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+/*************************************************************************
+ *
+ * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
+ *
+ * Copyright 2000, 2010 Oracle and/or its affiliates.
+ *
+ * OpenOffice.org - a multi-platform office productivity suite
+ *
+ * This file is part of OpenOffice.org.
+ *
+ * OpenOffice.org is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU Lesser General Public License version 3
+ * only, as published by the Free Software Foundation.
+ *
+ * OpenOffice.org is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU Lesser General Public License version 3 for more details
+ * (a copy is included in the LICENSE file that accompanied this code).
+ *
+ * You should have received a copy of the GNU Lesser General Public License
+ * version 3 along with OpenOffice.org. If not, see
+ * <http://www.openoffice.org/license.html>
+ * for a copy of the LGPLv3 License.
+ *
+ ************************************************************************/
+
+// MARKER(update_precomp.py): autogen include statement, do not remove
+#include "precompiled_svx.hxx"
+
+#include <svx/deflt3d.hxx>
+#include <svx/cube3d.hxx>
+#include <svx/svxids.hrc>
+#include <editeng/colritem.hxx>
+#include <svx/e3ditem.hxx>
+
+/*************************************************************************
+|*
+|* Klasse zum verwalten der 3D-Default Attribute
+|*
+\************************************************************************/
+
+// Konstruktor
+E3dDefaultAttributes::E3dDefaultAttributes()
+{
+ Reset();
+}
+
+void E3dDefaultAttributes::Reset()
+{
+ // Compound-Objekt
+ bDefaultCreateNormals = sal_True;
+ bDefaultCreateTexture = sal_True;
+
+ // Cube-Objekt
+ aDefaultCubePos = basegfx::B3DPoint(-500.0, -500.0, -500.0);
+ aDefaultCubeSize = basegfx::B3DVector(1000.0, 1000.0, 1000.0);
+ nDefaultCubeSideFlags = CUBE_FULL;
+ bDefaultCubePosIsCenter = sal_False;
+
+ // Sphere-Objekt
+ aDefaultSphereCenter = basegfx::B3DPoint(0.0, 0.0, 0.0);
+ aDefaultSphereSize = basegfx::B3DPoint(1000.0, 1000.0, 1000.0);
+
+ // Lathe-Objekt
+ nDefaultLatheEndAngle = 3600;
+ bDefaultLatheSmoothed = sal_True;
+ bDefaultLatheSmoothFrontBack = sal_False;
+ bDefaultLatheCharacterMode = sal_False;
+ bDefaultLatheCloseFront = sal_True;
+ bDefaultLatheCloseBack = sal_True;
+
+ // Extrude-Objekt
+ bDefaultExtrudeSmoothed = sal_True;
+ bDefaultExtrudeSmoothFrontBack = sal_False;
+ bDefaultExtrudeCharacterMode = sal_False;
+ bDefaultExtrudeCloseFront = sal_True;
+ bDefaultExtrudeCloseBack = sal_True;
+}
+
+// eof