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+/*************************************************************************
+ *
+ * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
+ *
+ * Copyright 2000, 2010 Oracle and/or its affiliates.
+ *
+ * OpenOffice.org - a multi-platform office productivity suite
+ *
+ * This file is part of OpenOffice.org.
+ *
+ * OpenOffice.org is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU Lesser General Public License version 3
+ * only, as published by the Free Software Foundation.
+ *
+ * OpenOffice.org is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU Lesser General Public License version 3 for more details
+ * (a copy is included in the LICENSE file that accompanied this code).
+ *
+ * You should have received a copy of the GNU Lesser General Public License
+ * version 3 along with OpenOffice.org. If not, see
+ * <http://www.openoffice.org/license.html>
+ * for a copy of the LGPLv3 License.
+ *
+ ************************************************************************/
+
+#ifndef _SV_SALGDI_H
+#define _SV_SALGDI_H
+
+#include <sallayout.hxx>
+#include <salgdi.hxx>
+#include <outfont.hxx>
+#include <impfont.hxx>
+
+#include "boost/scoped_ptr.hpp"
+#include <hash_set>
+
+class ImplFontSelectData;
+class ImplWinFontEntry;
+class ImplFontAttrCache;
+
+// -----------
+// - Defines -
+// -----------
+
+#define RGB_TO_PALRGB(nRGB) ((nRGB)|0x02000000)
+#define PALRGB_TO_RGB(nPalRGB) ((nPalRGB)&0x00ffffff)
+
+// win32 platform specific options. Move them to the PMK file?
+
+#define GCP_KERN_HACK
+#define GNG_VERT_HACK
+
+// win32 specific physically available font face
+class ImplWinFontData : public ImplFontData
+{
+public:
+ explicit ImplWinFontData( const ImplDevFontAttributes&,
+ int nFontHeight, BYTE eWinCharSet,
+ BYTE nPitchAndFamily );
+ virtual ~ImplWinFontData();
+
+ virtual ImplFontData* Clone() const;
+ virtual ImplFontEntry* CreateFontInstance( ImplFontSelectData& ) const;
+ virtual sal_IntPtr GetFontId() const;
+ void SetFontId( sal_IntPtr nId ) { mnId = nId; }
+ void UpdateFromHDC( HDC ) const;
+
+ bool HasChar( sal_uInt32 cChar ) const;
+
+ BYTE GetCharSet() const { return meWinCharSet; }
+ BYTE GetPitchAndFamily() const { return mnPitchAndFamily; }
+ bool IsGlyphApiDisabled() const { return mbDisableGlyphApi; }
+ bool SupportsKorean() const { return mbHasKoreanRange; }
+ bool SupportsCJK() const { return mbHasCJKSupport; }
+ bool SupportsArabic() const { return mbHasArabicSupport; }
+ bool AliasSymbolsHigh() const { return mbAliasSymbolsHigh; }
+ bool AliasSymbolsLow() const { return mbAliasSymbolsLow; }
+#ifdef ENABLE_GRAPHITE
+ bool SupportsGraphite() const { return mbHasGraphiteSupport; }
+#endif
+
+ const ImplFontCharMap* GetImplFontCharMap() const;
+ const Ucs2SIntMap* GetEncodingVector() const { return mpEncodingVector; }
+ void SetEncodingVector( const Ucs2SIntMap* pNewVec ) const
+ {
+ if( mpEncodingVector )
+ delete mpEncodingVector;
+ mpEncodingVector = pNewVec;
+ }
+private:
+ sal_IntPtr mnId;
+
+ // some members that are initalized lazily when the font gets selected into a HDC
+ mutable bool mbDisableGlyphApi;
+ mutable bool mbHasKoreanRange;
+ mutable bool mbHasCJKSupport;
+#ifdef ENABLE_GRAPHITE
+ mutable bool mbHasGraphiteSupport;
+#endif
+ mutable bool mbHasArabicSupport;
+ mutable ImplFontCharMap* mpUnicodeMap;
+ mutable const Ucs2SIntMap* mpEncodingVector;
+
+ // TODO: get rid of the members below needed to work with the Win9x non-unicode API
+ BYTE* mpFontCharSets; // all Charsets for the current font (used on W98 for kerning)
+ BYTE mnFontCharSetCount; // Number of Charsets of the current font; 0 - if not queried
+ BYTE meWinCharSet;
+ BYTE mnPitchAndFamily;
+ bool mbAliasSymbolsHigh;
+ bool mbAliasSymbolsLow;
+private:
+ void ReadCmapTable( HDC ) const;
+ void ReadOs2Table( HDC ) const;
+
+#ifdef GNG_VERT_HACK
+ void ReadGsubTable( HDC ) const;
+
+ typedef std::hash_set<sal_UCS4> UcsHashSet;
+ mutable UcsHashSet maGsubTable;
+ mutable bool mbGsubRead;
+public:
+ bool HasGSUBstitutions( HDC ) const;
+ bool IsGSUBstituted( sal_UCS4 ) const;
+#endif // GNG_VERT_HACK
+};
+
+// ------------------
+// - WinSalGraphics -
+// ------------------
+
+class WinSalGraphics : public SalGraphics
+{
+public:
+ HDC mhDC; // HDC
+ HWND mhWnd; // Window-Handle, when Window-Graphics
+ HFONT mhFonts[ MAX_FALLBACK ]; // Font + Fallbacks
+ const ImplWinFontData* mpWinFontData[ MAX_FALLBACK ]; // pointer to the most recent font face
+ ImplWinFontEntry* mpWinFontEntry[ MAX_FALLBACK ]; // pointer to the most recent font instance
+ float mfFontScale; // allows metrics emulation of huge font sizes
+ HPEN mhPen; // Pen
+ HBRUSH mhBrush; // Brush
+ HRGN mhRegion; // Region Handle
+ HPEN mhDefPen; // DefaultPen
+ HBRUSH mhDefBrush; // DefaultBrush
+ HFONT mhDefFont; // DefaultFont
+ HPALETTE mhDefPal; // DefaultPalette
+ COLORREF mnPenColor; // PenColor
+ COLORREF mnBrushColor; // BrushColor
+ COLORREF mnTextColor; // TextColor
+ RGNDATA* mpClipRgnData; // ClipRegion-Data
+ RGNDATA* mpStdClipRgnData; // Cache Standard-ClipRegion-Data
+ RECT* mpNextClipRect; // Naechstes ClipRegion-Rect
+ sal_Bool mbFirstClipRect; // Flag for first cliprect to insert
+ LOGFONTA* mpLogFont; // LOG-Font which is currently selected (only W9x)
+ ImplFontAttrCache* mpFontAttrCache; // Cache font attributes from files in so/share/fonts
+ BYTE* mpFontCharSets; // All Charsets for the current font
+ BYTE mnFontCharSetCount; // Number of Charsets of the current font; 0 - if not queried
+ sal_Bool mbFontKernInit; // FALSE: FontKerns must be queried
+ KERNINGPAIR* mpFontKernPairs; // Kerning Pairs of the current Font
+ sal_uIntPtr mnFontKernPairCount;// Number of Kerning Pairs of the current Font
+ int mnPenWidth; // Linienbreite
+ sal_Bool mbStockPen; // is Pen a stockpen
+ sal_Bool mbStockBrush; // is Brush a stcokbrush
+ sal_Bool mbPen; // is Pen (FALSE == NULL_PEN)
+ sal_Bool mbBrush; // is Brush (FALSE == NULL_BRUSH)
+ sal_Bool mbPrinter; // is Printer
+ sal_Bool mbVirDev; // is VirDev
+ sal_Bool mbWindow; // is Window
+ sal_Bool mbScreen; // is Screen compatible
+ bool mbXORMode; // _every_ output with RasterOp XOR
+
+ // remember RGB values for SetLineColor/SetFillColor
+ SalColor maLineColor;
+ SalColor maFillColor;
+
+ HFONT ImplDoSetFont( ImplFontSelectData* i_pFont, float& o_rFontScale, HFONT& o_rOldFont );
+
+public:
+ explicit WinSalGraphics();
+ virtual ~WinSalGraphics();
+
+protected:
+ virtual sal_Bool unionClipRegion( long nX, long nY, long nWidth, long nHeight );
+ virtual bool unionClipRegion( const ::basegfx::B2DPolyPolygon& );
+ // draw --> LineColor and FillColor and RasterOp and ClipRegion
+ virtual void drawPixel( long nX, long nY );
+ virtual void drawPixel( long nX, long nY, SalColor nSalColor );
+ virtual void drawLine( long nX1, long nY1, long nX2, long nY2 );
+ virtual void drawRect( long nX, long nY, long nWidth, long nHeight );
+ virtual void drawPolyLine( sal_uIntPtr nPoints, const SalPoint* pPtAry );
+ virtual void drawPolygon( sal_uIntPtr nPoints, const SalPoint* pPtAry );
+ virtual void drawPolyPolygon( sal_uInt32 nPoly, const sal_uInt32* pPoints, PCONSTSALPOINT* pPtAry );
+ virtual bool drawPolyPolygon( const ::basegfx::B2DPolyPolygon&, double fTransparency );
+ virtual bool drawPolyLine( const ::basegfx::B2DPolygon&, double fTransparency, const ::basegfx::B2DVector& rLineWidth, basegfx::B2DLineJoin );
+ virtual sal_Bool drawPolyLineBezier( sal_uIntPtr nPoints, const SalPoint* pPtAry, const sal_uInt8* pFlgAry );
+ virtual sal_Bool drawPolygonBezier( sal_uIntPtr nPoints, const SalPoint* pPtAry, const sal_uInt8* pFlgAry );
+ virtual sal_Bool drawPolyPolygonBezier( sal_uInt32 nPoly, const sal_uInt32* pPoints, const SalPoint* const* pPtAry, const BYTE* const* pFlgAry );
+
+ // CopyArea --> No RasterOp, but ClipRegion
+ virtual void copyArea( long nDestX, long nDestY, long nSrcX, long nSrcY, long nSrcWidth,
+ long nSrcHeight, sal_uInt16 nFlags );
+
+ // CopyBits and DrawBitmap --> RasterOp and ClipRegion
+ // CopyBits() --> pSrcGraphics == NULL, then CopyBits on same Graphics
+ virtual void copyBits( const SalTwoRect* pPosAry, SalGraphics* pSrcGraphics );
+ virtual void drawBitmap( const SalTwoRect* pPosAry, const SalBitmap& rSalBitmap );
+ virtual void drawBitmap( const SalTwoRect* pPosAry,
+ const SalBitmap& rSalBitmap,
+ SalColor nTransparentColor );
+ virtual void drawBitmap( const SalTwoRect* pPosAry,
+ const SalBitmap& rSalBitmap,
+ const SalBitmap& rTransparentBitmap );
+ virtual void drawMask( const SalTwoRect* pPosAry,
+ const SalBitmap& rSalBitmap,
+ SalColor nMaskColor );
+
+ virtual SalBitmap* getBitmap( long nX, long nY, long nWidth, long nHeight );
+ virtual SalColor getPixel( long nX, long nY );
+
+ // invert --> ClipRegion (only Windows or VirDevs)
+ virtual void invert( long nX, long nY, long nWidth, long nHeight, SalInvert nFlags);
+ virtual void invert( sal_uIntPtr nPoints, const SalPoint* pPtAry, SalInvert nFlags );
+
+ virtual sal_Bool drawEPS( long nX, long nY, long nWidth, long nHeight, void* pPtr, sal_uIntPtr nSize );
+
+ // native widget rendering methods that require mirroring
+ virtual sal_Bool hitTestNativeControl( ControlType nType, ControlPart nPart, const Rectangle& rControlRegion,
+ const Point& aPos, sal_Bool& rIsInside );
+ virtual sal_Bool drawNativeControl( ControlType nType, ControlPart nPart, const Rectangle& rControlRegion,
+ ControlState nState, const ImplControlValue& aValue,
+ const rtl::OUString& aCaption );
+ virtual sal_Bool drawNativeControlText( ControlType nType, ControlPart nPart, const Rectangle& rControlRegion,
+ ControlState nState, const ImplControlValue& aValue,
+ const rtl::OUString& aCaption );
+ virtual sal_Bool getNativeControlRegion( ControlType nType, ControlPart nPart, const Rectangle& rControlRegion, ControlState nState,
+ const ImplControlValue& aValue, const rtl::OUString& aCaption,
+ Rectangle &rNativeBoundingRegion, Rectangle &rNativeContentRegion );
+
+ virtual bool drawAlphaBitmap( const SalTwoRect&,
+ const SalBitmap& rSourceBitmap,
+ const SalBitmap& rAlphaBitmap );
+ virtual bool drawAlphaRect( long nX, long nY, long nWidth, long nHeight, sal_uInt8 nTransparency );
+
+public:
+ // public SalGraphics methods, the interface to teh independent vcl part
+
+ // get device resolution
+ virtual void GetResolution( long& rDPIX, long& rDPIY );
+ // get the depth of the device
+ virtual sal_uInt16 GetBitCount();
+ // get the width of the device
+ virtual long GetGraphicsWidth() const;
+
+ // set the clip region to empty
+ virtual void ResetClipRegion();
+ // begin setting the clip region, add rectangles to the
+ // region with the UnionClipRegion call
+ virtual void BeginSetClipRegion( sal_uIntPtr nCount );
+ // all rectangles were added and the clip region should be set now
+ virtual void EndSetClipRegion();
+
+ // set the line color to transparent (= don't draw lines)
+ virtual void SetLineColor();
+ // set the line color to a specific color
+ virtual void SetLineColor( SalColor nSalColor );
+ // set the fill color to transparent (= don't fill)
+ virtual void SetFillColor();
+ // set the fill color to a specific color, shapes will be
+ // filled accordingly
+ virtual void SetFillColor( SalColor nSalColor );
+ // enable/disable XOR drawing
+ virtual void SetXORMode( bool bSet, bool );
+ // set line color for raster operations
+ virtual void SetROPLineColor( SalROPColor nROPColor );
+ // set fill color for raster operations
+ virtual void SetROPFillColor( SalROPColor nROPColor );
+ // set the text color to a specific color
+ virtual void SetTextColor( SalColor nSalColor );
+ // set the font
+ virtual sal_uInt16 SetFont( ImplFontSelectData*, int nFallbackLevel );
+ // get the current font's etrics
+ virtual void GetFontMetric( ImplFontMetricData*, int nFallbackLevel );
+ // get kernign pairs of the current font
+ // return only PairCount if (pKernPairs == NULL)
+ virtual sal_uLong GetKernPairs( sal_uLong nPairs, ImplKernPairData* pKernPairs );
+ // get the repertoire of the current font
+ virtual const ImplFontCharMap* GetImplFontCharMap() const;
+ // graphics must fill supplied font list
+ virtual void GetDevFontList( ImplDevFontList* );
+ // graphics should call ImplAddDevFontSubstitute on supplied
+ // OutputDevice for all its device specific preferred font substitutions
+ virtual void GetDevFontSubstList( OutputDevice* );
+ virtual bool AddTempDevFont( ImplDevFontList*, const String& rFileURL, const String& rFontName );
+ // CreateFontSubset: a method to get a subset of glyhps of a font
+ // inside a new valid font file
+ // returns TRUE if creation of subset was successfull
+ // parameters: rToFile: contains a osl file URL to write the subset to
+ // pFont: describes from which font to create a subset
+ // pGlyphIDs: the glyph ids to be extracted
+ // pEncoding: the character code corresponding to each glyph
+ // pWidths: the advance widths of the correspoding glyphs (in PS font units)
+ // nGlyphs: the number of glyphs
+ // rInfo: additional outgoing information
+ // implementation note: encoding 0 with glyph id 0 should be added implicitly
+ // as "undefined character"
+ virtual sal_Bool CreateFontSubset( const rtl::OUString& rToFile,
+ const ImplFontData*,
+ long* pGlyphIDs,
+ sal_uInt8* pEncoding,
+ sal_Int32* pWidths,
+ int nGlyphs,
+ FontSubsetInfo& rInfo // out parameter
+ );
+
+ // GetFontEncodingVector: a method to get the encoding map Unicode
+ // to font encoded character; this is only used for type1 fonts and
+ // may return NULL in case of unknown encoding vector
+ // if ppNonEncoded is set and non encoded characters (that is type1
+ // glyphs with only a name) exist it is set to the corresponding
+ // map for non encoded glyphs; the encoding vector contains -1
+ // as encoding for these cases
+ virtual const Ucs2SIntMap* GetFontEncodingVector( const ImplFontData*, const Ucs2OStrMap** ppNonEncoded );
+
+ // GetEmbedFontData: gets the font data for a font marked
+ // embeddable by GetDevFontList or NULL in case of error
+ // parameters: pFont: describes the font in question
+ // pWidths: the widths of all glyphs from char code 0 to 255
+ // pWidths MUST support at least 256 members;
+ // rInfo: additional outgoing information
+ // pDataLen: out parameter, contains the byte length of the returned buffer
+ virtual const void* GetEmbedFontData( const ImplFontData*,
+ const sal_Ucs* pUnicodes,
+ sal_Int32* pWidths,
+ FontSubsetInfo& rInfo,
+ long* pDataLen );
+ // frees the font data again
+ virtual void FreeEmbedFontData( const void* pData, long nDataLen );
+ virtual void GetGlyphWidths( const ImplFontData*,
+ bool bVertical,
+ Int32Vector& rWidths,
+ Ucs2UIntMap& rUnicodeEnc );
+ virtual int GetMinKashidaWidth();
+
+ virtual sal_Bool GetGlyphBoundRect( long nIndex, Rectangle& );
+ virtual sal_Bool GetGlyphOutline( long nIndex, ::basegfx::B2DPolyPolygon& );
+
+ virtual SalLayout* GetTextLayout( ImplLayoutArgs&, int nFallbackLevel );
+ virtual void DrawServerFontLayout( const ServerFontLayout& );
+
+ virtual bool supportsOperation( OutDevSupportType ) const;
+ // Query the platform layer for control support
+ virtual sal_Bool IsNativeControlSupported( ControlType nType, ControlPart nPart );
+
+ virtual SystemGraphicsData GetGraphicsData() const;
+ virtual SystemFontData GetSysFontData( int nFallbacklevel ) const;
+};
+
+// Init/Deinit Graphics
+void ImplSalInitGraphics( WinSalGraphics* );
+void ImplSalDeInitGraphics( WinSalGraphics* );
+void ImplUpdateSysColorEntries();
+int ImplIsSysColorEntry( SalColor nSalColor );
+void ImplGetLogFontFromFontSelect( HDC, const ImplFontSelectData*,
+ LOGFONTW&, bool bTestVerticalAvail );
+
+// -----------
+// - Defines -
+// -----------
+
+#define MAX_64KSALPOINTS ((((sal_uInt16)0xFFFF)-8)/sizeof(POINTS))
+
+// -----------
+// - Inlines -
+// -----------
+
+// #102411# Win's GCP mishandles kerning => we need to do it ourselves
+// SalGraphicsData::mpFontKernPairs is sorted by
+inline bool ImplCmpKernData( const KERNINGPAIR& a, const KERNINGPAIR& b )
+{
+ if( a.wFirst < b.wFirst )
+ return true;
+ if( a.wFirst > b.wFirst )
+ return false;
+ return (a.wSecond < b.wSecond);
+}
+
+// called extremely often from just one spot => inline
+inline bool ImplWinFontData::HasChar( sal_uInt32 cChar ) const
+{
+ if( mpUnicodeMap->HasChar( cChar ) )
+ return true;
+ // second chance to allow symbol aliasing
+ if( mbAliasSymbolsLow && ((cChar-0xF000) <= 0xFF) )
+ cChar -= 0xF000;
+ else if( mbAliasSymbolsHigh && (cChar <= 0xFF) )
+ cChar += 0xF000;
+ else
+ return false;
+ return mpUnicodeMap->HasChar( cChar );
+}
+
+#endif // _SV_SALGDI_H
+