diff options
Diffstat (limited to 'vcl/inc/vcl/seleng.hxx')
-rw-r--r-- | vcl/inc/vcl/seleng.hxx | 100 |
1 files changed, 50 insertions, 50 deletions
diff --git a/vcl/inc/vcl/seleng.hxx b/vcl/inc/vcl/seleng.hxx index 65539c947778..0e33fa2785d2 100644 --- a/vcl/inc/vcl/seleng.hxx +++ b/vcl/inc/vcl/seleng.hxx @@ -54,11 +54,11 @@ public: virtual void DestroyAnchor() = 0; // Cursor neu setzen, dabei die beim Anker beginnende - // Selektion der neuen Cursor-Position anpassen. TRUE == Ok - virtual BOOL SetCursorAtPoint( const Point& rPointPixel, - BOOL bDontSelectAtCursor = FALSE ) = 0; + // Selektion der neuen Cursor-Position anpassen. sal_True == Ok + virtual sal_Bool SetCursorAtPoint( const Point& rPointPixel, + sal_Bool bDontSelectAtCursor = sal_False ) = 0; - virtual BOOL IsSelectionAtPoint( const Point& rPointPixel ) = 0; + virtual sal_Bool IsSelectionAtPoint( const Point& rPointPixel ) = 0; virtual void DeselectAtPoint( const Point& rPointPixel ) = 0; // Anker loeschen & alles deselektieren virtual void DeselectAll() = 0; @@ -88,14 +88,14 @@ private: MouseEvent aLastMove; SelectionMode eSelMode; // Stufigkeit fuer Mausbewegungen waehrend einer Selektion - USHORT nMouseSensitivity; - USHORT nLockedMods; - USHORT nFlags; + sal_uInt16 nMouseSensitivity; + sal_uInt16 nLockedMods; + sal_uInt16 nFlags; //#if 0 // _SOLAR__PRIVATE DECL_DLLPRIVATE_LINK( ImpWatchDog, Timer * ); //#endif - inline BOOL ShouldDeselect( BOOL bModifierKey1 ) const; + inline sal_Bool ShouldDeselect( sal_Bool bModifierKey1 ) const; // determines to deselect or not when Ctrl-key is pressed on CursorPosChanging public: @@ -103,13 +103,13 @@ public: FunctionSet* pFunctions = NULL ); ~SelectionEngine(); - // TRUE: Event wurde von Selection-Engine verarbeitet. - BOOL SelMouseButtonDown( const MouseEvent& rMEvt ); - BOOL SelMouseButtonUp( const MouseEvent& rMEvt ); - BOOL SelMouseMove( const MouseEvent& rMEvt ); + // sal_True: Event wurde von Selection-Engine verarbeitet. + sal_Bool SelMouseButtonDown( const MouseEvent& rMEvt ); + sal_Bool SelMouseButtonUp( const MouseEvent& rMEvt ); + sal_Bool SelMouseMove( const MouseEvent& rMEvt ); // Tastatur - void CursorPosChanging( BOOL bShift, BOOL bMod1 ); + void CursorPosChanging( sal_Bool bShift, sal_Bool bMod1 ); // wird benoetigt, um bei ausserhalb des Bereichs stehender // Maus ueber einen Timer Move-Events zu erzeugen @@ -117,16 +117,16 @@ public: { aArea = rNewArea; } const Rectangle& GetVisibleArea() const { return aArea; } - void SetAddMode( BOOL); - BOOL IsAddMode() const; + void SetAddMode( sal_Bool); + sal_Bool IsAddMode() const; - void AddAlways( BOOL bOn ); - BOOL IsAlwaysAdding() const; + void AddAlways( sal_Bool bOn ); + sal_Bool IsAlwaysAdding() const; - void EnableDrag( BOOL bOn ); - BOOL IsDragEnabled() const; + void EnableDrag( sal_Bool bOn ); + sal_Bool IsDragEnabled() const; void ActivateDragMode(); - BOOL IsInDragMode() const; + sal_Bool IsInDragMode() const; void SetSelectionMode( SelectionMode eMode ); SelectionMode GetSelectionMode() const { return eSelMode; } @@ -135,9 +135,9 @@ public: { pFunctionSet = pFuncs; } const FunctionSet* GetFunctionSet() const { return pFunctionSet; } - void SetMouseSensitivity( USHORT nSensitivity ) + void SetMouseSensitivity( sal_uInt16 nSensitivity ) { nMouseSensitivity = nSensitivity; } - USHORT GetMouseSensitivity() const + sal_uInt16 GetMouseSensitivity() const { return nMouseSensitivity; } const Point& GetMousePosPixel() const @@ -147,20 +147,20 @@ public: void SetWindow( Window*); Window* GetWindow() const { return pWin; } - void LockModifiers( USHORT nModifiers ) + void LockModifiers( sal_uInt16 nModifiers ) { nLockedMods = nModifiers; } - USHORT GetLockedModifiers() const { return nLockedMods; } + sal_uInt16 GetLockedModifiers() const { return nLockedMods; } - BOOL IsInSelection() const; + sal_Bool IsInSelection() const; void Reset(); void Command( const CommandEvent& rCEvt ); - BOOL HasAnchor() const; - void SetAnchor( BOOL bAnchor ); + sal_Bool HasAnchor() const; + void SetAnchor( sal_Bool bAnchor ); // wird im Ctor eingeschaltet - void ExpandSelectionOnMouseMove( BOOL bExpand = TRUE ) + void ExpandSelectionOnMouseMove( sal_Bool bExpand = sal_True ) { if( bExpand ) nFlags |= SELENG_EXPANDONMOVE; @@ -169,23 +169,23 @@ public: } }; -inline BOOL SelectionEngine::IsDragEnabled() const +inline sal_Bool SelectionEngine::IsDragEnabled() const { if ( nFlags & SELENG_DRG_ENAB ) - return TRUE; + return sal_True; else - return FALSE; + return sal_False; } -inline BOOL SelectionEngine::IsAddMode() const +inline sal_Bool SelectionEngine::IsAddMode() const { if ( nFlags & (SELENG_IN_ADD | SELENG_ADD_ALW) ) - return TRUE; + return sal_True; else - return FALSE; + return sal_False; } -inline void SelectionEngine::SetAddMode( BOOL bNewMode ) +inline void SelectionEngine::SetAddMode( sal_Bool bNewMode ) { if ( bNewMode ) nFlags |= SELENG_IN_ADD; @@ -193,7 +193,7 @@ inline void SelectionEngine::SetAddMode( BOOL bNewMode ) nFlags &= (~SELENG_IN_ADD); } -inline void SelectionEngine::EnableDrag( BOOL bOn ) +inline void SelectionEngine::EnableDrag( sal_Bool bOn ) { if ( bOn ) nFlags |= SELENG_DRG_ENAB; @@ -201,7 +201,7 @@ inline void SelectionEngine::EnableDrag( BOOL bOn ) nFlags &= (~SELENG_DRG_ENAB); } -inline void SelectionEngine::AddAlways( BOOL bOn ) +inline void SelectionEngine::AddAlways( sal_Bool bOn ) { if( bOn ) nFlags |= SELENG_ADD_ALW; @@ -209,39 +209,39 @@ inline void SelectionEngine::AddAlways( BOOL bOn ) nFlags &= (~SELENG_ADD_ALW); } -inline BOOL SelectionEngine::IsAlwaysAdding() const +inline sal_Bool SelectionEngine::IsAlwaysAdding() const { if ( nFlags & SELENG_ADD_ALW ) - return TRUE; + return sal_True; else - return FALSE; + return sal_False; } -inline BOOL SelectionEngine::IsInDragMode() const +inline sal_Bool SelectionEngine::IsInDragMode() const { if ( nFlags & SELENG_IN_DRG ) - return TRUE; + return sal_True; else - return FALSE; + return sal_False; } -inline BOOL SelectionEngine::IsInSelection() const +inline sal_Bool SelectionEngine::IsInSelection() const { if ( nFlags & SELENG_IN_SEL ) - return TRUE; + return sal_True; else - return FALSE; + return sal_False; } -inline BOOL SelectionEngine::HasAnchor() const +inline sal_Bool SelectionEngine::HasAnchor() const { if ( nFlags & SELENG_HAS_ANCH ) - return TRUE; + return sal_True; else - return FALSE; + return sal_False; } -inline void SelectionEngine::SetAnchor( BOOL bAnchor ) +inline void SelectionEngine::SetAnchor( sal_Bool bAnchor ) { if ( bAnchor ) nFlags |= SELENG_HAS_ANCH; |