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-rw-r--r--vcl/inc/quartz/salbmp.h26
-rw-r--r--vcl/inc/quartz/salgdi.h134
-rw-r--r--vcl/inc/quartz/salvd.h10
3 files changed, 85 insertions, 85 deletions
diff --git a/vcl/inc/quartz/salbmp.h b/vcl/inc/quartz/salbmp.h
index bcbf9b366715..274190d66e68 100644
--- a/vcl/inc/quartz/salbmp.h
+++ b/vcl/inc/quartz/salbmp.h
@@ -57,26 +57,26 @@ public:
public:
// SalBitmap methods
- bool Create( const Size& rSize, sal_uInt16 nBitCount, const BitmapPalette& rPal ) SAL_OVERRIDE;
- bool Create( const SalBitmap& rSalBmp ) SAL_OVERRIDE;
- bool Create( const SalBitmap& rSalBmp, SalGraphics* pGraphics ) SAL_OVERRIDE;
- bool Create( const SalBitmap& rSalBmp, sal_uInt16 nNewBitCount ) SAL_OVERRIDE;
+ bool Create( const Size& rSize, sal_uInt16 nBitCount, const BitmapPalette& rPal ) override;
+ bool Create( const SalBitmap& rSalBmp ) override;
+ bool Create( const SalBitmap& rSalBmp, SalGraphics* pGraphics ) override;
+ bool Create( const SalBitmap& rSalBmp, sal_uInt16 nNewBitCount ) override;
virtual bool Create( const ::com::sun::star::uno::Reference< ::com::sun::star::rendering::XBitmapCanvas >& rBitmapCanvas,
Size& rSize,
- bool bMask = false ) SAL_OVERRIDE;
+ bool bMask = false ) override;
- void Destroy() SAL_OVERRIDE;
+ void Destroy() override;
- Size GetSize() const SAL_OVERRIDE;
- sal_uInt16 GetBitCount() const SAL_OVERRIDE;
+ Size GetSize() const override;
+ sal_uInt16 GetBitCount() const override;
- BitmapBuffer *AcquireBuffer( BitmapAccessMode nMode ) SAL_OVERRIDE;
- void ReleaseBuffer( BitmapBuffer* pBuffer, BitmapAccessMode nMode ) SAL_OVERRIDE;
+ BitmapBuffer *AcquireBuffer( BitmapAccessMode nMode ) override;
+ void ReleaseBuffer( BitmapBuffer* pBuffer, BitmapAccessMode nMode ) override;
- bool GetSystemData( BitmapSystemData& rData ) SAL_OVERRIDE;
+ bool GetSystemData( BitmapSystemData& rData ) override;
- bool Scale( const double& rScaleX, const double& rScaleY, BmpScaleFlag nScaleFlag ) SAL_OVERRIDE;
- bool Replace( const Color& rSearchColor, const Color& rReplaceColor, sal_uLong nTol ) SAL_OVERRIDE;
+ bool Scale( const double& rScaleX, const double& rScaleY, BmpScaleFlag nScaleFlag ) override;
+ bool Replace( const Color& rSearchColor, const Color& rReplaceColor, sal_uLong nTol ) override;
private:
// quartz helper
diff --git a/vcl/inc/quartz/salgdi.h b/vcl/inc/quartz/salgdi.h
index 98ebd87384df..af65ce28c64e 100644
--- a/vcl/inc/quartz/salgdi.h
+++ b/vcl/inc/quartz/salgdi.h
@@ -60,9 +60,9 @@ public:
CoreTextFontData( const ImplDevFontAttributes&, sal_IntPtr nFontID );
virtual ~CoreTextFontData();
- PhysicalFontFace* Clone() const SAL_OVERRIDE;
- ImplFontEntry* CreateFontInstance( FontSelectPattern& ) const SAL_OVERRIDE;
- sal_IntPtr GetFontId() const SAL_OVERRIDE;
+ PhysicalFontFace* Clone() const override;
+ ImplFontEntry* CreateFontInstance( FontSelectPattern& ) const override;
+ sal_IntPtr GetFontId() const override;
int GetFontTable( const char pTagName[5], unsigned char* ) const;
@@ -226,127 +226,127 @@ public:
// InvalidateContext does an UnsetState and sets mrContext to 0
void InvalidateContext();
- virtual SalGraphicsImpl* GetImpl() const SAL_OVERRIDE;
+ virtual SalGraphicsImpl* GetImpl() const override;
- virtual bool setClipRegion( const vcl::Region& ) SAL_OVERRIDE;
+ virtual bool setClipRegion( const vcl::Region& ) override;
// draw --> LineColor and FillColor and RasterOp and ClipRegion
- virtual void drawPixel( long nX, long nY ) SAL_OVERRIDE;
- virtual void drawPixel( long nX, long nY, SalColor nSalColor ) SAL_OVERRIDE;
- virtual void drawLine( long nX1, long nY1, long nX2, long nY2 ) SAL_OVERRIDE;
- virtual void drawRect( long nX, long nY, long nWidth, long nHeight ) SAL_OVERRIDE;
- virtual void drawPolyLine( sal_uInt32 nPoints, const SalPoint* pPtAry ) SAL_OVERRIDE;
- virtual void drawPolygon( sal_uInt32 nPoints, const SalPoint* pPtAry ) SAL_OVERRIDE;
- virtual void drawPolyPolygon( sal_uInt32 nPoly, const sal_uInt32* pPoints, PCONSTSALPOINT* pPtAry ) SAL_OVERRIDE;
- virtual bool drawPolyPolygon( const ::basegfx::B2DPolyPolygon&, double fTransparency ) SAL_OVERRIDE;
- virtual bool drawPolyLineBezier( sal_uInt32 nPoints, const SalPoint* pPtAry, const sal_uInt8* pFlgAry ) SAL_OVERRIDE;
- virtual bool drawPolygonBezier( sal_uInt32 nPoints, const SalPoint* pPtAry, const sal_uInt8* pFlgAry ) SAL_OVERRIDE;
- virtual bool drawPolyPolygonBezier( sal_uInt32 nPoly, const sal_uInt32* pPoints, const SalPoint* const* pPtAry, const sal_uInt8* const* pFlgAry ) SAL_OVERRIDE;
+ virtual void drawPixel( long nX, long nY ) override;
+ virtual void drawPixel( long nX, long nY, SalColor nSalColor ) override;
+ virtual void drawLine( long nX1, long nY1, long nX2, long nY2 ) override;
+ virtual void drawRect( long nX, long nY, long nWidth, long nHeight ) override;
+ virtual void drawPolyLine( sal_uInt32 nPoints, const SalPoint* pPtAry ) override;
+ virtual void drawPolygon( sal_uInt32 nPoints, const SalPoint* pPtAry ) override;
+ virtual void drawPolyPolygon( sal_uInt32 nPoly, const sal_uInt32* pPoints, PCONSTSALPOINT* pPtAry ) override;
+ virtual bool drawPolyPolygon( const ::basegfx::B2DPolyPolygon&, double fTransparency ) override;
+ virtual bool drawPolyLineBezier( sal_uInt32 nPoints, const SalPoint* pPtAry, const sal_uInt8* pFlgAry ) override;
+ virtual bool drawPolygonBezier( sal_uInt32 nPoints, const SalPoint* pPtAry, const sal_uInt8* pFlgAry ) override;
+ virtual bool drawPolyPolygonBezier( sal_uInt32 nPoly, const sal_uInt32* pPoints, const SalPoint* const* pPtAry, const sal_uInt8* const* pFlgAry ) override;
virtual bool drawPolyLine(
const ::basegfx::B2DPolygon&,
double fTransparency,
const ::basegfx::B2DVector& rLineWidths,
basegfx::B2DLineJoin,
- com::sun::star::drawing::LineCap eLineCap) SAL_OVERRIDE;
- virtual bool drawGradient( const tools::PolyPolygon&, const Gradient& ) SAL_OVERRIDE { return false; };
+ com::sun::star::drawing::LineCap eLineCap) override;
+ virtual bool drawGradient( const tools::PolyPolygon&, const Gradient& ) override { return false; };
// CopyArea --> No RasterOp, but ClipRegion
virtual void copyArea( long nDestX, long nDestY, long nSrcX, long nSrcY, long nSrcWidth,
- long nSrcHeight, sal_uInt16 nFlags ) SAL_OVERRIDE;
+ long nSrcHeight, sal_uInt16 nFlags ) override;
// CopyBits and DrawBitmap --> RasterOp and ClipRegion
// CopyBits() --> pSrcGraphics == NULL, then CopyBits on same Graphics
- virtual void copyBits( const SalTwoRect& rPosAry, SalGraphics* pSrcGraphics ) SAL_OVERRIDE;
- virtual void drawBitmap( const SalTwoRect& rPosAry, const SalBitmap& rSalBitmap ) SAL_OVERRIDE;
+ virtual void copyBits( const SalTwoRect& rPosAry, SalGraphics* pSrcGraphics ) override;
+ virtual void drawBitmap( const SalTwoRect& rPosAry, const SalBitmap& rSalBitmap ) override;
virtual void drawBitmap( const SalTwoRect& rPosAry,
const SalBitmap& rSalBitmap,
- const SalBitmap& rTransparentBitmap ) SAL_OVERRIDE;
+ const SalBitmap& rTransparentBitmap ) override;
virtual void drawMask( const SalTwoRect& rPosAry,
const SalBitmap& rSalBitmap,
- SalColor nMaskColor ) SAL_OVERRIDE;
+ SalColor nMaskColor ) override;
- virtual SalBitmap* getBitmap( long nX, long nY, long nWidth, long nHeight ) SAL_OVERRIDE;
- virtual SalColor getPixel( long nX, long nY ) SAL_OVERRIDE;
+ virtual SalBitmap* getBitmap( long nX, long nY, long nWidth, long nHeight ) override;
+ virtual SalColor getPixel( long nX, long nY ) override;
// invert --> ClipRegion (only Windows or VirDevs)
- virtual void invert( long nX, long nY, long nWidth, long nHeight, SalInvert nFlags) SAL_OVERRIDE;
- virtual void invert( sal_uInt32 nPoints, const SalPoint* pPtAry, SalInvert nFlags ) SAL_OVERRIDE;
+ virtual void invert( long nX, long nY, long nWidth, long nHeight, SalInvert nFlags) override;
+ virtual void invert( sal_uInt32 nPoints, const SalPoint* pPtAry, SalInvert nFlags ) override;
- virtual bool drawEPS( long nX, long nY, long nWidth, long nHeight, void* pPtr, sal_uLong nSize ) SAL_OVERRIDE;
+ virtual bool drawEPS( long nX, long nY, long nWidth, long nHeight, void* pPtr, sal_uLong nSize ) override;
virtual bool blendBitmap( const SalTwoRect&,
- const SalBitmap& rBitmap ) SAL_OVERRIDE;
+ const SalBitmap& rBitmap ) override;
virtual bool blendAlphaBitmap( const SalTwoRect&,
const SalBitmap& rSrcBitmap,
const SalBitmap& rMaskBitmap,
- const SalBitmap& rAlphaBitmap ) SAL_OVERRIDE;
+ const SalBitmap& rAlphaBitmap ) override;
virtual bool drawAlphaBitmap( const SalTwoRect&,
const SalBitmap& rSourceBitmap,
- const SalBitmap& rAlphaBitmap ) SAL_OVERRIDE;
+ const SalBitmap& rAlphaBitmap ) override;
bool drawTransformedBitmap(
const basegfx::B2DPoint& rNull,
const basegfx::B2DPoint& rX,
const basegfx::B2DPoint& rY,
const SalBitmap& rSourceBitmap,
- const SalBitmap* pAlphaBitmap) SAL_OVERRIDE;
+ const SalBitmap* pAlphaBitmap) override;
virtual bool drawAlphaRect( long nX, long nY, long nWidth,
- long nHeight, sal_uInt8 nTransparency ) SAL_OVERRIDE;
+ long nHeight, sal_uInt8 nTransparency ) override;
// native widget rendering methods that require mirroring
#ifdef MACOSX
virtual bool hitTestNativeControl( ControlType nType, ControlPart nPart, const Rectangle& rControlRegion,
- const Point& aPos, bool& rIsInside ) SAL_OVERRIDE;
+ const Point& aPos, bool& rIsInside ) override;
virtual bool drawNativeControl( ControlType nType, ControlPart nPart, const Rectangle& rControlRegion,
ControlState nState, const ImplControlValue& aValue,
- const OUString& aCaption ) SAL_OVERRIDE;
+ const OUString& aCaption ) override;
virtual bool getNativeControlRegion( ControlType nType, ControlPart nPart, const Rectangle& rControlRegion, ControlState nState,
const ImplControlValue& aValue, const OUString& aCaption,
- Rectangle &rNativeBoundingRegion, Rectangle &rNativeContentRegion ) SAL_OVERRIDE;
+ Rectangle &rNativeBoundingRegion, Rectangle &rNativeContentRegion ) override;
#endif
// get device resolution
- virtual void GetResolution( sal_Int32& rDPIX, sal_Int32& rDPIY ) SAL_OVERRIDE;
+ virtual void GetResolution( sal_Int32& rDPIX, sal_Int32& rDPIY ) override;
// get the depth of the device
- virtual sal_uInt16 GetBitCount() const SAL_OVERRIDE;
+ virtual sal_uInt16 GetBitCount() const override;
// get the width of the device
- virtual long GetGraphicsWidth() const SAL_OVERRIDE;
+ virtual long GetGraphicsWidth() const override;
// set the clip region to empty
- virtual void ResetClipRegion() SAL_OVERRIDE;
+ virtual void ResetClipRegion() override;
// set the line color to transparent (= don't draw lines)
- virtual void SetLineColor() SAL_OVERRIDE;
+ virtual void SetLineColor() override;
// set the line color to a specific color
- virtual void SetLineColor( SalColor nSalColor ) SAL_OVERRIDE;
+ virtual void SetLineColor( SalColor nSalColor ) override;
// set the fill color to transparent (= don't fill)
- virtual void SetFillColor() SAL_OVERRIDE;
+ virtual void SetFillColor() override;
// set the fill color to a specific color, shapes will be
// filled accordingly
- virtual void SetFillColor( SalColor nSalColor ) SAL_OVERRIDE;
+ virtual void SetFillColor( SalColor nSalColor ) override;
// enable/disable XOR drawing
- virtual void SetXORMode( bool bSet, bool bInvertOnly ) SAL_OVERRIDE;
+ virtual void SetXORMode( bool bSet, bool bInvertOnly ) override;
// set line color for raster operations
- virtual void SetROPLineColor( SalROPColor nROPColor ) SAL_OVERRIDE;
+ virtual void SetROPLineColor( SalROPColor nROPColor ) override;
// set fill color for raster operations
- virtual void SetROPFillColor( SalROPColor nROPColor ) SAL_OVERRIDE;
+ virtual void SetROPFillColor( SalROPColor nROPColor ) override;
// set the text color to a specific color
- virtual void SetTextColor( SalColor nSalColor ) SAL_OVERRIDE;
+ virtual void SetTextColor( SalColor nSalColor ) override;
// set the font
- virtual sal_uInt16 SetFont( FontSelectPattern*, int nFallbackLevel ) SAL_OVERRIDE;
+ virtual sal_uInt16 SetFont( FontSelectPattern*, int nFallbackLevel ) override;
// get the current font's metrics
- virtual void GetFontMetric( ImplFontMetricData*, int nFallbackLevel ) SAL_OVERRIDE;
+ virtual void GetFontMetric( ImplFontMetricData*, int nFallbackLevel ) override;
// get the repertoire of the current font
- virtual const FontCharMapPtr GetFontCharMap() const SAL_OVERRIDE;
- virtual bool GetFontCapabilities(vcl::FontCapabilities &rFontCapabilities) const SAL_OVERRIDE;
+ virtual const FontCharMapPtr GetFontCharMap() const override;
+ virtual bool GetFontCapabilities(vcl::FontCapabilities &rFontCapabilities) const override;
// graphics must fill supplied font list
- virtual void GetDevFontList( PhysicalFontCollection* ) SAL_OVERRIDE;
+ virtual void GetDevFontList( PhysicalFontCollection* ) override;
// graphics must drop any cached font info
- virtual void ClearDevFontCache() SAL_OVERRIDE;
- virtual bool AddTempDevFont( PhysicalFontCollection*, const OUString& rFileURL, const OUString& rFontName ) SAL_OVERRIDE;
+ virtual void ClearDevFontCache() override;
+ virtual bool AddTempDevFont( PhysicalFontCollection*, const OUString& rFileURL, const OUString& rFontName ) override;
// CreateFontSubset: a method to get a subset of glyhps of a font
// inside a new valid font file
// returns TRUE if creation of subset was successful
@@ -366,7 +366,7 @@ public:
sal_Int32* pWidths,
int nGlyphs,
FontSubsetInfo& rInfo // out parameter
- ) SAL_OVERRIDE;
+ ) override;
// GetFontEncodingVector: a method to get the encoding map Unicode
// to font encoded character; this is only used for type1 fonts and
@@ -375,7 +375,7 @@ public:
// glyphs with only a name) exist it is set to the corresponding
// map for non encoded glyphs; the encoding vector contains -1
// as encoding for these cases
- virtual const Ucs2SIntMap* GetFontEncodingVector( const PhysicalFontFace*, const Ucs2OStrMap** ppNonEncoded, std::set<sal_Unicode> const** ) SAL_OVERRIDE;
+ virtual const Ucs2SIntMap* GetFontEncodingVector( const PhysicalFontFace*, const Ucs2OStrMap** ppNonEncoded, std::set<sal_Unicode> const** ) override;
// GetEmbedFontData: gets the font data for a font marked
// embeddable by GetDevFontList or NULL in case of error
@@ -389,29 +389,29 @@ public:
sal_Int32* pWidths,
size_t nLen,
FontSubsetInfo& rInfo,
- long* pDataLen ) SAL_OVERRIDE;
+ long* pDataLen ) override;
// frees the font data again
- virtual void FreeEmbedFontData( const void* pData, long nDataLen ) SAL_OVERRIDE;
+ virtual void FreeEmbedFontData( const void* pData, long nDataLen ) override;
virtual void GetGlyphWidths( const PhysicalFontFace*,
bool bVertical,
Int32Vector& rWidths,
- Ucs2UIntMap& rUnicodeEnc ) SAL_OVERRIDE;
+ Ucs2UIntMap& rUnicodeEnc ) override;
- virtual bool GetGlyphBoundRect( sal_GlyphId, Rectangle& ) SAL_OVERRIDE;
- virtual bool GetGlyphOutline( sal_GlyphId, basegfx::B2DPolyPolygon& ) SAL_OVERRIDE;
+ virtual bool GetGlyphBoundRect( sal_GlyphId, Rectangle& ) override;
+ virtual bool GetGlyphOutline( sal_GlyphId, basegfx::B2DPolyPolygon& ) override;
- virtual SalLayout* GetTextLayout( ImplLayoutArgs&, int nFallbackLevel ) SAL_OVERRIDE;
- virtual void DrawServerFontLayout( const ServerFontLayout& ) SAL_OVERRIDE;
- virtual bool supportsOperation( OutDevSupportType ) const SAL_OVERRIDE;
+ virtual SalLayout* GetTextLayout( ImplLayoutArgs&, int nFallbackLevel ) override;
+ virtual void DrawServerFontLayout( const ServerFontLayout& ) override;
+ virtual bool supportsOperation( OutDevSupportType ) const override;
#ifdef MACOSX
// Query the platform layer for control support
- virtual bool IsNativeControlSupported( ControlType nType, ControlPart nPart ) SAL_OVERRIDE;
+ virtual bool IsNativeControlSupported( ControlType nType, ControlPart nPart ) override;
#endif
virtual SystemGraphicsData
- GetGraphicsData() const SAL_OVERRIDE;
+ GetGraphicsData() const override;
private:
// differences between VCL, Quartz and kHiThemeOrientation coordinate systems
diff --git a/vcl/inc/quartz/salvd.h b/vcl/inc/quartz/salvd.h
index 90843d7be523..7159d166d9d3 100644
--- a/vcl/inc/quartz/salvd.h
+++ b/vcl/inc/quartz/salvd.h
@@ -56,12 +56,12 @@ public:
AquaSalVirtualDevice( AquaSalGraphics* pGraphic, long &nDX, long &nDY, sal_uInt16 nBitCount, const SystemGraphicsData *pData );
virtual ~AquaSalVirtualDevice();
- virtual SalGraphics* AcquireGraphics() SAL_OVERRIDE;
- virtual void ReleaseGraphics( SalGraphics* pGraphics ) SAL_OVERRIDE;
- virtual bool SetSize( long nNewDX, long nNewDY ) SAL_OVERRIDE;
+ virtual SalGraphics* AcquireGraphics() override;
+ virtual void ReleaseGraphics( SalGraphics* pGraphics ) override;
+ virtual bool SetSize( long nNewDX, long nNewDY ) override;
- virtual long GetWidth() const SAL_OVERRIDE;
- virtual long GetHeight() const SAL_OVERRIDE;
+ virtual long GetWidth() const override;
+ virtual long GetHeight() const override;
};
#endif // INCLUDED_VCL_INC_QUARTZ_SALVD_H