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Diffstat (limited to 'vcl/inc/vcl/animate.hxx')
-rw-r--r--vcl/inc/vcl/animate.hxx86
1 files changed, 43 insertions, 43 deletions
diff --git a/vcl/inc/vcl/animate.hxx b/vcl/inc/vcl/animate.hxx
index 5a9b1b6dfc4f..e53a51e0e932 100644
--- a/vcl/inc/vcl/animate.hxx
+++ b/vcl/inc/vcl/animate.hxx
@@ -71,7 +71,7 @@ struct VCL_DLLPUBLIC AnimationBitmap
Size aSizePix;
long nWait;
Disposal eDisposal;
- BOOL bUserInput;
+ sal_Bool bUserInput;
AnimationBitmap() {}
AnimationBitmap( const BitmapEx& rBmpEx, const Point& rPosPix,
@@ -82,9 +82,9 @@ struct VCL_DLLPUBLIC AnimationBitmap
aSizePix ( rSizePix ),
nWait ( _nWait ),
eDisposal ( _eDisposal ),
- bUserInput ( FALSE ) {}
+ bUserInput ( sal_False ) {}
- BOOL operator==( const AnimationBitmap& rAnimBmp ) const
+ sal_Bool operator==( const AnimationBitmap& rAnimBmp ) const
{
return( rAnimBmp.aBmpEx == aBmpEx &&
rAnimBmp.aPosPix == aPosPix &&
@@ -94,9 +94,9 @@ struct VCL_DLLPUBLIC AnimationBitmap
rAnimBmp.bUserInput == bUserInput );
}
- BOOL operator!=( const AnimationBitmap& rAnimBmp ) const { return !( *this == rAnimBmp ); }
+ sal_Bool operator!=( const AnimationBitmap& rAnimBmp ) const { return !( *this == rAnimBmp ); }
- BOOL IsEqual( const AnimationBitmap& rAnimBmp ) const
+ sal_Bool IsEqual( const AnimationBitmap& rAnimBmp ) const
{
return( rAnimBmp.aPosPix == aPosPix &&
rAnimBmp.aSizePix == aSizePix &&
@@ -106,7 +106,7 @@ struct VCL_DLLPUBLIC AnimationBitmap
rAnimBmp.aBmpEx.IsEqual( aBmpEx ) );
}
- ULONG GetChecksum() const;
+ sal_uLong GetChecksum() const;
};
// -------------------
@@ -125,14 +125,14 @@ struct AInfo
OutputDevice* pOutDev;
void* pViewData;
long nExtraData;
- BOOL bWithSize;
- BOOL bPause;
+ sal_Bool bWithSize;
+ sal_Bool bPause;
AInfo() : pOutDev( NULL ),
pViewData( NULL ),
nExtraData( 0L ),
- bWithSize( FALSE ),
- bPause( FALSE ) {}
+ bWithSize( sal_False ),
+ bPause( sal_False ) {}
};
// -------------------
@@ -141,7 +141,7 @@ struct AInfo
class VCL_DLLPUBLIC Animation
{
- SAL_DLLPRIVATE static ULONG mnAnimCount;
+ SAL_DLLPRIVATE static sal_uLong mnAnimCount;
List maList;
List maAInfoList;
@@ -156,21 +156,21 @@ class VCL_DLLPUBLIC Animation
long mnPos;
Disposal meLastDisposal;
CycleMode meCycleMode;
- BOOL mbFirst;
- BOOL mbIsInAnimation;
- BOOL mbWithSize;
- BOOL mbLoopTerminated;
- BOOL mbIsWaiting;
+ sal_Bool mbFirst;
+ sal_Bool mbIsInAnimation;
+ sal_Bool mbWithSize;
+ sal_Bool mbLoopTerminated;
+ sal_Bool mbIsWaiting;
- SAL_DLLPRIVATE void ImplRestartTimer( ULONG nTimeout );
+ SAL_DLLPRIVATE void ImplRestartTimer( sal_uLong nTimeout );
DECL_DLLPRIVATE_LINK( ImplTimeoutHdl, Timer* );
public:
SAL_DLLPRIVATE static void ImplIncAnimCount() { mnAnimCount++; }
SAL_DLLPRIVATE static void ImplDecAnimCount() { mnAnimCount--; }
- SAL_DLLPRIVATE ULONG ImplGetCurPos() const { return mnPos; }
+ SAL_DLLPRIVATE sal_uLong ImplGetCurPos() const { return mnPos; }
public:
@@ -179,28 +179,28 @@ public:
~Animation();
Animation& operator=( const Animation& rAnimation );
- BOOL operator==( const Animation& rAnimation ) const;
- BOOL operator!=( const Animation& rAnimation ) const { return !(*this==rAnimation); }
+ sal_Bool operator==( const Animation& rAnimation ) const;
+ sal_Bool operator!=( const Animation& rAnimation ) const { return !(*this==rAnimation); }
- BOOL IsEqual( const Animation& rAnimation ) const;
+ sal_Bool IsEqual( const Animation& rAnimation ) const;
- BOOL IsEmpty() const;
+ sal_Bool IsEmpty() const;
void SetEmpty();
void Clear();
- BOOL Start( OutputDevice* pOutDev, const Point& rDestPt, long nExtraData = 0,
+ sal_Bool Start( OutputDevice* pOutDev, const Point& rDestPt, long nExtraData = 0,
OutputDevice* pFirstFrameOutDev = NULL );
- BOOL Start( OutputDevice* pOutDev, const Point& rDestPt, const Size& rDestSz, long nExtraData = 0,
+ sal_Bool Start( OutputDevice* pOutDev, const Point& rDestPt, const Size& rDestSz, long nExtraData = 0,
OutputDevice* pFirstFrameOutDev = NULL );
void Stop( OutputDevice* pOutDev = NULL, long nExtraData = 0 );
void Draw( OutputDevice* pOutDev, const Point& rDestPt ) const;
void Draw( OutputDevice* pOutDev, const Point& rDestPt, const Size& rDestSz ) const;
- BOOL IsInAnimation() const { return mbIsInAnimation; }
- BOOL IsTransparent() const;
- BOOL IsTerminated() const { return mbLoopTerminated; }
+ sal_Bool IsInAnimation() const { return mbIsInAnimation; }
+ sal_Bool IsTransparent() const;
+ sal_Bool IsTerminated() const { return mbLoopTerminated; }
const Size& GetDisplaySizePixel() const { return maGlobalSize; }
void SetDisplaySizePixel( const Size& rSize ) { maGlobalSize = rSize; }
@@ -208,8 +208,8 @@ public:
const BitmapEx& GetBitmapEx() const { return maBitmapEx; }
void SetBitmapEx( const BitmapEx& rBmpEx ) { maBitmapEx = rBmpEx; }
- ULONG GetLoopCount() const { return mnLoopCount; }
- void SetLoopCount( const ULONG nLoopCount );
+ sal_uLong GetLoopCount() const { return mnLoopCount; }
+ void SetLoopCount( const sal_uLong nLoopCount );
void ResetLoopCount();
void SetCycleMode( CycleMode eMode );
@@ -218,31 +218,31 @@ public:
void SetNotifyHdl( const Link& rLink ) { maNotifyLink = rLink; }
const Link& GetNotifyHdl() const { return maNotifyLink; }
- USHORT Count() const { return (USHORT) maList.Count(); }
- BOOL Insert( const AnimationBitmap& rAnimationBitmap );
- const AnimationBitmap& Get( USHORT nAnimation ) const;
- void Replace( const AnimationBitmap& rNewAnimationBmp, USHORT nAnimation );
+ sal_uInt16 Count() const { return (sal_uInt16) maList.Count(); }
+ sal_Bool Insert( const AnimationBitmap& rAnimationBitmap );
+ const AnimationBitmap& Get( sal_uInt16 nAnimation ) const;
+ void Replace( const AnimationBitmap& rNewAnimationBmp, sal_uInt16 nAnimation );
List* GetAInfoList() { return &maAInfoList; }
- ULONG GetSizeBytes() const;
- ULONG GetChecksum() const;
+ sal_uLong GetSizeBytes() const;
+ sal_uLong GetChecksum() const;
public:
- BOOL Convert( BmpConversion eConversion );
- BOOL ReduceColors( USHORT nNewColorCount,
+ sal_Bool Convert( BmpConversion eConversion );
+ sal_Bool ReduceColors( sal_uInt16 nNewColorCount,
BmpReduce eReduce = BMP_REDUCE_SIMPLE );
- BOOL Invert();
- BOOL Mirror( ULONG nMirrorFlags );
- BOOL Dither( ULONG nDitherFlags = BMP_DITHER_MATRIX );
- BOOL Adjust( short nLuminancePercent = 0,
+ sal_Bool Invert();
+ sal_Bool Mirror( sal_uLong nMirrorFlags );
+ sal_Bool Dither( sal_uLong nDitherFlags = BMP_DITHER_MATRIX );
+ sal_Bool Adjust( short nLuminancePercent = 0,
short nContrastPercent = 0,
short nChannelRPercent = 0,
short nChannelGPercent = 0,
short nChannelBPercent = 0,
double fGamma = 1.0,
- BOOL bInvert = FALSE );
- BOOL Filter( BmpFilter eFilter,
+ sal_Bool bInvert = sal_False );
+ sal_Bool Filter( BmpFilter eFilter,
const BmpFilterParam* pFilterParam = NULL,
const Link* pProgress = NULL );