diff options
Diffstat (limited to 'svx/source/sdr/primitive2d/sdrcustomshapeprimitive2d.cxx')
-rw-r--r-- | svx/source/sdr/primitive2d/sdrcustomshapeprimitive2d.cxx | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/svx/source/sdr/primitive2d/sdrcustomshapeprimitive2d.cxx b/svx/source/sdr/primitive2d/sdrcustomshapeprimitive2d.cxx index 0cda30b50f13..e0f9386f915b 100644 --- a/svx/source/sdr/primitive2d/sdrcustomshapeprimitive2d.cxx +++ b/svx/source/sdr/primitive2d/sdrcustomshapeprimitive2d.cxx @@ -66,7 +66,7 @@ namespace drawinglayer // The shadow for AutoShapes could be handled uniformely by not setting any // shadow items at the helper model objects and only adding shadow here for // 2D and 3D (and it works, too), but this would lead to two 3D scenes for - // the 3D object; one for the shadow aond one for the content. The one for the + // the 3D object; one for the shadow and one for the content. The one for the // shadow will be correct (using ColorModifierStack), but expensive. if(!get3DShape()) { |