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+/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
+/*************************************************************************
+ *
+ * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
+ *
+ * Copyright 2000, 2010 Oracle and/or its affiliates.
+ *
+ * OpenOffice.org - a multi-platform office productivity suite
+ *
+ * This file is part of OpenOffice.org.
+ *
+ * OpenOffice.org is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU Lesser General Public License version 3
+ * only, as published by the Free Software Foundation.
+ *
+ * OpenOffice.org is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU Lesser General Public License version 3 for more details
+ * (a copy is included in the LICENSE file that accompanied this code).
+ *
+ * You should have received a copy of the GNU Lesser General Public License
+ * version 3 along with OpenOffice.org. If not, see
+ * <http://www.openoffice.org/license.html>
+ * for a copy of the LGPLv3 License.
+ *
+ ************************************************************************/
+
+// MARKER(update_precomp.py): autogen include statement, do not remove
+#include "precompiled_svx.hxx"
+#include <svx/sdr/contact/viewcontactofvirtobj.hxx>
+#include <svx/svdovirt.hxx>
+#include <svx/sdr/contact/displayinfo.hxx>
+#include <basegfx/matrix/b2dhommatrix.hxx>
+#include <drawinglayer/primitive2d/transformprimitive2d.hxx>
+#include <vcl/outdev.hxx>
+#include <drawinglayer/primitive2d/sdrdecompositiontools2d.hxx>
+
+//////////////////////////////////////////////////////////////////////////////
+
+namespace sdr
+{
+ namespace contact
+ {
+ SdrVirtObj& ViewContactOfVirtObj::GetVirtObj() const
+ {
+ return (SdrVirtObj&)mrObject;
+ }
+
+ ViewContactOfVirtObj::ViewContactOfVirtObj(SdrVirtObj& rObj)
+ : ViewContactOfSdrObj(rObj)
+ {
+ }
+
+ ViewContactOfVirtObj::~ViewContactOfVirtObj()
+ {
+ }
+
+ // Access to possible sub-hierarchy
+ sal_uInt32 ViewContactOfVirtObj::GetObjectCount() const
+ {
+ // Here, SdrVirtObj's need to return 0L to show that they have no
+ // sub-hierarchy, even when they are group objects. This is necessary
+ // to avoid that the same VOCs will be added to the draw hierarchy
+ // twice which leads to problems.
+ //
+ // This solution is only a first solution to get things running. Later
+ // this needs to be replaced with creating real VOCs for the objects
+ // referenced by virtual objects to avoid the 'trick' of setting the
+ // offset for painting at the destination OutputDevive.
+ //
+ // As can be seen, with primitives, the problem will be solved using
+ // a transformPrimitive, so this solution can stay with primitives.
+ return 0L;
+ }
+
+ drawinglayer::primitive2d::Primitive2DSequence ViewContactOfVirtObj::createViewIndependentPrimitive2DSequence() const
+ {
+ // create displacement transformation if we have content
+ basegfx::B2DHomMatrix aObjectMatrix;
+ Point aAnchor(GetVirtObj().GetAnchorPos());
+
+ if(aAnchor.X() || aAnchor.Y())
+ {
+ aObjectMatrix.set(0, 2, aAnchor.X());
+ aObjectMatrix.set(1, 2, aAnchor.Y());
+ }
+
+ // use method from referenced object to get the Primitive2DSequence
+ const drawinglayer::primitive2d::Primitive2DSequence xSequenceVirtual(
+ GetVirtObj().GetReferencedObj().GetViewContact().getViewIndependentPrimitive2DSequence());
+
+ if(xSequenceVirtual.hasElements())
+ {
+ // create transform primitive
+ const drawinglayer::primitive2d::Primitive2DReference xReference(
+ new drawinglayer::primitive2d::TransformPrimitive2D(
+ aObjectMatrix,
+ xSequenceVirtual));
+
+ return drawinglayer::primitive2d::Primitive2DSequence(&xReference, 1);
+ }
+ else
+ {
+ // always append an invisible outline for the cases where no visible content exists
+ const drawinglayer::primitive2d::Primitive2DReference xReference(
+ drawinglayer::primitive2d::createHiddenGeometryPrimitives2D(
+ false, aObjectMatrix));
+
+ return drawinglayer::primitive2d::Primitive2DSequence(&xReference, 1);
+ }
+ }
+ } // end of namespace contact
+} // end of namespace sdr
+
+//////////////////////////////////////////////////////////////////////////////
+// eof
+
+/* vim:set shiftwidth=4 softtabstop=4 expandtab: */