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-rw-r--r--sw/source/core/access/accselectionhelper.cxx10
1 files changed, 5 insertions, 5 deletions
diff --git a/sw/source/core/access/accselectionhelper.cxx b/sw/source/core/access/accselectionhelper.cxx
index 9298f2e29e26..ad29dc71c82f 100644
--- a/sw/source/core/access/accselectionhelper.cxx
+++ b/sw/source/core/access/accselectionhelper.cxx
@@ -97,7 +97,7 @@ void SwAccessibleSelectionHelper::selectAccessibleChild(
throw ( lang::IndexOutOfBoundsException,
RuntimeException )
{
- vos::OGuard aGuard(Application::GetSolarMutex());
+ SolarMutexGuard aGuard;
// Get the respective child as SwFrm (also do index checking), ...
const SwAccessibleChild aChild = rContext.GetChild( *(rContext.GetMap()),
@@ -127,7 +127,7 @@ sal_Bool SwAccessibleSelectionHelper::isAccessibleChildSelected(
throw ( lang::IndexOutOfBoundsException,
RuntimeException )
{
- vos::OGuard aGuard(Application::GetSolarMutex());
+ SolarMutexGuard aGuard;
// Get the respective child as SwFrm (also do index checking), ...
const SwAccessibleChild aChild = rContext.GetChild( *(rContext.GetMap()),
@@ -162,7 +162,7 @@ void SwAccessibleSelectionHelper::clearAccessibleSelection( )
void SwAccessibleSelectionHelper::selectAllAccessibleChildren( )
throw ( RuntimeException )
{
- vos::OGuard aGuard(Application::GetSolarMutex());
+ SolarMutexGuard aGuard;
// We can select only one. So iterate over the children to find
// the first we can select, and select it.
@@ -194,7 +194,7 @@ void SwAccessibleSelectionHelper::selectAllAccessibleChildren( )
sal_Int32 SwAccessibleSelectionHelper::getSelectedAccessibleChildCount( )
throw ( RuntimeException )
{
- vos::OGuard aGuard(Application::GetSolarMutex());
+ SolarMutexGuard aGuard;
sal_Int32 nCount = 0;
// Only one frame can be selected at a time, and we only frames
@@ -246,7 +246,7 @@ Reference<XAccessible> SwAccessibleSelectionHelper::getSelectedAccessibleChild(
throw ( lang::IndexOutOfBoundsException,
RuntimeException)
{
- vos::OGuard aGuard(Application::GetSolarMutex());
+ SolarMutexGuard aGuard;
// Since the index is relative to the selected children, and since
// there can be at most one selected frame child, the index must