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+/*************************************************************************
+* DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
+*
+* Copyright 2009 by Sun Microsystems, Inc.
+*
+* OpenOffice.org - a multi-platform office productivity suite
+*
+* This file is part of OpenOffice.org.
+*
+* OpenOffice.org is free software: you can redistribute it and/or modify
+* it under the terms of the GNU Lesser General Public License version 3
+* only, as published by the Free Software Foundation.
+*
+* OpenOffice.org is distributed in the hope that it will be useful,
+* but WITHOUT ANY WARRANTY; without even the implied warranty of
+* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+* GNU Lesser General Public License version 3 for more details
+* (a copy is included in the LICENSE file that accompanied this code).
+*
+* You should have received a copy of the GNU Lesser General Public License
+* version 3 along with OpenOffice.org. If not, see
+* <http://www.openoffice.org/license.html>
+* for a copy of the LGPLv3 License.
+************************************************************************/
+
+// MARKER(update_precomp.py): autogen include statement, do not remove
+#include "precompiled_vcl.hxx"
+
+#include "vcl/quickselectionengine.hxx"
+#include "vcl/event.hxx"
+#include "vcl/timer.hxx"
+#include "vcl/i18nhelp.hxx"
+#include "vcl/svapp.hxx"
+
+#include <boost/optional.hpp>
+
+//........................................................................
+namespace vcl
+{
+//........................................................................
+
+ //====================================================================
+ //= QuickSelectionEngine_Data
+ //====================================================================
+ struct QuickSelectionEngine_Data
+ {
+ ISearchableStringList& rEntryList;
+ String sCurrentSearchString;
+ ::boost::optional< sal_Unicode > aSingleSearchChar;
+ Timer aSearchTimeout;
+
+ QuickSelectionEngine_Data( ISearchableStringList& _entryList )
+ :rEntryList( _entryList )
+ ,sCurrentSearchString()
+ ,aSingleSearchChar()
+ ,aSearchTimeout()
+ {
+ aSearchTimeout.SetTimeout( 2500 );
+ aSearchTimeout.SetTimeoutHdl( LINK( this, QuickSelectionEngine_Data, SearchStringTimeout ) );
+ }
+
+ ~QuickSelectionEngine_Data()
+ {
+ aSearchTimeout.Stop();
+ }
+
+ DECL_LINK( SearchStringTimeout, Timer* );
+ };
+
+ //--------------------------------------------------------------------
+ namespace
+ {
+ static void lcl_reset( QuickSelectionEngine_Data& _data )
+ {
+ _data.sCurrentSearchString.Erase();
+ _data.aSingleSearchChar.reset();
+ _data.aSearchTimeout.Stop();
+ }
+ }
+
+ //--------------------------------------------------------------------
+ IMPL_LINK( QuickSelectionEngine_Data, SearchStringTimeout, Timer*, /*EMPTYARG*/ )
+ {
+ lcl_reset( *this );
+ return 1;
+ }
+
+ //--------------------------------------------------------------------
+ static StringEntryIdentifier findMatchingEntry( const String& _searchString, QuickSelectionEngine_Data& _engineData )
+ {
+ const vcl::I18nHelper& rI18nHelper = Application::GetSettings().GetLocaleI18nHelper();
+ // TODO: do we really need the Window's settings here? The original code used it ...
+
+ String sEntryText;
+ // get the "current + 1" entry
+ StringEntryIdentifier pSearchEntry = _engineData.rEntryList.CurrentEntry( sEntryText );
+ if ( pSearchEntry )
+ pSearchEntry = _engineData.rEntryList.NextEntry( pSearchEntry, sEntryText );
+ // loop 'til we find another matching entry
+ StringEntryIdentifier pStartedWith = pSearchEntry;
+ while ( pSearchEntry )
+ {
+ if ( rI18nHelper.MatchString( _searchString, sEntryText ) != 0 )
+ break;
+
+ pSearchEntry = _engineData.rEntryList.NextEntry( pSearchEntry, sEntryText );
+ if ( pSearchEntry == pStartedWith )
+ pSearchEntry = NULL;
+ }
+
+ return pSearchEntry;
+ }
+
+ //====================================================================
+ //= QuickSelectionEngine
+ //====================================================================
+ //--------------------------------------------------------------------
+ QuickSelectionEngine::QuickSelectionEngine( ISearchableStringList& _entryList )
+ :m_pData( new QuickSelectionEngine_Data( _entryList ) )
+ {
+ }
+
+ //--------------------------------------------------------------------
+ QuickSelectionEngine::~QuickSelectionEngine()
+ {
+ }
+
+ //--------------------------------------------------------------------
+ bool QuickSelectionEngine::HandleKeyEvent( const KeyEvent& _keyEvent )
+ {
+ xub_Unicode c = _keyEvent.GetCharCode();
+
+ if ( ( c >= 32 ) && ( c != 127 ) && !_keyEvent.GetKeyCode().IsMod2() )
+ {
+ m_pData->sCurrentSearchString += c;
+ OSL_TRACE( "QuickSelectionEngine::HandleKeyEvent: searching for %s", ByteString( m_pData->sCurrentSearchString, RTL_TEXTENCODING_UTF8 ).GetBuffer() );
+
+ if ( m_pData->sCurrentSearchString.Len() == 1 )
+ { // first character in the search -> remmeber
+ m_pData->aSingleSearchChar.reset( c );
+ }
+ else if ( m_pData->sCurrentSearchString.Len() > 1 )
+ {
+ if ( !!m_pData->aSingleSearchChar && ( *m_pData->aSingleSearchChar != c ) )
+ // we already have a "single char", but the current one is different -> reset
+ m_pData->aSingleSearchChar.reset();
+ }
+
+ XubString aSearchTemp( m_pData->sCurrentSearchString );
+
+ StringEntryIdentifier pMatchingEntry = findMatchingEntry( aSearchTemp, *m_pData );
+ OSL_TRACE( "QuickSelectionEngine::HandleKeyEvent: found %p", pMatchingEntry );
+ if ( !pMatchingEntry && ( aSearchTemp.Len() > 1 ) && !!m_pData->aSingleSearchChar )
+ {
+ // if there's only one letter in the search string, use a different search mode
+ aSearchTemp = *m_pData->aSingleSearchChar;
+ pMatchingEntry = findMatchingEntry( aSearchTemp, *m_pData );
+ }
+
+ if ( pMatchingEntry )
+ {
+ m_pData->rEntryList.SelectEntry( pMatchingEntry );
+ m_pData->aSearchTimeout.Start();
+ }
+ else
+ {
+ lcl_reset( *m_pData );
+ }
+
+ return true;
+ }
+ return false;
+ }
+
+ //--------------------------------------------------------------------
+ void QuickSelectionEngine::Reset()
+ {
+ lcl_reset( *m_pData );
+ }
+
+//........................................................................
+} // namespace vcl
+//........................................................................