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diff --git a/svx/source/dialog/frmsel.cxx b/svx/source/dialog/frmsel.cxx
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+/*************************************************************************
+ *
+ * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
+ *
+ * Copyright 2000, 2010 Oracle and/or its affiliates.
+ *
+ * OpenOffice.org - a multi-platform office productivity suite
+ *
+ * This file is part of OpenOffice.org.
+ *
+ * OpenOffice.org is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU Lesser General Public License version 3
+ * only, as published by the Free Software Foundation.
+ *
+ * OpenOffice.org is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU Lesser General Public License version 3 for more details
+ * (a copy is included in the LICENSE file that accompanied this code).
+ *
+ * You should have received a copy of the GNU Lesser General Public License
+ * version 3 along with OpenOffice.org. If not, see
+ * <http://www.openoffice.org/license.html>
+ * for a copy of the LGPLv3 License.
+ *
+ ************************************************************************/
+
+// MARKER(update_precomp.py): autogen include statement, do not remove
+#include "precompiled_svx.hxx"
+#include <svx/frmsel.hxx>
+
+#include <algorithm>
+#include <math.h>
+#include "frmselimpl.hxx"
+#include "AccessibleFrameSelector.hxx"
+#include <svx/dialmgr.hxx>
+
+#ifndef _SVX_DIALOGS_HRC
+#include <svx/dialogs.hrc>
+#endif
+#ifndef SVX_FRMSEL_HRC
+#include "frmsel.hrc"
+#endif
+
+#include <tools/rcid.h>
+
+namespace svx {
+
+using ::com::sun::star::uno::Reference;
+using ::com::sun::star::accessibility::XAccessible;
+
+// ============================================================================
+// global functions from framebordertype.hxx
+
+FrameBorderType GetFrameBorderTypeFromIndex( size_t nIndex )
+{
+ DBG_ASSERT( nIndex < (size_t)FRAMEBORDERTYPE_COUNT,
+ "svx::GetFrameBorderTypeFromIndex - invalid index" );
+ return static_cast< FrameBorderType >( nIndex + 1 );
+}
+
+size_t GetIndexFromFrameBorderType( FrameBorderType eBorder )
+{
+ DBG_ASSERT( eBorder != FRAMEBORDER_NONE,
+ "svx::GetIndexFromFrameBorderType - invalid frame border type" );
+ return static_cast< size_t >( eBorder ) - 1;
+}
+
+// ============================================================================
+
+namespace {
+
+/** Space between outer control border and any graphical element of the control. */
+const long FRAMESEL_GEOM_OUTER = 2;
+
+/** Space between arrows and usable inner area. */
+const long FRAMESEL_GEOM_INNER = 3;
+
+/** Maximum width to draw a frame border style. */
+const long FRAMESEL_GEOM_WIDTH = 9;
+
+/** Additional margin for click area of outer lines. */
+const long FRAMESEL_GEOM_ADD_CLICK_OUTER = 5;
+
+/** Additional margin for click area of inner lines. */
+const long FRAMESEL_GEOM_ADD_CLICK_INNER = 2;
+
+// ----------------------------------------------------------------------------
+
+static const frame::Style OBJ_FRAMESTYLE_DONTCARE( 3, 0, 0 );
+static const FrameBorder OBJ_FRAMEBORDER_NONE( FRAMEBORDER_NONE );
+
+// ----------------------------------------------------------------------------
+
+/** Returns the corresponding flag for a frame border. */
+FrameSelFlags lclGetFlagFromType( FrameBorderType eBorder )
+{
+ switch( eBorder )
+ {
+ case FRAMEBORDER_LEFT: return FRAMESEL_LEFT;
+ case FRAMEBORDER_RIGHT: return FRAMESEL_RIGHT;
+ case FRAMEBORDER_TOP: return FRAMESEL_TOP;
+ case FRAMEBORDER_BOTTOM: return FRAMESEL_BOTTOM;
+ case FRAMEBORDER_HOR: return FRAMESEL_INNER_HOR;
+ case FRAMEBORDER_VER: return FRAMESEL_INNER_VER;
+ case FRAMEBORDER_TLBR: return FRAMESEL_DIAG_TLBR;
+ case FRAMEBORDER_BLTR: return FRAMESEL_DIAG_BLTR;
+ case FRAMEBORDER_NONE : break;
+ }
+ return FRAMESEL_NONE;
+}
+
+/** Converts an SvxBorderLine line width (in twips) to a pixel line width. */
+inline sal_uInt16 lclGetPixel( sal_uInt16 nWidth )
+{
+ // convert all core styles expect 0 to a visible UI style (at least 1 pixel), map 1pt to 1pixel
+ return nWidth ? std::min< sal_uInt16 >( std::max< sal_uInt16 >( (nWidth + 5) / 20, 1 ), FRAMESEL_GEOM_WIDTH ) : 0;
+}
+
+/** Merges the rSource polypolygon into the rDest polypolygon. */
+inline void lclPolyPolyUnion( PolyPolygon& rDest, const PolyPolygon& rSource )
+{
+ const PolyPolygon aTmp( rDest );
+ aTmp.GetUnion( rSource, rDest );
+}
+
+} // namespace
+
+// ============================================================================
+// FrameBorder
+// ============================================================================
+
+FrameBorder::FrameBorder( FrameBorderType eType ) :
+ meType( eType ),
+ meState( FRAMESTATE_HIDE ),
+ meKeyLeft( FRAMEBORDER_NONE ),
+ meKeyRight( FRAMEBORDER_NONE ),
+ meKeyTop( FRAMEBORDER_NONE ),
+ meKeyBottom( FRAMEBORDER_NONE ),
+ mbEnabled( false ),
+ mbSelected( false )
+{
+}
+
+void FrameBorder::Enable( FrameSelFlags nFlags )
+{
+ mbEnabled = (nFlags & lclGetFlagFromType( meType )) != 0;
+ if( !mbEnabled )
+ SetState( FRAMESTATE_HIDE );
+}
+
+void FrameBorder::SetCoreStyle( const SvxBorderLine* pStyle )
+{
+ if( pStyle )
+ maCoreStyle = *pStyle;
+ else
+ maCoreStyle = SvxBorderLine();
+
+ // from twips to points
+ maUIStyle.Set( maCoreStyle, 0.05, FRAMESEL_GEOM_WIDTH, true );
+ meState = maUIStyle.Prim() ? FRAMESTATE_SHOW : FRAMESTATE_HIDE;
+}
+
+void FrameBorder::SetState( FrameBorderState eState )
+{
+ meState = eState;
+ switch( meState )
+ {
+ case FRAMESTATE_SHOW:
+ DBG_ERRORFILE( "svx::FrameBorder::SetState - use SetCoreStyle to make border visible" );
+ break;
+ case FRAMESTATE_HIDE:
+ maCoreStyle = SvxBorderLine();
+ maUIStyle.Clear();
+ break;
+ case FRAMESTATE_DONTCARE:
+ maCoreStyle = SvxBorderLine();
+ maUIStyle = OBJ_FRAMESTYLE_DONTCARE;
+ break;
+ }
+}
+
+void FrameBorder::AddFocusPolygon( const Polygon& rFocus )
+{
+ lclPolyPolyUnion( maFocusArea, rFocus );
+}
+
+void FrameBorder::MergeFocusToPolyPolygon( PolyPolygon& rPPoly ) const
+{
+ lclPolyPolyUnion( rPPoly, maFocusArea );
+}
+
+void FrameBorder::AddClickRect( const Rectangle& rRect )
+{
+ lclPolyPolyUnion( maClickArea, Polygon( rRect ) );
+}
+
+bool FrameBorder::ContainsClickPoint( const Point& rPos ) const
+{
+ return Region( maClickArea ).IsInside( rPos );
+}
+
+void FrameBorder::MergeClickAreaToPolyPolygon( PolyPolygon& rPPoly ) const
+{
+ lclPolyPolyUnion( rPPoly, maClickArea );
+}
+
+Rectangle FrameBorder::GetClickBoundRect() const
+{
+ return maClickArea.GetBoundRect();
+}
+
+void FrameBorder::SetKeyboardNeighbors(
+ FrameBorderType eLeft, FrameBorderType eRight, FrameBorderType eTop, FrameBorderType eBottom )
+{
+ meKeyLeft = eLeft;
+ meKeyRight = eRight;
+ meKeyTop = eTop;
+ meKeyBottom = eBottom;
+}
+
+FrameBorderType FrameBorder::GetKeyboardNeighbor( sal_uInt16 nKeyCode ) const
+{
+ FrameBorderType eBorder = FRAMEBORDER_NONE;
+ switch( nKeyCode )
+ {
+ case KEY_LEFT: eBorder = meKeyLeft; break;
+ case KEY_RIGHT: eBorder = meKeyRight; break;
+ case KEY_UP: eBorder = meKeyTop; break;
+ case KEY_DOWN: eBorder = meKeyBottom; break;
+ default: DBG_ERRORFILE( "svx::FrameBorder::GetKeyboardNeighbor - unknown key code" );
+ }
+ return eBorder;
+}
+
+// ============================================================================
+// FrameSelectorImpl
+// ============================================================================
+
+FrameSelectorImpl::FrameSelectorImpl( FrameSelector& rFrameSel ) :
+ Resource( SVX_RES( RID_SVXSTR_BORDER_CONTROL ) ),
+ mrFrameSel( rFrameSel ),
+ maILArrows( 16 ),
+ maLeft( FRAMEBORDER_LEFT ),
+ maRight( FRAMEBORDER_RIGHT ),
+ maTop( FRAMEBORDER_TOP ),
+ maBottom( FRAMEBORDER_BOTTOM ),
+ maHor( FRAMEBORDER_HOR ),
+ maVer( FRAMEBORDER_VER ),
+ maTLBR( FRAMEBORDER_TLBR ),
+ maBLTR( FRAMEBORDER_BLTR ),
+ mnFlags( FRAMESEL_OUTER ),
+ mbHor( false ),
+ mbVer( false ),
+ mbTLBR( false ),
+ mbBLTR( false ),
+ mbFullRepaint( true ),
+ mbAutoSelect( true ),
+ mbClicked( false ),
+ mbHCMode( false ),
+ mpAccess( 0 ),
+ maChildVec( 8, static_cast< a11y::AccFrameSelector* >( 0 ) ),
+ mxChildVec( 8 )
+{
+ FreeResource();
+
+ maAllBorders.resize( FRAMEBORDERTYPE_COUNT, 0 );
+ maAllBorders[ GetIndexFromFrameBorderType( FRAMEBORDER_LEFT ) ] = &maLeft;
+ maAllBorders[ GetIndexFromFrameBorderType( FRAMEBORDER_RIGHT ) ] = &maRight;
+ maAllBorders[ GetIndexFromFrameBorderType( FRAMEBORDER_TOP ) ] = &maTop;
+ maAllBorders[ GetIndexFromFrameBorderType( FRAMEBORDER_BOTTOM ) ] = &maBottom;
+ maAllBorders[ GetIndexFromFrameBorderType( FRAMEBORDER_HOR ) ] = &maHor;
+ maAllBorders[ GetIndexFromFrameBorderType( FRAMEBORDER_VER ) ] = &maVer;
+ maAllBorders[ GetIndexFromFrameBorderType( FRAMEBORDER_TLBR ) ] = &maTLBR;
+ maAllBorders[ GetIndexFromFrameBorderType( FRAMEBORDER_BLTR ) ] = &maBLTR;
+#if OSL_DEBUG_LEVEL >= 2
+ {
+ bool bOk = true;
+ for( FrameBorderCIter aIt( maAllBorders ); bOk && aIt.Is(); bOk = (*aIt != 0), ++aIt );
+ DBG_ASSERT( bOk, "svx::FrameSelectorImpl::FrameSelectorImpl - missing entry in maAllBorders" );
+ }
+#endif
+ // left neighbor right neighbor upper neighbor lower neighbor
+ maLeft.SetKeyboardNeighbors( FRAMEBORDER_NONE, FRAMEBORDER_TLBR, FRAMEBORDER_TOP, FRAMEBORDER_BOTTOM );
+ maRight.SetKeyboardNeighbors( FRAMEBORDER_BLTR, FRAMEBORDER_NONE, FRAMEBORDER_TOP, FRAMEBORDER_BOTTOM );
+ maTop.SetKeyboardNeighbors( FRAMEBORDER_LEFT, FRAMEBORDER_RIGHT, FRAMEBORDER_NONE, FRAMEBORDER_TLBR );
+ maBottom.SetKeyboardNeighbors( FRAMEBORDER_LEFT, FRAMEBORDER_RIGHT, FRAMEBORDER_BLTR, FRAMEBORDER_NONE );
+ maHor.SetKeyboardNeighbors( FRAMEBORDER_LEFT, FRAMEBORDER_RIGHT, FRAMEBORDER_TLBR, FRAMEBORDER_BLTR );
+ maVer.SetKeyboardNeighbors( FRAMEBORDER_TLBR, FRAMEBORDER_BLTR, FRAMEBORDER_TOP, FRAMEBORDER_BOTTOM );
+ maTLBR.SetKeyboardNeighbors( FRAMEBORDER_LEFT, FRAMEBORDER_VER, FRAMEBORDER_TOP, FRAMEBORDER_HOR );
+ maBLTR.SetKeyboardNeighbors( FRAMEBORDER_VER, FRAMEBORDER_RIGHT, FRAMEBORDER_HOR, FRAMEBORDER_BOTTOM );
+}
+
+FrameSelectorImpl::~FrameSelectorImpl()
+{
+ if( mpAccess )
+ mpAccess->Invalidate();
+ for( AccessibleImplVec::iterator aIt = maChildVec.begin(), aEnd = maChildVec.end(); aIt != aEnd; ++aIt )
+ if( *aIt )
+ (*aIt)->Invalidate();
+}
+
+// initialization -------------------------------------------------------------
+
+void FrameSelectorImpl::Initialize( FrameSelFlags nFlags )
+{
+ mnFlags = nFlags;
+
+ maEnabBorders.clear();
+ for( FrameBorderIter aIt( maAllBorders ); aIt.Is(); ++aIt )
+ {
+ (*aIt)->Enable( mnFlags );
+ if( (*aIt)->IsEnabled() )
+ maEnabBorders.push_back( *aIt );
+ }
+ mbHor = maHor.IsEnabled();
+ mbVer = maVer.IsEnabled();
+ mbTLBR = maTLBR.IsEnabled();
+ mbBLTR = maBLTR.IsEnabled();
+
+ InitVirtualDevice();
+}
+
+void FrameSelectorImpl::InitColors()
+{
+ const StyleSettings& rSett = mrFrameSel.GetSettings().GetStyleSettings();
+ maBackCol = rSett.GetFieldColor();
+ mbHCMode = rSett.GetHighContrastMode();
+ maArrowCol = rSett.GetFieldTextColor();
+ maMarkCol.operator=( maBackCol ).Merge( maArrowCol, mbHCMode ? 0x80 : 0xC0 );
+ maHCLineCol = rSett.GetLabelTextColor();
+}
+
+void FrameSelectorImpl::InitArrowImageList()
+{
+ /* Build the arrow images bitmap with current colors. */
+ Color pColorAry1[3];
+ Color pColorAry2[3];
+ pColorAry1[0] = Color( 0, 0, 0 );
+ pColorAry2[0] = maArrowCol; // black -> arrow color
+ pColorAry1[1] = Color( 0, 255, 0 );
+ pColorAry2[1] = maMarkCol; // green -> marker color
+ pColorAry1[2] = Color( 255, 0, 255 );
+ pColorAry2[2] = maBackCol; // magenta -> background
+
+ GetRes( SVX_RES( RID_SVXSTR_BORDER_CONTROL ).SetRT( RSC_RESOURCE ) );
+ maILArrows.InsertFromHorizontalBitmap(
+ SVX_RES( BMP_FRMSEL_ARROWS ), 16, NULL, pColorAry1, pColorAry2, 3);
+ FreeResource();
+ DBG_ASSERT( maILArrows.GetImageSize().Height() == maILArrows.GetImageSize().Width(),
+ "svx::FrameSelectorImpl::InitArrowImageList - images are not squarish" );
+ mnArrowSize = maILArrows.GetImageSize().Height();
+}
+
+void FrameSelectorImpl::InitGlobalGeometry()
+{
+ Size aCtrlSize( mrFrameSel.CalcOutputSize( mrFrameSel.GetSizePixel() ) );
+ /* nMinSize is the lower of width and height (control will always be squarish).
+ FRAMESEL_GEOM_OUTER is the minimal distance between inner control border
+ and any element. */
+ long nMinSize = Min( aCtrlSize.Width(), aCtrlSize.Height() ) - 2 * FRAMESEL_GEOM_OUTER;
+ /* nFixedSize is the size all existing elements need in one direction:
+ the diag. arrow, space betw. arrow and frame border, outer frame border,
+ inner frame border, other outer frame border, space betw. frame border
+ and arrow, the other arrow. */
+ long nFixedSize = 2 * mnArrowSize + 2 * FRAMESEL_GEOM_INNER + 3 * FRAMESEL_GEOM_WIDTH;
+ /* nBetwBordersSize contains the size between an outer and inner frame border (made odd). */
+ long nBetwBordersSize = (((nMinSize - nFixedSize) / 2) - 1) | 1;
+
+ /* The final size of the usable area. */
+ mnCtrlSize = 2 * nBetwBordersSize + nFixedSize;
+ maVirDev.SetOutputSizePixel( Size( mnCtrlSize, mnCtrlSize ) );
+
+ /* Center the virtual device in the control. */
+ maVirDevPos = Point( (aCtrlSize.Width() - mnCtrlSize) / 2, (aCtrlSize.Height() - mnCtrlSize) / 2 );
+}
+
+void FrameSelectorImpl::InitBorderGeometry()
+{
+ size_t nCol, nCols, nRow, nRows;
+
+ // Global border geometry values ------------------------------------------
+
+ /* mnLine* is the middle point inside a frame border (i.e. mnLine1 is mid X inside left border). */
+ mnLine1 = mnArrowSize + FRAMESEL_GEOM_INNER + FRAMESEL_GEOM_WIDTH / 2;
+ mnLine2 = mnCtrlSize / 2;
+ mnLine3 = 2 * mnLine2 - mnLine1;
+
+ // Frame helper array -----------------------------------------------------
+
+ maArray.Initialize( mbVer ? 2 : 1, mbHor ? 2 : 1 );
+ maArray.SetUseDiagDoubleClipping( true );
+
+ maArray.SetXOffset( mnLine1 );
+ maArray.SetAllColWidths( (mbVer ? mnLine2 : mnLine3) - mnLine1 );
+
+ maArray.SetYOffset( mnLine1 );
+ maArray.SetAllRowHeights( (mbHor ? mnLine2 : mnLine3) - mnLine1 );
+
+ Rectangle aTLRect( maArray.GetCellRect( 0, 0 ) );
+
+ // Focus polygons ---------------------------------------------------------
+
+ /* Width for focus rectangles from center of frame borders. */
+ mnFocusOffs = FRAMESEL_GEOM_WIDTH / 2 + 1;
+
+ maLeft.AddFocusPolygon( Rectangle( mnLine1 - mnFocusOffs, mnLine1 - mnFocusOffs, mnLine1 + mnFocusOffs, mnLine3 + mnFocusOffs ) );
+ maVer.AddFocusPolygon( Rectangle( mnLine2 - mnFocusOffs, mnLine1 - mnFocusOffs, mnLine2 + mnFocusOffs, mnLine3 + mnFocusOffs ) );
+ maRight.AddFocusPolygon( Rectangle( mnLine3 - mnFocusOffs, mnLine1 - mnFocusOffs, mnLine3 + mnFocusOffs, mnLine3 + mnFocusOffs ) );
+ maTop.AddFocusPolygon( Rectangle( mnLine1 - mnFocusOffs, mnLine1 - mnFocusOffs, mnLine3 + mnFocusOffs, mnLine1 + mnFocusOffs ) );
+ maHor.AddFocusPolygon( Rectangle( mnLine1 - mnFocusOffs, mnLine2 - mnFocusOffs, mnLine3 + mnFocusOffs, mnLine2 + mnFocusOffs ) );
+ maBottom.AddFocusPolygon( Rectangle( mnLine1 - mnFocusOffs, mnLine3 - mnFocusOffs, mnLine3 + mnFocusOffs, mnLine3 + mnFocusOffs ) );
+
+ for( nCol = 0, nCols = maArray.GetColCount(); nCol < nCols; ++nCol )
+ {
+ for( nRow = 0, nRows = maArray.GetRowCount(); nRow < nRows; ++nRow )
+ {
+ Rectangle aRect( maArray.GetCellRect( nCol, nRow ) );
+ long nDiagFocusOffsX = frame::GetTLDiagOffset( -mnFocusOffs, mnFocusOffs, maArray.GetHorDiagAngle( nCol, nRow ) );
+ long nDiagFocusOffsY = frame::GetTLDiagOffset( -mnFocusOffs, mnFocusOffs, maArray.GetVerDiagAngle( nCol, nRow ) );
+
+ std::vector< Point > aFocusVec;
+ aFocusVec.push_back( Point( aRect.Left() - mnFocusOffs, aRect.Top() + nDiagFocusOffsY ) );
+ aFocusVec.push_back( Point( aRect.Left() - mnFocusOffs, aRect.Top() - mnFocusOffs ) );
+ aFocusVec.push_back( Point( aRect.Left() + nDiagFocusOffsX, aRect.Top() - mnFocusOffs ) );
+ aFocusVec.push_back( Point( aRect.Right() + mnFocusOffs, aRect.Bottom() - nDiagFocusOffsY ) );
+ aFocusVec.push_back( Point( aRect.Right() + mnFocusOffs, aRect.Bottom() + mnFocusOffs ) );
+ aFocusVec.push_back( Point( aRect.Right() - nDiagFocusOffsX, aRect.Bottom() + mnFocusOffs ) );
+ maTLBR.AddFocusPolygon( Polygon( static_cast< sal_uInt16 >( aFocusVec.size() ), &aFocusVec[ 0 ] ) );
+
+ aFocusVec.clear();
+ aFocusVec.push_back( Point( aRect.Right() + mnFocusOffs, aRect.Top() + nDiagFocusOffsY ) );
+ aFocusVec.push_back( Point( aRect.Right() + mnFocusOffs, aRect.Top() - mnFocusOffs ) );
+ aFocusVec.push_back( Point( aRect.Right() - nDiagFocusOffsX, aRect.Top() - mnFocusOffs ) );
+ aFocusVec.push_back( Point( aRect.Left() - mnFocusOffs, aRect.Bottom() - nDiagFocusOffsY ) );
+ aFocusVec.push_back( Point( aRect.Left() - mnFocusOffs, aRect.Bottom() + mnFocusOffs ) );
+ aFocusVec.push_back( Point( aRect.Left() + nDiagFocusOffsX, aRect.Bottom() + mnFocusOffs ) );
+ maBLTR.AddFocusPolygon( Polygon( static_cast< sal_uInt16 >( aFocusVec.size() ), &aFocusVec[ 0 ] ) );
+ }
+ }
+
+ // Click areas ------------------------------------------------------------
+
+ for( FrameBorderIter aIt( maAllBorders ); aIt.Is(); ++aIt )
+ (*aIt)->ClearClickArea();
+
+ /* Additional space for click area: is added to the space available to draw
+ the frame borders. For instance left frame border:
+ - To left, top, and bottom always big additional space (outer area).
+ - To right: Dependent on existence of inner vertical frame border
+ (if enabled, use less space).
+ */
+ long nClO = FRAMESEL_GEOM_WIDTH / 2 + FRAMESEL_GEOM_ADD_CLICK_OUTER;
+ long nClI = (mbTLBR && mbBLTR) ? (FRAMESEL_GEOM_WIDTH / 2 + FRAMESEL_GEOM_ADD_CLICK_INNER) : nClO;
+ long nClH = mbHor ? nClI : nClO; // additional space dependent of horizontal inner border
+ long nClV = mbVer ? nClI : nClO; // additional space dependent of vertical inner border
+
+ maLeft.AddClickRect( Rectangle( mnLine1 - nClO, mnLine1 - nClO, mnLine1 + nClV, mnLine3 + nClO ) );
+ maVer.AddClickRect( Rectangle( mnLine2 - nClI, mnLine1 - nClO, mnLine2 + nClI, mnLine3 + nClO ) );
+ maRight.AddClickRect( Rectangle( mnLine3 - nClV, mnLine1 - nClO, mnLine3 + nClO, mnLine3 + nClO ) );
+ maTop.AddClickRect( Rectangle( mnLine1 - nClO, mnLine1 - nClO, mnLine3 + nClO, mnLine1 + nClH ) );
+ maHor.AddClickRect( Rectangle( mnLine1 - nClO, mnLine2 - nClI, mnLine3 + nClO, mnLine2 + nClI ) );
+ maBottom.AddClickRect( Rectangle( mnLine1 - nClO, mnLine3 - nClH, mnLine3 + nClO, mnLine3 + nClO ) );
+
+ /* Diagonal frame borders use the remaining space between outer and inner frame borders. */
+ if( mbTLBR || mbBLTR )
+ {
+ for( nCol = 0, nCols = maArray.GetColCount(); nCol < nCols; ++nCol )
+ {
+ for( nRow = 0, nRows = maArray.GetRowCount(); nRow < nRows; ++nRow )
+ {
+ // the usable area between horizonal/vertical frame borders of current quadrant
+ Rectangle aRect( maArray.GetCellRect( nCol, nRow ) );
+ aRect.Left() += nClV + 1;
+ aRect.Right() -= nClV + 1;
+ aRect.Top() += nClH + 1;
+ aRect.Bottom() -= nClH + 1;
+
+ /* Both diagonal frame borders enabled. */
+ if( mbTLBR && mbBLTR )
+ {
+ // single areas
+ Point aMid( aRect.Center() );
+ maTLBR.AddClickRect( Rectangle( aRect.TopLeft(), aMid ) );
+ maTLBR.AddClickRect( Rectangle( aMid + Point( 1, 1 ), aRect.BottomRight() ) );
+ maBLTR.AddClickRect( Rectangle( aRect.Left(), aMid.Y() + 1, aMid.X(), aRect.Bottom() ) );
+ maBLTR.AddClickRect( Rectangle( aMid.X() + 1, aRect.Top(), aRect.Right(), aMid.Y() ) );
+ // centered rectangle for both frame borders
+ Rectangle aMidRect( aRect.TopLeft(), Size( aRect.GetWidth() / 3, aRect.GetHeight() / 3 ) );
+ aMidRect.Move( (aRect.GetWidth() - aMidRect.GetWidth()) / 2, (aRect.GetHeight() - aMidRect.GetHeight()) / 2 );
+ maTLBR.AddClickRect( aMidRect );
+ maBLTR.AddClickRect( aMidRect );
+ }
+ /* One of the diagonal frame borders enabled - use entire rectangle. */
+ else if( mbTLBR && !mbBLTR ) // top-left to bottom-right only
+ maTLBR.AddClickRect( aRect );
+ else if( !mbTLBR && mbBLTR ) // bottom-left to top-right only
+ maBLTR.AddClickRect( aRect );
+ }
+ }
+ }
+}
+
+void FrameSelectorImpl::InitVirtualDevice()
+{
+ // initialize resources
+ InitColors();
+ InitArrowImageList();
+
+ // initialize geometry
+ InitGlobalGeometry();
+ InitBorderGeometry();
+
+ // correct background around the used area
+ mrFrameSel.SetBackground( Wallpaper( maBackCol ) );
+ DoInvalidate( true );
+}
+
+// frame border access --------------------------------------------------------
+
+const FrameBorder& FrameSelectorImpl::GetBorder( FrameBorderType eBorder ) const
+{
+ size_t nIndex = GetIndexFromFrameBorderType( eBorder );
+ if( nIndex < maAllBorders.size() )
+ return *maAllBorders[ nIndex ];
+ DBG_ERRORFILE( "svx::FrameSelectorImpl::GetBorder - unknown border type" );
+ return maTop;
+}
+
+FrameBorder& FrameSelectorImpl::GetBorderAccess( FrameBorderType eBorder )
+{
+ return const_cast< FrameBorder& >( GetBorder( eBorder ) );
+}
+
+// drawing --------------------------------------------------------------------
+
+void FrameSelectorImpl::DrawBackground()
+{
+ // clear the area
+ maVirDev.SetLineColor();
+ maVirDev.SetFillColor( maBackCol );
+ maVirDev.DrawRect( Rectangle( Point( 0, 0 ), maVirDev.GetOutputSizePixel() ) );
+
+ // draw the inner gray (or whatever color) rectangle
+ maVirDev.SetLineColor();
+ maVirDev.SetFillColor( maMarkCol );
+ maVirDev.DrawRect( Rectangle(
+ mnLine1 - mnFocusOffs, mnLine1 - mnFocusOffs, mnLine3 + mnFocusOffs, mnLine3 + mnFocusOffs ) );
+
+ // draw the white space for enabled frame borders
+ PolyPolygon aPPoly;
+ for( FrameBorderCIter aIt( maEnabBorders ); aIt.Is(); ++aIt )
+ (*aIt)->MergeFocusToPolyPolygon( aPPoly );
+ aPPoly.Optimize( POLY_OPTIMIZE_CLOSE );
+ maVirDev.SetLineColor( maBackCol );
+ maVirDev.SetFillColor( maBackCol );
+ maVirDev.DrawPolyPolygon( aPPoly );
+}
+
+void FrameSelectorImpl::DrawArrows( const FrameBorder& rBorder )
+{
+ DBG_ASSERT( rBorder.IsEnabled(), "svx::FrameSelectorImpl::DrawArrows - access to disabled border" );
+
+ long nLinePos = 0;
+ switch( rBorder.GetType() )
+ {
+ case FRAMEBORDER_LEFT:
+ case FRAMEBORDER_TOP: nLinePos = mnLine1; break;
+ case FRAMEBORDER_VER:
+ case FRAMEBORDER_HOR: nLinePos = mnLine2; break;
+ case FRAMEBORDER_RIGHT:
+ case FRAMEBORDER_BOTTOM: nLinePos = mnLine3; break;
+ default: ; //prevent warning
+ }
+ nLinePos -= mnArrowSize / 2;
+
+ long nTLPos = 0;
+ long nBRPos = mnCtrlSize - mnArrowSize;
+ Point aPos1, aPos2;
+ sal_uInt16 nImgId1 = 0, nImgId2 = 0;
+ switch( rBorder.GetType() )
+ {
+ case FRAMEBORDER_LEFT:
+ case FRAMEBORDER_RIGHT:
+ case FRAMEBORDER_VER:
+ aPos1 = Point( nLinePos, nTLPos ); nImgId1 = 1;
+ aPos2 = Point( nLinePos, nBRPos ); nImgId2 = 2;
+ break;
+
+ case FRAMEBORDER_TOP:
+ case FRAMEBORDER_BOTTOM:
+ case FRAMEBORDER_HOR:
+ aPos1 = Point( nTLPos, nLinePos ); nImgId1 = 3;
+ aPos2 = Point( nBRPos, nLinePos ); nImgId2 = 4;
+ break;
+
+ case FRAMEBORDER_TLBR:
+ aPos1 = Point( nTLPos, nTLPos ); nImgId1 = 5;
+ aPos2 = Point( nBRPos, nBRPos ); nImgId2 = 6;
+ break;
+ case FRAMEBORDER_BLTR:
+ aPos1 = Point( nTLPos, nBRPos ); nImgId1 = 7;
+ aPos2 = Point( nBRPos, nTLPos ); nImgId2 = 8;
+ break;
+ default: ; //prevent warning
+ }
+
+ // Arrow or marker? Do not draw arrows into disabled control.
+ sal_uInt16 nSelectAdd = (mrFrameSel.IsEnabled() && rBorder.IsSelected()) ? 0 : 8;
+ maVirDev.DrawImage( aPos1, maILArrows.GetImage( nImgId1 + nSelectAdd ) );
+ maVirDev.DrawImage( aPos2, maILArrows.GetImage( nImgId2 + nSelectAdd ) );
+}
+
+void FrameSelectorImpl::DrawAllArrows()
+{
+ for( FrameBorderCIter aIt( maEnabBorders ); aIt.Is(); ++aIt )
+ DrawArrows( **aIt );
+}
+
+Color FrameSelectorImpl::GetDrawLineColor( const Color& rColor ) const
+{
+ Color aColor( mbHCMode ? maHCLineCol : rColor );
+ if( aColor == maBackCol )
+ aColor.Invert();
+ return aColor;
+}
+
+void FrameSelectorImpl::DrawAllFrameBorders()
+{
+ // Translate core colors to current UI colors (regards current background and HC mode).
+ for( FrameBorderIter aIt( maEnabBorders ); aIt.Is(); ++aIt )
+ {
+ Color aCoreColor = ((*aIt)->GetState() == FRAMESTATE_DONTCARE) ? maMarkCol : (*aIt)->GetCoreStyle().GetColor();
+ (*aIt)->SetUIColor( GetDrawLineColor( aCoreColor ) );
+ }
+
+ // Copy all frame border styles to the helper array
+ maArray.SetColumnStyleLeft( 0, maLeft.GetUIStyle() );
+ if( mbVer ) maArray.SetColumnStyleLeft( 1, maVer.GetUIStyle() );
+ maArray.SetColumnStyleRight( mbVer ? 1 : 0, maRight.GetUIStyle() );
+
+ maArray.SetRowStyleTop( 0, maTop.GetUIStyle() );
+ if( mbHor ) maArray.SetRowStyleTop( 1, maHor.GetUIStyle() );
+ maArray.SetRowStyleBottom( mbHor ? 1 : 0, maBottom.GetUIStyle() );
+
+ for( size_t nCol = 0; nCol < maArray.GetColCount(); ++nCol )
+ for( size_t nRow = 0; nRow < maArray.GetRowCount(); ++nRow )
+ maArray.SetCellStyleDiag( nCol, nRow, maTLBR.GetUIStyle(), maBLTR.GetUIStyle() );
+
+ // Let the helper array draw itself
+ maArray.DrawArray( maVirDev );
+}
+
+void FrameSelectorImpl::DrawVirtualDevice()
+{
+ DrawBackground();
+ DrawAllArrows();
+ DrawAllFrameBorders();
+ mbFullRepaint = false;
+}
+
+void FrameSelectorImpl::CopyVirDevToControl()
+{
+ if( mbFullRepaint )
+ DrawVirtualDevice();
+ mrFrameSel.DrawBitmap( maVirDevPos, maVirDev.GetBitmap( Point( 0, 0 ), maVirDev.GetOutputSizePixel() ) );
+}
+
+void FrameSelectorImpl::DrawAllTrackingRects()
+{
+ PolyPolygon aPPoly;
+ if( mrFrameSel.IsAnyBorderSelected() )
+ {
+ for( SelFrameBorderCIter aIt( maEnabBorders ); aIt.Is(); ++aIt )
+ (*aIt)->MergeFocusToPolyPolygon( aPPoly );
+ aPPoly.Move( maVirDevPos.X(), maVirDevPos.Y() );
+ }
+ else
+ // no frame border selected -> draw tracking rectangle around entire control
+ aPPoly.Insert( Polygon( Rectangle( maVirDevPos, maVirDev.GetOutputSizePixel() ) ) );
+
+ aPPoly.Optimize( POLY_OPTIMIZE_CLOSE );
+ for( sal_uInt16 nIdx = 0, nCount = aPPoly.Count(); nIdx < nCount; ++nIdx )
+ mrFrameSel.InvertTracking( aPPoly.GetObject( nIdx ), SHOWTRACK_SMALL | SHOWTRACK_WINDOW );
+}
+
+Point FrameSelectorImpl::GetDevPosFromMousePos( const Point& rMousePos ) const
+{
+ return rMousePos - maVirDevPos;
+}
+
+void FrameSelectorImpl::DoInvalidate( bool bFullRepaint )
+{
+ mbFullRepaint |= bFullRepaint;
+ mrFrameSel.Invalidate( INVALIDATE_NOERASE );
+}
+
+// frame border state and style -----------------------------------------------
+
+void FrameSelectorImpl::SetBorderState( FrameBorder& rBorder, FrameBorderState eState )
+{
+ DBG_ASSERT( rBorder.IsEnabled(), "svx::FrameSelectorImpl::SetBorderState - access to disabled border" );
+ if( eState == FRAMESTATE_SHOW )
+ SetBorderCoreStyle( rBorder, &maCurrStyle );
+ else
+ rBorder.SetState( eState );
+ DoInvalidate( true );
+}
+
+void FrameSelectorImpl::SetBorderCoreStyle( FrameBorder& rBorder, const SvxBorderLine* pStyle )
+{
+ DBG_ASSERT( rBorder.IsEnabled(), "svx::FrameSelectorImpl::SetBorderCoreStyle - access to disabled border" );
+ rBorder.SetCoreStyle( pStyle );
+ DoInvalidate( true );
+}
+
+void FrameSelectorImpl::ToggleBorderState( FrameBorder& rBorder )
+{
+ bool bDontCare = mrFrameSel.SupportsDontCareState();
+ switch( rBorder.GetState() )
+ {
+ // same order as tristate check box: visible -> don't care -> hidden
+ case FRAMESTATE_SHOW:
+ SetBorderState( rBorder, bDontCare ? FRAMESTATE_DONTCARE : FRAMESTATE_HIDE );
+ break;
+ case FRAMESTATE_HIDE:
+ SetBorderState( rBorder, FRAMESTATE_SHOW );
+ break;
+ case FRAMESTATE_DONTCARE:
+ SetBorderState( rBorder, FRAMESTATE_HIDE );
+ break;
+ }
+}
+
+// frame border selection -----------------------------------------------------
+
+void FrameSelectorImpl::SelectBorder( FrameBorder& rBorder, bool bSelect )
+{
+ DBG_ASSERT( rBorder.IsEnabled(), "svx::FrameSelectorImpl::SelectBorder - access to disabled border" );
+ rBorder.Select( bSelect );
+ DrawArrows( rBorder );
+ DoInvalidate( false );
+ maSelectHdl.Call( this );
+}
+
+void FrameSelectorImpl::SilentGrabFocus()
+{
+ bool bOldAuto = mbAutoSelect;
+ mbAutoSelect = false;
+ mrFrameSel.GrabFocus();
+ mbAutoSelect = bOldAuto;
+}
+
+bool FrameSelectorImpl::SelectedBordersEqual() const
+{
+ bool bEqual = true;
+ SelFrameBorderCIter aIt( maEnabBorders );
+ if( aIt.Is() )
+ {
+ const SvxBorderLine& rFirstStyle = (*aIt)->GetCoreStyle();
+ for( ++aIt; bEqual && aIt.Is(); ++aIt )
+ bEqual = ((*aIt)->GetCoreStyle() == rFirstStyle);
+ }
+ return bEqual;
+}
+
+// ============================================================================
+// FrameSelector
+// ============================================================================
+
+FrameSelector::FrameSelector( Window* pParent, const ResId& rResId ) :
+ Control( pParent, rResId )
+{
+ // not in c'tor init list (avoid warning about usage of *this)
+ mxImpl.reset( new FrameSelectorImpl( *this ) );
+ EnableRTL( false ); // #107808# don't mirror the mouse handling
+}
+
+FrameSelector::~FrameSelector()
+{
+}
+
+void FrameSelector::Initialize( FrameSelFlags nFlags )
+{
+ mxImpl->Initialize( nFlags );
+ Show();
+}
+
+// enabled frame borders ------------------------------------------------------
+
+bool FrameSelector::IsBorderEnabled( FrameBorderType eBorder ) const
+{
+ return mxImpl->GetBorder( eBorder ).IsEnabled();
+}
+
+sal_Int32 FrameSelector::GetEnabledBorderCount() const
+{
+ return static_cast< sal_Int32 >( mxImpl->maEnabBorders.size() );
+}
+
+FrameBorderType FrameSelector::GetEnabledBorderType( sal_Int32 nIndex ) const
+{
+ FrameBorderType eBorder = FRAMEBORDER_NONE;
+ if( nIndex >= 0 )
+ {
+ size_t nVecIdx = static_cast< size_t >( nIndex );
+ if( nVecIdx < mxImpl->maEnabBorders.size() )
+ eBorder = mxImpl->maEnabBorders[ nVecIdx ]->GetType();
+ }
+ return eBorder;
+}
+
+sal_Int32 FrameSelector::GetEnabledBorderIndex( FrameBorderType eBorder ) const
+{
+ sal_Int32 nIndex = 0;
+ for( FrameBorderCIter aIt( mxImpl->maEnabBorders ); aIt.Is(); ++aIt, ++nIndex )
+ if( (*aIt)->GetType() == eBorder )
+ return nIndex;
+ return -1;
+}
+
+// frame border state and style -----------------------------------------------
+
+bool FrameSelector::SupportsDontCareState() const
+{
+ return (mxImpl->mnFlags & FRAMESEL_DONTCARE) != 0;
+}
+
+FrameBorderState FrameSelector::GetFrameBorderState( FrameBorderType eBorder ) const
+{
+ return mxImpl->GetBorder( eBorder ).GetState();
+}
+
+const SvxBorderLine* FrameSelector::GetFrameBorderStyle( FrameBorderType eBorder ) const
+{
+ const SvxBorderLine& rStyle = mxImpl->GetBorder( eBorder ).GetCoreStyle();
+ // rest of the world uses null pointer for invisible frame border
+ return rStyle.GetOutWidth() ? &rStyle : 0;
+}
+
+void FrameSelector::ShowBorder( FrameBorderType eBorder, const SvxBorderLine* pStyle )
+{
+ mxImpl->SetBorderCoreStyle( mxImpl->GetBorderAccess( eBorder ), pStyle );
+}
+
+void FrameSelector::SetBorderDontCare( FrameBorderType eBorder )
+{
+ mxImpl->SetBorderState( mxImpl->GetBorderAccess( eBorder ), FRAMESTATE_DONTCARE );
+}
+
+bool FrameSelector::IsAnyBorderVisible() const
+{
+ bool bIsSet = false;
+ for( FrameBorderCIter aIt( mxImpl->maEnabBorders ); !bIsSet && aIt.Is(); ++aIt )
+ bIsSet = ((*aIt)->GetState() == FRAMESTATE_SHOW);
+ return bIsSet;
+}
+
+void FrameSelector::HideAllBorders()
+{
+ for( FrameBorderIter aIt( mxImpl->maEnabBorders ); aIt.Is(); ++aIt )
+ mxImpl->SetBorderState( **aIt, FRAMESTATE_HIDE );
+}
+
+bool FrameSelector::GetVisibleWidth( sal_uInt16& rnPrim, sal_uInt16& rnDist, sal_uInt16& rnSecn ) const
+{
+ VisFrameBorderCIter aIt( mxImpl->maEnabBorders );
+ if( !aIt.Is() )
+ return false;
+
+ const SvxBorderLine& rStyle = (*aIt)->GetCoreStyle();
+ bool bFound = true;
+ for( ++aIt; bFound && aIt.Is(); ++aIt )
+ bFound =
+ (rStyle.GetOutWidth() == (*aIt)->GetCoreStyle().GetOutWidth()) &&
+ (rStyle.GetDistance() == (*aIt)->GetCoreStyle().GetDistance()) &&
+ (rStyle.GetInWidth() == (*aIt)->GetCoreStyle().GetInWidth());
+
+ if( bFound )
+ {
+ rnPrim = rStyle.GetOutWidth();
+ rnDist = rStyle.GetDistance();
+ rnSecn = rStyle.GetInWidth();
+ }
+ return bFound;
+}
+
+bool FrameSelector::GetVisibleColor( Color& rColor ) const
+{
+ VisFrameBorderCIter aIt( mxImpl->maEnabBorders );
+ if( !aIt.Is() )
+ return false;
+
+ const SvxBorderLine& rStyle = (*aIt)->GetCoreStyle();
+ bool bFound = true;
+ for( ++aIt; bFound && aIt.Is(); ++aIt )
+ bFound = (rStyle.GetColor() == (*aIt)->GetCoreStyle().GetColor());
+
+ if( bFound )
+ rColor = rStyle.GetColor();
+ return bFound;
+}
+
+// frame border selection -----------------------------------------------------
+
+const Link& FrameSelector::GetSelectHdl() const
+{
+ return mxImpl->maSelectHdl;
+}
+
+void FrameSelector::SetSelectHdl( const Link& rHdl )
+{
+ mxImpl->maSelectHdl = rHdl;
+}
+
+bool FrameSelector::IsBorderSelected( FrameBorderType eBorder ) const
+{
+ return mxImpl->GetBorder( eBorder ).IsSelected();
+}
+
+void FrameSelector::SelectBorder( FrameBorderType eBorder, bool bSelect )
+{
+ mxImpl->SelectBorder( mxImpl->GetBorderAccess( eBorder ), bSelect );
+}
+
+bool FrameSelector::IsAnyBorderSelected() const
+{
+ // Construct an iterator for selected borders. If it is valid, there is a selected border.
+ return SelFrameBorderCIter( mxImpl->maEnabBorders ).Is();
+}
+
+void FrameSelector::SelectAllBorders( bool bSelect )
+{
+ for( FrameBorderIter aIt( mxImpl->maEnabBorders ); aIt.Is(); ++aIt )
+ mxImpl->SelectBorder( **aIt, bSelect );
+}
+
+void FrameSelector::SelectAllVisibleBorders( bool bSelect )
+{
+ for( VisFrameBorderIter aIt( mxImpl->maEnabBorders ); aIt.Is(); ++aIt )
+ mxImpl->SelectBorder( **aIt, bSelect );
+}
+
+void FrameSelector::SetStyleToSelection( sal_uInt16 nPrim, sal_uInt16 nDist, sal_uInt16 nSecn )
+{
+ mxImpl->maCurrStyle.SetOutWidth( nPrim );
+ mxImpl->maCurrStyle.SetDistance( nDist );
+ mxImpl->maCurrStyle.SetInWidth( nSecn );
+ for( SelFrameBorderIter aIt( mxImpl->maEnabBorders ); aIt.Is(); ++aIt )
+ mxImpl->SetBorderState( **aIt, FRAMESTATE_SHOW );
+}
+
+void FrameSelector::SetColorToSelection( const Color& rColor )
+{
+ mxImpl->maCurrStyle.SetColor( rColor );
+ for( SelFrameBorderIter aIt( mxImpl->maEnabBorders ); aIt.Is(); ++aIt )
+ mxImpl->SetBorderState( **aIt, FRAMESTATE_SHOW );
+}
+
+// accessibility --------------------------------------------------------------
+
+Reference< XAccessible > FrameSelector::CreateAccessible()
+{
+ if( !mxImpl->mxAccess.is() )
+ mxImpl->mxAccess = mxImpl->mpAccess =
+ new a11y::AccFrameSelector( *this, FRAMEBORDER_NONE );
+ return mxImpl->mxAccess;
+}
+
+Reference< XAccessible > FrameSelector::GetChildAccessible( FrameBorderType eBorder )
+{
+ Reference< XAccessible > xRet;
+ size_t nVecIdx = static_cast< size_t >( eBorder );
+ if( IsBorderEnabled( eBorder ) && (1 <= nVecIdx) && (nVecIdx <= mxImpl->maChildVec.size()) )
+ {
+ --nVecIdx;
+ if( !mxImpl->maChildVec[ nVecIdx ] )
+ mxImpl->mxChildVec[ nVecIdx ] = mxImpl->maChildVec[ nVecIdx ] =
+ new a11y::AccFrameSelector( *this, eBorder );
+ xRet = mxImpl->mxChildVec[ nVecIdx ];
+ }
+ return xRet;
+}
+
+Reference< XAccessible > FrameSelector::GetChildAccessible( sal_Int32 nIndex )
+{
+ return GetChildAccessible( GetEnabledBorderType( nIndex ) );
+}
+
+Reference< XAccessible > FrameSelector::GetChildAccessible( const Point& rPos )
+{
+ Reference< XAccessible > xRet;
+ for( FrameBorderCIter aIt( mxImpl->maEnabBorders ); !xRet.is() && aIt.Is(); ++aIt )
+ if( (*aIt)->ContainsClickPoint( rPos ) )
+ xRet = GetChildAccessible( (*aIt)->GetType() );
+ return xRet;
+}
+
+bool FrameSelector::ContainsClickPoint( const Point& rPos ) const
+{
+ bool bContains = false;
+ for( FrameBorderCIter aIt( mxImpl->maEnabBorders ); !bContains && aIt.Is(); ++aIt )
+ bContains = (*aIt)->ContainsClickPoint( rPos );
+ return bContains;
+}
+
+Rectangle FrameSelector::GetClickBoundRect( FrameBorderType eBorder ) const
+{
+ Rectangle aRect;
+ const FrameBorder& rBorder = mxImpl->GetBorder( eBorder );
+ if( rBorder.IsEnabled() )
+ aRect = rBorder.GetClickBoundRect();
+ return aRect;
+}
+
+// virtual functions from base class ------------------------------------------
+
+void FrameSelector::Paint( const Rectangle& )
+{
+ mxImpl->CopyVirDevToControl();
+ if( HasFocus() )
+ mxImpl->DrawAllTrackingRects();
+}
+
+void FrameSelector::MouseButtonDown( const MouseEvent& rMEvt )
+{
+ /* Mouse handling:
+ * Click on an unselected frame border:
+ Set current style/color, make frame border visible, deselect all
+ other frame borders.
+ * Click on a selected frame border:
+ Toggle state of the frame border (visible -> don't care -> hidden),
+ deselect all other frame borders.
+ * SHIFT+Click or CTRL+Click on an unselected frame border:
+ Extend selection, set current style/color to all selected frame
+ borders independent of the state/style/color of the borders.
+ * SHIFT+Click or CTRL+Click on a selected frame border:
+ If all frame borders have same style/color, toggle state of all
+ borders (see above), otherwise set current style/color to all
+ borders.
+ * Click on unused area: Do not modify selection and selected frame
+ borders.
+ */
+
+ // #107394# do not auto-select a frame border
+ mxImpl->SilentGrabFocus();
+
+ if( rMEvt.IsLeft() )
+ {
+ Point aPos( mxImpl->GetDevPosFromMousePos( rMEvt.GetPosPixel() ) );
+ FrameBorderPtrVec aDeselectBorders;
+
+ bool bAnyClicked = false; // Any frame border clicked?
+ bool bNewSelected = false; // Any unselected frame border selected?
+
+ /* If frame borders are set to "don't care" and the control does not
+ support this state, hide them on first mouse click.
+ DR 2004-01-30: Why are the borders set to "don't care" then?!? */
+ bool bHideDontCare = !mxImpl->mbClicked && !SupportsDontCareState();
+
+ for( FrameBorderIter aIt( mxImpl->maEnabBorders ); aIt.Is(); ++aIt )
+ {
+ if( (*aIt)->ContainsClickPoint( aPos ) )
+ {
+ // frame border is clicked
+ bAnyClicked = true;
+ if( !(*aIt)->IsSelected() )
+ {
+ bNewSelected = true;
+ mxImpl->SelectBorder( **aIt, true );
+ }
+ }
+ else
+ {
+ // hide a "don't care" frame border only if it is not clicked
+ if( bHideDontCare && ((*aIt)->GetState() == FRAMESTATE_DONTCARE) )
+ mxImpl->SetBorderState( **aIt, FRAMESTATE_HIDE );
+
+ // deselect frame borders not clicked (if SHIFT or CTRL are not pressed)
+ if( !rMEvt.IsShift() && !rMEvt.IsMod1() )
+ aDeselectBorders.push_back( *aIt );
+ }
+ }
+
+ if( bAnyClicked )
+ {
+ // any valid frame border clicked? -> deselect other frame borders
+ for( FrameBorderIter aIt( aDeselectBorders ); aIt.Is(); ++aIt )
+ mxImpl->SelectBorder( **aIt, false );
+
+ if( bNewSelected || !mxImpl->SelectedBordersEqual() )
+ {
+ // new frame border selected, selection extended, or selected borders different? -> show
+ for( SelFrameBorderIter aIt( mxImpl->maEnabBorders ); aIt.Is(); ++aIt )
+ // SetBorderState() sets current style and color to the frame border
+ mxImpl->SetBorderState( **aIt, FRAMESTATE_SHOW );
+ }
+ else
+ {
+ // all selected frame borders are equal -> toggle state
+ for( SelFrameBorderIter aIt( mxImpl->maEnabBorders ); aIt.Is(); ++aIt )
+ mxImpl->ToggleBorderState( **aIt );
+ }
+ }
+ }
+}
+
+void FrameSelector::KeyInput( const KeyEvent& rKEvt )
+{
+ bool bHandled = false;
+ KeyCode aKeyCode = rKEvt.GetKeyCode();
+ if( !aKeyCode.GetModifier() )
+ {
+ sal_uInt16 nCode = aKeyCode.GetCode();
+ switch( nCode )
+ {
+ case KEY_SPACE:
+ {
+ for( SelFrameBorderIter aIt( mxImpl->maEnabBorders ); aIt.Is(); ++aIt )
+ mxImpl->ToggleBorderState( **aIt );
+ bHandled = true;
+ }
+ break;
+
+ case KEY_UP:
+ case KEY_DOWN:
+ case KEY_LEFT:
+ case KEY_RIGHT:
+ {
+ if( !mxImpl->maEnabBorders.empty() )
+ {
+ // start from first selected frame border
+ SelFrameBorderCIter aIt( mxImpl->maEnabBorders );
+ FrameBorderType eBorder = aIt.Is() ? (*aIt)->GetType() : mxImpl->maEnabBorders.front()->GetType();
+
+ // search for next enabled frame border
+ do
+ {
+ eBorder = mxImpl->GetBorder( eBorder ).GetKeyboardNeighbor( nCode );
+ }
+ while( (eBorder != FRAMEBORDER_NONE) && !IsBorderEnabled( eBorder ) );
+
+ // select the frame border
+ if( eBorder != FRAMEBORDER_NONE )
+ {
+ DeselectAllBorders();
+ SelectBorder( eBorder );
+ }
+ }
+ }
+ break;
+ }
+ }
+ if( !bHandled )
+ Window::KeyInput(rKEvt);
+}
+
+void FrameSelector::GetFocus()
+{
+ // auto-selection of a frame border, if focus reaches control, and nothing is selected
+ if( mxImpl->mbAutoSelect && !IsAnyBorderSelected() && !mxImpl->maEnabBorders.empty() )
+ mxImpl->SelectBorder( *mxImpl->maEnabBorders.front(), true );
+
+ mxImpl->DoInvalidate( false );
+ if( mxImpl->mxAccess.is() )
+ mxImpl->mpAccess->NotifyFocusListeners( sal_True );
+ Control::GetFocus();
+}
+
+void FrameSelector::LoseFocus()
+{
+ mxImpl->DoInvalidate( false );
+ if( mxImpl->mxAccess.is() )
+ mxImpl->mpAccess->NotifyFocusListeners( sal_False );
+ Control::LoseFocus();
+}
+
+void FrameSelector::DataChanged( const DataChangedEvent& rDCEvt )
+{
+ Control::DataChanged( rDCEvt );
+ if( (rDCEvt.GetType() == DATACHANGED_SETTINGS) && (rDCEvt.GetFlags() & SETTINGS_STYLE) )
+ mxImpl->InitVirtualDevice();
+}
+
+// ============================================================================
+
+template< typename Cont, typename Iter, typename Pred >
+FrameBorderIterBase< Cont, Iter, Pred >::FrameBorderIterBase( container_type& rCont ) :
+ maIt( rCont.begin() ),
+ maEnd( rCont.end() )
+{
+ while( Is() && !maPred( *maIt ) ) ++maIt;
+}
+
+template< typename Cont, typename Iter, typename Pred >
+FrameBorderIterBase< Cont, Iter, Pred >& FrameBorderIterBase< Cont, Iter, Pred >::operator++()
+{
+ do { ++maIt; } while( Is() && !maPred( *maIt ) );
+ return *this;
+}
+
+// ============================================================================
+
+} // namespace svx
+