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+/*************************************************************************
+ *
+ * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
+ *
+ * Copyright 2000, 2010 Oracle and/or its affiliates.
+ *
+ * OpenOffice.org - a multi-platform office productivity suite
+ *
+ * This file is part of OpenOffice.org.
+ *
+ * OpenOffice.org is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU Lesser General Public License version 3
+ * only, as published by the Free Software Foundation.
+ *
+ * OpenOffice.org is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU Lesser General Public License version 3 for more details
+ * (a copy is included in the LICENSE file that accompanied this code).
+ *
+ * You should have received a copy of the GNU Lesser General Public License
+ * version 3 along with OpenOffice.org. If not, see
+ * <http://www.openoffice.org/license.html>
+ * for a copy of the LGPLv3 License.
+ *
+ ************************************************************************/
+
+// MARKER(update_precomp.py): autogen include statement, do not remove
+#include "precompiled_svx.hxx"
+#include <svx/e3dsceneupdater.hxx>
+#include <drawinglayer/geometry/viewinformation3d.hxx>
+#include <svx/obj3d.hxx>
+#include <svx/scene3d.hxx>
+#include <svx/sdr/contact/viewcontactofe3dscene.hxx>
+
+//////////////////////////////////////////////////////////////////////////////
+
+E3DModifySceneSnapRectUpdater::E3DModifySceneSnapRectUpdater(const SdrObject* pObject)
+: mpScene(0),
+ mpViewInformation3D(0)
+{
+ // Secure old 3D transformation stack before modification
+ if(pObject)
+ {
+ const E3dObject* pE3dObject = dynamic_cast< const E3dObject* >(pObject);
+
+ if(pE3dObject)
+ {
+ mpScene = pE3dObject->GetScene();
+
+ if(mpScene && mpScene->GetScene() == mpScene)
+ {
+ // if there is a scene and it's the outmost scene, get current 3D range
+ const sdr::contact::ViewContactOfE3dScene& rVCScene = static_cast< sdr::contact::ViewContactOfE3dScene& >(mpScene->GetViewContact());
+ const basegfx::B3DRange aAllContentRange(rVCScene.getAllContentRange3D());
+
+ if(aAllContentRange.isEmpty())
+ {
+ // no content, nothing to do
+ mpScene = 0;
+ }
+ else
+ {
+ // secure current 3D transformation stack
+ mpViewInformation3D = new drawinglayer::geometry::ViewInformation3D(rVCScene.getViewInformation3D(aAllContentRange));
+ }
+ }
+ }
+ }
+}
+
+E3DModifySceneSnapRectUpdater::~E3DModifySceneSnapRectUpdater()
+{
+ if(mpScene && mpViewInformation3D)
+ {
+ // after changing parts of the scene, use the secured last 3d transformation stack and the new content
+ // range to calculate a new, eventually expanded or shrunk, 2D geometry for the scene and apply it.
+ // Get new content range
+ const sdr::contact::ViewContactOfE3dScene& rVCScene = static_cast< sdr::contact::ViewContactOfE3dScene& >(mpScene->GetViewContact());
+ basegfx::B3DRange aAllContentRange(rVCScene.getAllContentRange3D());
+
+ // only change when there is still content; else let scene stay at old SnapRect
+ if(!aAllContentRange.isEmpty())
+ {
+ // check if object transform of scene has changed
+ if(mpViewInformation3D->getObjectTransformation() != mpScene->GetTransform())
+ {
+ // If Yes, it needs to be updated since it's - for historical reasons -
+ // part of the basic 3d transformation stack of the scene
+ drawinglayer::geometry::ViewInformation3D* pNew = new drawinglayer::geometry::ViewInformation3D(
+ mpScene->GetTransform(), // replace object transformation with new local transform
+ mpViewInformation3D->getOrientation(),
+ mpViewInformation3D->getProjection(),
+ mpViewInformation3D->getDeviceToView(),
+ mpViewInformation3D->getViewTime(),
+ mpViewInformation3D->getExtendedInformationSequence());
+ delete mpViewInformation3D;
+ mpViewInformation3D = pNew;
+ }
+
+ // transform content range to scene-relative coordinates using old 3d transformation stack
+ aAllContentRange.transform(mpViewInformation3D->getObjectToView());
+
+ // build 2d relative content range
+ basegfx::B2DRange aSnapRange(
+ aAllContentRange.getMinX(), aAllContentRange.getMinY(),
+ aAllContentRange.getMaxX(), aAllContentRange.getMaxY());
+
+ // transform to 2D world coordiantes using scene's 2D transformation
+ aSnapRange.transform(rVCScene.getObjectTransformation());
+
+ // snap to (old) integer
+ const Rectangle aNewSnapRect(
+ sal_Int32(floor(aSnapRange.getMinX())), sal_Int32(floor(aSnapRange.getMinY())),
+ sal_Int32(ceil(aSnapRange.getMaxX())), sal_Int32(ceil(aSnapRange.getMaxY())));
+
+ // set as new SnapRect and invalidate bound volume
+ if(mpScene->GetSnapRect() != aNewSnapRect)
+ {
+ mpScene->SetSnapRect(aNewSnapRect);
+ mpScene->InvalidateBoundVolume();
+ }
+ }
+ }
+
+ delete mpViewInformation3D;
+}
+
+//////////////////////////////////////////////////////////////////////////////
+// eof