summaryrefslogtreecommitdiff
path: root/svx/source/dialog/framelinkarray.cxx
diff options
context:
space:
mode:
Diffstat (limited to 'svx/source/dialog/framelinkarray.cxx')
-rw-r--r--svx/source/dialog/framelinkarray.cxx472
1 files changed, 245 insertions, 227 deletions
diff --git a/svx/source/dialog/framelinkarray.cxx b/svx/source/dialog/framelinkarray.cxx
index c9273c41344f..7cd4b26027dc 100644
--- a/svx/source/dialog/framelinkarray.cxx
+++ b/svx/source/dialog/framelinkarray.cxx
@@ -21,6 +21,7 @@
#include <math.h>
#include <vector>
+#include <set>
#include <algorithm>
#include <vcl/outdev.hxx>
#include <drawinglayer/primitive2d/borderlineprimitive2d.hxx>
@@ -45,10 +46,8 @@ public:
long mnAddTop;
long mnAddBottom;
- SvxRotateMode meRotMode;
- double mfOrientation;
- basegfx::B2DHomMatrix maCoordinateSystem;
- size_t maCellIndex;
+ SvxRotateMode meRotMode;
+ double mfOrientation;
bool mbMergeOrig;
bool mbOverlapX;
@@ -57,12 +56,12 @@ public:
public:
explicit Cell();
- void SetStyleLeft(const Style& rStyle) { maLeft = rStyle; maLeft.SetUsingCell(this); }
- void SetStyleRight(const Style& rStyle) { maRight = rStyle; maRight.SetUsingCell(this); }
- void SetStyleTop(const Style& rStyle) { maTop = rStyle; maTop.SetUsingCell(this); }
- void SetStyleBottom(const Style& rStyle) { maBottom = rStyle; maBottom.SetUsingCell(this); }
- void SetStyleTLBR(const Style& rStyle) { maTLBR = rStyle; maTLBR.SetUsingCell(this); }
- void SetStyleBLTR(const Style& rStyle) { maBLTR = rStyle; maBLTR.SetUsingCell(this); }
+ void SetStyleLeft(const Style& rStyle) { maLeft = rStyle; }
+ void SetStyleRight(const Style& rStyle) { maRight = rStyle; }
+ void SetStyleTop(const Style& rStyle) { maTop = rStyle; }
+ void SetStyleBottom(const Style& rStyle) { maBottom = rStyle; }
+ void SetStyleTLBR(const Style& rStyle) { maTLBR = rStyle; }
+ void SetStyleBLTR(const Style& rStyle) { maBLTR = rStyle; }
const Style& GetStyleLeft() const { return maLeft; }
const Style& GetStyleRight() const { return maRight; }
@@ -76,74 +75,54 @@ public:
void MirrorSelfX();
- basegfx::B2DHomMatrix CreateCoordinateSystem(const Array& rArray) const;
- size_t GetCellIndex(const Array& rArray) const;
+ basegfx::B2DHomMatrix CreateCoordinateSystem(const Array& rArray, size_t nCol, size_t nRow, bool bExpandMerged) const;
};
typedef std::vector< long > LongVec;
typedef std::vector< Cell > CellVec;
-size_t Cell::GetCellIndex(const Array& rArray) const
+basegfx::B2DHomMatrix Cell::CreateCoordinateSystem(const Array& rArray, size_t nCol, size_t nRow, bool bExpandMerged) const
{
- if(static_cast<size_t>(-1) == maCellIndex)
- {
- rArray.AddCellIndices();
- }
-
- return maCellIndex;
-}
+ basegfx::B2DHomMatrix aRetval;
+ const basegfx::B2DRange aRange(rArray.GetCellRange(nCol, nRow, bExpandMerged));
-basegfx::B2DHomMatrix Cell::CreateCoordinateSystem(const Array& rArray) const
-{
- if(!maCoordinateSystem.isIdentity())
+ if(!aRange.isEmpty())
{
- return maCoordinateSystem;
- }
+ basegfx::B2DPoint aOrigin(aRange.getMinimum());
+ basegfx::B2DVector aX(aRange.getWidth(), 0.0);
+ basegfx::B2DVector aY(0.0, aRange.getHeight());
- const size_t nCellIndex(GetCellIndex(rArray));
-
- if(static_cast<size_t>(-1) != nCellIndex)
- {
- const basegfx::B2DRange aRange(rArray.GetCellRange(nCellIndex));
-
- if(!aRange.isEmpty())
+ if (IsRotated() && SvxRotateMode::SVX_ROTATE_MODE_STANDARD != meRotMode)
{
- basegfx::B2DPoint aOrigin(aRange.getMinimum());
- basegfx::B2DVector aX(aRange.getWidth(), 0.0);
- basegfx::B2DVector aY(0.0, aRange.getHeight());
+ // when rotated, adapt values. Get Skew (cos/sin == 1/tan)
+ const double fSkew(aY.getY() * (cos(mfOrientation) / sin(mfOrientation)));
- if (IsRotated() && SvxRotateMode::SVX_ROTATE_MODE_STANDARD != meRotMode)
+ switch (meRotMode)
{
- // when rotated, adapt values. Get Skew (cos/sin == 1/tan)
- const double fSkew(aY.getY() * (cos(mfOrientation) / sin(mfOrientation)));
-
- switch (meRotMode)
- {
- case SvxRotateMode::SVX_ROTATE_MODE_TOP:
- // shear Y-Axis
- aY.setX(-fSkew);
- break;
- case SvxRotateMode::SVX_ROTATE_MODE_CENTER:
- // shear origin half, Y full
- aOrigin.setX(aOrigin.getX() + (fSkew * 0.5));
- aY.setX(-fSkew);
- break;
- case SvxRotateMode::SVX_ROTATE_MODE_BOTTOM:
- // shear origin full, Y full
- aOrigin.setX(aOrigin.getX() + fSkew);
- aY.setX(-fSkew);
- break;
- default: // SvxRotateMode::SVX_ROTATE_MODE_STANDARD, already excluded above
- break;
- }
+ case SvxRotateMode::SVX_ROTATE_MODE_TOP:
+ // shear Y-Axis
+ aY.setX(-fSkew);
+ break;
+ case SvxRotateMode::SVX_ROTATE_MODE_CENTER:
+ // shear origin half, Y full
+ aOrigin.setX(aOrigin.getX() + (fSkew * 0.5));
+ aY.setX(-fSkew);
+ break;
+ case SvxRotateMode::SVX_ROTATE_MODE_BOTTOM:
+ // shear origin full, Y full
+ aOrigin.setX(aOrigin.getX() + fSkew);
+ aY.setX(-fSkew);
+ break;
+ default: // SvxRotateMode::SVX_ROTATE_MODE_STANDARD, already excluded above
+ break;
}
-
- // use column vectors as coordinate axes, homogen column for translation
- const_cast<Cell*>(this)->maCoordinateSystem = basegfx::utils::createCoordinateSystemTransform(aOrigin, aX, aY);
}
+
+ // use column vectors as coordinate axes, homogen column for translation
+ aRetval = basegfx::utils::createCoordinateSystemTransform(aOrigin, aX, aY);
}
- return maCoordinateSystem;
+ return aRetval;
}
Cell::Cell() :
@@ -153,8 +132,6 @@ Cell::Cell() :
mnAddBottom( 0 ),
meRotMode(SvxRotateMode::SVX_ROTATE_MODE_STANDARD ),
mfOrientation( 0.0 ),
- maCoordinateSystem(),
- maCellIndex(static_cast<size_t>(-1)),
mbMergeOrig( false ),
mbOverlapX( false ),
mbOverlapY( false )
@@ -168,8 +145,6 @@ void Cell::MirrorSelfX()
maLeft.MirrorSelf();
maRight.MirrorSelf();
mfOrientation = -mfOrientation;
- maCoordinateSystem.identity();
- maCellIndex = static_cast<size_t>(-1);
}
@@ -864,31 +839,46 @@ long Array::GetHeight() const
return GetRowPosition( mxImpl->mnHeight ) - GetRowPosition( 0 );
}
-basegfx::B2DRange Array::GetCellRange( size_t nCellIndex ) const
+basegfx::B2DRange Array::GetCellRange( size_t nCol, size_t nRow, bool bExpandMerged ) const
{
- return GetCellRange(nCellIndex % GetColCount(), nCellIndex / GetColCount());
-}
-
-basegfx::B2DRange Array::GetCellRange( size_t nCol, size_t nRow ) const
-{
- size_t nFirstCol = mxImpl->GetMergedFirstCol( nCol, nRow );
- size_t nFirstRow = mxImpl->GetMergedFirstRow( nCol, nRow );
- size_t nLastCol = mxImpl->GetMergedLastCol( nCol, nRow );
- size_t nLastRow = mxImpl->GetMergedLastRow( nCol, nRow );
- const Point aPoint( GetColPosition( nFirstCol ), GetRowPosition( nFirstRow ) );
- const Size aSize( GetColWidth( nFirstCol, nLastCol ) + 1, GetRowHeight( nFirstRow, nLastRow ) + 1 );
- tools::Rectangle aRect(aPoint, aSize);
+ if(bExpandMerged)
+ {
+ // get the Range of the fully expanded cell (if merged)
+ const size_t nFirstCol(mxImpl->GetMergedFirstCol( nCol, nRow ));
+ const size_t nFirstRow(mxImpl->GetMergedFirstRow( nCol, nRow ));
+ const size_t nLastCol(mxImpl->GetMergedLastCol( nCol, nRow ));
+ const size_t nLastRow(mxImpl->GetMergedLastRow( nCol, nRow ));
+ const Point aPoint( GetColPosition( nFirstCol ), GetRowPosition( nFirstRow ) );
+ const Size aSize( GetColWidth( nFirstCol, nLastCol ) + 1, GetRowHeight( nFirstRow, nLastRow ) + 1 );
+ tools::Rectangle aRect(aPoint, aSize);
+
+ // adjust rectangle for partly visible merged cells
+ const Cell& rCell = CELL( nCol, nRow );
+
+ if( rCell.IsMerged() )
+ {
+ // not *sure* what exactly this is good for,
+ // it is just a hard set extension at merged cells,
+ // probably *should* be included in the above extended
+ // GetColPosition/GetColWidth already. This might be
+ // added due to GetColPosition/GetColWidth not working
+ // correcly over PageChanges (if used), but not sure.
+ aRect.Left() -= rCell.mnAddLeft;
+ aRect.Right() += rCell.mnAddRight;
+ aRect.Top() -= rCell.mnAddTop;
+ aRect.Bottom() += rCell.mnAddBottom;
+ }
- // adjust rectangle for partly visible merged cells
- const Cell& rCell = CELL( nCol, nRow );
- if( rCell.IsMerged() )
+ return basegfx::B2DRange(aRect.Left(), aRect.Top(), aRect.Right(), aRect.Bottom());
+ }
+ else
{
- aRect.Left() -= rCell.mnAddLeft;
- aRect.Right() += rCell.mnAddRight;
- aRect.Top() -= rCell.mnAddTop;
- aRect.Bottom() += rCell.mnAddBottom;
+ const Point aPoint( GetColPosition( nCol ), GetRowPosition( nRow ) );
+ const Size aSize( GetColWidth( nCol, nCol ) + 1, GetRowHeight( nRow, nRow ) + 1 );
+ const tools::Rectangle aRect(aPoint, aSize);
+
+ return basegfx::B2DRange(aRect.Left(), aRect.Top(), aRect.Right(), aRect.Bottom());
}
- return basegfx::B2DRange(aRect.Left(), aRect.Top(), aRect.Right(), aRect.Bottom());
}
// mirroring
@@ -1023,45 +1013,6 @@ void HelperCreateVerticalEntry(
);
}
-void HelperCreateEntry(const Array& rArray, const Style& rStyle, drawinglayer::primitive2d::Primitive2DContainer& rSequence, const Color* pForceColor)
-{
- const Cell* pCell = rStyle.GetUsingCell();
-
- if(nullptr != pCell)
- {
- const size_t nCellIndex(pCell->GetCellIndex(rArray));
-
- if(static_cast<size_t>(-1) != nCellIndex)
- {
- size_t col(nCellIndex % rArray.GetColCount());
- size_t row(nCellIndex / rArray.GetColCount());
- const bool bL(&rStyle == &pCell->GetStyleLeft());
- const bool bR(&rStyle == &pCell->GetStyleRight());
- const bool bT(&rStyle == &pCell->GetStyleTop());
- const bool bB(&rStyle == &pCell->GetStyleBottom());
-
- if(bL || bR || bT || bB)
- {
- const basegfx::B2DHomMatrix aCoordinateSystem(pCell->CreateCoordinateSystem(rArray));
- const basegfx::B2DVector aX(basegfx::utils::getColumn(aCoordinateSystem, 0));
- const basegfx::B2DVector aY(basegfx::utils::getColumn(aCoordinateSystem, 1));
- const basegfx::B2DPoint aOrigin(basegfx::utils::getColumn(aCoordinateSystem, 2));
-
- if(bL || bR)
- {
- // left/right
- HelperCreateVerticalEntry(rArray, rStyle, bL ? col : col + 1, row, aOrigin, aX, aY, rSequence, bL, pForceColor);
- }
- else if(bT || bB)
- {
- // top/bottom
- HelperCreateHorizontalEntry(rArray, rStyle, col, bT ? row : row + 1, aOrigin, aX, aY, rSequence, bT, pForceColor);
- }
- }
- }
- }
-}
-
void HelperMergeInB2DPrimitiveArray(
const drawinglayer::primitive2d::Primitive2DContainer& rSource,
drawinglayer::primitive2d::Primitive2DContainer& rTarget)
@@ -1111,28 +1062,51 @@ drawinglayer::primitive2d::Primitive2DContainer Array::CreateB2DPrimitiveRange(
DBG_FRAME_CHECK_COLROW( nFirstCol, nFirstRow, "CreateB2DPrimitiveRange" );
DBG_FRAME_CHECK_COLROW( nLastCol, nLastRow, "CreateB2DPrimitiveRange" );
+ // It may be necessary to extend the loop ranges by one cell to the outside,
+ // when possible. This is needed e.g. when there is in Calc a Cell with an
+ // upper CellBorder using DoubleLine and that is right/left connected upwards
+ // to also DoubleLine. These upper DoubleLines will be extended to meet the
+ // lower of the upper CellBorder and thus have graphical parts that are
+ // displayed one cell below and right/left of the target cell - analog to
+ // other examples in all other directions.
+ // It would be possible to explicitely test this (if possible by indices at all)
+ // looping and testing the styles in the outer cells to detect this, but since
+ // for other usages (e.g. UI) usually nFirstRow==0 and nLastRow==GetRowCount()-1
+ // (and analog for Col) it is okay to just expand the range when available.
+ // Do *not* change nFirstRow/nLastRow due to these needed to the boolean tests
+ // below (!)
+ // Checked usages, this method is used in Calc EditView/Print/Export stuff and
+ // in UI (Dialog), not for Writer Tables and Draw/Impress tables. All usages
+ // seem okay with this change, so I will add it.
+ const size_t nStartRow(nFirstRow > 0 ? nFirstRow - 1 : nFirstRow);
+ const size_t nEndRow(nLastRow < GetRowCount() - 1 ? nLastRow + 1 : nLastRow);
+ const size_t nStartCol(nFirstCol > 0 ? nFirstCol - 1 : nFirstCol);
+ const size_t nEndCol(nLastCol < GetColCount() - 1 ? nLastCol + 1 : nLastCol);
+
// various primitive sequences to collect the different border types
drawinglayer::primitive2d::Primitive2DContainer aHorizontalSequence;
- std::vector< drawinglayer::primitive2d::Primitive2DContainer > aVerticalSequences(nLastCol - nFirstCol + 1);
+ std::vector< drawinglayer::primitive2d::Primitive2DContainer > aVerticalSequences(nEndCol - nStartCol + 1);
drawinglayer::primitive2d::Primitive2DContainer aCrossSequence;
- for (size_t nRow = nFirstRow; nRow <= nLastRow; ++nRow)
+ // remember for which merged cells crossed lines were already created. To
+ // do so, hold the size_t cell index in a set for fast check
+ std::set< size_t > aMergedCells;
+
+ for (size_t nRow(nStartRow); nRow <= nEndRow; ++nRow)
{
- for (size_t nCol = nFirstCol; nCol <= nLastCol; ++nCol)
+ for (size_t nCol(nStartCol); nCol <= nEndCol; ++nCol)
{
- const Cell& rCell = CELL(nCol, nRow);
- const basegfx::B2DHomMatrix aCoordinateSystem(rCell.CreateCoordinateSystem(*this));
- const basegfx::B2DVector aX(basegfx::utils::getColumn(aCoordinateSystem, 0));
- const basegfx::B2DVector aY(basegfx::utils::getColumn(aCoordinateSystem, 1));
+ // get Cell and CoordinateSystem (*only* for this Cell, do *not* expand for
+ // merged cells (!)), check if used (non-empty vectors)
+ const Cell& rCell(CELL(nCol, nRow));
+ basegfx::B2DHomMatrix aCoordinateSystem(rCell.CreateCoordinateSystem(*this, nCol, nRow, false));
+ basegfx::B2DVector aX(basegfx::utils::getColumn(aCoordinateSystem, 0));
+ basegfx::B2DVector aY(basegfx::utils::getColumn(aCoordinateSystem, 1));
if(!aX.equalZero() && !aY.equalZero())
{
- size_t _nFirstCol = mxImpl->GetMergedFirstCol(nCol, nRow);
- size_t _nFirstRow = mxImpl->GetMergedFirstRow(nCol, nRow);
- size_t _nLastCol = mxImpl->GetMergedLastCol(nCol, nRow);
- size_t _nLastRow = mxImpl->GetMergedLastRow(nCol, nRow);
- const basegfx::B2DPoint aOrigin(basegfx::utils::getColumn(aCoordinateSystem, 2));
-
+ // get needed local values
+ basegfx::B2DPoint aOrigin(basegfx::utils::getColumn(aCoordinateSystem, 2));
const bool bOverlapX(rCell.mbOverlapX);
const bool bOverlapY(rCell.mbOverlapY);
const bool bFirstCol(nCol == nFirstCol);
@@ -1140,116 +1114,170 @@ drawinglayer::primitive2d::Primitive2DContainer Array::CreateB2DPrimitiveRange(
const bool bFirstRow(nRow == nFirstRow);
const bool bLastRow(nRow == nLastRow);
- if (!bOverlapX || bFirstRow)
+ // handle rotation: If cell is rotated, handle lower/right edge inside
+ // this local geometry due to the created CoordinateSystem already representing
+ // the needed transformations.
+ const bool bRotated(rCell.IsRotated());
+
+ // Additionally avoid double-handling by supressing handling when self not roated,
+ // but above/left is rotated and thus already handled. Two directly connected
+ // rotated will paint/create both edges, they might be rotated differently.
+ const bool bSuppressAbove(!bRotated && nRow > nFirstRow && CELL(nCol, nRow - 1).IsRotated());
+ const bool bSupressLeft(!bRotated && nCol > nFirstCol && CELL(nCol - 1, nRow).IsRotated());
+
+ // create upper line for this Cell
+ if ((!bOverlapY // true for first line in merged cells or cells
+ || bFirstRow) // true for non_Calc usages of this tooling
+ && !bSuppressAbove) // true when above is not rotated, so edge is already handled (see bRotated)
{
- const Style& rTop = GetCellStyleTop(_nFirstCol, _nFirstRow);
+ // get CellStyle - method will take care to get the correct one, e.g.
+ // for merged cells (it uses ORIGCELL that works with topLeft's of these)
+ const Style& rTop(GetCellStyleTop(nCol, nRow));
if(rTop.IsUsed())
{
- HelperCreateEntry(*this, rTop, aHorizontalSequence, pForceColor);
+ HelperCreateHorizontalEntry(*this, rTop, nCol, nRow, aOrigin, aX, aY, aHorizontalSequence, true, pForceColor);
}
}
- if (bLastRow)
+ // create lower line for this Cell
+ if (bLastRow // true for non_Calc usages of this tooling
+ || bRotated) // true if cell is rotated, handle lower edge in local geometry
{
- const Style& rBottom = GetCellStyleBottom(_nFirstCol, _nFirstRow);
+ const Style& rBottom(GetCellStyleBottom(nCol, nRow));
if(rBottom.IsUsed())
{
- HelperCreateEntry(*this, rBottom, aHorizontalSequence, pForceColor);
+ HelperCreateHorizontalEntry(*this, rBottom, nCol, nRow + 1, aOrigin, aX, aY, aHorizontalSequence, false, pForceColor);
}
}
- if (!bOverlapY || bFirstCol)
+ // create left line for this Cell
+ if ((!bOverlapX // true for first column in merged cells or cells
+ || bFirstCol) // true for non_Calc usages of this tooling
+ && !bSupressLeft) // true when left is not rotated, so edge is already handled (see bRotated)
{
- const Style& rLeft(GetCellStyleLeft(_nFirstCol, _nFirstRow));
+ const Style& rLeft(GetCellStyleLeft(nCol, nRow));
if(rLeft.IsUsed())
{
- HelperCreateEntry(*this, rLeft, aVerticalSequences[nCol - nFirstCol], pForceColor);
+ HelperCreateVerticalEntry(*this, rLeft, nCol, nRow, aOrigin, aX, aY, aVerticalSequences[nCol - nStartCol], true, pForceColor);
}
}
- if (bLastCol)
+ // create right line for this Cell
+ if (bLastCol // true for non_Calc usages of this tooling
+ || bRotated) // true if cell is rotated, handle right edge in local geometry
{
- const Style& rRight(GetCellStyleRight(_nFirstCol, _nFirstRow));
+ const Style& rRight(GetCellStyleRight(nCol, nRow));
if(rRight.IsUsed())
{
- HelperCreateEntry(*this, rRight, aVerticalSequences[nCol - nFirstCol], pForceColor);
+ HelperCreateVerticalEntry(*this, rRight, nCol + 1, nRow, aOrigin, aX, aY, aVerticalSequences[nCol - nStartCol], false, pForceColor);
}
}
- if ((!bOverlapX && !bOverlapY) || (bFirstCol && bFirstRow) || (!bOverlapY && bFirstCol) || (!bOverlapX && bFirstRow))
+ // check for crossed lines, these need special treatment, especially
+ // for merged cells, see below
+ const Style& rTLBR(GetCellStyleTLBR(nCol, nRow));
+ const Style& rBLTR(GetCellStyleBLTR(nCol, nRow));
+
+ if(rTLBR.IsUsed() || rBLTR.IsUsed())
{
- const Style& rTLBR = GetCellStyleTLBR(_nFirstCol, _nFirstRow);
- if(rTLBR.IsUsed())
+ bool bContinue(true);
+
+ if(rCell.IsMerged())
{
- /// top-left and bottom-right Style Tables
- /// Fill top-left Style Table
- const Style& rTLFromRight(GetCellStyleTop(_nFirstCol, _nFirstRow));
- const Style& rTLFromBottom(GetCellStyleLeft(_nFirstCol, _nFirstRow));
- StyleVectorTable aStart;
- const basegfx::B2DVector aAxisA(aX + aY);
-
- aStart.add(rTLFromRight, aAxisA, aX, false);
- aStart.add(rTLFromBottom, aAxisA, aY, false);
- aStart.sort();
-
- /// Fill bottom-right Style Table
- const Style& rBRFromBottom(GetCellStyleRight(_nLastCol, _nLastRow));
- const Style& rBRFromLeft(GetCellStyleBottom(_nLastCol, _nLastRow));
- StyleVectorTable aEnd;
- const basegfx::B2DVector aAxisB(-aX -aY);
-
- aEnd.add(rBRFromBottom, aAxisB, -aY, true);
- aEnd.add(rBRFromLeft, aAxisB, -aX, true);
- aEnd.sort();
-
- CreateBorderPrimitives(
- aCrossSequence,
- aOrigin,
- aX + aY,
- rTLBR,
- aStart,
- aEnd,
- pForceColor
- );
+ // first check if this merged cell was already handled. To do so,
+ // calculate and use the index of the TopLeft cell
+ const size_t _nMergedFirstCol(mxImpl->GetMergedFirstCol(nCol, nRow));
+ const size_t _nMergedFirstRow(mxImpl->GetMergedFirstRow(nCol, nRow));
+ const size_t nIndexOfMergedCell(mxImpl->GetIndex(_nMergedFirstCol, _nMergedFirstRow));
+ bContinue = (aMergedCells.end() == aMergedCells.find(nIndexOfMergedCell));
+
+ if(bContinue)
+ {
+ // not found, add now to mark as handled
+ aMergedCells.insert(nIndexOfMergedCell);
+
+ // when merged, get extended coordinate system and derived values
+ // for the full range of this merged cell
+ aCoordinateSystem = rCell.CreateCoordinateSystem(*this, nCol, nRow, true);
+ aX = basegfx::utils::getColumn(aCoordinateSystem, 0);
+ aY = basegfx::utils::getColumn(aCoordinateSystem, 1);
+ aOrigin = basegfx::utils::getColumn(aCoordinateSystem, 2);
+ }
}
- const Style& rBLTR = GetCellStyleBLTR(_nFirstCol, _nFirstRow);
- if(rBLTR.IsUsed())
+ if(bContinue)
{
- /// bottom-left and top-right Style Tables
- /// Fill bottom-left Style Table
- const Style& rBLFromTop(GetCellStyleLeft(_nFirstCol, _nLastRow));
- const Style& rBLFromBottom(GetCellStyleBottom(_nFirstCol, _nLastRow));
- StyleVectorTable aStart;
- const basegfx::B2DVector aAxisA(aX - aY);
-
- aStart.add(rBLFromTop, aAxisA, -aY, true);
- aStart.add(rBLFromBottom, aAxisA, aX, false);
- aStart.sort();
-
- /// Fill top-right Style Table
- const Style& rTRFromLeft(GetCellStyleTop(_nLastCol, _nFirstRow));
- const Style& rTRFromBottom(GetCellStyleRight(_nLastCol, _nFirstRow));
- StyleVectorTable aEnd;
- const basegfx::B2DVector aAxisB(aY - aX);
-
- aEnd.add(rTRFromLeft, aAxisB, -aX, true);
- aEnd.add(rTRFromBottom, aAxisB, aY, false);
- aEnd.sort();
-
- CreateBorderPrimitives(
- aCrossSequence,
- aOrigin + aY,
- aX - aY,
- rBLTR,
- aStart,
- aEnd,
- pForceColor
- );
+ if(rTLBR.IsUsed())
+ {
+ /// top-left and bottom-right Style Tables
+ /// Fill top-left Style Table
+ const Style& rTLFromRight(GetCellStyleTop(nCol, nRow));
+ const Style& rTLFromBottom(GetCellStyleLeft(nCol, nRow));
+ StyleVectorTable aStart;
+ const basegfx::B2DVector aAxisA(aX + aY);
+
+ aStart.add(rTLFromRight, aAxisA, aX, false);
+ aStart.add(rTLFromBottom, aAxisA, aY, false);
+ aStart.sort();
+
+ /// Fill bottom-right Style Table
+ const Style& rBRFromBottom(GetCellStyleRight(nCol, nRow));
+ const Style& rBRFromLeft(GetCellStyleBottom(nCol, nRow));
+ StyleVectorTable aEnd;
+ const basegfx::B2DVector aAxisB(-aX -aY);
+
+ aEnd.add(rBRFromBottom, aAxisB, -aY, true);
+ aEnd.add(rBRFromLeft, aAxisB, -aX, true);
+ aEnd.sort();
+
+ CreateBorderPrimitives(
+ aCrossSequence,
+ aOrigin,
+ aX + aY,
+ rTLBR,
+ aStart,
+ aEnd,
+ pForceColor
+ );
+ }
+
+ if(rBLTR.IsUsed())
+ {
+ /// bottom-left and top-right Style Tables
+ /// Fill bottom-left Style Table
+ const Style& rBLFromTop(GetCellStyleLeft(nCol, nRow));
+ const Style& rBLFromBottom(GetCellStyleBottom(nCol, nRow));
+ StyleVectorTable aStart;
+ const basegfx::B2DVector aAxisA(aX - aY);
+
+ aStart.add(rBLFromTop, aAxisA, -aY, true);
+ aStart.add(rBLFromBottom, aAxisA, aX, false);
+ aStart.sort();
+
+ /// Fill top-right Style Table
+ const Style& rTRFromLeft(GetCellStyleTop(nCol, nRow));
+ const Style& rTRFromBottom(GetCellStyleRight(nCol, nRow));
+ StyleVectorTable aEnd;
+ const basegfx::B2DVector aAxisB(aY - aX);
+
+ aEnd.add(rTRFromLeft, aAxisB, -aX, true);
+ aEnd.add(rTRFromBottom, aAxisB, aY, false);
+ aEnd.sort();
+
+ CreateBorderPrimitives(
+ aCrossSequence,
+ aOrigin + aY,
+ aX - aY,
+ rBLTR,
+ aStart,
+ aEnd,
+ pForceColor
+ );
+ }
}
}
}
@@ -1259,6 +1287,7 @@ drawinglayer::primitive2d::Primitive2DContainer Array::CreateB2DPrimitiveRange(
// to stay compatible, create order as it was formally. Also try to
// merge primitives as far as possible
HelperMergeInB2DPrimitiveArray(aHorizontalSequence, aCrossSequence);
+
for(const auto& aVert : aVerticalSequences)
{
HelperMergeInB2DPrimitiveArray(aVert, aCrossSequence);
@@ -1279,19 +1308,9 @@ drawinglayer::primitive2d::Primitive2DContainer Array::CreateB2DPrimitiveArray()
return aPrimitives;
}
-void Array::AddCellIndices() const
-{
- for (size_t a(0); a < mxImpl->maCells.size(); a++)
- {
- const_cast<Array*>(this)->mxImpl->maCells[a].maCellIndex = a;
- }
-}
-
#undef ORIGCELL
#undef CELLACC
#undef CELL
-
-
#undef DBG_FRAME_CHECK_ROW_1
#undef DBG_FRAME_CHECK_COL_1
#undef DBG_FRAME_CHECK_COLROW
@@ -1299,7 +1318,6 @@ void Array::AddCellIndices() const
#undef DBG_FRAME_CHECK_COL
#undef DBG_FRAME_CHECK
-
}
}