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+/*************************************************************************
+ *
+ * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
+ *
+ * Copyright 2000, 2010 Oracle and/or its affiliates.
+ *
+ * OpenOffice.org - a multi-platform office productivity suite
+ *
+ * This file is part of OpenOffice.org.
+ *
+ * OpenOffice.org is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU Lesser General Public License version 3
+ * only, as published by the Free Software Foundation.
+ *
+ * OpenOffice.org is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU Lesser General Public License version 3 for more details
+ * (a copy is included in the LICENSE file that accompanied this code).
+ *
+ * You should have received a copy of the GNU Lesser General Public License
+ * version 3 along with OpenOffice.org. If not, see
+ * <http://www.openoffice.org/license.html>
+ * for a copy of the LGPLv3 License.
+ *
+ ************************************************************************/
+
+// MARKER(update_precomp.py): autogen include statement, do not remove
+#include "precompiled_svx.hxx"
+
+#include <svx/sdr/contact/viewcontactofsdrole2obj.hxx>
+#include <svx/svdoole2.hxx>
+#include <svx/sdr/contact/viewobjectcontactofsdrole2obj.hxx>
+#include <basegfx/matrix/b2dhommatrix.hxx>
+#include <svx/sdr/primitive2d/sdrole2primitive2d.hxx>
+#include <drawinglayer/primitive2d/graphicprimitive2d.hxx>
+#include <basegfx/polygon/b2dpolygontools.hxx>
+#include <drawinglayer/primitive2d/polygonprimitive2d.hxx>
+#include <drawinglayer/primitive2d/bitmapprimitive2d.hxx>
+#include <svtools/colorcfg.hxx>
+#include <svx/sdr/primitive2d/sdrattributecreator.hxx>
+#include <vcl/svapp.hxx>
+#include <svx/sdr/primitive2d/sdrolecontentprimitive2d.hxx>
+#include <basegfx/matrix/b2dhommatrixtools.hxx>
+
+//////////////////////////////////////////////////////////////////////////////
+
+namespace sdr
+{
+ namespace contact
+ {
+ // Create a Object-Specific ViewObjectContact, set ViewContact and
+ // ObjectContact. Always needs to return something.
+ ViewObjectContact& ViewContactOfSdrOle2Obj::CreateObjectSpecificViewObjectContact(ObjectContact& rObjectContact)
+ {
+ ViewObjectContact* pRetval = new ViewObjectContactOfSdrOle2Obj(rObjectContact, *this);
+ DBG_ASSERT(pRetval, "ViewContact::CreateObjectSpecificViewObjectContact() failed (!)");
+
+ return *pRetval;
+ }
+
+ ViewContactOfSdrOle2Obj::ViewContactOfSdrOle2Obj(SdrOle2Obj& rOle2Obj)
+ : ViewContactOfSdrRectObj(rOle2Obj)
+ {
+ }
+
+ ViewContactOfSdrOle2Obj::~ViewContactOfSdrOle2Obj()
+ {
+ }
+
+ drawinglayer::primitive2d::Primitive2DSequence ViewContactOfSdrOle2Obj::createPrimitive2DSequenceWithParameters(
+ bool bHighContrast) const
+ {
+ // take unrotated snap rect (direct model data) for position and size
+ const Rectangle& rRectangle = GetOle2Obj().GetGeoRect();
+ const basegfx::B2DRange aObjectRange(rRectangle.Left(), rRectangle.Top(), rRectangle.Right(), rRectangle.Bottom());
+
+ // create object matrix
+ const GeoStat& rGeoStat(GetOle2Obj().GetGeoStat());
+ const double fShearX(rGeoStat.nShearWink ? tan((36000 - rGeoStat.nShearWink) * F_PI18000) : 0.0);
+ const double fRotate(rGeoStat.nDrehWink ? (36000 - rGeoStat.nDrehWink) * F_PI18000 : 0.0);
+ const basegfx::B2DHomMatrix aObjectMatrix(basegfx::tools::createScaleShearXRotateTranslateB2DHomMatrix(
+ aObjectRange.getWidth(), aObjectRange.getHeight(), fShearX, fRotate,
+ aObjectRange.getMinX(), aObjectRange.getMinY()));
+
+ // Prepare attribute settings, will be used soon anyways
+ const SfxItemSet& rItemSet = GetOle2Obj().GetMergedItemSet();
+ const drawinglayer::attribute::SdrLineFillShadowTextAttribute aAttribute(
+ drawinglayer::primitive2d::createNewSdrLineFillShadowTextAttribute(
+ rItemSet,
+ GetOle2Obj().getText(0)));
+
+ // #i102063# embed OLE content in an own primitive; this will be able to decompose accessing
+ // the weak SdrOle2 reference and will also implement getB2DRange() for fast BoundRect
+ // calculations without OLE Graphic access (which may trigger e.g. chart recalculation).
+ // It will also take care of HighContrast and ScaleContent
+ const drawinglayer::primitive2d::Primitive2DReference xOleContent(
+ new drawinglayer::primitive2d::SdrOleContentPrimitive2D(
+ GetOle2Obj(),
+ aObjectMatrix,
+
+ // #i104867# add GraphicVersion number to be able to check for
+ // content change in the primitive later
+ GetOle2Obj().getEmbeddedObjectRef().getGraphicVersion(),
+
+ bHighContrast));
+
+ // create primitive. Use Ole2 primitive here. Prepare attribute settings, will
+ // be used soon anyways. Always create primitives to allow the decomposition of
+ // SdrOle2Primitive2D to create needed invisible elements for HitTest and/or BoundRect
+ const drawinglayer::primitive2d::Primitive2DSequence xOLEContent(&xOleContent, 1);
+ const drawinglayer::primitive2d::Primitive2DReference xReference(
+ new drawinglayer::primitive2d::SdrOle2Primitive2D(
+ xOLEContent,
+ aObjectMatrix,
+ aAttribute));
+
+ return drawinglayer::primitive2d::Primitive2DSequence(&xReference, 1);
+ }
+
+ drawinglayer::primitive2d::Primitive2DSequence ViewContactOfSdrOle2Obj::createViewIndependentPrimitive2DSequence() const
+ {
+ // do as if no HC and call standard creator
+ return createPrimitive2DSequenceWithParameters(false);
+ }
+ } // end of namespace contact
+} // end of namespace sdr
+
+//////////////////////////////////////////////////////////////////////////////
+// eof