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+/*************************************************************************
+ *
+ * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
+ *
+ * Copyright 2000, 2010 Oracle and/or its affiliates.
+ *
+ * OpenOffice.org - a multi-platform office productivity suite
+ *
+ * This file is part of OpenOffice.org.
+ *
+ * OpenOffice.org is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU Lesser General Public License version 3
+ * only, as published by the Free Software Foundation.
+ *
+ * OpenOffice.org is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU Lesser General Public License version 3 for more details
+ * (a copy is included in the LICENSE file that accompanied this code).
+ *
+ * You should have received a copy of the GNU Lesser General Public License
+ * version 3 along with OpenOffice.org. If not, see
+ * <http://www.openoffice.org/license.html>
+ * for a copy of the LGPLv3 License.
+ *
+ ************************************************************************/
+
+// MARKER(update_precomp.py): autogen include statement, do not remove
+#include "precompiled_svx.hxx"
+
+#include <svx/sdr/contact/objectcontacttools.hxx>
+#include <vcl/outdev.hxx>
+#include <basegfx/matrix/b2dhommatrix.hxx>
+#include <basegfx/range/b2drange.hxx>
+#include <vcl/gdimtf.hxx>
+#include <basegfx/tools/canvastools.hxx>
+#include <drawinglayer/processor2d/vclmetafileprocessor2d.hxx>
+#include <drawinglayer/processor2d/vclpixelprocessor2d.hxx>
+#include <drawinglayer/processor2d/canvasprocessor.hxx>
+#include <vcl/window.hxx>
+
+//////////////////////////////////////////////////////////////////////////////
+
+using namespace com::sun::star;
+
+//////////////////////////////////////////////////////////////////////////////
+
+namespace sdr
+{
+ namespace contact
+ {
+ drawinglayer::processor2d::BaseProcessor2D* createBaseProcessor2DFromOutputDevice(
+ OutputDevice& rTargetOutDev,
+ const drawinglayer::geometry::ViewInformation2D& rViewInformation2D)
+ {
+ const GDIMetaFile* pMetaFile = rTargetOutDev.GetConnectMetaFile();
+ const bool bOutputToRecordingMetaFile(pMetaFile && pMetaFile->IsRecord() && !pMetaFile->IsPause());
+
+ if(bOutputToRecordingMetaFile)
+ {
+ // create MetaFile Vcl-Processor and process
+ return new drawinglayer::processor2d::VclMetafileProcessor2D(rViewInformation2D, rTargetOutDev);
+ }
+ else
+ {
+#ifdef WIN32
+ // for a first AA incarnation VCL-PixelRenderer will be okay since
+ // simple (and fast) GDIPlus support over VCL will be used.
+ // Leaving the code below as a hint for what to do when we will
+ // use canvas renderers in the future
+
+ //static SvtOptionsDrawinglayer aSvtOptionsDrawinglayer;
+
+ //if(false && aSvtOptionsDrawinglayer.IsAntiAliasing())
+ //{
+ // // for WIN32 AA, create cairo canvas processor
+ // return new drawinglayer::processor2d::canvasProcessor2D(rViewInformation2D, rTargetOutDev);
+ //}
+ //else
+ //{
+ // create Pixel Vcl-Processor
+ return new drawinglayer::processor2d::VclPixelProcessor2D(rViewInformation2D, rTargetOutDev);
+ //}
+#else
+ static bool bTryTestCanvas(false);
+
+ if(bTryTestCanvas)
+ {
+ // create test-cancas-Processor
+ return new drawinglayer::processor2d::canvasProcessor2D(rViewInformation2D, rTargetOutDev);
+ }
+ else
+ {
+ // create Pixel Vcl-Processor
+ return new drawinglayer::processor2d::VclPixelProcessor2D(rViewInformation2D, rTargetOutDev);
+ }
+#endif
+ }
+ }
+ } // end of namespace contact
+} // end of namespace sdr
+
+//////////////////////////////////////////////////////////////////////////////
+// eof