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Diffstat (limited to 'vcl/opengl/salbmp.cxx')
-rw-r--r--vcl/opengl/salbmp.cxx17
1 files changed, 10 insertions, 7 deletions
diff --git a/vcl/opengl/salbmp.cxx b/vcl/opengl/salbmp.cxx
index 8cd756176e74..ce566b061e70 100644
--- a/vcl/opengl/salbmp.cxx
+++ b/vcl/opengl/salbmp.cxx
@@ -35,7 +35,8 @@ static bool isValidBitCount( sal_uInt16 nBitCount )
}
OpenGLSalBitmap::OpenGLSalBitmap()
-: mbDirtyTexture(true)
+: mpContext(NULL)
+, mbDirtyTexture(true)
, mnBits(0)
, mnBytesPerRow(0)
, mnWidth(0)
@@ -472,10 +473,14 @@ OpenGLContext* OpenGLSalBitmap::GetBitmapContext() const
void OpenGLSalBitmap::makeCurrent()
{
- // Always use the default window's context for bitmap
- OpenGLContext* pContext = GetBitmapContext();
- assert(pContext && "Couldn't get default OpenGL context provider");
- pContext->makeCurrent();
+ ImplSVData* pSVData = ImplGetSVData();
+
+ // TODO: make sure we can really use the last used context
+ mpContext = pSVData->maGDIData.mpLastContext;
+ if( !mpContext )
+ mpContext = GetBitmapContext();
+ assert(mpContext && "Couldn't get an OpenGL context");
+ mpContext->makeCurrent();
}
BitmapBuffer* OpenGLSalBitmap::AcquireBuffer( bool /*bReadOnly*/ )
@@ -490,8 +495,6 @@ BitmapBuffer* OpenGLSalBitmap::AcquireBuffer( bool /*bReadOnly*/ )
if( !maPendingOps.empty() )
{
- makeCurrent();
-
SAL_INFO( "vcl.opengl", "** Creating texture and reading it back immediatly" );
if( !CreateTexture() || !AllocateUserData() || !ReadTexture() )
return NULL;