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diff --git a/svx/source/sdr/contact/viewobjectcontactofe3d.cxx b/svx/source/sdr/contact/viewobjectcontactofe3d.cxx
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+/*************************************************************************
+ *
+ * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
+ *
+ * Copyright 2000, 2010 Oracle and/or its affiliates.
+ *
+ * OpenOffice.org - a multi-platform office productivity suite
+ *
+ * This file is part of OpenOffice.org.
+ *
+ * OpenOffice.org is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU Lesser General Public License version 3
+ * only, as published by the Free Software Foundation.
+ *
+ * OpenOffice.org is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU Lesser General Public License version 3 for more details
+ * (a copy is included in the LICENSE file that accompanied this code).
+ *
+ * You should have received a copy of the GNU Lesser General Public License
+ * version 3 along with OpenOffice.org. If not, see
+ * <http://www.openoffice.org/license.html>
+ * for a copy of the LGPLv3 License.
+ *
+ ************************************************************************/
+
+// MARKER(update_precomp.py): autogen include statement, do not remove
+#include "precompiled_svx.hxx"
+
+#include <svx/sdr/contact/viewobjectcontactofe3d.hxx>
+#include <svx/sdr/contact/viewcontactofe3d.hxx>
+#include <basegfx/color/bcolor.hxx>
+#include <drawinglayer/primitive3d/modifiedcolorprimitive3d.hxx>
+#include <svx/sdr/contact/viewobjectcontactofe3dscene.hxx>
+#include <drawinglayer/primitive2d/embedded3dprimitive2d.hxx>
+#include <svx/sdr/contact/viewcontactofe3dscene.hxx>
+
+//////////////////////////////////////////////////////////////////////////////
+// predeclarations
+
+//////////////////////////////////////////////////////////////////////////////
+
+namespace sdr
+{
+ namespace contact
+ {
+ ViewObjectContactOfE3d::ViewObjectContactOfE3d(ObjectContact& rObjectContact, ViewContact& rViewContact)
+ : ViewObjectContactOfSdrObj(rObjectContact, rViewContact)
+ {
+ }
+
+ ViewObjectContactOfE3d::~ViewObjectContactOfE3d()
+ {
+ }
+
+ drawinglayer::primitive3d::Primitive3DSequence ViewObjectContactOfE3d::createPrimitive3DSequence(const DisplayInfo& rDisplayInfo) const
+ {
+ // get the view-independent Primitive from the viewContact
+ const ViewContactOfE3d& rViewContactOfE3d(dynamic_cast< const ViewContactOfE3d& >(GetViewContact()));
+ drawinglayer::primitive3d::Primitive3DSequence xRetval(rViewContactOfE3d.getViewIndependentPrimitive3DSequence());
+
+ // handle ghosted
+ if(isPrimitiveGhosted(rDisplayInfo))
+ {
+ const ::basegfx::BColor aRGBWhite(1.0, 1.0, 1.0);
+ const ::basegfx::BColorModifier aBColorModifier(aRGBWhite, 0.5, ::basegfx::BCOLORMODIFYMODE_INTERPOLATE);
+ const drawinglayer::primitive3d::Primitive3DReference xReference(new drawinglayer::primitive3d::ModifiedColorPrimitive3D(xRetval, aBColorModifier));
+ xRetval = drawinglayer::primitive3d::Primitive3DSequence(&xReference, 1);
+ }
+
+ return xRetval;
+ }
+
+ drawinglayer::primitive2d::Primitive2DSequence ViewObjectContactOfE3d::createPrimitive2DSequence(const DisplayInfo& rDisplayInfo) const
+ {
+ const ViewContactOfE3d& rViewContact = static_cast< const ViewContactOfE3d& >(GetViewContact());
+
+ // get 3d primitive vector, isPrimitiveVisible() is done in 3d creator
+ return rViewContact.impCreateWithGivenPrimitive3DSequence(getPrimitive3DSequence(rDisplayInfo));
+ }
+
+ drawinglayer::primitive3d::Primitive3DSequence ViewObjectContactOfE3d::getPrimitive3DSequence(const DisplayInfo& rDisplayInfo) const
+ {
+ drawinglayer::primitive3d::Primitive3DSequence xNewPrimitive3DSeq(createPrimitive3DSequence(rDisplayInfo));
+
+ // local up-to-date checks. New list different from local one?
+ if(!drawinglayer::primitive3d::arePrimitive3DSequencesEqual(mxPrimitive3DSequence, xNewPrimitive3DSeq))
+ {
+ // has changed, copy content
+ const_cast< ViewObjectContactOfE3d* >(this)->mxPrimitive3DSequence = xNewPrimitive3DSeq;
+ }
+
+ // return current Primitive2DSequence
+ return mxPrimitive3DSequence;
+ }
+ } // end of namespace contact
+} // end of namespace sdr
+
+//////////////////////////////////////////////////////////////////////////////
+// eof