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-rw-r--r--sw/source/core/doc/docdraw.cxx74
1 files changed, 36 insertions, 38 deletions
diff --git a/sw/source/core/doc/docdraw.cxx b/sw/source/core/doc/docdraw.cxx
index 9e48240d7334..cd984ed229ba 100644
--- a/sw/source/core/doc/docdraw.cxx
+++ b/sw/source/core/doc/docdraw.cxx
@@ -520,32 +520,31 @@ void SwDoc::InitDrawModel()
if ( mpDrawModel )
ReleaseDrawModel();
-//UUUU
-// // Setup DrawPool and EditEnginePool. Ownership is ours and only gets passed
-// // to the Drawing.
-// // The pools are destroyed in the ReleaseDrawModel.
-// // for loading the drawing items. This must be loaded without RefCounts!
-// SfxItemPool *pSdrPool = new SdrItemPool( &GetAttrPool() );
-// // change DefaultItems for the SdrEdgeObj distance items to TWIPS.
-// if(pSdrPool)
-// {
-// const long nDefEdgeDist = ((500 * 72) / 127); // 1/100th mm in twips
-// pSdrPool->SetPoolDefaultItem(SdrEdgeNode1HorzDistItem(nDefEdgeDist));
-// pSdrPool->SetPoolDefaultItem(SdrEdgeNode1VertDistItem(nDefEdgeDist));
-// pSdrPool->SetPoolDefaultItem(SdrEdgeNode2HorzDistItem(nDefEdgeDist));
-// pSdrPool->SetPoolDefaultItem(SdrEdgeNode2VertDistItem(nDefEdgeDist));
-//
-// // #i33700#
-// // Set shadow distance defaults as PoolDefaultItems. Details see bug.
-// pSdrPool->SetPoolDefaultItem(SdrShadowXDistItem((300 * 72) / 127));
-// pSdrPool->SetPoolDefaultItem(SdrShadowYDistItem((300 * 72) / 127));
-// }
-// SfxItemPool *pEEgPool = EditEngine::CreatePool( false );
-// pSdrPool->SetSecondaryPool( pEEgPool );
-// if ( !GetAttrPool().GetFrozenIdRanges () )
-// GetAttrPool().FreezeIdRanges();
-// else
-// pSdrPool->FreezeIdRanges();
+ // Setup DrawPool and EditEnginePool. Ownership is ours and only gets passed
+ // to the Drawing.
+ // The pools are destroyed in the ReleaseDrawModel.
+ // for loading the drawing items. This must be loaded without RefCounts!
+ SfxItemPool *pSdrPool = new SdrItemPool( &GetAttrPool() );
+ // change DefaultItems for the SdrEdgeObj distance items to TWIPS.
+ if(pSdrPool)
+ {
+ const long nDefEdgeDist = ((500 * 72) / 127); // 1/100th mm in twips
+ pSdrPool->SetPoolDefaultItem(SdrEdgeNode1HorzDistItem(nDefEdgeDist));
+ pSdrPool->SetPoolDefaultItem(SdrEdgeNode1VertDistItem(nDefEdgeDist));
+ pSdrPool->SetPoolDefaultItem(SdrEdgeNode2HorzDistItem(nDefEdgeDist));
+ pSdrPool->SetPoolDefaultItem(SdrEdgeNode2VertDistItem(nDefEdgeDist));
+
+ // #i33700#
+ // Set shadow distance defaults as PoolDefaultItems. Details see bug.
+ pSdrPool->SetPoolDefaultItem(SdrShadowXDistItem((300 * 72) / 127));
+ pSdrPool->SetPoolDefaultItem(SdrShadowYDistItem((300 * 72) / 127));
+ }
+ SfxItemPool *pEEgPool = EditEngine::CreatePool( false );
+ pSdrPool->SetSecondaryPool( pEEgPool );
+ if ( !GetAttrPool().GetFrozenIdRanges () )
+ GetAttrPool().FreezeIdRanges();
+ else
+ pSdrPool->FreezeIdRanges();
// set FontHeight pool defaults without changing static SdrEngineDefaults
GetAttrPool().SetPoolDefaultItem(SvxFontHeightItem( 240, 100, EE_CHAR_FONTHEIGHT ));
@@ -746,18 +745,17 @@ void SwDoc::ReleaseDrawModel()
// !! Also maintain the code in the sw3io for inserting documents!!
delete mpDrawModel; mpDrawModel = 0;
-//UUUU
-// SfxItemPool *pSdrPool = GetAttrPool().GetSecondaryPool();
-//
-// OSL_ENSURE( pSdrPool, "missing pool" );
-// SfxItemPool *pEEgPool = pSdrPool->GetSecondaryPool();
-// OSL_ENSURE( !pEEgPool->GetSecondaryPool(), "I don't accept additional pools");
-// pSdrPool->Delete(); // First have the items destroyed,
-// // then destroy the chain!
-// GetAttrPool().SetSecondaryPool( 0 ); // This one's a must!
-// pSdrPool->SetSecondaryPool( 0 ); // That one's safer
-// SfxItemPool::Free(pSdrPool);
-// SfxItemPool::Free(pEEgPool);
+ SfxItemPool *pSdrPool = GetAttrPool().GetSecondaryPool();
+
+ OSL_ENSURE( pSdrPool, "missing pool" );
+ SfxItemPool *pEEgPool = pSdrPool->GetSecondaryPool();
+ OSL_ENSURE( !pEEgPool->GetSecondaryPool(), "I don't accept additional pools");
+ pSdrPool->Delete(); // First have the items destroyed,
+ // then destroy the chain!
+ GetAttrPool().SetSecondaryPool( 0 ); // This one's a must!
+ pSdrPool->SetSecondaryPool( 0 ); // That one's safer
+ SfxItemPool::Free(pSdrPool);
+ SfxItemPool::Free(pEEgPool);
}
}