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diff --git a/svx/source/engine3d/makefile.mk b/svx/source/engine3d/makefile.mk
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--- a/svx/source/engine3d/makefile.mk
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@@ -1,76 +0,0 @@
-#*************************************************************************
-#
-# DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
-#
-# Copyright 2000, 2010 Oracle and/or its affiliates.
-#
-# OpenOffice.org - a multi-platform office productivity suite
-#
-# This file is part of OpenOffice.org.
-#
-# OpenOffice.org is free software: you can redistribute it and/or modify
-# it under the terms of the GNU Lesser General Public License version 3
-# only, as published by the Free Software Foundation.
-#
-# OpenOffice.org is distributed in the hope that it will be useful,
-# but WITHOUT ANY WARRANTY; without even the implied warranty of
-# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
-# GNU Lesser General Public License version 3 for more details
-# (a copy is included in the LICENSE file that accompanied this code).
-#
-# You should have received a copy of the GNU Lesser General Public License
-# version 3 along with OpenOffice.org. If not, see
-# <http://www.openoffice.org/license.html>
-# for a copy of the LGPLv3 License.
-#
-#*************************************************************************
-
-PRJ=..$/..
-
-PRJNAME=svx
-TARGET=engine3d
-LIBTARGET=NO
-ENABLE_EXCEPTIONS=TRUE
-
-# --- Settings -----------------------------------------------------
-
-.INCLUDE : settings.mk
-.INCLUDE : $(PRJ)$/util$/makefile.pmk
-
-# --- Files --------------------------------------------------------
-
-LIB1TARGET= $(SLB)$/$(TARGET)-core.lib
-LIB1OBJFILES= \
- $(SLO)$/e3dsceneupdater.obj \
- $(SLO)$/helperminimaldepth3d.obj \
- $(SLO)$/helperhittest3d.obj \
- $(SLO)$/obj3d.obj \
- $(SLO)$/scene3d.obj \
- $(SLO)$/polysc3d.obj \
- $(SLO)$/cube3d.obj \
- $(SLO)$/sphere3d.obj \
- $(SLO)$/extrud3d.obj \
- $(SLO)$/lathe3d.obj \
- $(SLO)$/polygn3d.obj \
- $(SLO)$/svx3ditems.obj \
- $(SLO)$/deflt3d.obj \
- $(SLO)$/e3dundo.obj \
- $(SLO)$/viewpt3d2.obj \
- $(SLO)$/camera3d.obj \
- $(SLO)$/objfac3d.obj \
- $(SLO)$/dragmt3d.obj \
- $(SLO)$/view3d.obj \
- $(SLO)$/view3d1.obj
-
-LIB2TARGET= $(SLB)$/$(TARGET).lib
-LIB2OBJFILES= \
- $(SLO)$/float3d.obj
-
-SLOFILES = $(LIB1OBJFILES) $(LIB2OBJFILES)
-
-SRS1NAME=engine3d
-SRC1FILES=\
- string3d.src \
- float3d.src
-
-.INCLUDE : target.mk