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-rw-r--r--tools/source/generic/bigint.cxx1141
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diff --git a/tools/source/generic/bigint.cxx b/tools/source/generic/bigint.cxx
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+++ b/tools/source/generic/bigint.cxx
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+/*************************************************************************
+ *
+ * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
+ *
+ * Copyright 2000, 2010 Oracle and/or its affiliates.
+ *
+ * OpenOffice.org - a multi-platform office productivity suite
+ *
+ * This file is part of OpenOffice.org.
+ *
+ * OpenOffice.org is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU Lesser General Public License version 3
+ * only, as published by the Free Software Foundation.
+ *
+ * OpenOffice.org is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU Lesser General Public License version 3 for more details
+ * (a copy is included in the LICENSE file that accompanied this code).
+ *
+ * You should have received a copy of the GNU Lesser General Public License
+ * version 3 along with OpenOffice.org. If not, see
+ * <http://www.openoffice.org/license.html>
+ * for a copy of the LGPLv3 License.
+ *
+ ************************************************************************/
+
+// MARKER(update_precomp.py): autogen include statement, do not remove
+#include "precompiled_tools.hxx"
+
+#include <math.h>
+#include <tools/tools.h>
+
+#include <tools/bigint.hxx>
+#include <tools/string.hxx>
+#include <tools/debug.hxx>
+
+#include <string.h>
+#include <ctype.h>
+
+static const long MY_MAXLONG = 0x3fffffff;
+static const long MY_MINLONG = -MY_MAXLONG;
+static const long MY_MAXSHORT = 0x00007fff;
+static const long MY_MINSHORT = -MY_MAXSHORT;
+
+/* Die ganzen Algorithmen zur Addition, Subtraktion, Multiplikation und
+ * Division von langen Zahlen stammen aus SEMINUMERICAL ALGORITHMS von
+ * DONALD E. KNUTH aus der Reihe The Art of Computer Programming. Zu finden
+ * sind diese Algorithmen im Kapitel 4.3.1. The Classical Algorithms.
+ */
+
+// Muss auf UINT16/INT16/UINT32/INT32 umgestellt werden !!! W.P.
+
+// -----------------------------------------------------------------------
+
+void BigInt::MakeBigInt( const BigInt& rVal )
+{
+ if ( rVal.bIsBig )
+ {
+ memcpy( (void*)this, (const void*)&rVal, sizeof( BigInt ) );
+ while ( nLen > 1 && nNum[nLen-1] == 0 )
+ nLen--;
+ }
+ else
+ {
+ long nTmp = rVal.nVal;
+
+ nVal = rVal.nVal;
+ bIsBig = sal_True;
+ if ( nTmp < 0 )
+ {
+ bIsNeg = sal_True;
+ nTmp = -nTmp;
+ }
+ else
+ bIsNeg = sal_False;
+
+ nNum[0] = (sal_uInt16)(nTmp & 0xffffL);
+ nNum[1] = (sal_uInt16)(nTmp >> 16);
+#ifndef _WIN16
+ if ( nTmp & 0xffff0000L )
+#else
+ long l = 0xffff0000L;
+ if ( nTmp & l )
+#endif
+ nLen = 2;
+ else
+ nLen = 1;
+ }
+}
+
+// -----------------------------------------------------------------------
+
+void BigInt::Normalize()
+{
+ if ( bIsBig )
+ {
+ while ( nLen > 1 && nNum[nLen-1] == 0 )
+ nLen--;
+
+ if ( nLen < 3 )
+ {
+ if ( nLen < 2 )
+ nVal = nNum[0];
+ else if ( nNum[1] & 0x8000 )
+ return;
+ else
+ nVal = ((long)nNum[1] << 16) + nNum[0];
+
+ bIsBig = sal_False;
+
+ if ( bIsNeg )
+ nVal = -nVal;
+ }
+ // else ist nVal undefiniert !!! W.P.
+ }
+ // wozu, nLen ist doch undefiniert ??? W.P.
+ else if ( nVal & 0xFFFF0000L )
+ nLen = 2;
+ else
+ nLen = 1;
+}
+
+// -----------------------------------------------------------------------
+
+void BigInt::Mult( const BigInt &rVal, sal_uInt16 nMul )
+{
+ sal_uInt16 nK = 0;
+ for ( int i = 0; i < rVal.nLen; i++ )
+ {
+ sal_uInt32 nTmp = (sal_uInt32)rVal.nNum[i] * (sal_uInt32)nMul + nK;
+ nK = (sal_uInt16)(nTmp >> 16);
+ nNum[i] = (sal_uInt16)nTmp;
+ }
+
+ if ( nK )
+ {
+ nNum[rVal.nLen] = nK;
+ nLen = rVal.nLen + 1;
+ }
+ else
+ nLen = rVal.nLen;
+
+ bIsBig = sal_True;
+ bIsNeg = rVal.bIsNeg;
+}
+
+// -----------------------------------------------------------------------
+
+void BigInt::Div( sal_uInt16 nDiv, sal_uInt16& rRem )
+{
+ sal_uInt32 nK = 0;
+ for ( int i = nLen - 1; i >= 0; i-- )
+ {
+ sal_uInt32 nTmp = (sal_uInt32)nNum[i] + (nK << 16);
+ nNum[i] = (sal_uInt16)(nTmp / nDiv);
+ nK = nTmp % nDiv;
+ }
+ rRem = (sal_uInt16)nK;
+
+ if ( nNum[nLen-1] == 0 )
+ nLen -= 1;
+}
+
+// -----------------------------------------------------------------------
+
+sal_Bool BigInt::IsLess( const BigInt& rVal ) const
+{
+ if ( rVal.nLen < nLen)
+ return sal_True;
+ if ( rVal.nLen > nLen )
+ return sal_False;
+
+ int i;
+ for ( i = nLen - 1; i > 0 && nNum[i] == rVal.nNum[i]; i-- )
+ {
+ }
+ return rVal.nNum[i] < nNum[i];
+}
+
+// -----------------------------------------------------------------------
+
+void BigInt::AddLong( BigInt& rB, BigInt& rErg )
+{
+ if ( bIsNeg == rB.bIsNeg )
+ {
+ int i;
+ char len;
+
+ // wenn die Zahlen unterschiedlich lang sind, sollte zunaechst bei
+ // der kleineren Zahl die fehlenden Ziffern mit 0 initialisert werden
+ if (nLen >= rB.nLen)
+ {
+ len = nLen;
+ for (i = rB.nLen; i < len; i++)
+ rB.nNum[i] = 0;
+ }
+ else
+ {
+ len = rB.nLen;
+ for (i = nLen; i < len; i++)
+ nNum[i] = 0;
+ }
+
+ // Die Ziffern werden von hinten nach vorne addiert
+ long k;
+ long nZ = 0;
+ for (i = 0, k = 0; i < len; i++) {
+ nZ = (long)nNum[i] + (long)rB.nNum[i] + k;
+ if (nZ & 0xff0000L)
+ k = 1;
+ else
+ k = 0;
+ rErg.nNum[i] = (sal_uInt16)(nZ & 0xffffL);
+ }
+ // Trat nach der letzten Addition ein Ueberlauf auf, muss dieser
+ // noch ins Ergebis uebernommen werden
+ if (nZ & 0xff0000L) // oder if(k)
+ {
+ rErg.nNum[i] = 1;
+ len++;
+ }
+ // Die Laenge und das Vorzeichen setzen
+ rErg.nLen = len;
+ rErg.bIsNeg = bIsNeg && rB.bIsNeg;
+ rErg.bIsBig = sal_True;
+ }
+ // Wenn nur einer der beiden Operanten negativ ist, wird aus der
+ // Addition eine Subtaktion
+ else if (bIsNeg)
+ {
+ bIsNeg = sal_False;
+ rB.SubLong(*this, rErg);
+ bIsNeg = sal_True;
+ }
+ else
+ {
+ rB.bIsNeg = sal_False;
+ SubLong(rB, rErg);
+ rB.bIsNeg = sal_True;
+ }
+}
+
+// -----------------------------------------------------------------------
+
+void BigInt::SubLong( BigInt& rB, BigInt& rErg )
+{
+ if ( bIsNeg == rB.bIsNeg )
+ {
+ int i;
+ char len;
+ long nZ, k;
+
+ // wenn die Zahlen unterschiedlich lang sind, sollte zunaechst bei
+ // der kleineren Zahl die fehlenden Ziffern mit 0 initialisert werden
+ if (nLen >= rB.nLen)
+ {
+ len = nLen;
+ for (i = rB.nLen; i < len; i++)
+ rB.nNum[i] = 0;
+ }
+ else
+ {
+ len = rB.nLen;
+ for (i = nLen; i < len; i++)
+ nNum[i] = 0;
+ }
+
+ if ( IsLess(rB) )
+ {
+ for (i = 0, k = 0; i < len; i++)
+ {
+ nZ = (long)nNum[i] - (long)rB.nNum[i] + k;
+ if (nZ < 0)
+ k = -1;
+ else
+ k = 0;
+ rErg.nNum[i] = (sal_uInt16)(nZ & 0xffffL);
+ }
+ rErg.bIsNeg = bIsNeg;
+ }
+ else
+ {
+ for (i = 0, k = 0; i < len; i++)
+ {
+ nZ = (long)rB.nNum[i] - (long)nNum[i] + k;
+ if (nZ < 0)
+ k = -1;
+ else
+ k = 0;
+ rErg.nNum[i] = (sal_uInt16)(nZ & 0xffffL);
+ }
+ // wenn a < b, dann Vorzeichen vom Ergebnis umdrehen
+ rErg.bIsNeg = !bIsNeg;
+ }
+ rErg.nLen = len;
+ rErg.bIsBig = sal_True;
+ }
+ // Wenn nur einer der beiden Operanten negativ ist, wird aus der
+ // Subtaktion eine Addition
+ else if (bIsNeg)
+ {
+ bIsNeg = sal_False;
+ AddLong(rB, rErg);
+ bIsNeg = sal_True;
+ rErg.bIsNeg = sal_True;
+ }
+ else
+ {
+ rB.bIsNeg = sal_False;
+ AddLong(rB, rErg);
+ rB.bIsNeg = sal_True;
+ rErg.bIsNeg = sal_False;
+ }
+}
+
+// -----------------------------------------------------------------------
+
+void BigInt::MultLong( const BigInt& rB, BigInt& rErg ) const
+{
+ int i, j;
+ sal_uInt32 nZ, k;
+
+ rErg.bIsNeg = bIsNeg != rB.bIsNeg;
+ rErg.bIsBig = sal_True;
+ rErg.nLen = nLen + rB.nLen;
+
+ for (i = 0; i < rErg.nLen; i++)
+ rErg.nNum[i] = 0;
+
+ for (j = 0; j < rB.nLen; j++)
+ {
+ for (i = 0, k = 0; i < nLen; i++)
+ {
+ nZ = (sal_uInt32)nNum[i] * (sal_uInt32)rB.nNum[j] +
+ (sal_uInt32)rErg.nNum[i + j] + k;
+ rErg.nNum[i + j] = (sal_uInt16)(nZ & 0xffffUL);
+ k = nZ >> 16;
+ }
+ rErg.nNum[i + j] = (sal_uInt16)k;
+ }
+}
+
+// -----------------------------------------------------------------------
+
+void BigInt::DivLong( const BigInt& rB, BigInt& rErg ) const
+{
+ int i, j;
+ long nTmp;
+ sal_uInt16 nK, nQ, nMult;
+ short nLenB = rB.nLen;
+ short nLenB1 = rB.nLen - 1;
+ BigInt aTmpA, aTmpB;
+
+ nMult = (sal_uInt16)(0x10000L / ((long)rB.nNum[nLenB1] + 1));
+
+ aTmpA.Mult( *this, nMult );
+ if ( aTmpA.nLen == nLen )
+ {
+ aTmpA.nNum[aTmpA.nLen] = 0;
+ aTmpA.nLen++;
+ }
+
+ aTmpB.Mult( rB, nMult );
+
+ for (j = aTmpA.nLen - 1; j >= nLenB; j--)
+ { // Raten des Divisors
+ nTmp = ( (long)aTmpA.nNum[j] << 16 ) + aTmpA.nNum[j - 1];
+ if (aTmpA.nNum[j] == aTmpB.nNum[nLenB1])
+ nQ = 0xFFFF;
+ else
+ nQ = (sal_uInt16)(((sal_uInt32)nTmp) / aTmpB.nNum[nLenB1]);
+
+ if ( ((sal_uInt32)aTmpB.nNum[nLenB1 - 1] * nQ) >
+ ((((sal_uInt32)nTmp) - aTmpB.nNum[nLenB1] * nQ) << 16) + aTmpA.nNum[j - 2])
+ nQ--;
+ // Und hier faengt das Teilen an
+ nK = 0;
+ nTmp = 0;
+ for (i = 0; i < nLenB; i++)
+ {
+ nTmp = (long)aTmpA.nNum[j - nLenB + i]
+ - ((long)aTmpB.nNum[i] * nQ)
+ - nK;
+ aTmpA.nNum[j - nLenB + i] = (sal_uInt16)nTmp;
+ nK = (sal_uInt16) (nTmp >> 16);
+ if ( nK )
+ nK = (sal_uInt16)(0x10000UL - nK);
+ }
+ unsigned short& rNum( aTmpA.nNum[j - nLenB + i] );
+ rNum = rNum - nK; // MSVC yields a warning on -= here, so don't use it
+ if (aTmpA.nNum[j - nLenB + i] == 0)
+ rErg.nNum[j - nLenB] = nQ;
+ else
+ {
+ rErg.nNum[j - nLenB] = nQ - 1;
+ nK = 0;
+ for (i = 0; i < nLenB; i++)
+ {
+ nTmp = aTmpA.nNum[j - nLenB + i] + aTmpB.nNum[i] + nK;
+ aTmpA.nNum[j - nLenB + i] = (sal_uInt16)(nTmp & 0xFFFFL);
+ if (nTmp & 0xFFFF0000L)
+ nK = 1;
+ else
+ nK = 0;
+ }
+ }
+ }
+
+ rErg.bIsNeg = bIsNeg != rB.bIsNeg;
+ rErg.bIsBig = sal_True;
+ rErg.nLen = nLen - rB.nLen + 1;
+}
+
+// -----------------------------------------------------------------------
+
+void BigInt::ModLong( const BigInt& rB, BigInt& rErg ) const
+{
+ short i, j;
+ long nTmp;
+ sal_uInt16 nK, nQ, nMult;
+ short nLenB = rB.nLen;
+ short nLenB1 = rB.nLen - 1;
+ BigInt aTmpA, aTmpB;
+
+ nMult = (sal_uInt16)(0x10000L / ((long)rB.nNum[nLenB1] + 1));
+
+ aTmpA.Mult( *this, nMult);
+ if ( aTmpA.nLen == nLen )
+ {
+ aTmpA.nNum[aTmpA.nLen] = 0;
+ aTmpA.nLen++;
+ }
+
+ aTmpB.Mult( rB, nMult);
+
+ for (j = aTmpA.nLen - 1; j >= nLenB; j--)
+ { // Raten des Divisors
+ nTmp = ( (long)aTmpA.nNum[j] << 16 ) + aTmpA.nNum[j - 1];
+ if (aTmpA.nNum[j] == aTmpB.nNum[nLenB1])
+ nQ = 0xFFFF;
+ else
+ nQ = (sal_uInt16)(((sal_uInt32)nTmp) / aTmpB.nNum[nLenB1]);
+
+ if ( ((sal_uInt32)aTmpB.nNum[nLenB1 - 1] * nQ) >
+ ((((sal_uInt32)nTmp) - aTmpB.nNum[nLenB1] * nQ) << 16) + aTmpA.nNum[j - 2])
+ nQ--;
+ // Und hier faengt das Teilen an
+ nK = 0;
+ nTmp = 0;
+ for (i = 0; i < nLenB; i++)
+ {
+ nTmp = (long)aTmpA.nNum[j - nLenB + i]
+ - ((long)aTmpB.nNum[i] * nQ)
+ - nK;
+ aTmpA.nNum[j - nLenB + i] = (sal_uInt16)nTmp;
+ nK = (sal_uInt16) (nTmp >> 16);
+ if ( nK )
+ nK = (sal_uInt16)(0x10000UL - nK);
+ }
+ unsigned short& rNum( aTmpA.nNum[j - nLenB + i] );
+ rNum = rNum - nK;
+ if (aTmpA.nNum[j - nLenB + i] == 0)
+ rErg.nNum[j - nLenB] = nQ;
+ else
+ {
+ rErg.nNum[j - nLenB] = nQ - 1;
+ nK = 0;
+ for (i = 0; i < nLenB; i++) {
+ nTmp = aTmpA.nNum[j - nLenB + i] + aTmpB.nNum[i] + nK;
+ aTmpA.nNum[j - nLenB + i] = (sal_uInt16)(nTmp & 0xFFFFL);
+ if (nTmp & 0xFFFF0000L)
+ nK = 1;
+ else
+ nK = 0;
+ }
+ }
+ }
+
+ rErg = aTmpA;
+ rErg.Div( nMult, nQ );
+}
+
+// -----------------------------------------------------------------------
+
+sal_Bool BigInt::ABS_IsLess( const BigInt& rB ) const
+{
+ if (bIsBig || rB.bIsBig)
+ {
+ BigInt nA, nB;
+ nA.MakeBigInt( *this );
+ nB.MakeBigInt( rB );
+ if (nA.nLen == nB.nLen)
+ {
+ int i;
+ for (i = nA.nLen - 1; i > 0 && nA.nNum[i] == nB.nNum[i]; i--)
+ {
+ }
+ return nA.nNum[i] < nB.nNum[i];
+ }
+ else
+ return nA.nLen < nB.nLen;
+ }
+ if ( nVal < 0 )
+ if ( rB.nVal < 0 )
+ return nVal > rB.nVal;
+ else
+ return nVal > -rB.nVal;
+ else
+ if ( rB.nVal < 0 )
+ return nVal < -rB.nVal;
+ else
+ return nVal < rB.nVal;
+}
+
+// -----------------------------------------------------------------------
+
+BigInt::BigInt( const BigInt& rBigInt )
+{
+ if ( rBigInt.bIsBig )
+ memcpy( (void*)this, (const void*)&rBigInt, sizeof( BigInt ) );
+ else
+ {
+ bIsSet = rBigInt.bIsSet;
+ bIsBig = sal_False;
+ nVal = rBigInt.nVal;
+ }
+}
+
+// -----------------------------------------------------------------------
+
+BigInt::BigInt( const ByteString& rString )
+{
+ bIsSet = sal_True;
+ bIsNeg = sal_False;
+ bIsBig = sal_False;
+ nVal = 0;
+
+ sal_Bool bNeg = sal_False;
+ const sal_Char* p = rString.GetBuffer();
+ if ( *p == '-' )
+ {
+ bNeg = sal_True;
+ p++;
+ }
+ while( *p >= '0' && *p <= '9' )
+ {
+ *this *= 10;
+ *this += *p - '0';
+ p++;
+ }
+ if ( bIsBig )
+ bIsNeg = bNeg;
+ else if( bNeg )
+ nVal = -nVal;
+}
+
+// -----------------------------------------------------------------------
+
+BigInt::BigInt( const UniString& rString )
+{
+ bIsSet = sal_True;
+ bIsNeg = sal_False;
+ bIsBig = sal_False;
+ nVal = 0;
+
+ sal_Bool bNeg = sal_False;
+ const sal_Unicode* p = rString.GetBuffer();
+ if ( *p == '-' )
+ {
+ bNeg = sal_True;
+ p++;
+ }
+ while( *p >= '0' && *p <= '9' )
+ {
+ *this *= 10;
+ *this += *p - '0';
+ p++;
+ }
+ if ( bIsBig )
+ bIsNeg = bNeg;
+ else if( bNeg )
+ nVal = -nVal;
+}
+
+// -----------------------------------------------------------------------
+
+BigInt::BigInt( double nValue )
+{
+ bIsSet = sal_True;
+
+ if ( nValue < 0 )
+ {
+ nValue *= -1;
+ bIsNeg = sal_True;
+ }
+ else
+ {
+ bIsNeg = sal_False;
+ }
+
+ if ( nValue < 1 )
+ {
+ bIsBig = sal_False;
+ nVal = 0;
+ }
+ else
+ {
+ bIsBig = sal_True;
+
+ int i=0;
+
+ while ( ( nValue > 65536.0 ) && ( i < MAX_DIGITS ) )
+ {
+ nNum[i] = (sal_uInt16) fmod( nValue, 65536.0 );
+ nValue -= nNum[i];
+ nValue /= 65536.0;
+ i++;
+ }
+ if ( i < MAX_DIGITS )
+ nNum[i++] = (sal_uInt16) nValue;
+
+ nLen = i;
+
+ if ( i < 3 )
+ Normalize();
+ }
+}
+
+// -----------------------------------------------------------------------
+
+BigInt::BigInt( sal_uInt32 nValue )
+{
+ bIsSet = sal_True;
+ if ( nValue & 0x80000000UL )
+ {
+ bIsBig = sal_True;
+ bIsNeg = sal_False;
+ nNum[0] = (sal_uInt16)(nValue & 0xffffUL);
+ nNum[1] = (sal_uInt16)(nValue >> 16);
+ nLen = 2;
+ }
+ else
+ {
+ bIsBig = sal_False;
+ nVal = nValue;
+ }
+}
+
+// -----------------------------------------------------------------------
+
+BigInt::operator ULONG() const
+{
+ if ( !bIsBig )
+ return (sal_uInt32)nVal;
+ else if ( nLen == 2 )
+ {
+ sal_uInt32 nRet;
+ nRet = ((sal_uInt32)nNum[1]) << 16;
+ nRet += nNum[0];
+ return nRet;
+ }
+ return 0;
+}
+
+// -----------------------------------------------------------------------
+
+BigInt::operator double() const
+{
+ if ( !bIsBig )
+ return (double) nVal;
+ else
+ {
+ int i = nLen-1;
+ double nRet = (double) ((sal_uInt32)nNum[i]);
+
+ while ( i )
+ {
+ nRet *= 65536.0;
+ i--;
+ nRet += (double) ((sal_uInt32)nNum[i]);
+ }
+
+ if ( bIsNeg )
+ nRet *= -1;
+
+ return nRet;
+ }
+}
+
+// -----------------------------------------------------------------------
+
+ByteString BigInt::GetByteString() const
+{
+ ByteString aString;
+
+ if ( !bIsBig )
+ aString = ByteString::CreateFromInt32( nVal );
+ else
+ {
+ BigInt aTmp( *this );
+ BigInt a1000000000( 1000000000L );
+ aTmp.Abs();
+
+ do
+ {
+ BigInt a = aTmp;
+ a %= a1000000000;
+ aTmp /= a1000000000;
+
+ ByteString aStr = aString;
+ if ( a.nVal < 100000000L )
+ { // leading 0s
+ aString = ByteString::CreateFromInt32( a.nVal + 1000000000L );
+ aString.Erase( 0, 1 );
+ }
+ else
+ aString = ByteString::CreateFromInt32( a.nVal );
+ aString += aStr;
+ }
+ while( aTmp.bIsBig );
+
+ ByteString aStr = aString;
+ if ( bIsNeg )
+ aString = ByteString::CreateFromInt32( -aTmp.nVal );
+ else
+ aString = ByteString::CreateFromInt32( aTmp.nVal );
+ aString += aStr;
+ }
+
+ return aString;
+}
+
+// -----------------------------------------------------------------------
+
+UniString BigInt::GetString() const
+{
+ UniString aString;
+
+ if ( !bIsBig )
+ aString = UniString::CreateFromInt32( nVal );
+ else
+ {
+ BigInt aTmp( *this );
+ BigInt a1000000000( 1000000000L );
+ aTmp.Abs();
+
+ do
+ {
+ BigInt a = aTmp;
+ a %= a1000000000;
+ aTmp /= a1000000000;
+
+ UniString aStr = aString;
+ if ( a.nVal < 100000000L )
+ { // leading 0s
+ aString = UniString::CreateFromInt32( a.nVal + 1000000000L );
+ aString.Erase(0,1);
+ }
+ else
+ aString = UniString::CreateFromInt32( a.nVal );
+ aString += aStr;
+ }
+ while( aTmp.bIsBig );
+
+ UniString aStr = aString;
+ if ( bIsNeg )
+ aString = UniString::CreateFromInt32( -aTmp.nVal );
+ else
+ aString = UniString::CreateFromInt32( aTmp.nVal );
+ aString += aStr;
+ }
+
+ return aString;
+}
+
+// -----------------------------------------------------------------------
+
+BigInt& BigInt::operator=( const BigInt& rBigInt )
+{
+ if ( rBigInt.bIsBig )
+ memcpy( (void*)this, (const void*)&rBigInt, sizeof( BigInt ) );
+ else
+ {
+ bIsSet = rBigInt.bIsSet;
+ bIsBig = sal_False;
+ nVal = rBigInt.nVal;
+ }
+ return *this;
+}
+
+// -----------------------------------------------------------------------
+
+BigInt& BigInt::operator+=( const BigInt& rVal )
+{
+ if ( !bIsBig && !rVal.bIsBig )
+ {
+ if( nVal <= MY_MAXLONG && rVal.nVal <= MY_MAXLONG
+ && nVal >= MY_MINLONG && rVal.nVal >= MY_MINLONG )
+ { // wir bewegen uns im ungefaehrlichem Bereich
+ nVal += rVal.nVal;
+ return *this;
+ }
+
+ if( (nVal < 0) != (rVal.nVal < 0) )
+ { // wir bewegen uns im ungefaehrlichem Bereich
+ nVal += rVal.nVal;
+ return *this;
+ }
+ }
+
+ BigInt aTmp1, aTmp2;
+ aTmp1.MakeBigInt( *this );
+ aTmp2.MakeBigInt( rVal );
+ aTmp1.AddLong( aTmp2, *this );
+ Normalize();
+ return *this;
+}
+
+// -----------------------------------------------------------------------
+
+BigInt& BigInt::operator-=( const BigInt& rVal )
+{
+ if ( !bIsBig && !rVal.bIsBig )
+ {
+ if ( nVal <= MY_MAXLONG && rVal.nVal <= MY_MAXLONG &&
+ nVal >= MY_MINLONG && rVal.nVal >= MY_MINLONG )
+ { // wir bewegen uns im ungefaehrlichem Bereich
+ nVal -= rVal.nVal;
+ return *this;
+ }
+
+ if ( (nVal < 0) == (rVal.nVal < 0) )
+ { // wir bewegen uns im ungefaehrlichem Bereich
+ nVal -= rVal.nVal;
+ return *this;
+ }
+ }
+
+ BigInt aTmp1, aTmp2;
+ aTmp1.MakeBigInt( *this );
+ aTmp2.MakeBigInt( rVal );
+ aTmp1.SubLong( aTmp2, *this );
+ Normalize();
+ return *this;
+}
+
+// -----------------------------------------------------------------------
+
+BigInt& BigInt::operator*=( const BigInt& rVal )
+{
+ if ( !bIsBig && !rVal.bIsBig
+ && nVal <= MY_MAXSHORT && rVal.nVal <= MY_MAXSHORT
+ && nVal >= MY_MINSHORT && rVal.nVal >= MY_MINSHORT )
+ // nicht optimal !!! W.P.
+ { // wir bewegen uns im ungefaehrlichem Bereich
+ nVal *= rVal.nVal;
+ }
+ else
+ {
+ BigInt aTmp1, aTmp2;
+ aTmp1.MakeBigInt( rVal );
+ aTmp2.MakeBigInt( *this );
+ aTmp1.MultLong(aTmp2, *this);
+ Normalize();
+ }
+ return *this;
+}
+
+// -----------------------------------------------------------------------
+
+BigInt& BigInt::operator/=( const BigInt& rVal )
+{
+ if ( !rVal.bIsBig )
+ {
+ if ( rVal.nVal == 0 )
+ {
+ DBG_ERROR( "BigInt::operator/ --> divide by zero" );
+ return *this;
+ }
+
+ if ( !bIsBig )
+ {
+ // wir bewegen uns im ungefaehrlichem Bereich
+ nVal /= rVal.nVal;
+ return *this;
+ }
+
+ if ( rVal.nVal == 1 )
+ return *this;
+
+ if ( rVal.nVal == -1 )
+ {
+ bIsNeg = !bIsNeg;
+ return *this;
+ }
+
+ if ( rVal.nVal <= (long)0xFFFF && rVal.nVal >= -(long)0xFFFF )
+ {
+ // ein BigInt durch ein sal_uInt16 teilen
+ sal_uInt16 nTmp;
+ if ( rVal.nVal < 0 )
+ {
+ nTmp = (sal_uInt16) -rVal.nVal;
+ bIsNeg = !bIsNeg;
+ }
+ else
+ nTmp = (sal_uInt16) rVal.nVal;
+
+ Div( nTmp, nTmp );
+ Normalize();
+ return *this;
+ }
+ }
+
+ if ( ABS_IsLess( rVal ) )
+ {
+ *this = BigInt( (long)0 );
+ return *this;
+ }
+
+ // BigInt durch BigInt teilen
+ BigInt aTmp1, aTmp2;
+ aTmp1.MakeBigInt( *this );
+ aTmp2.MakeBigInt( rVal );
+ aTmp1.DivLong(aTmp2, *this);
+ Normalize();
+ return *this;
+}
+
+// -----------------------------------------------------------------------
+
+void BigInt::DivMod( const BigInt& rVal, BigInt& rMod )
+{
+ if ( !rVal.bIsBig )
+ {
+ if ( rVal.nVal == 0 )
+ {
+ DBG_ERROR( "BigInt::operator/ --> divide by zero" );
+ return;
+ }
+
+ if ( !bIsBig )
+ {
+ // wir bewegen uns im ungefaehrlichem Bereich
+ rMod = BigInt( nVal % rVal.nVal );
+ nVal /= rVal.nVal;
+ return;
+ }
+
+ if ( rVal.nVal == 1 )
+ {
+ rMod = BigInt( (long)0 );
+ return;
+ }
+
+ if ( rVal.nVal == -1 )
+ {
+ rMod = BigInt( (long)0 );
+ bIsNeg = !bIsNeg;
+ return;
+ }
+
+ if ( rVal.nVal <= (long)0xFFFF && rVal.nVal >= -(long)0xFFFF )
+ {
+ // ein BigInt durch ein sal_uInt16 teilen
+ sal_uInt16 nTmp;
+ if ( rVal.nVal < 0 )
+ {
+ nTmp = (sal_uInt16) -rVal.nVal;
+ bIsNeg = !bIsNeg;
+ }
+ else
+ nTmp = (sal_uInt16) rVal.nVal;
+
+ Div( nTmp, nTmp );
+ rMod = BigInt( (long)nTmp );
+ Normalize();
+ return;
+ }
+ }
+
+ if ( ABS_IsLess( rVal ) )
+ {
+ rMod = *this;
+ *this = BigInt( (long)0 );
+ return;
+ }
+
+ // BigInt durch BigInt teilen
+ BigInt aTmp1, aTmp2;
+ aTmp1.MakeBigInt( *this );
+ aTmp2.MakeBigInt( rVal );
+ aTmp1.DivLong(aTmp2, *this);
+ Normalize();
+ aTmp1.ModLong(aTmp2, rMod); // nicht optimal
+ rMod.Normalize();
+}
+
+// -----------------------------------------------------------------------
+
+BigInt& BigInt::operator%=( const BigInt& rVal )
+{
+ if ( !rVal.bIsBig )
+ {
+ if ( rVal.nVal == 0 )
+ {
+ DBG_ERROR( "BigInt::operator/ --> divide by zero" );
+ return *this;
+ }
+
+ if ( !bIsBig )
+ {
+ // wir bewegen uns im ungefaehrlichem Bereich
+ nVal %= rVal.nVal;
+ return *this;
+ }
+
+ if ( rVal.nVal <= (long)0xFFFF && rVal.nVal >= -(long)0xFFFF )
+ {
+ // ein BigInt durch ein short teilen
+ sal_uInt16 nTmp;
+ if ( rVal.nVal < 0 )
+ {
+ nTmp = (sal_uInt16) -rVal.nVal;
+ bIsNeg = !bIsNeg;
+ }
+ else
+ nTmp = (sal_uInt16) rVal.nVal;
+
+ Div( nTmp, nTmp );
+ *this = BigInt( (long)nTmp );
+ return *this;
+ }
+ }
+
+ if ( ABS_IsLess( rVal ) )
+ return *this;
+
+ // BigInt durch BigInt teilen
+ BigInt aTmp1, aTmp2;
+ aTmp1.MakeBigInt( *this );
+ aTmp2.MakeBigInt( rVal );
+ aTmp1.ModLong(aTmp2, *this);
+ Normalize();
+ return *this;
+}
+
+// -----------------------------------------------------------------------
+
+sal_Bool operator==( const BigInt& rVal1, const BigInt& rVal2 )
+{
+ if ( rVal1.bIsBig || rVal2.bIsBig )
+ {
+ BigInt nA, nB;
+ nA.MakeBigInt( rVal1 );
+ nB.MakeBigInt( rVal2 );
+ if ( nA.bIsNeg == nB.bIsNeg )
+ {
+ if ( nA.nLen == nB.nLen )
+ {
+ int i;
+ for ( i = nA.nLen - 1; i > 0 && nA.nNum[i] == nB.nNum[i]; i-- )
+ {
+ }
+
+ return nA.nNum[i] == nB.nNum[i];
+ }
+ return sal_False;
+ }
+ return sal_False;
+ }
+ return rVal1.nVal == rVal2.nVal;
+}
+
+// -----------------------------------------------------------------------
+
+sal_Bool operator<( const BigInt& rVal1, const BigInt& rVal2 )
+{
+ if ( rVal1.bIsBig || rVal2.bIsBig )
+ {
+ BigInt nA, nB;
+ nA.MakeBigInt( rVal1 );
+ nB.MakeBigInt( rVal2 );
+ if ( nA.bIsNeg == nB.bIsNeg )
+ {
+ if ( nA.nLen == nB.nLen )
+ {
+ int i;
+ for ( i = nA.nLen - 1; i > 0 && nA.nNum[i] == nB.nNum[i]; i-- )
+ {
+ }
+
+ if ( nA.bIsNeg )
+ return nA.nNum[i] > nB.nNum[i];
+ else
+ return nA.nNum[i] < nB.nNum[i];
+ }
+ if ( nA.bIsNeg )
+ return nA.nLen > nB.nLen;
+ else
+ return nA.nLen < nB.nLen;
+ }
+ return !nB.bIsNeg;
+ }
+ return rVal1.nVal < rVal2.nVal;
+}
+
+// -----------------------------------------------------------------------
+
+sal_Bool operator >(const BigInt& rVal1, const BigInt& rVal2 )
+{
+ if ( rVal1.bIsBig || rVal2.bIsBig )
+ {
+ BigInt nA, nB;
+ nA.MakeBigInt( rVal1 );
+ nB.MakeBigInt( rVal2 );
+ if ( nA.bIsNeg == nB.bIsNeg )
+ {
+ if ( nA.nLen == nB.nLen )
+ {
+ int i;
+ for ( i = nA.nLen - 1; i > 0 && nA.nNum[i] == nB.nNum[i]; i-- )
+ {
+ }
+
+ if ( nA.bIsNeg )
+ return nA.nNum[i] < nB.nNum[i];
+ else
+ return nA.nNum[i] > nB.nNum[i];
+ }
+ if ( nA.bIsNeg )
+ return nA.nLen < nB.nLen;
+ else
+ return nA.nLen > nB.nLen;
+ }
+ return !nA.bIsNeg;
+ }
+
+ return rVal1.nVal > rVal2.nVal;
+}