, rMapModeDest );
+
+ return Rectangle( fn5( rRectSource.Left() + aMapResSource.mnMapOfsX,
+ aMapResSource.mnMapScNumX, aMapResDest.mnMapScDenomX,
+ aMapResSource.mnMapScDenomX, aMapResDest.mnMapScNumX ) -
+ aMapResDest.mnMapOfsX,
+ fn5( rRectSource.Top() + aMapResSource.mnMapOfsY,
+ aMapResSource.mnMapScNumY, aMapResDest.mnMapScDenomY,
+ aMapResSource.mnMapScDenomY, aMapResDest.mnMapScNumY ) -
+ aMapResDest.mnMapOfsY,
+ fn5( rRectSource.Right() + aMapResSource.mnMapOfsX,
+ aMapResSource.mnMapScNumX, aMapResDest.mnMapScDenomX,
+ aMapResSource.mnMapScDenomX, aMapResDest.mnMapScNumX ) -
+ aMapResDest.mnMapOfsX,
+ fn5( rRectSource.Bottom() + aMapResSource.mnMapOfsY,
+ aMapResSource.mnMapScNumY, aMapResDest.mnMapScDenomY,
+ aMapResSource.mnMapScDenomY, aMapResDest.mnMapScNumY ) -
+ aMapResDest.mnMapOfsY );
+ }
+}
+
+// -----------------------------------------------------------------------
+
+long OutputDevice::LogicToLogic( long nLongSource,
+ MapUnit eUnitSource, MapUnit eUnitDest )
+{
+ if ( eUnitSource == eUnitDest )
+ return nLongSource;
+
+ ENTER2( eUnitSource, eUnitDest );
+ ENTER3( eUnitSource, eUnitDest );
+
+ return fn3( nLongSource, nNumerator, nDenominator );
+}
+
+// -----------------------------------------------------------------------
+
+void OutputDevice::SetPixelOffset( const Size& rOffset )
+{
+ mnOutOffOrigX = rOffset.Width();
+ mnOutOffOrigY = rOffset.Height();
+
+ mnOutOffLogicX = ImplPixelToLogic( mnOutOffOrigX, mnDPIX,
+ maMapRes.mnMapScNumX, maMapRes.mnMapScDenomX,
+ maThresRes.mnThresPixToLogX );
+ mnOutOffLogicY = ImplPixelToLogic( mnOutOffOrigY, mnDPIY,
+ maMapRes.mnMapScNumY, maMapRes.mnMapScDenomY,
+ maThresRes.mnThresPixToLogY );
+
+ if( mpAlphaVDev )
+ mpAlphaVDev->SetPixelOffset( rOffset );
+}
+
+// -----------------------------------------------------------------------
+
+Size OutputDevice::GetPixelOffset() const
+{
+ return Size(mnOutOffOrigX, mnOutOffOrigY);
+}
+
+// -----------------------------------------------------------------------
+
+long Window::ImplLogicUnitToPixelX( long nX, MapUnit eUnit )
+{
+ if ( eUnit != MAP_PIXEL )
+ {
+ ImplFrameData* pFrameData = mpWindowImpl->mpFrameData;
+
+ // Map-Einheit verschieden, dann neu berechnen
+ if ( pFrameData->meMapUnit != eUnit )
+ {
+ pFrameData->meMapUnit = eUnit;
+ ImplCalcMapResolution( MapMode( eUnit ), mnDPIX, mnDPIY,
+ pFrameData->maMapUnitRes );
+ }
+
+ // Es wird kein BigInt gebraucht, da diese Funktion nur zur Umrechnung
+ // von Fensterposition benutzt wird
+ nX = nX * mnDPIX * pFrameData->maMapUnitRes.mnMapScNumX;
+ nX += nX >= 0 ? (pFrameData->maMapUnitRes.mnMapScDenomX/2) :
+ -((pFrameData->maMapUnitRes.mnMapScDenomX-1)/2);
+ nX /= pFrameData->maMapUnitRes.mnMapScDenomX;
+ }
+
+ return nX;
+}
+
+// -----------------------------------------------------------------------
+
+long Window::ImplLogicUnitToPixelY( long nY, MapUnit eUnit )
+{
+ if ( eUnit != MAP_PIXEL )
+ {
+ ImplFrameData* pFrameData = mpWindowImpl->mpFrameData;
+
+ // Map-Einheit verschieden, dann neu berechnen
+ if ( pFrameData->meMapUnit != eUnit )
+ {
+ pFrameData->meMapUnit = eUnit;
+ ImplCalcMapResolution( MapMode( eUnit ), mnDPIX, mnDPIY,
+ pFrameData->maMapUnitRes );
+ }
+
+ // Es wird kein BigInt gebraucht, da diese Funktion nur zur Umrechnung
+ // von Fensterposition benutzt wird
+ nY = nY * mnDPIY * pFrameData->maMapUnitRes.mnMapScNumY;
+ nY += nY >= 0 ? (pFrameData->maMapUnitRes.mnMapScDenomY/2) :
+ -((pFrameData->maMapUnitRes.mnMapScDenomY-1)/2);
+ nY /= pFrameData->maMapUnitRes.mnMapScDenomY;
+ }
+
+ return nY;
+}