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Diffstat (limited to 'svx/source/engine3d/obj3d.cxx')
-rw-r--r--svx/source/engine3d/obj3d.cxx4
1 files changed, 2 insertions, 2 deletions
diff --git a/svx/source/engine3d/obj3d.cxx b/svx/source/engine3d/obj3d.cxx
index cd553f6111c6..66ef3b7d1bf6 100644
--- a/svx/source/engine3d/obj3d.cxx
+++ b/svx/source/engine3d/obj3d.cxx
@@ -284,7 +284,7 @@ void E3dObject::TakeObjInfo(SdrObjTransformInfoRec& rInfo) const
// At first not only possible, because the creation of a group of
// 2D polygons would be required which need to be sorted by depth,
// ie at intersections be cut relative to each other. Also the texture
- // coorinates were an unsolved problem.
+ // coordinates were an unsolved problem.
rInfo.bCanConvToPoly = false;
rInfo.bCanConvToContour = false;
rInfo.bCanConvToPathLineToArea = false;
@@ -453,7 +453,7 @@ void E3dObject::RecalcSnapRect()
}
// Inform the parent about insertion of a 3D object, so that the parent is able
-// treat the particualar objects in a special way (eg Light / Label in E3dScene)
+// treat the particular objects in a special way (eg Light / Label in E3dScene)
void E3dObject::NewObjectInserted(const E3dObject* p3DObj)
{