diff options
Diffstat (limited to 'tools/inc/tools/vector2d.hxx')
-rw-r--r-- | tools/inc/tools/vector2d.hxx | 12 |
1 files changed, 6 insertions, 6 deletions
diff --git a/tools/inc/tools/vector2d.hxx b/tools/inc/tools/vector2d.hxx index d346e1af2bbf..10c33b57c871 100644 --- a/tools/inc/tools/vector2d.hxx +++ b/tools/inc/tools/vector2d.hxx @@ -87,8 +87,8 @@ public: inline Vector2D& operator/=(double t) { mfX /= t; mfY /= t; return *this; } inline Vector2D operator/(double t) const { Vector2D aNew(*this); aNew /= t; return aNew; } - inline BOOL operator==( const Vector2D& rVec ) const { return( mfX == rVec.mfX && mfY == rVec.mfY ); } - inline BOOL operator!=( const Vector2D& rVec ) const { return !( *this == rVec ); } + inline sal_Bool operator==( const Vector2D& rVec ) const { return( mfX == rVec.mfX && mfY == rVec.mfY ); } + inline sal_Bool operator!=( const Vector2D& rVec ) const { return !( *this == rVec ); } inline Vector2D& operator=( const Vector2D& rVec ) { mfX = rVec.mfX, mfY = rVec.mfY; return *this; } inline Vector2D& operator=( const Pair& rPair ) { mfX = rPair.nA, mfY = rPair.nB; return *this; } @@ -97,11 +97,11 @@ public: inline Vector2D& operator*=( const Pair& rPair ) { mfX *= rPair.nA, mfY *= rPair.nB; return *this; } inline Vector2D& operator/=( const Pair& rPair ) { mfX /= rPair.nA, mfY /= rPair.nB; return *this; } - inline BOOL operator==( const Pair& rPair ) const { return( mfX == rPair.nA && mfY == rPair.nB ); } - inline BOOL operator!=( const Pair& rPair ) const { return !( *this == rPair ); } + inline sal_Bool operator==( const Pair& rPair ) const { return( mfX == rPair.nA && mfY == rPair.nB ); } + inline sal_Bool operator!=( const Pair& rPair ) const { return !( *this == rPair ); } - inline BOOL IsPositive( Vector2D& rVec ) const { return( ( mfX * rVec.mfY - mfY * rVec.mfX ) >= 0.0 ); } - inline BOOL IsNegative( Vector2D& rVec ) const { return !IsPositive( rVec ); } + inline sal_Bool IsPositive( Vector2D& rVec ) const { return( ( mfX * rVec.mfY - mfY * rVec.mfX ) >= 0.0 ); } + inline sal_Bool IsNegative( Vector2D& rVec ) const { return !IsPositive( rVec ); } }; // ----------------------------------------------------------------------------- |