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-rw-r--r--sw/source/filter/ww8/docxsdrexport.cxx8
1 files changed, 4 insertions, 4 deletions
diff --git a/sw/source/filter/ww8/docxsdrexport.cxx b/sw/source/filter/ww8/docxsdrexport.cxx
index 00f50162f861..475e678d9083 100644
--- a/sw/source/filter/ww8/docxsdrexport.cxx
+++ b/sw/source/filter/ww8/docxsdrexport.cxx
@@ -770,8 +770,8 @@ void DocxSdrExport::writeVMLDrawing(const SdrObject* sdrObj, const SwFrameFormat
m_pImpl->m_pDrawingML->SetFS(m_pImpl->m_pSerializer);
// See WinwordAnchoring::SetAnchoring(), these are not part of the SdrObject, have to be passed around manually.
- SwFormatHoriOrient rHoriOri = (rFrameFormat).GetHoriOrient();
- SwFormatVertOrient rVertOri = (rFrameFormat).GetVertOrient();
+ const SwFormatHoriOrient& rHoriOri = rFrameFormat.GetHoriOrient();
+ const SwFormatVertOrient& rVertOri = rFrameFormat.GetVertOrient();
m_pImpl->m_rExport.VMLExporter().AddSdrObject(*(sdrObj),
rHoriOri.GetHoriOrient(), rVertOri.GetVertOrient(),
rHoriOri.GetRelationOrient(),
@@ -879,7 +879,7 @@ void DocxSdrExport::writeDMLDrawing(const SdrObject* pSdrObject, const SwFrameFo
void DocxSdrExport::Impl::textFrameShadow(const SwFrameFormat& rFrameFormat)
{
- SvxShadowItem aShadowItem = rFrameFormat.GetShadow();
+ const SvxShadowItem& aShadowItem = rFrameFormat.GetShadow();
if (aShadowItem.GetLocation() == SVX_SHADOW_NONE)
return;
@@ -980,7 +980,7 @@ OString lcl_ConvertTransparency(const Color& rColor)
void DocxSdrExport::writeDMLEffectLst(const SwFrameFormat& rFrameFormat)
{
- SvxShadowItem aShadowItem = rFrameFormat.GetShadow();
+ const SvxShadowItem& aShadowItem = rFrameFormat.GetShadow();
// Output effects
if (aShadowItem.GetLocation() != SVX_SHADOW_NONE)