summaryrefslogtreecommitdiff
path: root/svx/source/svdraw/svdotextdecomposition.cxx
diff options
context:
space:
mode:
Diffstat (limited to 'svx/source/svdraw/svdotextdecomposition.cxx')
-rw-r--r--svx/source/svdraw/svdotextdecomposition.cxx6
1 files changed, 3 insertions, 3 deletions
diff --git a/svx/source/svdraw/svdotextdecomposition.cxx b/svx/source/svdraw/svdotextdecomposition.cxx
index 5a79e8818b6d..d2993c240157 100644
--- a/svx/source/svdraw/svdotextdecomposition.cxx
+++ b/svx/source/svdraw/svdotextdecomposition.cxx
@@ -1238,7 +1238,7 @@ void SdrTextObj::impGetBlinkTextTiming(drawinglayer::animation::AnimationEntryLi
}
}
-void impCreateScrollTiming(const SfxItemSet& rSet, drawinglayer::animation::AnimationEntryList& rAnimList, bool bForward, double fTimeFullPath, double fFrequency)
+static void impCreateScrollTiming(const SfxItemSet& rSet, drawinglayer::animation::AnimationEntryList& rAnimList, bool bForward, double fTimeFullPath, double fFrequency)
{
bool bVisibleWhenStopped(rSet.Get(SDRATTR_TEXT_ANISTOPINSIDE).GetValue());
bool bVisibleWhenStarted(rSet.Get(SDRATTR_TEXT_ANISTARTINSIDE).GetValue());
@@ -1269,7 +1269,7 @@ void impCreateScrollTiming(const SfxItemSet& rSet, drawinglayer::animation::Anim
}
}
-void impCreateAlternateTiming(const SfxItemSet& rSet, drawinglayer::animation::AnimationEntryList& rAnimList, double fRelativeTextLength, bool bForward, double fTimeFullPath, double fFrequency)
+static void impCreateAlternateTiming(const SfxItemSet& rSet, drawinglayer::animation::AnimationEntryList& rAnimList, double fRelativeTextLength, bool bForward, double fTimeFullPath, double fFrequency)
{
if(basegfx::fTools::more(fRelativeTextLength, 0.5))
{
@@ -1337,7 +1337,7 @@ void impCreateAlternateTiming(const SfxItemSet& rSet, drawinglayer::animation::A
}
}
-void impCreateSlideTiming(const SfxItemSet& rSet, drawinglayer::animation::AnimationEntryList& rAnimList, bool bForward, double fTimeFullPath, double fFrequency)
+static void impCreateSlideTiming(const SfxItemSet& rSet, drawinglayer::animation::AnimationEntryList& rAnimList, bool bForward, double fTimeFullPath, double fFrequency)
{
// move in from outside, start outside
const double fStartPosition(bForward ? 0.0 : 1.0);