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+/*************************************************************************
+ *
+ * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
+ *
+ * Copyright 2008 by Sun Microsystems, Inc.
+ *
+ * OpenOffice.org - a multi-platform office productivity suite
+ *
+ * $RCSfile: aqua11yutil.mm,v $
+ *
+ * $Revision: 1.2 $
+ *
+ * This file is part of OpenOffice.org.
+ *
+ * OpenOffice.org is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU Lesser General Public License version 3
+ * only, as published by the Free Software Foundation.
+ *
+ * OpenOffice.org is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU Lesser General Public License version 3 for more details
+ * (a copy is included in the LICENSE file that accompanied this code).
+ *
+ * You should have received a copy of the GNU Lesser General Public License
+ * version 3 along with OpenOffice.org. If not, see
+ * <http://www.openoffice.org/license.html>
+ * for a copy of the LGPLv3 License.
+ *
+ ************************************************************************/
+
+// MARKER(update_precomp.py): autogen include statement, do not remove
+#include "precompiled_vcl.hxx"
+
+#include "aquavcltypes.h"
+#include "aqua11yutil.h"
+
+using namespace ::com::sun::star::awt;
+
+@implementation AquaA11yUtil : NSObject
+
+// TODO: should be merged with AquaSalFrame::VCLToCocoa... to a general helper method
++(NSValue *)vclPointToNSPoint:(Point)vclPoint {
+ // VCL coordinates are in upper-left-notation, Cocoa likes it the Cartesian way (lower-left)
+ NSRect screenRect = [ [ NSScreen mainScreen ] frame ];
+ NSPoint nsPoint = NSMakePoint ( (float) vclPoint.X, (float) ( screenRect.size.height - vclPoint.Y ) );
+ return [ NSValue valueWithPoint: nsPoint ];
+}
+
+// TODO: should be merged with AquaSalFrame::VCLToCocoa... to a general helper method
++(Point)nsPointToVclPoint:(NSValue *)nsPoint {
+ // VCL coordinates are in upper-left-notation, Cocoa likes it the Cartesian way (lower-left)
+ NSRect screenRect = [ [ NSScreen mainScreen ] frame ];
+ return Point ( static_cast<long>([ nsPoint pointValue ].x), static_cast<long>(screenRect.size.height - [ nsPoint pointValue ].y) );
+}
+
+@end