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+/*************************************************************************
+ *
+ * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
+ *
+ * Copyright 2008 by Sun Microsystems, Inc.
+ *
+ * OpenOffice.org - a multi-platform office productivity suite
+ *
+ * $RCSfile: XDebugging.idl,v $
+ * $Revision: 1.10 $
+ *
+ * This file is part of OpenOffice.org.
+ *
+ * OpenOffice.org is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU Lesser General Public License version 3
+ * only, as published by the Free Software Foundation.
+ *
+ * OpenOffice.org is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU Lesser General Public License version 3 for more details
+ * (a copy is included in the LICENSE file that accompanied this code).
+ *
+ * You should have received a copy of the GNU Lesser General Public License
+ * version 3 along with OpenOffice.org. If not, see
+ * <http://www.openoffice.org/license.html>
+ * for a copy of the LGPLv3 License.
+ *
+ ************************************************************************/
+#ifndef __com_sun_star_script_XDebugging_idl__
+#define __com_sun_star_script_XDebugging_idl__
+
+#ifndef __com_sun_star_uno_XInterface_idl__
+#include <com/sun/star/uno/XInterface.idl>
+#endif
+
+#ifndef __com_sun_star_script_ContextInformation_idl__
+#include <com/sun/star/script/ContextInformation.idl>
+#endif
+
+
+//=============================================================================
+
+ module com { module sun { module star { module script {
+
+//=============================================================================
+
+// DocMerge from xml: interface com::sun::star::script::XDebugging
+/** makes it possible to set breakpoints in an interpreter.
+ @deprecated
+ */
+published interface XDebugging: com::sun::star::uno::XInterface
+{
+ //-------------------------------------------------------------------------
+ /** returns the source code line where the breakpoint was set.
+
+ <p>The value can differ from the parameter
+ <var>nSourceCodeLine</var> when this is not a valid line to
+ place it. -1 indicates that the breakpoint cannot be set at
+ this position.
+ */
+ long setBreakPoint( [in] string aModuleName,
+ [in] long nSourceCodeLine,
+ [in] boolean bOn );
+
+ //-------------------------------------------------------------------------
+ /** clears all breakpoints in the module set by "setBreakPoint".
+ */
+ void clearAllBreakPoints( [in] string aModuleName );
+
+ //-------------------------------------------------------------------------
+ /** Evaluates an expression.
+
+ @returns the value of the expression as string.
+
+ @param CallStackPos Position in the call stack for which the expression
+ should be evaluated. 0 is the top/actual position in the call
+ in the call stack, 1 the next and so on.
+ */
+ string eval( [in] string aSourceCode,
+ [in] short nCallStackPos );
+
+ //-------------------------------------------------------------------------
+ /** Returns the engine's stack trace of the current execute position. Line break is the delimiter.
+ */
+ sequence<string> getStackTrace();
+
+ //-------------------------------------------------------------------------
+ /** returns more detailed information about a specified stack frame.
+
+ @param nCallStackPos
+ specifies the position in the call stack for the
+ variables that should be delivered.
+ */
+ com::sun::star::script::ContextInformation getContextInformation( [in] short nCallStackPos );
+
+ //-------------------------------------------------------------------------
+ /** returns the value of the variable at the given stack position.
+ */
+ string dumpVariable( [in] string aVariableName,
+ [in] short nCallStackPos );
+
+ //-------------------------------------------------------------------------
+ /** sets the value of the specified variable within the specified
+ stack frame.
+ */
+ void setVariable( [in] string aVariableName,
+ [in] string aValue,
+ [in] short nCallStackPos );
+
+ //-------------------------------------------------------------------------
+ /** returns whether the given variable exists within the specified stack frame.
+ */
+ boolean isVariable( [in] string aVariableName,
+ [in] short nCallStackPos );
+
+ //-------------------------------------------------------------------------
+ /** stops the execution of the interpreter.
+
+ <p>To continue with the execution, call <method>XDebugging::doContinue</method>.
+ */
+ void stop();
+
+ //-------------------------------------------------------------------------
+ /** executes the next and only the next statement.
+
+ <p>If the next statement is a function call, the function is
+ executed completely.</p>
+ */
+ void stepOver();
+
+ //-------------------------------------------------------------------------
+ /** executes the next and only the next statement.
+
+ <p>If the next statement is a function call, only the function
+ entered.</p>
+ */
+ void stepIn();
+
+ //-------------------------------------------------------------------------
+ /** executes the program until the next return from this stack frame.
+ */
+ void stepOut();
+
+ //-------------------------------------------------------------------------
+ /** continues the program execution.
+ */
+ void doContinue();
+
+};
+
+//=============================================================================
+
+}; }; }; };
+
+#endif