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Diffstat (limited to 'svx/source/sdr/contact/viewcontactofsdrole2obj.cxx')
-rw-r--r-- | svx/source/sdr/contact/viewcontactofsdrole2obj.cxx | 130 |
1 files changed, 130 insertions, 0 deletions
diff --git a/svx/source/sdr/contact/viewcontactofsdrole2obj.cxx b/svx/source/sdr/contact/viewcontactofsdrole2obj.cxx new file mode 100644 index 000000000000..b88578113c5d --- /dev/null +++ b/svx/source/sdr/contact/viewcontactofsdrole2obj.cxx @@ -0,0 +1,130 @@ +/************************************************************************* + * + * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER. + * + * Copyright 2000, 2010 Oracle and/or its affiliates. + * + * OpenOffice.org - a multi-platform office productivity suite + * + * This file is part of OpenOffice.org. + * + * OpenOffice.org is free software: you can redistribute it and/or modify + * it under the terms of the GNU Lesser General Public License version 3 + * only, as published by the Free Software Foundation. + * + * OpenOffice.org is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU Lesser General Public License version 3 for more details + * (a copy is included in the LICENSE file that accompanied this code). + * + * You should have received a copy of the GNU Lesser General Public License + * version 3 along with OpenOffice.org. If not, see + * <http://www.openoffice.org/license.html> + * for a copy of the LGPLv3 License. + * + ************************************************************************/ + +// MARKER(update_precomp.py): autogen include statement, do not remove +#include "precompiled_svx.hxx" + +#include <svx/sdr/contact/viewcontactofsdrole2obj.hxx> +#include <svx/svdoole2.hxx> +#include <svx/sdr/contact/viewobjectcontactofsdrole2obj.hxx> +#include <basegfx/matrix/b2dhommatrix.hxx> +#include <svx/sdr/primitive2d/sdrole2primitive2d.hxx> +#include <drawinglayer/primitive2d/graphicprimitive2d.hxx> +#include <basegfx/polygon/b2dpolygontools.hxx> +#include <drawinglayer/primitive2d/polygonprimitive2d.hxx> +#include <drawinglayer/primitive2d/bitmapprimitive2d.hxx> +#include <svtools/colorcfg.hxx> +#include <svx/sdr/primitive2d/sdrattributecreator.hxx> +#include <vcl/svapp.hxx> +#include <svx/sdr/primitive2d/sdrolecontentprimitive2d.hxx> +#include <basegfx/matrix/b2dhommatrixtools.hxx> + +////////////////////////////////////////////////////////////////////////////// + +namespace sdr +{ + namespace contact + { + // Create a Object-Specific ViewObjectContact, set ViewContact and + // ObjectContact. Always needs to return something. + ViewObjectContact& ViewContactOfSdrOle2Obj::CreateObjectSpecificViewObjectContact(ObjectContact& rObjectContact) + { + ViewObjectContact* pRetval = new ViewObjectContactOfSdrOle2Obj(rObjectContact, *this); + DBG_ASSERT(pRetval, "ViewContact::CreateObjectSpecificViewObjectContact() failed (!)"); + + return *pRetval; + } + + ViewContactOfSdrOle2Obj::ViewContactOfSdrOle2Obj(SdrOle2Obj& rOle2Obj) + : ViewContactOfSdrRectObj(rOle2Obj) + { + } + + ViewContactOfSdrOle2Obj::~ViewContactOfSdrOle2Obj() + { + } + + drawinglayer::primitive2d::Primitive2DSequence ViewContactOfSdrOle2Obj::createPrimitive2DSequenceWithParameters( + bool bHighContrast) const + { + // take unrotated snap rect (direct model data) for position and size + const Rectangle& rRectangle = GetOle2Obj().GetGeoRect(); + const basegfx::B2DRange aObjectRange(rRectangle.Left(), rRectangle.Top(), rRectangle.Right(), rRectangle.Bottom()); + + // create object matrix + const GeoStat& rGeoStat(GetOle2Obj().GetGeoStat()); + const double fShearX(rGeoStat.nShearWink ? tan((36000 - rGeoStat.nShearWink) * F_PI18000) : 0.0); + const double fRotate(rGeoStat.nDrehWink ? (36000 - rGeoStat.nDrehWink) * F_PI18000 : 0.0); + const basegfx::B2DHomMatrix aObjectMatrix(basegfx::tools::createScaleShearXRotateTranslateB2DHomMatrix( + aObjectRange.getWidth(), aObjectRange.getHeight(), fShearX, fRotate, + aObjectRange.getMinX(), aObjectRange.getMinY())); + + // Prepare attribute settings, will be used soon anyways + const SfxItemSet& rItemSet = GetOle2Obj().GetMergedItemSet(); + const drawinglayer::attribute::SdrLineFillShadowTextAttribute aAttribute( + drawinglayer::primitive2d::createNewSdrLineFillShadowTextAttribute( + rItemSet, + GetOle2Obj().getText(0))); + + // #i102063# embed OLE content in an own primitive; this will be able to decompose accessing + // the weak SdrOle2 reference and will also implement getB2DRange() for fast BoundRect + // calculations without OLE Graphic access (which may trigger e.g. chart recalculation). + // It will also take care of HighContrast and ScaleContent + const drawinglayer::primitive2d::Primitive2DReference xOleContent( + new drawinglayer::primitive2d::SdrOleContentPrimitive2D( + GetOle2Obj(), + aObjectMatrix, + + // #i104867# add GraphicVersion number to be able to check for + // content change in the primitive later + GetOle2Obj().getEmbeddedObjectRef().getGraphicVersion(), + + bHighContrast)); + + // create primitive. Use Ole2 primitive here. Prepare attribute settings, will + // be used soon anyways. Always create primitives to allow the decomposition of + // SdrOle2Primitive2D to create needed invisible elements for HitTest and/or BoundRect + const drawinglayer::primitive2d::Primitive2DSequence xOLEContent(&xOleContent, 1); + const drawinglayer::primitive2d::Primitive2DReference xReference( + new drawinglayer::primitive2d::SdrOle2Primitive2D( + xOLEContent, + aObjectMatrix, + aAttribute)); + + return drawinglayer::primitive2d::Primitive2DSequence(&xReference, 1); + } + + drawinglayer::primitive2d::Primitive2DSequence ViewContactOfSdrOle2Obj::createViewIndependentPrimitive2DSequence() const + { + // do as if no HC and call standard creator + return createPrimitive2DSequenceWithParameters(false); + } + } // end of namespace contact +} // end of namespace sdr + +////////////////////////////////////////////////////////////////////////////// +// eof |