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Diffstat (limited to 'svx/inc/svx/svx3ditems.hxx')
-rw-r--r-- | svx/inc/svx/svx3ditems.hxx | 377 |
1 files changed, 377 insertions, 0 deletions
diff --git a/svx/inc/svx/svx3ditems.hxx b/svx/inc/svx/svx3ditems.hxx new file mode 100644 index 000000000000..e39c39f3e513 --- /dev/null +++ b/svx/inc/svx/svx3ditems.hxx @@ -0,0 +1,377 @@ +/************************************************************************* + * + * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER. + * + * Copyright 2000, 2010 Oracle and/or its affiliates. + * + * OpenOffice.org - a multi-platform office productivity suite + * + * This file is part of OpenOffice.org. + * + * OpenOffice.org is free software: you can redistribute it and/or modify + * it under the terms of the GNU Lesser General Public License version 3 + * only, as published by the Free Software Foundation. + * + * OpenOffice.org is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU Lesser General Public License version 3 for more details + * (a copy is included in the LICENSE file that accompanied this code). + * + * You should have received a copy of the GNU Lesser General Public License + * version 3 along with OpenOffice.org. If not, see + * <http://www.openoffice.org/license.html> + * for a copy of the LGPLv3 License. + * + ************************************************************************/ +#ifndef _SVX3DITEMS_HXX +#define _SVX3DITEMS_HXX + +#include <svl/intitem.hxx> +#include <svl/eitem.hxx> + + +#include <editeng/colritem.hxx> +#include <svx/e3ditem.hxx> +#include <svx/viewpt3d.hxx> +#include <svx/svddef.hxx> +#include "svx/svxdllapi.h" + +// Svx3D _3DOBJ_ Items +class SVX_DLLPUBLIC Svx3DPercentDiagonalItem : public SfxUInt16Item { +public: + Svx3DPercentDiagonalItem(sal_uInt16 nVal = 10); +}; + +class Svx3DBackscaleItem : public SfxUInt16Item { +public: + SVX_DLLPUBLIC Svx3DBackscaleItem(sal_uInt16 nVal = 100); +}; + +class Svx3DDepthItem : public SfxUInt32Item { +public: + SVX_DLLPUBLIC Svx3DDepthItem(sal_uInt32 nVal = 1000); +}; + +class SVX_DLLPUBLIC Svx3DHorizontalSegmentsItem : public SfxUInt32Item { +public: + Svx3DHorizontalSegmentsItem(sal_uInt32 nVal = 24); +}; + +class Svx3DVerticalSegmentsItem : public SfxUInt32Item { +public: + SVX_DLLPUBLIC Svx3DVerticalSegmentsItem(sal_uInt32 nVal = 24); +}; + +class Svx3DEndAngleItem : public SfxUInt32Item { +public: + SVX_DLLPUBLIC Svx3DEndAngleItem(sal_uInt32 nVal = 3600); +}; + +class SVX_DLLPUBLIC Svx3DDoubleSidedItem : public SfxBoolItem { +public: + Svx3DDoubleSidedItem(BOOL bVal = 0); +}; + +// #i28528# +// Added extra Item (Bool) for chart2 to be able to show reduced line geometry +class Svx3DReducedLineGeometryItem : public SfxBoolItem { +public: + Svx3DReducedLineGeometryItem(BOOL bVal = 0); + virtual SfxPoolItem* Create(SvStream& rIn, sal_uInt16 nItemVersion) const; + virtual sal_uInt16 GetVersion(sal_uInt16 nFileFormatVersion) const; +}; + +class SVX_DLLPUBLIC Svx3DNormalsKindItem : public SfxUInt16Item { +public: + Svx3DNormalsKindItem(sal_uInt16 nVal = 0); + + // use drawing::NormalsKind + SVX_DLLPRIVATE virtual sal_Bool QueryValue( com::sun::star::uno::Any& rVal, BYTE nMemberId = 0 ) const; + SVX_DLLPRIVATE virtual sal_Bool PutValue( const com::sun::star::uno::Any& rVal, BYTE nMemberId = 0 ); + SVX_DLLPRIVATE virtual SfxPoolItem* Clone(SfxItemPool* pPool = NULL) const; +}; + +class Svx3DNormalsInvertItem : public SfxBoolItem { +public: + SVX_DLLPUBLIC Svx3DNormalsInvertItem(BOOL bVal = 0); +}; + +class SVX_DLLPUBLIC Svx3DTextureProjectionXItem : public SfxUInt16Item { +public: + Svx3DTextureProjectionXItem(sal_uInt16 nVal = 0); + + // use drawing::TextureProjectionMode + SVX_DLLPRIVATE virtual sal_Bool QueryValue( com::sun::star::uno::Any& rVal, BYTE nMemberId = 0 ) const; + SVX_DLLPRIVATE virtual sal_Bool PutValue( const com::sun::star::uno::Any& rVal, BYTE nMemberId = 0 ); + SVX_DLLPRIVATE virtual SfxPoolItem* Clone(SfxItemPool* pPool = NULL) const; +}; + +class SVX_DLLPUBLIC Svx3DTextureProjectionYItem : public SfxUInt16Item { +public: + Svx3DTextureProjectionYItem(sal_uInt16 nVal = 0); + + // use drawing::TextureProjectionMode + virtual sal_Bool QueryValue( com::sun::star::uno::Any& rVal, BYTE nMemberId = 0 ) const; + virtual sal_Bool PutValue( const com::sun::star::uno::Any& rVal, BYTE nMemberId = 0 ); + virtual SfxPoolItem* Clone(SfxItemPool* pPool = NULL) const; +}; + +class Svx3DShadow3DItem : public SfxBoolItem { +public: + SVX_DLLPUBLIC Svx3DShadow3DItem(BOOL bVal = 0); +}; + +class Svx3DMaterialColorItem : public SvxColorItem { +public: + Svx3DMaterialColorItem(const Color& rCol = Color(0x0000b8ff)); +}; + +class Svx3DMaterialEmissionItem : public SvxColorItem { +public: + SVX_DLLPUBLIC Svx3DMaterialEmissionItem(const Color& rCol = Color(0x00000000)); +}; + +class Svx3DMaterialSpecularItem : public SvxColorItem { +public: + SVX_DLLPUBLIC Svx3DMaterialSpecularItem(const Color& rCol = Color(0x00ffffff)); +}; + +class Svx3DMaterialSpecularIntensityItem : public SfxUInt16Item { +public: + SVX_DLLPUBLIC Svx3DMaterialSpecularIntensityItem(sal_uInt16 nVal = 15); +}; + +class SVX_DLLPUBLIC Svx3DTextureKindItem : public SfxUInt16Item { +public: + Svx3DTextureKindItem(sal_uInt16 nVal = 3); + + // use drawing::TextureKind + SVX_DLLPRIVATE virtual sal_Bool QueryValue( com::sun::star::uno::Any& rVal, BYTE nMemberId = 0 ) const; + SVX_DLLPRIVATE virtual sal_Bool PutValue( const com::sun::star::uno::Any& rVal, BYTE nMemberId = 0 ); + SVX_DLLPRIVATE virtual SfxPoolItem* Clone(SfxItemPool* pPool = NULL) const; +}; + +class SVX_DLLPUBLIC Svx3DTextureModeItem : public SfxUInt16Item { +public: + Svx3DTextureModeItem(sal_uInt16 nVal = 2); + + // use drawing:TextureMode + SVX_DLLPRIVATE virtual sal_Bool QueryValue( com::sun::star::uno::Any& rVal, BYTE nMemberId = 0 ) const; + SVX_DLLPRIVATE virtual sal_Bool PutValue( const com::sun::star::uno::Any& rVal, BYTE nMemberId = 0 ); + SVX_DLLPRIVATE virtual SfxPoolItem* Clone(SfxItemPool* pPool = NULL) const; +}; + +class Svx3DTextureFilterItem : public SfxBoolItem { +public: + SVX_DLLPUBLIC Svx3DTextureFilterItem(BOOL bVal = 0); +}; + +// Svx3D _3DSCENE_ Items +class SVX_DLLPUBLIC Svx3DPerspectiveItem : public SfxUInt16Item { +public: + Svx3DPerspectiveItem(sal_uInt16 nVal = (sal_uInt16)PR_PERSPECTIVE); + + // use drawing::ProjectionMode + SVX_DLLPRIVATE virtual sal_Bool QueryValue( com::sun::star::uno::Any& rVal, BYTE nMemberId = 0 ) const; + SVX_DLLPRIVATE virtual sal_Bool PutValue( const com::sun::star::uno::Any& rVal, BYTE nMemberId = 0 ); + SVX_DLLPRIVATE virtual SfxPoolItem* Clone(SfxItemPool* pPool = NULL) const; +}; + +class Svx3DDistanceItem : public SfxUInt32Item { +public: + SVX_DLLPUBLIC Svx3DDistanceItem(sal_uInt32 nVal = 100); +}; + +class Svx3DFocalLengthItem : public SfxUInt32Item { +public: + SVX_DLLPUBLIC Svx3DFocalLengthItem(sal_uInt32 nVal = 100); +}; + +class Svx3DTwoSidedLightingItem : public SfxBoolItem { +public: + SVX_DLLPUBLIC Svx3DTwoSidedLightingItem(BOOL bVal = 0); +}; + +class SVX_DLLPUBLIC Svx3DLightcolor1Item : public SvxColorItem { +public: + Svx3DLightcolor1Item(const Color& rCol = Color(0xffcccccc)); +}; + +class SVX_DLLPUBLIC Svx3DLightcolor2Item : public SvxColorItem { +public: + Svx3DLightcolor2Item(const Color& rCol = Color(0x00000000)); +}; + +class SVX_DLLPUBLIC Svx3DLightcolor3Item : public SvxColorItem { +public: + Svx3DLightcolor3Item(const Color& rCol = Color(0x00000000)); +}; + +class SVX_DLLPUBLIC Svx3DLightcolor4Item : public SvxColorItem { +public: + Svx3DLightcolor4Item(const Color& rCol = Color(0x00000000)); +}; + +class SVX_DLLPUBLIC Svx3DLightcolor5Item : public SvxColorItem { +public: + Svx3DLightcolor5Item(const Color& rCol = Color(0x00000000)); +}; + +class SVX_DLLPUBLIC Svx3DLightcolor6Item : public SvxColorItem { +public: + Svx3DLightcolor6Item(const Color& rCol = Color(0x00000000)); +}; + +class SVX_DLLPUBLIC Svx3DLightcolor7Item : public SvxColorItem { +public: + Svx3DLightcolor7Item(const Color& rCol = Color(0x00000000)); +}; + +class SVX_DLLPUBLIC Svx3DLightcolor8Item : public SvxColorItem { +public: + Svx3DLightcolor8Item(const Color& rCol = Color(0x00000000)); +}; + +class SVX_DLLPUBLIC Svx3DAmbientcolorItem : public SvxColorItem { +public: + Svx3DAmbientcolorItem(const Color& rCol = Color(0x00666666)); +}; + +class SVX_DLLPUBLIC Svx3DLightOnOff1Item : public SfxBoolItem { +public: + Svx3DLightOnOff1Item(BOOL bVal = 1); +}; + +class SVX_DLLPUBLIC Svx3DLightOnOff2Item : public SfxBoolItem { +public: + Svx3DLightOnOff2Item(BOOL bVal = 0); +}; + +class SVX_DLLPUBLIC Svx3DLightOnOff3Item : public SfxBoolItem { +public: + Svx3DLightOnOff3Item(BOOL bVal = 0); +}; + +class SVX_DLLPUBLIC Svx3DLightOnOff4Item : public SfxBoolItem { +public: + Svx3DLightOnOff4Item(BOOL bVal = 0); +}; + +class SVX_DLLPUBLIC Svx3DLightOnOff5Item : public SfxBoolItem { +public: + Svx3DLightOnOff5Item(BOOL bVal = 0); +}; + +class SVX_DLLPUBLIC Svx3DLightOnOff6Item : public SfxBoolItem { +public: + Svx3DLightOnOff6Item(BOOL bVal = 0); +}; + +class SVX_DLLPUBLIC Svx3DLightOnOff7Item : public SfxBoolItem { +public: + Svx3DLightOnOff7Item(BOOL bVal = 0); +}; + +class SVX_DLLPUBLIC Svx3DLightOnOff8Item : public SfxBoolItem { +public: + Svx3DLightOnOff8Item(BOOL bVal = 0); +}; + +class SVX_DLLPUBLIC Svx3DLightDirection1Item : public SvxB3DVectorItem { +public: + Svx3DLightDirection1Item(const basegfx::B3DVector& rVec = basegfx::B3DVector(0.57735026918963, 0.57735026918963, 0.57735026918963)); +}; + +class SVX_DLLPUBLIC Svx3DLightDirection2Item : public SvxB3DVectorItem { +public: + Svx3DLightDirection2Item(const basegfx::B3DVector& rVec = basegfx::B3DVector(0.0,0.0,1.0)); +}; + +class SVX_DLLPUBLIC Svx3DLightDirection3Item : public SvxB3DVectorItem { +public: + Svx3DLightDirection3Item(const basegfx::B3DVector& rVec = basegfx::B3DVector(0.0,0.0,1.0)); +}; + +class SVX_DLLPUBLIC Svx3DLightDirection4Item : public SvxB3DVectorItem { +public: + Svx3DLightDirection4Item(const basegfx::B3DVector& rVec = basegfx::B3DVector(0.0,0.0,1.0)); +}; + +class SVX_DLLPUBLIC Svx3DLightDirection5Item : public SvxB3DVectorItem { +public: + Svx3DLightDirection5Item(const basegfx::B3DVector& rVec = basegfx::B3DVector(0.0,0.0,1.0)); +}; + +class SVX_DLLPUBLIC Svx3DLightDirection6Item : public SvxB3DVectorItem { +public: + Svx3DLightDirection6Item(const basegfx::B3DVector& rVec = basegfx::B3DVector(0.0,0.0,1.0)); +}; + +class SVX_DLLPUBLIC Svx3DLightDirection7Item : public SvxB3DVectorItem { +public: + Svx3DLightDirection7Item(const basegfx::B3DVector& rVec = basegfx::B3DVector(0.0,0.0,1.0)); +}; + +class SVX_DLLPUBLIC Svx3DLightDirection8Item : public SvxB3DVectorItem { +public: + Svx3DLightDirection8Item(const basegfx::B3DVector& rVec = basegfx::B3DVector(0.0,0.0,1.0)); +}; + +class Svx3DShadowSlantItem : public SfxUInt16Item { +public: + SVX_DLLPUBLIC Svx3DShadowSlantItem(sal_uInt16 nVal = 0); +}; + +class SVX_DLLPUBLIC Svx3DShadeModeItem : public SfxUInt16Item { +public: + Svx3DShadeModeItem(sal_uInt16 nVal = 2); + + // use drawing::ShadeMode + SVX_DLLPRIVATE virtual sal_Bool QueryValue( com::sun::star::uno::Any& rVal, BYTE nMemberId = 0 ) const; + SVX_DLLPRIVATE virtual sal_Bool PutValue( const com::sun::star::uno::Any& rVal, BYTE nMemberId = 0 ); + SVX_DLLPRIVATE virtual SfxPoolItem* Clone(SfxItemPool* pPool = NULL) const; +}; + +////////////////////////////////////////////////////////////////////////////// +// #107245# Item to replace bExtrudeSmoothed and bLatheSmoothed +class Svx3DSmoothNormalsItem : public SfxBoolItem { +public: + Svx3DSmoothNormalsItem(BOOL bVal = 1); + virtual SfxPoolItem* Create(SvStream& rIn, sal_uInt16 nItemVersion) const; + virtual sal_uInt16 GetVersion(sal_uInt16 nFileFormatVersion) const; +}; + +// #107245# Item to replace bExtrudeSmoothFrontBack and bLatheSmoothFrontBack +class Svx3DSmoothLidsItem : public SfxBoolItem { +public: + Svx3DSmoothLidsItem(BOOL bVal = 0); + virtual SfxPoolItem* Create(SvStream& rIn, sal_uInt16 nItemVersion) const; + virtual sal_uInt16 GetVersion(sal_uInt16 nFileFormatVersion) const; +}; + +// #107245# Item to replace bExtrudeCharacterMode and bLatheCharacterMode +class Svx3DCharacterModeItem : public SfxBoolItem { +public: + Svx3DCharacterModeItem(BOOL bVal = 0); + virtual SfxPoolItem* Create(SvStream& rIn, sal_uInt16 nItemVersion) const; + virtual sal_uInt16 GetVersion(sal_uInt16 nFileFormatVersion) const; +}; + +// #107245# Item to replace bExtrudeCloseFront and bLatheCloseFront +class SVX_DLLPUBLIC Svx3DCloseFrontItem : public SfxBoolItem { +public: + Svx3DCloseFrontItem(BOOL bVal = 1); + SVX_DLLPRIVATE virtual SfxPoolItem* Create(SvStream& rIn, sal_uInt16 nItemVersion) const; + SVX_DLLPRIVATE virtual sal_uInt16 GetVersion(sal_uInt16 nFileFormatVersion) const; +}; + +// #107245# Item to replace bExtrudeCloseBack and bLatheCloseBack +class SVX_DLLPUBLIC Svx3DCloseBackItem : public SfxBoolItem { +public: + Svx3DCloseBackItem(BOOL bVal = 1); + SVX_DLLPRIVATE virtual SfxPoolItem* Create(SvStream& rIn, sal_uInt16 nItemVersion) const; + SVX_DLLPRIVATE virtual sal_uInt16 GetVersion(sal_uInt16 nFileFormatVersion) const; +}; + +#endif // _SVX3DITEMS_HXX |