summaryrefslogtreecommitdiff
path: root/vcl/source/gdi/bitmap2.cxx
diff options
context:
space:
mode:
Diffstat (limited to 'vcl/source/gdi/bitmap2.cxx')
-rw-r--r--vcl/source/gdi/bitmap2.cxx256
1 files changed, 128 insertions, 128 deletions
diff --git a/vcl/source/gdi/bitmap2.cxx b/vcl/source/gdi/bitmap2.cxx
index e11671e0f2c6..3fc6f86ea7f4 100644
--- a/vcl/source/gdi/bitmap2.cxx
+++ b/vcl/source/gdi/bitmap2.cxx
@@ -2,7 +2,7 @@
/*************************************************************************
*
* DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
- *
+ *
* Copyright 2000, 2010 Oracle and/or its affiliates.
*
* OpenOffice.org - a multi-platform office productivity suite
@@ -43,8 +43,8 @@
// - Defines -
// -----------
-#define DIBCOREHEADERSIZE ( 12UL )
-#define DIBINFOHEADERSIZE ( sizeof( DIBInfoHeader ) )
+#define DIBCOREHEADERSIZE ( 12UL )
+#define DIBINFOHEADERSIZE ( sizeof( DIBInfoHeader ) )
#define BITMAPINFOHEADER 0x28
#define SETPIXEL4( pBuf, nX, cChar )( (pBuf)[ (nX) >> 1 ] |= ( (nX) & 1 ) ? ( cChar ): (cChar) << 4 );
@@ -53,12 +53,12 @@
// - Compression defines
// ----------------------
-#define COMPRESS_OWN ('S'|('D'<<8UL))
-#define COMPRESS_NONE ( 0UL )
-#define RLE_8 ( 1UL )
-#define RLE_4 ( 2UL )
-#define BITFIELDS ( 3UL )
-#define ZCOMPRESS ( COMPRESS_OWN | 0x01000000UL ) /* == 'SD01' (binary) */
+#define COMPRESS_OWN ('S'|('D'<<8UL))
+#define COMPRESS_NONE ( 0UL )
+#define RLE_8 ( 1UL )
+#define RLE_4 ( 2UL )
+#define BITFIELDS ( 3UL )
+#define ZCOMPRESS ( COMPRESS_OWN | 0x01000000UL ) /* == 'SD01' (binary) */
// -----------------
// - DIBInfoHeader -
@@ -66,17 +66,17 @@
struct DIBInfoHeader
{
- sal_uInt32 nSize;
- sal_Int32 nWidth;
- sal_Int32 nHeight;
- sal_uInt16 nPlanes;
- sal_uInt16 nBitCount;
- sal_uInt32 nCompression;
- sal_uInt32 nSizeImage;
- sal_Int32 nXPelsPerMeter;
- sal_Int32 nYPelsPerMeter;
- sal_uInt32 nColsUsed;
- sal_uInt32 nColsImportant;
+ sal_uInt32 nSize;
+ sal_Int32 nWidth;
+ sal_Int32 nHeight;
+ sal_uInt16 nPlanes;
+ sal_uInt16 nBitCount;
+ sal_uInt32 nCompression;
+ sal_uInt32 nSizeImage;
+ sal_Int32 nXPelsPerMeter;
+ sal_Int32 nYPelsPerMeter;
+ sal_uInt32 nColsUsed;
+ sal_uInt32 nColsImportant;
DIBInfoHeader() :
nSize( 0UL ),
@@ -132,10 +132,10 @@ SvStream& operator<<( SvStream& rOStm, const Bitmap& rBitmap )
BOOL Bitmap::Read( SvStream& rIStm, BOOL bFileHeader, BOOL bIsMSOFormat )
{
- const USHORT nOldFormat = rIStm.GetNumberFormatInt();
- const ULONG nOldPos = rIStm.Tell();
- ULONG nOffset = 0UL;
- BOOL bRet = FALSE;
+ const USHORT nOldFormat = rIStm.GetNumberFormatInt();
+ const ULONG nOldPos = rIStm.Tell();
+ ULONG nOffset = 0UL;
+ BOOL bRet = FALSE;
rIStm.SetNumberFormatInt( NUMBERFORMAT_INT_LITTLEENDIAN );
@@ -164,26 +164,26 @@ BOOL Bitmap::Read( SvStream& rIStm, BOOL bFileHeader, BOOL bIsMSOFormat )
BOOL Bitmap::ImplReadDIB( SvStream& rIStm, Bitmap& rBmp, ULONG nOffset, BOOL bIsMSOFormat )
{
- DIBInfoHeader aHeader;
- const ULONG nStmPos = rIStm.Tell();
- BOOL bRet = FALSE;
- sal_Bool bTopDown = sal_False;
+ DIBInfoHeader aHeader;
+ const ULONG nStmPos = rIStm.Tell();
+ BOOL bRet = FALSE;
+ sal_Bool bTopDown = sal_False;
if( ImplReadDIBInfoHeader( rIStm, aHeader, bTopDown, bIsMSOFormat ) && aHeader.nWidth && aHeader.nHeight && aHeader.nBitCount )
{
const USHORT nBitCount( discretizeBitcount(aHeader.nBitCount) );
- const Size aSizePixel( aHeader.nWidth, abs(aHeader.nHeight) );
- BitmapPalette aDummyPal;
- Bitmap aNewBmp( aSizePixel, nBitCount, &aDummyPal );
- BitmapWriteAccess* pAcc = aNewBmp.AcquireWriteAccess();
+ const Size aSizePixel( aHeader.nWidth, abs(aHeader.nHeight) );
+ BitmapPalette aDummyPal;
+ Bitmap aNewBmp( aSizePixel, nBitCount, &aDummyPal );
+ BitmapWriteAccess* pAcc = aNewBmp.AcquireWriteAccess();
if( pAcc )
{
- USHORT nColors;
- SvStream* pIStm;
- SvMemoryStream* pMemStm = NULL;
- BYTE* pData = NULL;
+ USHORT nColors;
+ SvStream* pIStm;
+ SvMemoryStream* pMemStm = NULL;
+ BYTE* pData = NULL;
if( nBitCount <= 8 )
{
@@ -197,24 +197,24 @@ BOOL Bitmap::ImplReadDIB( SvStream& rIStm, Bitmap& rBmp, ULONG nOffset, BOOL bIs
if( ZCOMPRESS == aHeader.nCompression )
{
- ZCodec aCodec;
+ ZCodec aCodec;
sal_uInt32 nCodedSize, nUncodedSize;
- ULONG nCodedPos;
+ ULONG nCodedPos;
// read coding information
rIStm >> nCodedSize >> nUncodedSize >> aHeader.nCompression;
pData = (BYTE*) rtl_allocateMemory( nUncodedSize );
-
+
// decode buffer
nCodedPos = rIStm.Tell();
aCodec.BeginCompression();
aCodec.Read( rIStm, pData, nUncodedSize );
aCodec.EndCompression();
-
+
// skip unread bytes from coded buffer
rIStm.SeekRel( nCodedSize - ( rIStm.Tell() - nCodedPos ) );
-
- // set decoded bytes to memory stream,
+
+ // set decoded bytes to memory stream,
// from which we will read the bitmap data
pIStm = pMemStm = new SvMemoryStream;
pMemStm->SetBuffer( (char*) pData, nUncodedSize, FALSE, nUncodedSize );
@@ -251,7 +251,7 @@ BOOL Bitmap::ImplReadDIB( SvStream& rIStm, Bitmap& rBmp, ULONG nOffset, BOOL bIs
if( pData )
rtl_freeMemory( pData );
-
+
delete pMemStm;
aNewBmp.ReleaseAccess( pAcc );
@@ -267,9 +267,9 @@ BOOL Bitmap::ImplReadDIB( SvStream& rIStm, Bitmap& rBmp, ULONG nOffset, BOOL bIs
BOOL Bitmap::ImplReadDIBFileHeader( SvStream& rIStm, ULONG& rOffset )
{
- UINT32 nTmp32;
- UINT16 nTmp16 = 0;
- BOOL bRet = FALSE;
+ UINT32 nTmp32;
+ UINT16 nTmp16 = 0;
+ BOOL bRet = FALSE;
rIStm >> nTmp16;
@@ -407,7 +407,7 @@ BOOL Bitmap::ImplReadDIBInfoHeader( SvStream& rIStm, DIBInfoHeader& rHeader, sal
if ( rHeader.nWidth < 0 )
rIStm.SetError( SVSTREAM_FILEFORMAT_ERROR );
-
+
// #144105# protect a little against damaged files
if( rHeader.nSizeImage > ( 16 * static_cast< sal_uInt32 >( rHeader.nWidth * rHeader.nHeight ) ) )
rHeader.nSizeImage = 0;
@@ -419,9 +419,9 @@ BOOL Bitmap::ImplReadDIBInfoHeader( SvStream& rIStm, DIBInfoHeader& rHeader, sal
BOOL Bitmap::ImplReadDIBPalette( SvStream& rIStm, BitmapWriteAccess& rAcc, BOOL bQuad )
{
- const USHORT nColors = rAcc.GetPaletteEntryCount();
- const ULONG nPalSize = nColors * ( bQuad ? 4UL : 3UL );
- BitmapColor aPalColor;
+ const USHORT nColors = rAcc.GetPaletteEntryCount();
+ const ULONG nPalSize = nColors * ( bQuad ? 4UL : 3UL );
+ BitmapColor aPalColor;
BYTE* pEntries = new BYTE[ nPalSize ];
rIStm.Read( pEntries, nPalSize );
@@ -449,12 +449,12 @@ BOOL Bitmap::ImplReadDIBPalette( SvStream& rIStm, BitmapWriteAccess& rAcc, BOOL
BOOL Bitmap::ImplReadDIBBits( SvStream& rIStm, DIBInfoHeader& rHeader, BitmapWriteAccess& rAcc, sal_Bool bTopDown )
{
const ULONG nAlignedWidth = AlignedWidth4Bytes( rHeader.nWidth * rHeader.nBitCount );
- UINT32 nRMask = 0;
- UINT32 nGMask = 0;
- UINT32 nBMask = 0;
- BOOL bNative;
- BOOL bTCMask = ( rHeader.nBitCount == 16 ) || ( rHeader.nBitCount == 32 );
- BOOL bRLE = ( RLE_8 == rHeader.nCompression && rHeader.nBitCount == 8 ) ||
+ UINT32 nRMask = 0;
+ UINT32 nGMask = 0;
+ UINT32 nBMask = 0;
+ BOOL bNative;
+ BOOL bTCMask = ( rHeader.nBitCount == 16 ) || ( rHeader.nBitCount == 32 );
+ BOOL bRLE = ( RLE_8 == rHeader.nCompression && rHeader.nBitCount == 8 ) ||
( RLE_4 == rHeader.nCompression && rHeader.nBitCount == 4 );
// Is native format?
@@ -526,9 +526,9 @@ BOOL Bitmap::ImplReadDIBBits( SvStream& rIStm, DIBInfoHeader& rHeader, BitmapWri
}
else
{
- const long nWidth = rHeader.nWidth;
- const long nHeight = abs(rHeader.nHeight);
- BYTE* pBuf = new BYTE[ nAlignedWidth ];
+ const long nWidth = rHeader.nWidth;
+ const long nHeight = abs(rHeader.nHeight);
+ BYTE* pBuf = new BYTE[ nAlignedWidth ];
// true color DIB's can have a (optimization) palette
if( rHeader.nColsUsed && rHeader.nBitCount > 8 )
@@ -537,13 +537,13 @@ BOOL Bitmap::ImplReadDIBBits( SvStream& rIStm, DIBInfoHeader& rHeader, BitmapWri
const long nI = bTopDown ? 1 : -1;
long nY = bTopDown ? 0 : nHeight - 1;
long nCount = nHeight;
-
+
switch( rHeader.nBitCount )
{
case( 1 ):
{
- BYTE* pTmp;
- BYTE cTmp;
+ BYTE* pTmp;
+ BYTE cTmp;
for( ; nCount--; nY += nI )
{
@@ -566,8 +566,8 @@ BOOL Bitmap::ImplReadDIBBits( SvStream& rIStm, DIBInfoHeader& rHeader, BitmapWri
case( 4 ):
{
- BYTE* pTmp;
- BYTE cTmp;
+ BYTE* pTmp;
+ BYTE cTmp;
for( ; nCount--; nY += nI )
{
@@ -590,7 +590,7 @@ BOOL Bitmap::ImplReadDIBBits( SvStream& rIStm, DIBInfoHeader& rHeader, BitmapWri
case( 8 ):
{
- BYTE* pTmp;
+ BYTE* pTmp;
for( ; nCount--; nY += nI )
{
@@ -604,9 +604,9 @@ BOOL Bitmap::ImplReadDIBBits( SvStream& rIStm, DIBInfoHeader& rHeader, BitmapWri
case( 16 ):
{
- ColorMask aMask( nRMask, nGMask, nBMask );
+ ColorMask aMask( nRMask, nGMask, nBMask );
BitmapColor aColor;
- UINT16* pTmp16;
+ UINT16* pTmp16;
for( ; nCount--; nY += nI )
{
@@ -624,7 +624,7 @@ BOOL Bitmap::ImplReadDIBBits( SvStream& rIStm, DIBInfoHeader& rHeader, BitmapWri
case( 24 ):
{
BitmapColor aPixelColor;
- BYTE* pTmp;
+ BYTE* pTmp;
for( ; nCount--; nY += nI )
{
@@ -643,9 +643,9 @@ BOOL Bitmap::ImplReadDIBBits( SvStream& rIStm, DIBInfoHeader& rHeader, BitmapWri
case( 32 ):
{
- ColorMask aMask( nRMask, nGMask, nBMask );
+ ColorMask aMask( nRMask, nGMask, nBMask );
BitmapColor aColor;
- UINT32* pTmp32;
+ UINT32* pTmp32;
for( ; nCount--; nY += nI )
{
@@ -673,14 +673,14 @@ BOOL Bitmap::Write( SvStream& rOStm, BOOL bCompressed, BOOL bFileHeader ) const
{
DBG_ASSERT( mpImpBmp, "Empty Bitmaps can't be saved" );
- const Size aSizePix( GetSizePixel() );
- BOOL bRet = FALSE;
+ const Size aSizePix( GetSizePixel() );
+ BOOL bRet = FALSE;
if( mpImpBmp && aSizePix.Width() && aSizePix.Height() )
{
- BitmapReadAccess* pAcc = ( (Bitmap*) this)->AcquireReadAccess();
- const USHORT nOldFormat = rOStm.GetNumberFormatInt();
- const ULONG nOldPos = rOStm.Tell();
+ BitmapReadAccess* pAcc = ( (Bitmap*) this)->AcquireReadAccess();
+ const USHORT nOldFormat = rOStm.GetNumberFormatInt();
+ const ULONG nOldPos = rOStm.Tell();
rOStm.SetNumberFormatInt( NUMBERFORMAT_INT_LITTLEENDIAN );
@@ -713,12 +713,12 @@ BOOL Bitmap::Write( SvStream& rOStm, BOOL bCompressed, BOOL bFileHeader ) const
BOOL Bitmap::ImplWriteDIB( SvStream& rOStm, BitmapReadAccess& rAcc, BOOL bCompressed ) const
{
- const MapMode aMapPixel( MAP_PIXEL );
- DIBInfoHeader aHeader;
- ULONG nImageSizePos;
- ULONG nEndPos;
- sal_uInt32 nCompression = 0;
- BOOL bRet = FALSE;
+ const MapMode aMapPixel( MAP_PIXEL );
+ DIBInfoHeader aHeader;
+ ULONG nImageSizePos;
+ ULONG nEndPos;
+ sal_uInt32 nCompression = 0;
+ BOOL bRet = FALSE;
aHeader.nSize = DIBINFOHEADERSIZE;
aHeader.nWidth = rAcc.Width();
@@ -729,7 +729,7 @@ BOOL Bitmap::ImplWriteDIB( SvStream& rOStm, BitmapReadAccess& rAcc, BOOL bCompre
{
aHeader.nBitCount = ( rAcc.GetScanlineFormat() == BMP_FORMAT_16BIT_TC_LSB_MASK ) ? 16 : 32;
aHeader.nSizeImage = rAcc.Height() * rAcc.GetScanlineSize();
-
+
nCompression = BITFIELDS;
}
else
@@ -746,7 +746,7 @@ BOOL Bitmap::ImplWriteDIB( SvStream& rOStm, BitmapReadAccess& rAcc, BOOL bCompre
const UINT16 nBitCount( sal::static_int_cast<UINT16>(rAcc.GetBitCount()) );
aHeader.nBitCount = discretizeBitcount( nBitCount );
- aHeader.nSizeImage = rAcc.Height() *
+ aHeader.nSizeImage = rAcc.Height() *
AlignedWidth4Bytes( rAcc.Width()*aHeader.nBitCount );
if( bCompressed )
@@ -760,7 +760,7 @@ BOOL Bitmap::ImplWriteDIB( SvStream& rOStm, BitmapReadAccess& rAcc, BOOL bCompre
nCompression = COMPRESS_NONE;
}
- if( ( rOStm.GetCompressMode() & COMPRESSMODE_ZBITMAP ) &&
+ if( ( rOStm.GetCompressMode() & COMPRESSMODE_ZBITMAP ) &&
( rOStm.GetVersion() >= SOFFICE_FILEFORMAT_40 ) )
{
aHeader.nCompression = ZCOMPRESS;
@@ -776,10 +776,10 @@ BOOL Bitmap::ImplWriteDIB( SvStream& rOStm, BitmapReadAccess& rAcc, BOOL bCompre
// MapMode is integer-based, and suffers from roundoffs,
// especially if maPrefSize is small. Trying to circumvent
// that by performing part of the math in floating point.
- const Size aScale100000(
+ const Size aScale100000(
OutputDevice::LogicToLogic( Size(100000L,
- 100000L),
- MAP_100TH_MM,
+ 100000L),
+ MAP_100TH_MM,
maPrefMapMode ) );
const double fBmpWidthM((double)maPrefSize.Width() / aScale100000.Width() );
const double fBmpHeightM((double)maPrefSize.Height() / aScale100000.Height() );
@@ -811,15 +811,15 @@ BOOL Bitmap::ImplWriteDIB( SvStream& rOStm, BitmapReadAccess& rAcc, BOOL bCompre
if( aHeader.nCompression == ZCOMPRESS )
{
- ZCodec aCodec;
- SvMemoryStream aMemStm( aHeader.nSizeImage + 4096, 65535 );
- ULONG nCodedPos = rOStm.Tell(), nLastPos;
- sal_uInt32 nCodedSize, nUncodedSize;
+ ZCodec aCodec;
+ SvMemoryStream aMemStm( aHeader.nSizeImage + 4096, 65535 );
+ ULONG nCodedPos = rOStm.Tell(), nLastPos;
+ sal_uInt32 nCodedSize, nUncodedSize;
// write uncoded data palette
if( aHeader.nColsUsed )
ImplWriteDIBPalette( aMemStm, rAcc );
-
+
// write uncoded bits
bRet = ImplWriteDIBBits( aMemStm, rAcc, nCompression, aHeader.nSizeImage );
@@ -828,12 +828,12 @@ BOOL Bitmap::ImplWriteDIB( SvStream& rOStm, BitmapReadAccess& rAcc, BOOL bCompre
// seek over compress info
rOStm.SeekRel( 12 );
-
+
// write compressed data
aCodec.BeginCompression( 3 );
aCodec.Write( rOStm, (BYTE*) aMemStm.GetData(), nUncodedSize );
aCodec.EndCompression();
-
+
// update compress info ( coded size, uncoded size, uncoded compression )
nCodedSize = ( nLastPos = rOStm.Tell() ) - nCodedPos - 12;
rOStm.Seek( nCodedPos );
@@ -863,9 +863,9 @@ BOOL Bitmap::ImplWriteDIB( SvStream& rOStm, BitmapReadAccess& rAcc, BOOL bCompre
BOOL Bitmap::ImplWriteDIBFileHeader( SvStream& rOStm, BitmapReadAccess& rAcc )
{
- UINT32 nPalCount = ( rAcc.HasPalette() ? rAcc.GetPaletteEntryCount() :
+ UINT32 nPalCount = ( rAcc.HasPalette() ? rAcc.GetPaletteEntryCount() :
isBitfieldCompression( rAcc.GetScanlineFormat() ) ? 3UL : 0UL );
- UINT32 nOffset = 14 + DIBINFOHEADERSIZE + nPalCount * 4UL;
+ UINT32 nOffset = 14 + DIBINFOHEADERSIZE + nPalCount * 4UL;
rOStm << (UINT16) 0x4D42;
rOStm << (UINT32) ( nOffset + ( rAcc.Height() * rAcc.GetScanlineSize() ) );
@@ -880,11 +880,11 @@ BOOL Bitmap::ImplWriteDIBFileHeader( SvStream& rOStm, BitmapReadAccess& rAcc )
BOOL Bitmap::ImplWriteDIBPalette( SvStream& rOStm, BitmapReadAccess& rAcc )
{
- const USHORT nColors = rAcc.GetPaletteEntryCount();
- const ULONG nPalSize = nColors * 4UL;
- BYTE* pEntries = new BYTE[ nPalSize ];
- BYTE* pTmpEntry = pEntries;
- BitmapColor aPalColor;
+ const USHORT nColors = rAcc.GetPaletteEntryCount();
+ const ULONG nPalSize = nColors * 4UL;
+ BYTE* pEntries = new BYTE[ nPalSize ];
+ BYTE* pTmpEntry = pEntries;
+ BitmapColor aPalColor;
for( USHORT i = 0; i < nColors; i++ )
{
@@ -909,8 +909,8 @@ BOOL Bitmap::ImplWriteDIBBits( SvStream& rOStm, BitmapReadAccess& rAcc,
{
if( BITFIELDS == nCompression )
{
- const ColorMask& rMask = rAcc.GetColorMask();
- SVBT32 aVal32;
+ const ColorMask& rMask = rAcc.GetColorMask();
+ SVBT32 aVal32;
UInt32ToSVBT32( rMask.GetRedMask(), aVal32 );
rOStm.Write( (BYTE*) aVal32, 4UL );
@@ -947,9 +947,9 @@ BOOL Bitmap::ImplWriteDIBBits( SvStream& rOStm, BitmapReadAccess& rAcc,
// #i59239# discretize bitcount for aligned width to 1,4,8,24
// (other cases are not written below)
const USHORT nBitCount( sal::static_int_cast<USHORT>(rAcc.GetBitCount()) );
- const ULONG nAlignedWidth = AlignedWidth4Bytes( rAcc.Width() *
+ const ULONG nAlignedWidth = AlignedWidth4Bytes( rAcc.Width() *
discretizeBitcount(nBitCount));
- BOOL bNative = FALSE;
+ BOOL bNative = FALSE;
switch( rAcc.GetScanlineFormat() )
{
@@ -973,11 +973,11 @@ BOOL Bitmap::ImplWriteDIBBits( SvStream& rOStm, BitmapReadAccess& rAcc,
rOStm.Write( rAcc.GetBuffer(), nAlignedWidth * rAcc.Height() );
else
{
- const long nWidth = rAcc.Width();
- const long nHeight = rAcc.Height();
- BYTE* pBuf = new BYTE[ nAlignedWidth ];
- BYTE* pTmp;
- BYTE cTmp;
+ const long nWidth = rAcc.Width();
+ const long nHeight = rAcc.Height();
+ BYTE* pBuf = new BYTE[ nAlignedWidth ];
+ BYTE* pTmp;
+ BYTE cTmp;
switch( nBitCount )
{
@@ -1083,14 +1083,14 @@ BOOL Bitmap::ImplWriteDIBBits( SvStream& rOStm, BitmapReadAccess& rAcc,
void Bitmap::ImplDecodeRLE( BYTE* pBuffer, DIBInfoHeader& rHeader,
BitmapWriteAccess& rAcc, BOOL bRLE4 )
{
- Scanline pRLE = pBuffer;
- long nY = abs(rHeader.nHeight) - 1L;
- const ULONG nWidth = rAcc.Width();
- ULONG nCountByte;
- ULONG nRunByte;
- ULONG nX = 0UL;
- BYTE cTmp;
- BOOL bEndDecoding = FALSE;
+ Scanline pRLE = pBuffer;
+ long nY = abs(rHeader.nHeight) - 1L;
+ const ULONG nWidth = rAcc.Width();
+ ULONG nCountByte;
+ ULONG nRunByte;
+ ULONG nX = 0UL;
+ BYTE cTmp;
+ BOOL bEndDecoding = FALSE;
do
{
@@ -1107,7 +1107,7 @@ void Bitmap::ImplDecodeRLE( BYTE* pBuffer, DIBInfoHeader& rHeader,
for( ULONG i = 0UL; i < nCountByte; i++ )
{
cTmp = *pRLE++;
-
+
if( nX < nWidth )
rAcc.SetPixel( nY, nX++, cTmp >> 4 );
@@ -1189,15 +1189,15 @@ BOOL Bitmap::ImplWriteRLE( SvStream& rOStm, BitmapReadAccess& rAcc, BOOL bRLE4 )
{
const ULONG nWidth = rAcc.Width();
const ULONG nHeight = rAcc.Height();
- ULONG nX;
- ULONG nSaveIndex;
- ULONG nCount;
- ULONG nBufCount;
- BYTE* pBuf = new BYTE[ ( nWidth << 1 ) + 2 ];
- BYTE* pTmp;
- BYTE cPix;
- BYTE cLast;
- BOOL bFound;
+ ULONG nX;
+ ULONG nSaveIndex;
+ ULONG nCount;
+ ULONG nBufCount;
+ BYTE* pBuf = new BYTE[ ( nWidth << 1 ) + 2 ];
+ BYTE* pTmp;
+ BYTE cPix;
+ BYTE cLast;
+ BOOL bFound;
for ( long nY = nHeight - 1L; nY >= 0L; nY-- )
{