diff options
Diffstat (limited to 'vcl/inc/vcl/salgdi.hxx')
-rw-r--r-- | vcl/inc/vcl/salgdi.hxx | 118 |
1 files changed, 59 insertions, 59 deletions
diff --git a/vcl/inc/vcl/salgdi.hxx b/vcl/inc/vcl/salgdi.hxx index 0e29449ebda7..a92a7d91cdf1 100644 --- a/vcl/inc/vcl/salgdi.hxx +++ b/vcl/inc/vcl/salgdi.hxx @@ -2,7 +2,7 @@ /************************************************************************* * * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER. - * + * * Copyright 2000, 2010 Oracle and/or its affiliates. * * OpenOffice.org - a multi-platform office productivity suite @@ -100,7 +100,7 @@ typedef std::vector< sal_Int32 > Int32Vector; class VCL_DLLPUBLIC SalGraphics { - int m_nLayout; // 0: mirroring off, 1: mirror x-axis + int m_nLayout; // 0: mirroring off, 1: mirror x-axis protected: // flags which hold the SetAntialiasing() value from OutputDevice @@ -115,48 +115,48 @@ public: virtual ~SalGraphics(); protected: - virtual BOOL unionClipRegion( long nX, long nY, long nWidth, long nHeight ) = 0; - virtual bool unionClipRegion( const ::basegfx::B2DPolyPolygon& ) = 0; + virtual BOOL unionClipRegion( long nX, long nY, long nWidth, long nHeight ) = 0; + virtual bool unionClipRegion( const ::basegfx::B2DPolyPolygon& ) = 0; // draw --> LineColor and FillColor and RasterOp and ClipRegion - virtual void drawPixel( long nX, long nY ) = 0; - virtual void drawPixel( long nX, long nY, SalColor nSalColor ) = 0; - virtual void drawLine( long nX1, long nY1, long nX2, long nY2 ) = 0; - virtual void drawRect( long nX, long nY, long nWidth, long nHeight ) = 0; - virtual void drawPolyLine( ULONG nPoints, const SalPoint* pPtAry ) = 0; - virtual void drawPolygon( ULONG nPoints, const SalPoint* pPtAry ) = 0; - virtual void drawPolyPolygon( sal_uInt32 nPoly, const sal_uInt32* pPoints, PCONSTSALPOINT* pPtAry ) = 0; + virtual void drawPixel( long nX, long nY ) = 0; + virtual void drawPixel( long nX, long nY, SalColor nSalColor ) = 0; + virtual void drawLine( long nX1, long nY1, long nX2, long nY2 ) = 0; + virtual void drawRect( long nX, long nY, long nWidth, long nHeight ) = 0; + virtual void drawPolyLine( ULONG nPoints, const SalPoint* pPtAry ) = 0; + virtual void drawPolygon( ULONG nPoints, const SalPoint* pPtAry ) = 0; + virtual void drawPolyPolygon( sal_uInt32 nPoly, const sal_uInt32* pPoints, PCONSTSALPOINT* pPtAry ) = 0; virtual bool drawPolyPolygon( const ::basegfx::B2DPolyPolygon&, double fTransparency ) = 0; virtual bool drawPolyLine( const ::basegfx::B2DPolygon&, double fTransparency, const ::basegfx::B2DVector& rLineWidths, basegfx::B2DLineJoin ) = 0; - virtual sal_Bool drawPolyLineBezier( ULONG nPoints, const SalPoint* pPtAry, const BYTE* pFlgAry ) = 0; - virtual sal_Bool drawPolygonBezier( ULONG nPoints, const SalPoint* pPtAry, const BYTE* pFlgAry ) = 0; - virtual sal_Bool drawPolyPolygonBezier( sal_uInt32 nPoly, const sal_uInt32* pPoints, const SalPoint* const* pPtAry, const BYTE* const* pFlgAry ) = 0; + virtual sal_Bool drawPolyLineBezier( ULONG nPoints, const SalPoint* pPtAry, const BYTE* pFlgAry ) = 0; + virtual sal_Bool drawPolygonBezier( ULONG nPoints, const SalPoint* pPtAry, const BYTE* pFlgAry ) = 0; + virtual sal_Bool drawPolyPolygonBezier( sal_uInt32 nPoly, const sal_uInt32* pPoints, const SalPoint* const* pPtAry, const BYTE* const* pFlgAry ) = 0; // CopyArea --> No RasterOp, but ClipRegion - virtual void copyArea( long nDestX, long nDestY, long nSrcX, long nSrcY, long nSrcWidth, + virtual void copyArea( long nDestX, long nDestY, long nSrcX, long nSrcY, long nSrcWidth, long nSrcHeight, USHORT nFlags ) = 0; // CopyBits and DrawBitmap --> RasterOp and ClipRegion // CopyBits() --> pSrcGraphics == NULL, then CopyBits on same Graphics - virtual void copyBits( const SalTwoRect* pPosAry, SalGraphics* pSrcGraphics ) = 0; - virtual void drawBitmap( const SalTwoRect* pPosAry, const SalBitmap& rSalBitmap ) = 0; - virtual void drawBitmap( const SalTwoRect* pPosAry, + virtual void copyBits( const SalTwoRect* pPosAry, SalGraphics* pSrcGraphics ) = 0; + virtual void drawBitmap( const SalTwoRect* pPosAry, const SalBitmap& rSalBitmap ) = 0; + virtual void drawBitmap( const SalTwoRect* pPosAry, const SalBitmap& rSalBitmap, SalColor nTransparentColor ) = 0; - virtual void drawBitmap( const SalTwoRect* pPosAry, + virtual void drawBitmap( const SalTwoRect* pPosAry, const SalBitmap& rSalBitmap, const SalBitmap& rMaskBitmap ) = 0; - virtual void drawMask( const SalTwoRect* pPosAry, + virtual void drawMask( const SalTwoRect* pPosAry, const SalBitmap& rSalBitmap, SalColor nMaskColor ) = 0; - virtual SalBitmap* getBitmap( long nX, long nY, long nWidth, long nHeight ) = 0; - virtual SalColor getPixel( long nX, long nY ) = 0; + virtual SalBitmap* getBitmap( long nX, long nY, long nWidth, long nHeight ) = 0; + virtual SalColor getPixel( long nX, long nY ) = 0; // invert --> ClipRegion (only Windows or VirDevs) - virtual void invert( long nX, long nY, long nWidth, long nHeight, SalInvert nFlags) = 0; - virtual void invert( ULONG nPoints, const SalPoint* pPtAry, SalInvert nFlags ) = 0; + virtual void invert( long nX, long nY, long nWidth, long nHeight, SalInvert nFlags) = 0; + virtual void invert( ULONG nPoints, const SalPoint* pPtAry, SalInvert nFlags ) = 0; - virtual BOOL drawEPS( long nX, long nY, long nWidth, long nHeight, void* pPtr, ULONG nSize ) = 0; + virtual BOOL drawEPS( long nX, long nY, long nWidth, long nHeight, void* pPtr, ULONG nSize ) = 0; // native widget rendering methods that require mirroring virtual BOOL hitTestNativeControl( ControlType nType, ControlPart nPart, const Rectangle& rControlRegion, @@ -183,7 +183,7 @@ protected: otherwise. In this case, clients should try to emulate alpha compositing themselves */ - virtual bool drawAlphaBitmap( const SalTwoRect&, + virtual bool drawAlphaBitmap( const SalTwoRect&, const SalBitmap& rSourceBitmap, const SalBitmap& rAlphaBitmap ) = 0; /** Render solid rectangle with given transparency @@ -192,61 +192,61 @@ protected: Transparency value (0-255) to use. 0 blits and opaque, 255 a fully transparent rectangle */ - virtual bool drawAlphaRect( long nX, long nY, long nWidth, long nHeight, sal_uInt8 nTransparency ) = 0; + virtual bool drawAlphaRect( long nX, long nY, long nWidth, long nHeight, sal_uInt8 nTransparency ) = 0; public: // public SalGraphics methods, the interface to the independent vcl part // get device resolution - virtual void GetResolution( sal_Int32& rDPIX, sal_Int32& rDPIY ) = 0; + virtual void GetResolution( sal_Int32& rDPIX, sal_Int32& rDPIY ) = 0; // get the depth of the device - virtual USHORT GetBitCount() = 0; + virtual USHORT GetBitCount() = 0; // get the width of the device - virtual long GetGraphicsWidth() const = 0; + virtual long GetGraphicsWidth() const = 0; // set the clip region to empty - virtual void ResetClipRegion() = 0; + virtual void ResetClipRegion() = 0; // begin setting the clip region, add rectangles to the // region with the UnionClipRegion call - virtual void BeginSetClipRegion( ULONG nCount ) = 0; + virtual void BeginSetClipRegion( ULONG nCount ) = 0; // all rectangles were added and the clip region should be set now - virtual void EndSetClipRegion() = 0; + virtual void EndSetClipRegion() = 0; // set the line color to transparent (= don't draw lines) - virtual void SetLineColor() = 0; + virtual void SetLineColor() = 0; // set the line color to a specific color - virtual void SetLineColor( SalColor nSalColor ) = 0; + virtual void SetLineColor( SalColor nSalColor ) = 0; // set the fill color to transparent (= don't fill) - virtual void SetFillColor() = 0; + virtual void SetFillColor() = 0; // set the fill color to a specific color, shapes will be // filled accordingly - virtual void SetFillColor( SalColor nSalColor ) = 0; + virtual void SetFillColor( SalColor nSalColor ) = 0; // enable/disable XOR drawing - virtual void SetXORMode( bool bSet, bool bInvertOnly ) = 0; + virtual void SetXORMode( bool bSet, bool bInvertOnly ) = 0; // set line color for raster operations - virtual void SetROPLineColor( SalROPColor nROPColor ) = 0; + virtual void SetROPLineColor( SalROPColor nROPColor ) = 0; // set fill color for raster operations - virtual void SetROPFillColor( SalROPColor nROPColor ) = 0; + virtual void SetROPFillColor( SalROPColor nROPColor ) = 0; // set the text color to a specific color - virtual void SetTextColor( SalColor nSalColor ) = 0; + virtual void SetTextColor( SalColor nSalColor ) = 0; // set the font virtual USHORT SetFont( ImplFontSelectData*, int nFallbackLevel ) = 0; // release the fonts void ReleaseFonts() { SetFont( NULL, 0 ); } // get the current font's metrics - virtual void GetFontMetric( ImplFontMetricData*, int nFallbackLevel = 0 ) = 0; + virtual void GetFontMetric( ImplFontMetricData*, int nFallbackLevel = 0 ) = 0; // get kernign pairs of the current font // return only PairCount if (pKernPairs == NULL) - virtual ULONG GetKernPairs( ULONG nMaxPairCount, ImplKernPairData* ) = 0; + virtual ULONG GetKernPairs( ULONG nMaxPairCount, ImplKernPairData* ) = 0; // get the repertoire of the current font virtual ImplFontCharMap* GetImplFontCharMap() const = 0; // graphics must fill supplied font list - virtual void GetDevFontList( ImplDevFontList* ) = 0; + virtual void GetDevFontList( ImplDevFontList* ) = 0; // graphics should call ImplAddDevFontSubstitute on supplied // OutputDevice for all its device specific preferred font substitutions - virtual void GetDevFontSubstList( OutputDevice* ) = 0; - virtual bool AddTempDevFont( ImplDevFontList*, const String& rFileURL, const String& rFontName ) = 0; + virtual void GetDevFontSubstList( OutputDevice* ) = 0; + virtual bool AddTempDevFont( ImplDevFontList*, const String& rFileURL, const String& rFontName ) = 0; // CreateFontSubset: a method to get a subset of glyhps of a font // inside a new valid font file // returns TRUE if creation of subset was successfull @@ -259,7 +259,7 @@ public: // rInfo: additional outgoing information // implementation note: encoding 0 with glyph id 0 should be added implicitly // as "undefined character" - virtual BOOL CreateFontSubset( const rtl::OUString& rToFile, + virtual BOOL CreateFontSubset( const rtl::OUString& rToFile, const ImplFontData* pFont, sal_Int32* pGlyphIDs, sal_uInt8* pEncoding, @@ -292,8 +292,8 @@ public: FontSubsetInfo& rInfo, long* pDataLen ) = 0; // frees the font data again - virtual void FreeEmbedFontData( const void* pData, long nDataLen ) = 0; - + virtual void FreeEmbedFontData( const void* pData, long nDataLen ) = 0; + // get the same widths as in CreateFontSubset and GetEmbedFontData // in case of an embeddable font also fill the mapping // between unicode and glyph id @@ -307,7 +307,7 @@ public: virtual BOOL GetGlyphOutline( long nIndex, basegfx::B2DPolyPolygon& ) = 0; virtual SalLayout* GetTextLayout( ImplLayoutArgs&, int nFallbackLevel ) = 0; - virtual void DrawServerFontLayout( const ServerFontLayout& ) = 0; + virtual void DrawServerFontLayout( const ServerFontLayout& ) = 0; /** Filter text from DrawText commands in a device specific manner <p> This function allows a device (or rather the corresponding SalGraphics @@ -340,16 +340,16 @@ public: false: no substitution has taken place, rNewText, rLen, rCutStart, rCutStop remain unchanged */ virtual bool filterText( const String& rOrigText, String& rNewText, xub_StrLen nIndex, xub_StrLen& rLen, xub_StrLen& rCutStart, xub_StrLen& rCutStop ); - + virtual bool supportsOperation( OutDevSupportType ) const = 0; // mirroring specifica - int GetLayout() { return m_nLayout; } - void SetLayout( int aLayout ) { m_nLayout = aLayout;} + int GetLayout() { return m_nLayout; } + void SetLayout( int aLayout ) { m_nLayout = aLayout;} - void mirror( long& nX, const OutputDevice *pOutDev, bool bBack = false ) const; - void mirror( long& nX, long& nWidth, const OutputDevice *pOutDev, bool bBack = false ) const; - BOOL mirror( sal_uInt32 nPoints, const SalPoint *pPtAry, SalPoint *pPtAry2, const OutputDevice *pOutDev, bool bBack = false ) const; + void mirror( long& nX, const OutputDevice *pOutDev, bool bBack = false ) const; + void mirror( long& nX, long& nWidth, const OutputDevice *pOutDev, bool bBack = false ) const; + BOOL mirror( sal_uInt32 nPoints, const SalPoint *pPtAry, SalPoint *pPtAry2, const OutputDevice *pOutDev, bool bBack = false ) const; void mirror( Rectangle& rRect, const OutputDevice*, bool bBack = false ) const; void mirror( Region& rRgn, const OutputDevice *pOutDev, bool bBack = false ) const; void mirror( ControlType,const ImplControlValue&,const OutputDevice*,bool bBack = false) const; @@ -359,8 +359,8 @@ public: // non virtual methods; these do eventual coordinate mirroring and // then delegate to protected virtual methods - BOOL UnionClipRegion( long nX, long nY, long nWidth, long nHeight, const OutputDevice *pOutDev ); - BOOL UnionClipRegion( const ::basegfx::B2DPolyPolygon&, const OutputDevice* ); + BOOL UnionClipRegion( long nX, long nY, long nWidth, long nHeight, const OutputDevice *pOutDev ); + BOOL UnionClipRegion( const ::basegfx::B2DPolyPolygon&, const OutputDevice* ); // draw --> LineColor and FillColor and RasterOp and ClipRegion void DrawPixel( long nX, long nY, const OutputDevice *pOutDev ); @@ -485,7 +485,7 @@ public: const SalBitmap& rAlphaBitmap, const OutputDevice *pOutDev ); - bool DrawAlphaRect( long nX, long nY, long nWidth, long nHeight, + bool DrawAlphaRect( long nX, long nY, long nWidth, long nHeight, sal_uInt8 nTransparency, const OutputDevice *pOutDev ); virtual SystemGraphicsData GetGraphicsData() const = 0; |