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-rw-r--r--vcl/inc/aqua/salgdi.h52
1 files changed, 26 insertions, 26 deletions
diff --git a/vcl/inc/aqua/salgdi.h b/vcl/inc/aqua/salgdi.h
index 457ffa2acdf2..103e207a9b79 100644
--- a/vcl/inc/aqua/salgdi.h
+++ b/vcl/inc/aqua/salgdi.h
@@ -176,7 +176,7 @@ public:
// InvalidateContext does an UnsetState and sets mrContext to 0
void InvalidateContext();
- virtual BOOL unionClipRegion( long nX, long nY, long nWidth, long nHeight );
+ virtual sal_Bool unionClipRegion( long nX, long nY, long nWidth, long nHeight );
virtual bool unionClipRegion( const ::basegfx::B2DPolyPolygon& );
// draw --> LineColor and FillColor and RasterOp and ClipRegion
@@ -184,18 +184,18 @@ public:
virtual void drawPixel( long nX, long nY, SalColor nSalColor );
virtual void drawLine( long nX1, long nY1, long nX2, long nY2 );
virtual void drawRect( long nX, long nY, long nWidth, long nHeight );
- virtual void drawPolyLine( ULONG nPoints, const SalPoint* pPtAry );
- virtual void drawPolygon( ULONG nPoints, const SalPoint* pPtAry );
- virtual void drawPolyPolygon( ULONG nPoly, const ULONG* pPoints, PCONSTSALPOINT* pPtAry );
+ virtual void drawPolyLine( sal_uLong nPoints, const SalPoint* pPtAry );
+ virtual void drawPolygon( sal_uLong nPoints, const SalPoint* pPtAry );
+ virtual void drawPolyPolygon( sal_uLong nPoly, const sal_uLong* pPoints, PCONSTSALPOINT* pPtAry );
virtual bool drawPolyPolygon( const ::basegfx::B2DPolyPolygon&, double fTransparency );
- virtual sal_Bool drawPolyLineBezier( ULONG nPoints, const SalPoint* pPtAry, const BYTE* pFlgAry );
- virtual sal_Bool drawPolygonBezier( ULONG nPoints, const SalPoint* pPtAry, const BYTE* pFlgAry );
- virtual sal_Bool drawPolyPolygonBezier( ULONG nPoly, const ULONG* pPoints, const SalPoint* const* pPtAry, const BYTE* const* pFlgAry );
+ virtual sal_Bool drawPolyLineBezier( sal_uLong nPoints, const SalPoint* pPtAry, const sal_uInt8* pFlgAry );
+ virtual sal_Bool drawPolygonBezier( sal_uLong nPoints, const SalPoint* pPtAry, const sal_uInt8* pFlgAry );
+ virtual sal_Bool drawPolyPolygonBezier( sal_uLong nPoly, const sal_uLong* pPoints, const SalPoint* const* pPtAry, const sal_uInt8* const* pFlgAry );
virtual bool drawPolyLine( const ::basegfx::B2DPolygon&, double fTransparency, const ::basegfx::B2DVector& rLineWidths, basegfx::B2DLineJoin );
// CopyArea --> No RasterOp, but ClipRegion
virtual void copyArea( long nDestX, long nDestY, long nSrcX, long nSrcY, long nSrcWidth,
- long nSrcHeight, USHORT nFlags );
+ long nSrcHeight, sal_uInt16 nFlags );
// CopyBits and DrawBitmap --> RasterOp and ClipRegion
// CopyBits() --> pSrcGraphics == NULL, then CopyBits on same Graphics
@@ -216,9 +216,9 @@ public:
// invert --> ClipRegion (only Windows or VirDevs)
virtual void invert( long nX, long nY, long nWidth, long nHeight, SalInvert nFlags);
- virtual void invert( ULONG nPoints, const SalPoint* pPtAry, SalInvert nFlags );
+ virtual void invert( sal_uLong nPoints, const SalPoint* pPtAry, SalInvert nFlags );
- virtual BOOL drawEPS( long nX, long nY, long nWidth, long nHeight, void* pPtr, ULONG nSize );
+ virtual sal_Bool drawEPS( long nX, long nY, long nWidth, long nHeight, void* pPtr, sal_uLong nSize );
virtual bool drawAlphaBitmap( const SalTwoRect&,
const SalBitmap& rSourceBitmap,
@@ -227,24 +227,24 @@ public:
virtual bool drawAlphaRect( long nX, long nY, long nWidth,
long nHeight, sal_uInt8 nTransparency );
- CGPoint* makeCGptArray(ULONG nPoints, const SalPoint* pPtAry);
+ CGPoint* makeCGptArray(sal_uLong nPoints, const SalPoint* pPtAry);
// native widget rendering methods that require mirroring
- virtual BOOL hitTestNativeControl( ControlType nType, ControlPart nPart, const Rectangle& rControlRegion,
- const Point& aPos, BOOL& rIsInside );
- virtual BOOL drawNativeControl( ControlType nType, ControlPart nPart, const Rectangle& rControlRegion,
+ virtual sal_Bool hitTestNativeControl( ControlType nType, ControlPart nPart, const Rectangle& rControlRegion,
+ const Point& aPos, sal_Bool& rIsInside );
+ virtual sal_Bool drawNativeControl( ControlType nType, ControlPart nPart, const Rectangle& rControlRegion,
ControlState nState, const ImplControlValue& aValue,
const rtl::OUString& aCaption );
- virtual BOOL drawNativeControlText( ControlType nType, ControlPart nPart, const Rectangle& rControlRegion,
+ virtual sal_Bool drawNativeControlText( ControlType nType, ControlPart nPart, const Rectangle& rControlRegion,
ControlState nState, const ImplControlValue& aValue,
const rtl::OUString& aCaption );
- virtual BOOL getNativeControlRegion( ControlType nType, ControlPart nPart, const Rectangle& rControlRegion, ControlState nState,
+ virtual sal_Bool getNativeControlRegion( ControlType nType, ControlPart nPart, const Rectangle& rControlRegion, ControlState nState,
const ImplControlValue& aValue, const rtl::OUString& aCaption,
Rectangle &rNativeBoundingRegion, Rectangle &rNativeContentRegion );
// get device resolution
virtual void GetResolution( long& rDPIX, long& rDPIY );
// get the depth of the device
- virtual USHORT GetBitCount();
+ virtual sal_uInt16 GetBitCount();
// get the width of the device
virtual long GetGraphicsWidth() const;
@@ -252,7 +252,7 @@ public:
virtual void ResetClipRegion();
// begin setting the clip region, add rectangles to the
// region with the UnionClipRegion call
- virtual void BeginSetClipRegion( ULONG nCount );
+ virtual void BeginSetClipRegion( sal_uLong nCount );
// all rectangles were added and the clip region should be set now
virtual void EndSetClipRegion();
@@ -274,12 +274,12 @@ public:
// set the text color to a specific color
virtual void SetTextColor( SalColor nSalColor );
// set the font
- virtual USHORT SetFont( ImplFontSelectData*, int nFallbackLevel );
+ virtual sal_uInt16 SetFont( ImplFontSelectData*, int nFallbackLevel );
// get the current font's etrics
virtual void GetFontMetric( ImplFontMetricData*, int nFallbackLevel );
// get kernign pairs of the current font
// return only PairCount if (pKernPairs == NULL)
- virtual ULONG GetKernPairs( ULONG nPairs, ImplKernPairData* pKernPairs );
+ virtual sal_uLong GetKernPairs( sal_uLong nPairs, ImplKernPairData* pKernPairs );
// get the repertoire of the current font
virtual const ImplFontCharMap* GetImplFontCharMap() const;
// graphics must fill supplied font list
@@ -300,7 +300,7 @@ public:
// rInfo: additional outgoing information
// implementation note: encoding 0 with glyph id 0 should be added implicitly
// as "undefined character"
- virtual BOOL CreateFontSubset( const rtl::OUString& rToFile,
+ virtual sal_Bool CreateFontSubset( const rtl::OUString& rToFile,
const ImplFontData* pFont,
long* pGlyphIDs,
sal_uInt8* pEncoding,
@@ -338,15 +338,15 @@ public:
Int32Vector& rWidths,
Ucs2UIntMap& rUnicodeEnc );
- virtual BOOL GetGlyphBoundRect( long nIndex, Rectangle& );
- virtual BOOL GetGlyphOutline( long nIndex, basegfx::B2DPolyPolygon& );
+ virtual sal_Bool GetGlyphBoundRect( long nIndex, Rectangle& );
+ virtual sal_Bool GetGlyphOutline( long nIndex, basegfx::B2DPolyPolygon& );
virtual SalLayout* GetTextLayout( ImplLayoutArgs&, int nFallbackLevel );
virtual void DrawServerFontLayout( const ServerFontLayout& );
virtual bool supportsOperation( OutDevSupportType ) const;
// Query the platform layer for control support
- virtual BOOL IsNativeControlSupported( ControlType nType, ControlPart nPart );
+ virtual sal_Bool IsNativeControlSupported( ControlType nType, ControlPart nPart );
virtual SystemGraphicsData GetGraphicsData() const;
virtual SystemFontData GetSysFontData( int /* nFallbacklevel */ ) const;
@@ -381,8 +381,8 @@ private:
CGContextRef mxTargetContext;
CGContextRef mxMaskContext;
CGContextRef mxTempContext;
- ULONG* mpMaskBuffer;
- ULONG* mpTempBuffer;
+ sal_uLong* mpMaskBuffer;
+ sal_uLong* mpTempBuffer;
int mnBufferLongs;
bool mbIsEnabled;
};