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-rw-r--r--vcl/inc/vcl/salgdi.hxx118
1 files changed, 59 insertions, 59 deletions
diff --git a/vcl/inc/vcl/salgdi.hxx b/vcl/inc/vcl/salgdi.hxx
index 0e29449ebda7..a92a7d91cdf1 100644
--- a/vcl/inc/vcl/salgdi.hxx
+++ b/vcl/inc/vcl/salgdi.hxx
@@ -2,7 +2,7 @@
/*************************************************************************
*
* DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
- *
+ *
* Copyright 2000, 2010 Oracle and/or its affiliates.
*
* OpenOffice.org - a multi-platform office productivity suite
@@ -100,7 +100,7 @@ typedef std::vector< sal_Int32 > Int32Vector;
class VCL_DLLPUBLIC SalGraphics
{
- int m_nLayout; // 0: mirroring off, 1: mirror x-axis
+ int m_nLayout; // 0: mirroring off, 1: mirror x-axis
protected:
// flags which hold the SetAntialiasing() value from OutputDevice
@@ -115,48 +115,48 @@ public:
virtual ~SalGraphics();
protected:
- virtual BOOL unionClipRegion( long nX, long nY, long nWidth, long nHeight ) = 0;
- virtual bool unionClipRegion( const ::basegfx::B2DPolyPolygon& ) = 0;
+ virtual BOOL unionClipRegion( long nX, long nY, long nWidth, long nHeight ) = 0;
+ virtual bool unionClipRegion( const ::basegfx::B2DPolyPolygon& ) = 0;
// draw --> LineColor and FillColor and RasterOp and ClipRegion
- virtual void drawPixel( long nX, long nY ) = 0;
- virtual void drawPixel( long nX, long nY, SalColor nSalColor ) = 0;
- virtual void drawLine( long nX1, long nY1, long nX2, long nY2 ) = 0;
- virtual void drawRect( long nX, long nY, long nWidth, long nHeight ) = 0;
- virtual void drawPolyLine( ULONG nPoints, const SalPoint* pPtAry ) = 0;
- virtual void drawPolygon( ULONG nPoints, const SalPoint* pPtAry ) = 0;
- virtual void drawPolyPolygon( sal_uInt32 nPoly, const sal_uInt32* pPoints, PCONSTSALPOINT* pPtAry ) = 0;
+ virtual void drawPixel( long nX, long nY ) = 0;
+ virtual void drawPixel( long nX, long nY, SalColor nSalColor ) = 0;
+ virtual void drawLine( long nX1, long nY1, long nX2, long nY2 ) = 0;
+ virtual void drawRect( long nX, long nY, long nWidth, long nHeight ) = 0;
+ virtual void drawPolyLine( ULONG nPoints, const SalPoint* pPtAry ) = 0;
+ virtual void drawPolygon( ULONG nPoints, const SalPoint* pPtAry ) = 0;
+ virtual void drawPolyPolygon( sal_uInt32 nPoly, const sal_uInt32* pPoints, PCONSTSALPOINT* pPtAry ) = 0;
virtual bool drawPolyPolygon( const ::basegfx::B2DPolyPolygon&, double fTransparency ) = 0;
virtual bool drawPolyLine( const ::basegfx::B2DPolygon&, double fTransparency, const ::basegfx::B2DVector& rLineWidths, basegfx::B2DLineJoin ) = 0;
- virtual sal_Bool drawPolyLineBezier( ULONG nPoints, const SalPoint* pPtAry, const BYTE* pFlgAry ) = 0;
- virtual sal_Bool drawPolygonBezier( ULONG nPoints, const SalPoint* pPtAry, const BYTE* pFlgAry ) = 0;
- virtual sal_Bool drawPolyPolygonBezier( sal_uInt32 nPoly, const sal_uInt32* pPoints, const SalPoint* const* pPtAry, const BYTE* const* pFlgAry ) = 0;
+ virtual sal_Bool drawPolyLineBezier( ULONG nPoints, const SalPoint* pPtAry, const BYTE* pFlgAry ) = 0;
+ virtual sal_Bool drawPolygonBezier( ULONG nPoints, const SalPoint* pPtAry, const BYTE* pFlgAry ) = 0;
+ virtual sal_Bool drawPolyPolygonBezier( sal_uInt32 nPoly, const sal_uInt32* pPoints, const SalPoint* const* pPtAry, const BYTE* const* pFlgAry ) = 0;
// CopyArea --> No RasterOp, but ClipRegion
- virtual void copyArea( long nDestX, long nDestY, long nSrcX, long nSrcY, long nSrcWidth,
+ virtual void copyArea( long nDestX, long nDestY, long nSrcX, long nSrcY, long nSrcWidth,
long nSrcHeight, USHORT nFlags ) = 0;
// CopyBits and DrawBitmap --> RasterOp and ClipRegion
// CopyBits() --> pSrcGraphics == NULL, then CopyBits on same Graphics
- virtual void copyBits( const SalTwoRect* pPosAry, SalGraphics* pSrcGraphics ) = 0;
- virtual void drawBitmap( const SalTwoRect* pPosAry, const SalBitmap& rSalBitmap ) = 0;
- virtual void drawBitmap( const SalTwoRect* pPosAry,
+ virtual void copyBits( const SalTwoRect* pPosAry, SalGraphics* pSrcGraphics ) = 0;
+ virtual void drawBitmap( const SalTwoRect* pPosAry, const SalBitmap& rSalBitmap ) = 0;
+ virtual void drawBitmap( const SalTwoRect* pPosAry,
const SalBitmap& rSalBitmap,
SalColor nTransparentColor ) = 0;
- virtual void drawBitmap( const SalTwoRect* pPosAry,
+ virtual void drawBitmap( const SalTwoRect* pPosAry,
const SalBitmap& rSalBitmap,
const SalBitmap& rMaskBitmap ) = 0;
- virtual void drawMask( const SalTwoRect* pPosAry,
+ virtual void drawMask( const SalTwoRect* pPosAry,
const SalBitmap& rSalBitmap,
SalColor nMaskColor ) = 0;
- virtual SalBitmap* getBitmap( long nX, long nY, long nWidth, long nHeight ) = 0;
- virtual SalColor getPixel( long nX, long nY ) = 0;
+ virtual SalBitmap* getBitmap( long nX, long nY, long nWidth, long nHeight ) = 0;
+ virtual SalColor getPixel( long nX, long nY ) = 0;
// invert --> ClipRegion (only Windows or VirDevs)
- virtual void invert( long nX, long nY, long nWidth, long nHeight, SalInvert nFlags) = 0;
- virtual void invert( ULONG nPoints, const SalPoint* pPtAry, SalInvert nFlags ) = 0;
+ virtual void invert( long nX, long nY, long nWidth, long nHeight, SalInvert nFlags) = 0;
+ virtual void invert( ULONG nPoints, const SalPoint* pPtAry, SalInvert nFlags ) = 0;
- virtual BOOL drawEPS( long nX, long nY, long nWidth, long nHeight, void* pPtr, ULONG nSize ) = 0;
+ virtual BOOL drawEPS( long nX, long nY, long nWidth, long nHeight, void* pPtr, ULONG nSize ) = 0;
// native widget rendering methods that require mirroring
virtual BOOL hitTestNativeControl( ControlType nType, ControlPart nPart, const Rectangle& rControlRegion,
@@ -183,7 +183,7 @@ protected:
otherwise. In this case, clients should try to emulate alpha
compositing themselves
*/
- virtual bool drawAlphaBitmap( const SalTwoRect&,
+ virtual bool drawAlphaBitmap( const SalTwoRect&,
const SalBitmap& rSourceBitmap,
const SalBitmap& rAlphaBitmap ) = 0;
/** Render solid rectangle with given transparency
@@ -192,61 +192,61 @@ protected:
Transparency value (0-255) to use. 0 blits and opaque, 255 a
fully transparent rectangle
*/
- virtual bool drawAlphaRect( long nX, long nY, long nWidth, long nHeight, sal_uInt8 nTransparency ) = 0;
+ virtual bool drawAlphaRect( long nX, long nY, long nWidth, long nHeight, sal_uInt8 nTransparency ) = 0;
public:
// public SalGraphics methods, the interface to the independent vcl part
// get device resolution
- virtual void GetResolution( sal_Int32& rDPIX, sal_Int32& rDPIY ) = 0;
+ virtual void GetResolution( sal_Int32& rDPIX, sal_Int32& rDPIY ) = 0;
// get the depth of the device
- virtual USHORT GetBitCount() = 0;
+ virtual USHORT GetBitCount() = 0;
// get the width of the device
- virtual long GetGraphicsWidth() const = 0;
+ virtual long GetGraphicsWidth() const = 0;
// set the clip region to empty
- virtual void ResetClipRegion() = 0;
+ virtual void ResetClipRegion() = 0;
// begin setting the clip region, add rectangles to the
// region with the UnionClipRegion call
- virtual void BeginSetClipRegion( ULONG nCount ) = 0;
+ virtual void BeginSetClipRegion( ULONG nCount ) = 0;
// all rectangles were added and the clip region should be set now
- virtual void EndSetClipRegion() = 0;
+ virtual void EndSetClipRegion() = 0;
// set the line color to transparent (= don't draw lines)
- virtual void SetLineColor() = 0;
+ virtual void SetLineColor() = 0;
// set the line color to a specific color
- virtual void SetLineColor( SalColor nSalColor ) = 0;
+ virtual void SetLineColor( SalColor nSalColor ) = 0;
// set the fill color to transparent (= don't fill)
- virtual void SetFillColor() = 0;
+ virtual void SetFillColor() = 0;
// set the fill color to a specific color, shapes will be
// filled accordingly
- virtual void SetFillColor( SalColor nSalColor ) = 0;
+ virtual void SetFillColor( SalColor nSalColor ) = 0;
// enable/disable XOR drawing
- virtual void SetXORMode( bool bSet, bool bInvertOnly ) = 0;
+ virtual void SetXORMode( bool bSet, bool bInvertOnly ) = 0;
// set line color for raster operations
- virtual void SetROPLineColor( SalROPColor nROPColor ) = 0;
+ virtual void SetROPLineColor( SalROPColor nROPColor ) = 0;
// set fill color for raster operations
- virtual void SetROPFillColor( SalROPColor nROPColor ) = 0;
+ virtual void SetROPFillColor( SalROPColor nROPColor ) = 0;
// set the text color to a specific color
- virtual void SetTextColor( SalColor nSalColor ) = 0;
+ virtual void SetTextColor( SalColor nSalColor ) = 0;
// set the font
virtual USHORT SetFont( ImplFontSelectData*, int nFallbackLevel ) = 0;
// release the fonts
void ReleaseFonts() { SetFont( NULL, 0 ); }
// get the current font's metrics
- virtual void GetFontMetric( ImplFontMetricData*, int nFallbackLevel = 0 ) = 0;
+ virtual void GetFontMetric( ImplFontMetricData*, int nFallbackLevel = 0 ) = 0;
// get kernign pairs of the current font
// return only PairCount if (pKernPairs == NULL)
- virtual ULONG GetKernPairs( ULONG nMaxPairCount, ImplKernPairData* ) = 0;
+ virtual ULONG GetKernPairs( ULONG nMaxPairCount, ImplKernPairData* ) = 0;
// get the repertoire of the current font
virtual ImplFontCharMap* GetImplFontCharMap() const = 0;
// graphics must fill supplied font list
- virtual void GetDevFontList( ImplDevFontList* ) = 0;
+ virtual void GetDevFontList( ImplDevFontList* ) = 0;
// graphics should call ImplAddDevFontSubstitute on supplied
// OutputDevice for all its device specific preferred font substitutions
- virtual void GetDevFontSubstList( OutputDevice* ) = 0;
- virtual bool AddTempDevFont( ImplDevFontList*, const String& rFileURL, const String& rFontName ) = 0;
+ virtual void GetDevFontSubstList( OutputDevice* ) = 0;
+ virtual bool AddTempDevFont( ImplDevFontList*, const String& rFileURL, const String& rFontName ) = 0;
// CreateFontSubset: a method to get a subset of glyhps of a font
// inside a new valid font file
// returns TRUE if creation of subset was successfull
@@ -259,7 +259,7 @@ public:
// rInfo: additional outgoing information
// implementation note: encoding 0 with glyph id 0 should be added implicitly
// as "undefined character"
- virtual BOOL CreateFontSubset( const rtl::OUString& rToFile,
+ virtual BOOL CreateFontSubset( const rtl::OUString& rToFile,
const ImplFontData* pFont,
sal_Int32* pGlyphIDs,
sal_uInt8* pEncoding,
@@ -292,8 +292,8 @@ public:
FontSubsetInfo& rInfo,
long* pDataLen ) = 0;
// frees the font data again
- virtual void FreeEmbedFontData( const void* pData, long nDataLen ) = 0;
-
+ virtual void FreeEmbedFontData( const void* pData, long nDataLen ) = 0;
+
// get the same widths as in CreateFontSubset and GetEmbedFontData
// in case of an embeddable font also fill the mapping
// between unicode and glyph id
@@ -307,7 +307,7 @@ public:
virtual BOOL GetGlyphOutline( long nIndex, basegfx::B2DPolyPolygon& ) = 0;
virtual SalLayout* GetTextLayout( ImplLayoutArgs&, int nFallbackLevel ) = 0;
- virtual void DrawServerFontLayout( const ServerFontLayout& ) = 0;
+ virtual void DrawServerFontLayout( const ServerFontLayout& ) = 0;
/** Filter text from DrawText commands in a device specific manner
<p>
This function allows a device (or rather the corresponding SalGraphics
@@ -340,16 +340,16 @@ public:
false: no substitution has taken place, rNewText, rLen, rCutStart, rCutStop remain unchanged
*/
virtual bool filterText( const String& rOrigText, String& rNewText, xub_StrLen nIndex, xub_StrLen& rLen, xub_StrLen& rCutStart, xub_StrLen& rCutStop );
-
+
virtual bool supportsOperation( OutDevSupportType ) const = 0;
// mirroring specifica
- int GetLayout() { return m_nLayout; }
- void SetLayout( int aLayout ) { m_nLayout = aLayout;}
+ int GetLayout() { return m_nLayout; }
+ void SetLayout( int aLayout ) { m_nLayout = aLayout;}
- void mirror( long& nX, const OutputDevice *pOutDev, bool bBack = false ) const;
- void mirror( long& nX, long& nWidth, const OutputDevice *pOutDev, bool bBack = false ) const;
- BOOL mirror( sal_uInt32 nPoints, const SalPoint *pPtAry, SalPoint *pPtAry2, const OutputDevice *pOutDev, bool bBack = false ) const;
+ void mirror( long& nX, const OutputDevice *pOutDev, bool bBack = false ) const;
+ void mirror( long& nX, long& nWidth, const OutputDevice *pOutDev, bool bBack = false ) const;
+ BOOL mirror( sal_uInt32 nPoints, const SalPoint *pPtAry, SalPoint *pPtAry2, const OutputDevice *pOutDev, bool bBack = false ) const;
void mirror( Rectangle& rRect, const OutputDevice*, bool bBack = false ) const;
void mirror( Region& rRgn, const OutputDevice *pOutDev, bool bBack = false ) const;
void mirror( ControlType,const ImplControlValue&,const OutputDevice*,bool bBack = false) const;
@@ -359,8 +359,8 @@ public:
// non virtual methods; these do eventual coordinate mirroring and
// then delegate to protected virtual methods
- BOOL UnionClipRegion( long nX, long nY, long nWidth, long nHeight, const OutputDevice *pOutDev );
- BOOL UnionClipRegion( const ::basegfx::B2DPolyPolygon&, const OutputDevice* );
+ BOOL UnionClipRegion( long nX, long nY, long nWidth, long nHeight, const OutputDevice *pOutDev );
+ BOOL UnionClipRegion( const ::basegfx::B2DPolyPolygon&, const OutputDevice* );
// draw --> LineColor and FillColor and RasterOp and ClipRegion
void DrawPixel( long nX, long nY, const OutputDevice *pOutDev );
@@ -485,7 +485,7 @@ public:
const SalBitmap& rAlphaBitmap,
const OutputDevice *pOutDev );
- bool DrawAlphaRect( long nX, long nY, long nWidth, long nHeight,
+ bool DrawAlphaRect( long nX, long nY, long nWidth, long nHeight,
sal_uInt8 nTransparency, const OutputDevice *pOutDev );
virtual SystemGraphicsData GetGraphicsData() const = 0;