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Diffstat (limited to 'vcl/opengl/scale.cxx')
-rw-r--r--vcl/opengl/scale.cxx8
1 files changed, 4 insertions, 4 deletions
diff --git a/vcl/opengl/scale.cxx b/vcl/opengl/scale.cxx
index 2953e0eb0136..24c137df565f 100644
--- a/vcl/opengl/scale.cxx
+++ b/vcl/opengl/scale.cxx
@@ -134,7 +134,7 @@ bool OpenGLSalBitmap::ImplScaleConvolution(
{
OpenGLFramebuffer* pFramebuffer;
OpenGLProgram* pProgram;
- GLfloat* pWeights( 0 );
+ GLfloat* pWeights( nullptr );
sal_uInt32 nKernelSize;
GLfloat aOffsets[32];
int nNewWidth( mnWidth * rScaleX );
@@ -144,7 +144,7 @@ bool OpenGLSalBitmap::ImplScaleConvolution(
pProgram = mpContext->UseProgram( "textureVertexShader",
"convolutionFragmentShader" );
- if( pProgram == 0 )
+ if( pProgram == nullptr )
return false;
// horizontal scaling in scratch texture
@@ -231,7 +231,7 @@ bool OpenGLSalBitmap::ImplScaleArea( double rScaleX, double rScaleY )
OpenGLProgram* pProgram = mpContext->UseProgram( "textureVertexShader",
fast ? OUString( "areaScaleFastFragmentShader" ) : OUString( "areaScaleFragmentShader" ));
- if( pProgram == 0 )
+ if( pProgram == nullptr )
return false;
OpenGLTexture aScratchTex(nNewWidth, nNewHeight);
@@ -351,7 +351,7 @@ bool OpenGLSalBitmap::Scale( const double& rScaleX, const double& rScaleY, BmpSc
nScaleFlag == BmpScaleFlag::BestQuality )
{
makeCurrent();
- if( mpContext == NULL )
+ if( mpContext == nullptr )
{
VCL_GL_INFO( "vcl.opengl", "Add ScaleOp to pending operations" );
maPendingOps.push_back( new ScaleOp( this, rScaleX, rScaleY, nScaleFlag ) );