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+/*************************************************************************
+ *
+ * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
+ *
+ * Copyright 2008 by Sun Microsystems, Inc.
+ *
+ * OpenOffice.org - a multi-platform office productivity suite
+ *
+ * $RCSfile: syswin.hxx,v $
+ * $Revision: 1.5 $
+ *
+ * This file is part of OpenOffice.org.
+ *
+ * OpenOffice.org is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU Lesser General Public License version 3
+ * only, as published by the Free Software Foundation.
+ *
+ * OpenOffice.org is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU Lesser General Public License version 3 for more details
+ * (a copy is included in the LICENSE file that accompanied this code).
+ *
+ * You should have received a copy of the GNU Lesser General Public License
+ * version 3 along with OpenOffice.org. If not, see
+ * <http://www.openoffice.org/license.html>
+ * for a copy of the LGPLv3 License.
+ *
+ ************************************************************************/
+
+#ifndef _SV_SYSWIN_HXX
+#define _SV_SYSWIN_HXX
+
+#include <vcl/sv.h>
+#include <vcl/dllapi.h>
+#include <vcl/window.hxx>
+
+class ModalDialog;
+class MenuBar;
+class TaskPaneList;
+
+// --------------
+// - Icon-Types -
+// --------------
+
+#define ICON_DEFAULT 0
+#define ICON_SO_DEFAULT 1
+#define ICON_TEXT_DOCUMENT 2
+#define ICON_TEXT_TEMPLATE 3
+#define ICON_SPREADSHEET_DOCUMENT 4
+#define ICON_SPREADSHEET_TEMPLATE 5
+#define ICON_DRAWING_DOCUMENT 6
+#define ICON_DRAWING_TEMPLATE 7
+#define ICON_PRESENTATION_DOCUMENT 8
+#define ICON_PRESENTATION_TEMPLATE 9
+#define ICON_PRESENTATION_COMPRESSED 10
+#define ICON_GLOBAL_DOCUMENT 11
+#define ICON_HTML_DOCUMENT 12
+#define ICON_CHART_DOCUMENT 13
+#define ICON_DATABASE_DOCUMENT 14
+#define ICON_MATH_DOCUMENT 15
+#define ICON_TEMPLATE 16
+#define ICON_MACROLIBRARY 17
+#define ICON_PLAYER 100
+#define ICON_SETUP 500
+
+// -------------------
+// - WindowStateData -
+// -------------------
+
+#define WINDOWSTATE_MASK_X ((ULONG)0x00000001)
+#define WINDOWSTATE_MASK_Y ((ULONG)0x00000002)
+#define WINDOWSTATE_MASK_WIDTH ((ULONG)0x00000004)
+#define WINDOWSTATE_MASK_HEIGHT ((ULONG)0x00000008)
+#define WINDOWSTATE_MASK_STATE ((ULONG)0x00000010)
+#define WINDOWSTATE_MASK_MINIMIZED ((ULONG)0x00000020)
+#define WINDOWSTATE_MASK_MAXIMIZED_X ((ULONG)0x00000100)
+#define WINDOWSTATE_MASK_MAXIMIZED_Y ((ULONG)0x00000200)
+#define WINDOWSTATE_MASK_MAXIMIZED_WIDTH ((ULONG)0x00000400)
+#define WINDOWSTATE_MASK_MAXIMIZED_HEIGHT ((ULONG)0x00000800)
+#define WINDOWSTATE_MASK_POS (WINDOWSTATE_MASK_X | WINDOWSTATE_MASK_Y)
+#define WINDOWSTATE_MASK_ALL (WINDOWSTATE_MASK_X | WINDOWSTATE_MASK_Y | WINDOWSTATE_MASK_WIDTH | WINDOWSTATE_MASK_HEIGHT | WINDOWSTATE_MASK_MAXIMIZED_X | WINDOWSTATE_MASK_MAXIMIZED_Y | WINDOWSTATE_MASK_MAXIMIZED_WIDTH | WINDOWSTATE_MASK_MAXIMIZED_HEIGHT | WINDOWSTATE_MASK_STATE | WINDOWSTATE_MASK_MINIMIZED)
+
+#define WINDOWSTATE_STATE_NORMAL ((ULONG)0x00000001)
+#define WINDOWSTATE_STATE_MINIMIZED ((ULONG)0x00000002)
+#define WINDOWSTATE_STATE_MAXIMIZED ((ULONG)0x00000004)
+#define WINDOWSTATE_STATE_ROLLUP ((ULONG)0x00000008)
+#define WINDOWSTATE_STATE_MAXIMIZED_HORZ ((ULONG)0x00000010)
+#define WINDOWSTATE_STATE_MAXIMIZED_VERT ((ULONG)0x00000020)
+
+class VCL_DLLPUBLIC WindowStateData
+{
+private:
+ sal_uInt32 mnValidMask;
+ int mnX;
+ int mnY;
+ unsigned int mnWidth;
+ unsigned int mnHeight;
+ int mnMaximizedX;
+ int mnMaximizedY;
+ unsigned int mnMaximizedWidth;
+ unsigned int mnMaximizedHeight;
+ sal_uInt32 mnState;
+
+public:
+ WindowStateData()
+ {
+ mnValidMask = mnX = mnY = mnWidth = mnHeight = mnState = 0;
+ mnMaximizedX = mnMaximizedY = mnMaximizedWidth = mnMaximizedHeight = 0;
+ }
+
+ void SetMask( ULONG nValidMask ) { mnValidMask = nValidMask; }
+ sal_uInt32 GetMask() const { return mnValidMask; }
+
+ void SetX( int nX ) { mnX = nX; }
+ int GetX() const { return mnX; }
+ void SetY( int nY ) { mnY = nY; }
+ int GetY() const { return mnY; }
+ void SetWidth( unsigned int nWidth ) { mnWidth = nWidth; }
+ unsigned int GetWidth() const { return mnWidth; }
+ void SetHeight( unsigned int nHeight ) { mnHeight = nHeight; }
+ unsigned int GetHeight() const { return mnHeight; }
+ void SetState( sal_uInt32 nState ) { mnState = nState; }
+ sal_uInt32 GetState() const { return mnState; }
+ void SetMaximizedX( int nRX ) { mnMaximizedX = nRX; }
+ int GetMaximizedX() const { return mnMaximizedX; }
+ void SetMaximizedY( int nRY ) { mnMaximizedY = nRY; }
+ int GetMaximizedY() const { return mnMaximizedY; }
+ void SetMaximizedWidth( unsigned int nRWidth ) { mnMaximizedWidth = nRWidth; }
+ unsigned int GetMaximizedWidth() const { return mnMaximizedWidth; }
+ void SetMaximizedHeight( unsigned int nRHeight ) { mnMaximizedHeight = nRHeight; }
+ unsigned int GetMaximizedHeight() const { return mnMaximizedHeight; }
+};
+
+// ----------------------
+// - SystemWindow-Types -
+// ----------------------
+
+#define MENUBAR_MODE_NORMAL ((USHORT)0)
+#define MENUBAR_MODE_HIDE ((USHORT)1)
+
+#define TITLE_BUTTON_DOCKING ((USHORT)1)
+#define TITLE_BUTTON_HIDE ((USHORT)2)
+#define TITLE_BUTTON_MENU ((USHORT)4)
+
+// ----------------
+// - SystemWindow -
+// ----------------
+
+
+class VCL_DLLPUBLIC SystemWindow : public Window
+{
+ friend class WorkWindow;
+ class ImplData;
+
+private:
+ MenuBar* mpMenuBar;
+ Size maOrgSize;
+ Size maRollUpOutSize;
+ Size maMinOutSize;
+ BOOL mbPined;
+ BOOL mbRollUp;
+ BOOL mbRollFunc;
+ BOOL mbDockBtn;
+ BOOL mbHideBtn;
+ BOOL mbSysChild;
+ USHORT mnMenuBarMode;
+ USHORT mnIcon;
+ ImplData* mpImplData;
+
+#if _SOLAR__PRIVATE
+public:
+ using Window::ImplIsInTaskPaneList;
+ SAL_DLLPRIVATE BOOL ImplIsInTaskPaneList( Window* pWin );
+#endif
+
+private:
+ // Default construction is forbidden and not implemented.
+ SystemWindow();
+
+ // Copy assignment is forbidden and not implemented.
+ SystemWindow (const SystemWindow &);
+ SystemWindow & operator= (const SystemWindow &);
+
+protected:
+ // Single argument ctors shall be explicit.
+ explicit SystemWindow( WindowType nType );
+
+ void SetWindowStateData( const WindowStateData& rData );
+
+public:
+ ~SystemWindow();
+ virtual long Notify( NotifyEvent& rNEvt );
+ virtual long PreNotify( NotifyEvent& rNEvt );
+
+ virtual BOOL Close();
+ virtual void TitleButtonClick( USHORT nButton );
+ virtual void Pin();
+ virtual void Roll();
+ virtual void Resizing( Size& rSize );
+
+ void SetIcon( USHORT nIcon );
+ USHORT GetIcon() const { return mnIcon; }
+
+ void SetZLevel( BYTE nLevel );
+ BYTE GetZLevel() const;
+
+ void EnableSaveBackground( BOOL bSave = TRUE );
+ BOOL IsSaveBackgroundEnabled() const;
+
+ void ShowTitleButton( USHORT nButton, BOOL bVisible = TRUE );
+ BOOL IsTitleButtonVisible( USHORT nButton ) const;
+
+ void SetPin( BOOL bPin );
+ BOOL IsPined() const { return mbPined; }
+
+ void RollUp();
+ void RollDown();
+ BOOL IsRollUp() const { return mbRollUp; }
+
+ void SetRollUpOutputSizePixel( const Size& rSize ) { maRollUpOutSize = rSize; }
+ Size GetRollUpOutputSizePixel() const { return maRollUpOutSize; }
+
+ void SetMinOutputSizePixel( const Size& rSize );
+ const Size& GetMinOutputSizePixel() const { return maMinOutSize; }
+ void SetMaxOutputSizePixel( const Size& rSize );
+ const Size& GetMaxOutputSizePixel() const;
+ Size GetResizeOutputSizePixel() const;
+
+ void SetWindowState( const ByteString& rStr );
+ ByteString GetWindowState( ULONG nMask = WINDOWSTATE_MASK_ALL ) const;
+
+ void SetMenuBar( MenuBar* pMenuBar );
+ MenuBar* GetMenuBar() const { return mpMenuBar; }
+ void SetMenuBarMode( USHORT nMode );
+ USHORT GetMenuBarMode() const { return mnMenuBarMode; }
+
+ TaskPaneList* GetTaskPaneList();
+ void GetWindowStateData( WindowStateData& rData ) const;
+
+ /**
+ Returns the screen number the window is on
+
+ The screen number is counted the same way that
+ <code>Application::GetScreenPosSizePixel</code>,
+ <code>Application::GetWorkAreaPosSizePixel</code>,
+ <code>Application::GetScreenName</code>
+ and of course <code>SystemWindow::SetScreenNumber</code>
+ are counted in.
+
+ In case the window is positioned on multiple screens the
+ screen number returned will be of the screen containing the
+ upper left pixel of the frame area (that is of the client
+ area on system decorated windows, or the frame area of
+ undecorated resp. owner decorated windows.
+
+ @returns the screen number
+
+ @see SystemWindow::SetScreenNumber
+ */
+ unsigned int GetScreenNumber() const;
+ /**
+ Move the Window to a new screen. The same rules for
+ positioning apply as in <code>SystemWindow::GetScreenNumber</code>
+
+ The screen number is counted the same way that
+ <code>Application::GetScreenPosSizePixel</code>,
+ <code>Application::GetWorkAreaPosSizePixel</code>,
+ <code>Application::GetScreenName</code>
+ and of course <code>SystemWindow::GetScreenNumber</code>
+ are counted in.
+
+ @see GetScreenNumber
+ */
+ void SetScreenNumber( unsigned int nNewScreen );
+};
+
+#endif // _SV_SYSWIN_HXX