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-rw-r--r--svx/source/engine3d/scene3d.cxx2
1 files changed, 1 insertions, 1 deletions
diff --git a/svx/source/engine3d/scene3d.cxx b/svx/source/engine3d/scene3d.cxx
index 71eda450209e..d746f4ecce4c 100644
--- a/svx/source/engine3d/scene3d.cxx
+++ b/svx/source/engine3d/scene3d.cxx
@@ -601,7 +601,7 @@ OUString E3dScene::TakeObjNamePlural() const
return ImpGetResStr(STR_ObjNamePluralScene3d);
}
-// The NbcRotate routine overloads the one of the SdrObject. The idea is
+// The NbcRotate routine overrides the one of the SdrObject. The idea is
// to be able to rotate the scene relative to the position of the scene
// and then the objects in the scene