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Diffstat (limited to 'vcl/inc/unx/gtk/gtkframe.hxx')
-rw-r--r--vcl/inc/unx/gtk/gtkframe.hxx92
1 files changed, 46 insertions, 46 deletions
diff --git a/vcl/inc/unx/gtk/gtkframe.hxx b/vcl/inc/unx/gtk/gtkframe.hxx
index 76a8ec5f83b4..4466ca6dc155 100644
--- a/vcl/inc/unx/gtk/gtkframe.hxx
+++ b/vcl/inc/unx/gtk/gtkframe.hxx
@@ -351,100 +351,100 @@ public:
// SalGraphics or NULL, but two Graphics for all SalFrames
// must be returned
- virtual SalGraphics* AcquireGraphics();
- virtual void ReleaseGraphics( SalGraphics* pGraphics );
+ virtual SalGraphics* AcquireGraphics() SAL_OVERRIDE;
+ virtual void ReleaseGraphics( SalGraphics* pGraphics ) SAL_OVERRIDE;
// Event must be destroyed, when Frame is destroyed
// When Event is called, SalInstance::Yield() must be returned
- virtual bool PostEvent( void* pData );
+ virtual bool PostEvent( void* pData ) SAL_OVERRIDE;
- virtual void SetTitle( const OUString& rTitle );
- virtual void SetIcon( sal_uInt16 nIcon );
- virtual void SetMenu( SalMenu *pSalMenu );
+ virtual void SetTitle( const OUString& rTitle ) SAL_OVERRIDE;
+ virtual void SetIcon( sal_uInt16 nIcon ) SAL_OVERRIDE;
+ virtual void SetMenu( SalMenu *pSalMenu ) SAL_OVERRIDE;
virtual SalMenu* GetMenu( void );
- virtual void DrawMenuBar();
+ virtual void DrawMenuBar() SAL_OVERRIDE;
void EnsureAppMenuWatch();
- virtual void SetExtendedFrameStyle( SalExtStyle nExtStyle );
+ virtual void SetExtendedFrameStyle( SalExtStyle nExtStyle ) SAL_OVERRIDE;
// Before the window is visible, a resize event
// must be sent with the correct size
- virtual void Show( bool bVisible, bool bNoActivate = false );
- virtual void Enable( bool bEnable );
+ virtual void Show( bool bVisible, bool bNoActivate = false ) SAL_OVERRIDE;
+ virtual void Enable( bool bEnable ) SAL_OVERRIDE;
// Set ClientSize and Center the Window to the desktop
// and send/post a resize message
- virtual void SetMinClientSize( long nWidth, long nHeight );
- virtual void SetMaxClientSize( long nWidth, long nHeight );
- virtual void SetPosSize( long nX, long nY, long nWidth, long nHeight, sal_uInt16 nFlags );
- virtual void GetClientSize( long& rWidth, long& rHeight );
- virtual void GetWorkArea( Rectangle& rRect );
- virtual SalFrame* GetParent() const;
- virtual void SetWindowState( const SalFrameState* pState );
- virtual bool GetWindowState( SalFrameState* pState );
- virtual void ShowFullScreen( bool bFullScreen, sal_Int32 nDisplay );
+ virtual void SetMinClientSize( long nWidth, long nHeight ) SAL_OVERRIDE;
+ virtual void SetMaxClientSize( long nWidth, long nHeight ) SAL_OVERRIDE;
+ virtual void SetPosSize( long nX, long nY, long nWidth, long nHeight, sal_uInt16 nFlags ) SAL_OVERRIDE;
+ virtual void GetClientSize( long& rWidth, long& rHeight ) SAL_OVERRIDE;
+ virtual void GetWorkArea( Rectangle& rRect ) SAL_OVERRIDE;
+ virtual SalFrame* GetParent() const SAL_OVERRIDE;
+ virtual void SetWindowState( const SalFrameState* pState ) SAL_OVERRIDE;
+ virtual bool GetWindowState( SalFrameState* pState ) SAL_OVERRIDE;
+ virtual void ShowFullScreen( bool bFullScreen, sal_Int32 nDisplay ) SAL_OVERRIDE;
// Enable/Disable ScreenSaver, SystemAgents, ...
- virtual void StartPresentation( bool bStart );
+ virtual void StartPresentation( bool bStart ) SAL_OVERRIDE;
// Show Window over all other Windows
- virtual void SetAlwaysOnTop( bool bOnTop );
+ virtual void SetAlwaysOnTop( bool bOnTop ) SAL_OVERRIDE;
// Window to top and grab focus
- virtual void ToTop( sal_uInt16 nFlags );
+ virtual void ToTop( sal_uInt16 nFlags ) SAL_OVERRIDE;
// this function can call with the same
// pointer style
- virtual void SetPointer( PointerStyle ePointerStyle );
- virtual void CaptureMouse( bool bMouse );
- virtual void SetPointerPos( long nX, long nY );
+ virtual void SetPointer( PointerStyle ePointerStyle ) SAL_OVERRIDE;
+ virtual void CaptureMouse( bool bMouse ) SAL_OVERRIDE;
+ virtual void SetPointerPos( long nX, long nY ) SAL_OVERRIDE;
// flush output buffer
using SalFrame::Flush;
- virtual void Flush();
+ virtual void Flush() SAL_OVERRIDE;
// flush output buffer, wait till outstanding operations are done
- virtual void Sync();
+ virtual void Sync() SAL_OVERRIDE;
- virtual void SetInputContext( SalInputContext* pContext );
- virtual void EndExtTextInput( sal_uInt16 nFlags );
+ virtual void SetInputContext( SalInputContext* pContext ) SAL_OVERRIDE;
+ virtual void EndExtTextInput( sal_uInt16 nFlags ) SAL_OVERRIDE;
- virtual OUString GetKeyName( sal_uInt16 nKeyCode );
- virtual bool MapUnicodeToKeyCode( sal_Unicode aUnicode, LanguageType aLangType, KeyCode& rKeyCode );
+ virtual OUString GetKeyName( sal_uInt16 nKeyCode ) SAL_OVERRIDE;
+ virtual bool MapUnicodeToKeyCode( sal_Unicode aUnicode, LanguageType aLangType, KeyCode& rKeyCode ) SAL_OVERRIDE;
// returns the input language used for the last key stroke
// may be LANGUAGE_DONTKNOW if not supported by the OS
- virtual LanguageType GetInputLanguage();
+ virtual LanguageType GetInputLanguage() SAL_OVERRIDE;
- virtual void UpdateSettings( AllSettings& rSettings );
+ virtual void UpdateSettings( AllSettings& rSettings ) SAL_OVERRIDE;
- virtual void Beep();
+ virtual void Beep() SAL_OVERRIDE;
// returns system data (most prominent: window handle)
- virtual const SystemEnvData* GetSystemData() const;
+ virtual const SystemEnvData* GetSystemData() const SAL_OVERRIDE;
// get current modifier and button mask
- virtual SalPointerState GetPointerState();
+ virtual SalPointerState GetPointerState() SAL_OVERRIDE;
- virtual SalIndicatorState GetIndicatorState();
+ virtual SalIndicatorState GetIndicatorState() SAL_OVERRIDE;
- virtual void SimulateKeyPress( sal_uInt16 nKeyCode );
+ virtual void SimulateKeyPress( sal_uInt16 nKeyCode ) SAL_OVERRIDE;
// set new parent window
- virtual void SetParent( SalFrame* pNewParent );
+ virtual void SetParent( SalFrame* pNewParent ) SAL_OVERRIDE;
// reparent window to act as a plugin; implementation
// may choose to use a new system window internally
// return false to indicate failure
- virtual bool SetPluginParent( SystemParentData* pNewParent );
+ virtual bool SetPluginParent( SystemParentData* pNewParent ) SAL_OVERRIDE;
- virtual void SetScreenNumber( unsigned int );
- virtual void SetApplicationID( const OUString &rWMClass );
+ virtual void SetScreenNumber( unsigned int ) SAL_OVERRIDE;
+ virtual void SetApplicationID( const OUString &rWMClass ) SAL_OVERRIDE;
// shaped system windows
// set clip region to none (-> rectangular windows, normal state)
- virtual void ResetClipRegion();
+ virtual void ResetClipRegion() SAL_OVERRIDE;
// start setting the clipregion consisting of nRects rectangles
- virtual void BeginSetClipRegion( sal_uLong nRects );
+ virtual void BeginSetClipRegion( sal_uLong nRects ) SAL_OVERRIDE;
// add a rectangle to the clip region
- virtual void UnionClipRegion( long nX, long nY, long nWidth, long nHeight );
+ virtual void UnionClipRegion( long nX, long nY, long nWidth, long nHeight ) SAL_OVERRIDE;
// done setting up the clipregion
- virtual void EndSetClipRegion();
+ virtual void EndSetClipRegion() SAL_OVERRIDE;
static GtkSalFrame *getFromWindow( GtkWindow *pWindow );