diff options
Diffstat (limited to 'tools/inc/tools/gen.hxx')
-rw-r--r-- | tools/inc/tools/gen.hxx | 52 |
1 files changed, 26 insertions, 26 deletions
diff --git a/tools/inc/tools/gen.hxx b/tools/inc/tools/gen.hxx index c4fec945e51a..6bb133d8c32e 100644 --- a/tools/inc/tools/gen.hxx +++ b/tools/inc/tools/gen.hxx @@ -85,8 +85,8 @@ public: long& A() { return nA; } long& B() { return nB; } - BOOL operator == ( const Pair& rPair ) const; - BOOL operator != ( const Pair& rPair ) const; + sal_Bool operator == ( const Pair& rPair ) const; + sal_Bool operator != ( const Pair& rPair ) const; TOOLS_DLLPUBLIC friend SvStream& operator>>( SvStream& rIStream, Pair& rPair ); TOOLS_DLLPUBLIC friend SvStream& operator<<( SvStream& rOStream, const Pair& rPair ); @@ -103,12 +103,12 @@ inline Pair::Pair( long _nA, long _nB ) Pair::nB = _nB; } -inline BOOL Pair::operator == ( const Pair& rPair ) const +inline sal_Bool Pair::operator == ( const Pair& rPair ) const { return ((nA == rPair.nA) && (nB == rPair.nB)); } -inline BOOL Pair::operator != ( const Pair& rPair ) const +inline sal_Bool Pair::operator != ( const Pair& rPair ) const { return ((nA != rPair.nA) || (nB != rPair.nB)); } @@ -130,10 +130,10 @@ public: long& Y() { return nB; } void Move( long nHorzMove, long nVertMove ); - BOOL IsAbove( const Point& rPoint ) const; - BOOL IsBelow( const Point& rPoint ) const; - BOOL IsLeft( const Point& rPoint ) const; - BOOL IsRight( const Point& rPoint ) const; + sal_Bool IsAbove( const Point& rPoint ) const; + sal_Bool IsBelow( const Point& rPoint ) const; + sal_Bool IsLeft( const Point& rPoint ) const; + sal_Bool IsRight( const Point& rPoint ) const; Point& operator += ( const Point& rPoint ); Point& operator -= ( const Point& rPoint ); @@ -172,22 +172,22 @@ inline void Point::Move( long nHorzMove, long nVertMove ) nB += nVertMove; } -inline BOOL Point::IsAbove( const Point& rPoint ) const +inline sal_Bool Point::IsAbove( const Point& rPoint ) const { return (nB > rPoint.nB); } -inline BOOL Point::IsBelow( const Point& rPoint ) const +inline sal_Bool Point::IsBelow( const Point& rPoint ) const { return (nB < rPoint.nB); } -inline BOOL Point::IsLeft( const Point& rPoint ) const +inline sal_Bool Point::IsLeft( const Point& rPoint ) const { return (nA < rPoint.nA); } -inline BOOL Point::IsRight( const Point& rPoint ) const +inline sal_Bool Point::IsRight( const Point& rPoint ) const { return (nA > rPoint.nA); } @@ -291,7 +291,7 @@ public: long& Min() { return nA; } long& Max() { return nB; } - BOOL IsInside( long nIs ) const; + sal_Bool IsInside( long nIs ) const; void Justify(); }; @@ -304,7 +304,7 @@ inline Range::Range( long nMin, long nMax ) : Pair( nMin, nMax ) { } -inline BOOL Range::IsInside( long nIs ) const +inline sal_Bool Range::IsInside( long nIs ) const { return ((nA <= nIs) && (nIs <= nB )); } @@ -340,11 +340,11 @@ public: long& Min() { return nA; } long& Max() { return nB; } - BOOL IsInside( long nIs ) const; + sal_Bool IsInside( long nIs ) const; void Justify(); - BOOL operator !() const { return !Len(); } + sal_Bool operator !() const { return !Len(); } long getMin() const { return Min(); } long getMax() const { return Max(); } @@ -365,7 +365,7 @@ inline Selection::Selection( long nMin, long nMax ) : { } -inline BOOL Selection::IsInside( long nIs ) const +inline sal_Bool Selection::IsInside( long nIs ) const { return ((nA <= nIs) && (nIs < nB )); } @@ -436,15 +436,15 @@ public: void Justify(); - BOOL IsInside( const Point& rPOINT ) const; - BOOL IsInside( const Rectangle& rRect ) const; - BOOL IsOver( const Rectangle& rRect ) const; + sal_Bool IsInside( const Point& rPOINT ) const; + sal_Bool IsInside( const Rectangle& rRect ) const; + sal_Bool IsOver( const Rectangle& rRect ) const; void SetEmpty() { nRight = nBottom = RECT_EMPTY; } - BOOL IsEmpty() const; + sal_Bool IsEmpty() const; - BOOL operator == ( const Rectangle& rRect ) const; - BOOL operator != ( const Rectangle& rRect ) const; + sal_Bool operator == ( const Rectangle& rRect ) const; + sal_Bool operator != ( const Rectangle& rRect ) const; Rectangle& operator += ( const Point& rPt ); Rectangle& operator -= ( const Point& rPt ); @@ -502,7 +502,7 @@ inline Rectangle::Rectangle( const Point& rLT, const Size& rSize ) nBottom = rSize.Height() ? nTop+rSize.Height()-1 : RECT_EMPTY; } -inline BOOL Rectangle::IsEmpty() const +inline sal_Bool Rectangle::IsEmpty() const { return ((nRight == RECT_EMPTY) || (nBottom == RECT_EMPTY)); } @@ -655,7 +655,7 @@ inline Rectangle Rectangle::GetIntersection( const Rectangle& rRect ) const return aTmpRect.Intersection( rRect ); } -inline BOOL Rectangle::operator == ( const Rectangle& rRect ) const +inline sal_Bool Rectangle::operator == ( const Rectangle& rRect ) const { return ((nLeft == rRect.nLeft ) && (nTop == rRect.nTop ) && @@ -663,7 +663,7 @@ inline BOOL Rectangle::operator == ( const Rectangle& rRect ) const (nBottom == rRect.nBottom )); } -inline BOOL Rectangle::operator != ( const Rectangle& rRect ) const +inline sal_Bool Rectangle::operator != ( const Rectangle& rRect ) const { return ((nLeft != rRect.nLeft ) || (nTop != rRect.nTop ) || |