diff options
Diffstat (limited to 'svx/source/sdr/contact/viewcontactofe3dcube.cxx')
-rw-r--r-- | svx/source/sdr/contact/viewcontactofe3dcube.cxx | 105 |
1 files changed, 105 insertions, 0 deletions
diff --git a/svx/source/sdr/contact/viewcontactofe3dcube.cxx b/svx/source/sdr/contact/viewcontactofe3dcube.cxx new file mode 100644 index 000000000000..84d456a7a430 --- /dev/null +++ b/svx/source/sdr/contact/viewcontactofe3dcube.cxx @@ -0,0 +1,105 @@ +/************************************************************************* + * + * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER. + * + * Copyright 2000, 2010 Oracle and/or its affiliates. + * + * OpenOffice.org - a multi-platform office productivity suite + * + * This file is part of OpenOffice.org. + * + * OpenOffice.org is free software: you can redistribute it and/or modify + * it under the terms of the GNU Lesser General Public License version 3 + * only, as published by the Free Software Foundation. + * + * OpenOffice.org is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU Lesser General Public License version 3 for more details + * (a copy is included in the LICENSE file that accompanied this code). + * + * You should have received a copy of the GNU Lesser General Public License + * version 3 along with OpenOffice.org. If not, see + * <http://www.openoffice.org/license.html> + * for a copy of the LGPLv3 License. + * + ************************************************************************/ + +// MARKER(update_precomp.py): autogen include statement, do not remove +#include "precompiled_svx.hxx" + +#include <svx/sdr/contact/viewcontactofe3dcube.hxx> +#include <svx/cube3d.hxx> +#include <drawinglayer/primitive3d/sdrcubeprimitive3d.hxx> +#include <svx/sdr/primitive2d/sdrattributecreator.hxx> +#include <svx/sdr/primitive3d/sdrattributecreator3d.hxx> +#include <basegfx/range/b3drange.hxx> + +////////////////////////////////////////////////////////////////////////////// + +namespace sdr +{ + namespace contact + { + ViewContactOfE3dCube::ViewContactOfE3dCube(E3dCubeObj& rCubeObj) + : ViewContactOfE3d(rCubeObj) + { + } + + ViewContactOfE3dCube::~ViewContactOfE3dCube() + { + } + + drawinglayer::primitive3d::Primitive3DSequence ViewContactOfE3dCube::createViewIndependentPrimitive3DSequence() const + { + drawinglayer::primitive3d::Primitive3DSequence xRetval; + const SfxItemSet& rItemSet = GetE3dCubeObj().GetMergedItemSet(); + const drawinglayer::attribute::SdrLineFillShadowAttribute3D aAttribute( + drawinglayer::primitive2d::createNewSdrLineFillShadowAttribute(rItemSet, false)); + + // get cube geometry and use as traslation and scaling for unit cube + basegfx::B3DRange aCubeRange; + const basegfx::B3DVector aCubeSize(GetE3dCubeObj().GetCubeSize()); + const basegfx::B3DPoint aCubePosition(GetE3dCubeObj().GetCubePos()); + basegfx::B3DHomMatrix aWorldTransform; + + if(GetE3dCubeObj().GetPosIsCenter()) + { + const basegfx::B3DVector aHalfCubeSize(aCubeSize / 2.0); + aCubeRange.expand(aCubePosition - aHalfCubeSize); + aCubeRange.expand(aCubePosition + aHalfCubeSize); + } + else + { + aCubeRange.expand(aCubePosition); + aCubeRange.expand(aCubePosition + aCubeSize); + } + + // add scale and translate to world transformation + const basegfx::B3DVector abjectRange(aCubeRange.getRange()); + aWorldTransform.scale(abjectRange.getX(), abjectRange.getY(), abjectRange.getZ()); + aWorldTransform.translate(aCubeRange.getMinX(), aCubeRange.getMinY(), aCubeRange.getMinZ()); + + // get 3D Object Attributes + drawinglayer::attribute::Sdr3DObjectAttribute* pSdr3DObjectAttribute = drawinglayer::primitive2d::createNewSdr3DObjectAttribute(rItemSet); + + // calculate texture size to get a perfect mapping for + // the front/back sides + const basegfx::B2DVector aTextureSize(aCubeSize.getX(), aCubeSize.getY()); + + // create primitive and add + const drawinglayer::primitive3d::Primitive3DReference xReference( + new drawinglayer::primitive3d::SdrCubePrimitive3D( + aWorldTransform, aTextureSize, aAttribute, *pSdr3DObjectAttribute)); + xRetval = drawinglayer::primitive3d::Primitive3DSequence(&xReference, 1); + + // delete 3D Object Attributes + delete pSdr3DObjectAttribute; + + return xRetval; + } + } // end of namespace contact +} // end of namespace sdr + +////////////////////////////////////////////////////////////////////////////// +// eof |