diff options
Diffstat (limited to 'svx/source/engine3d/cube3d.cxx')
-rw-r--r-- | svx/source/engine3d/cube3d.cxx | 199 |
1 files changed, 199 insertions, 0 deletions
diff --git a/svx/source/engine3d/cube3d.cxx b/svx/source/engine3d/cube3d.cxx new file mode 100644 index 000000000000..626ee80d46e3 --- /dev/null +++ b/svx/source/engine3d/cube3d.cxx @@ -0,0 +1,199 @@ +/************************************************************************* + * + * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER. + * + * Copyright 2000, 2010 Oracle and/or its affiliates. + * + * OpenOffice.org - a multi-platform office productivity suite + * + * This file is part of OpenOffice.org. + * + * OpenOffice.org is free software: you can redistribute it and/or modify + * it under the terms of the GNU Lesser General Public License version 3 + * only, as published by the Free Software Foundation. + * + * OpenOffice.org is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU Lesser General Public License version 3 for more details + * (a copy is included in the LICENSE file that accompanied this code). + * + * You should have received a copy of the GNU Lesser General Public License + * version 3 along with OpenOffice.org. If not, see + * <http://www.openoffice.org/license.html> + * for a copy of the LGPLv3 License. + * + ************************************************************************/ + +// MARKER(update_precomp.py): autogen include statement, do not remove +#include "precompiled_svx.hxx" + +#include "svdstr.hrc" +#include "svdglob.hxx" +#include <svx/cube3d.hxx> +#include "globl3d.hxx" +#include <basegfx/point/b3dpoint.hxx> +#include <basegfx/polygon/b3dpolygon.hxx> +#include <svx/sdr/contact/viewcontactofe3dcube.hxx> + +////////////////////////////////////////////////////////////////////////////// +// #110094# DrawContact section + +sdr::contact::ViewContact* E3dCubeObj::CreateObjectSpecificViewContact() +{ + return new sdr::contact::ViewContactOfE3dCube(*this); +} + +TYPEINIT1(E3dCubeObj, E3dCompoundObject); + +/************************************************************************* +|* +|* Konstruktor: | +|* 3D-Quader erzeugen; aPos: Zentrum oder links, unten, hinten |__ +|* (abhaengig von bPosIsCenter) / +|* +\************************************************************************/ + +E3dCubeObj::E3dCubeObj(E3dDefaultAttributes& rDefault, basegfx::B3DPoint aPos, const basegfx::B3DVector& r3DSize) +: E3dCompoundObject(rDefault) +{ + // Defaults setzen + SetDefaultAttributes(rDefault); + + // uebergebene drueberbuegeln + aCubePos = aPos; + aCubeSize = r3DSize; +} + +E3dCubeObj::E3dCubeObj() +: E3dCompoundObject() +{ + // Defaults setzen + E3dDefaultAttributes aDefault; + SetDefaultAttributes(aDefault); +} + +void E3dCubeObj::SetDefaultAttributes(E3dDefaultAttributes& rDefault) +{ + aCubePos = rDefault.GetDefaultCubePos(); + aCubeSize = rDefault.GetDefaultCubeSize(); + nSideFlags = rDefault.GetDefaultCubeSideFlags(); + bPosIsCenter = rDefault.GetDefaultCubePosIsCenter(); +} + +/************************************************************************* +|* +|* Identifier zurueckgeben +|* +\************************************************************************/ + +UINT16 E3dCubeObj::GetObjIdentifier() const +{ + return E3D_CUBEOBJ_ID; +} + +/************************************************************************* +|* +|* Wandle das Objekt in ein Gruppenobjekt bestehend aus 6 Polygonen +|* +\************************************************************************/ + +SdrObject *E3dCubeObj::DoConvertToPolyObj(BOOL /*bBezier*/) const +{ + return NULL; +} + +/************************************************************************* +|* +|* Zuweisungsoperator +|* +\************************************************************************/ + +void E3dCubeObj::operator=(const SdrObject& rObj) +{ + // erstmal alle Childs kopieren + E3dCompoundObject::operator=(rObj); + + // weitere Parameter kopieren + const E3dCubeObj& r3DObj = (const E3dCubeObj&)rObj; + + aCubePos = r3DObj.aCubePos; + aCubeSize = r3DObj.aCubeSize; + bPosIsCenter = r3DObj.bPosIsCenter; + nSideFlags = r3DObj.nSideFlags; +} + +/************************************************************************* +|* +|* Lokale Parameter setzen mit Geometrieneuerzeugung +|* +\************************************************************************/ + +void E3dCubeObj::SetCubePos(const basegfx::B3DPoint& rNew) +{ + if(aCubePos != rNew) + { + aCubePos = rNew; + ActionChanged(); + } +} + +void E3dCubeObj::SetCubeSize(const basegfx::B3DVector& rNew) +{ + if(aCubeSize != rNew) + { + aCubeSize = rNew; + ActionChanged(); + } +} + +void E3dCubeObj::SetPosIsCenter(BOOL bNew) +{ + if(bPosIsCenter != bNew) + { + bPosIsCenter = bNew; + ActionChanged(); + } +} + +void E3dCubeObj::SetSideFlags(UINT16 nNew) +{ + if(nSideFlags != nNew) + { + nSideFlags = nNew; + ActionChanged(); + } +} + +/************************************************************************* +|* +|* Get the name of the object (singular) +|* +\************************************************************************/ + +void E3dCubeObj::TakeObjNameSingul(XubString& rName) const +{ + rName=ImpGetResStr(STR_ObjNameSingulCube3d); + + String aName( GetName() ); + if(aName.Len()) + { + rName += sal_Unicode(' '); + rName += sal_Unicode('\''); + rName += aName; + rName += sal_Unicode('\''); + } +} + +/************************************************************************* +|* +|* Get the name of the object (plural) +|* +\************************************************************************/ + +void E3dCubeObj::TakeObjNamePlural(XubString& rName) const +{ + rName=ImpGetResStr(STR_ObjNamePluralCube3d); +} + +// eof |