diff options
Diffstat (limited to 'svx/inc/svx/svdlayer.hxx')
-rw-r--r-- | svx/inc/svx/svdlayer.hxx | 28 |
1 files changed, 14 insertions, 14 deletions
diff --git a/svx/inc/svx/svdlayer.hxx b/svx/inc/svx/svdlayer.hxx index 492df9a12212..b38ada9733d7 100644 --- a/svx/inc/svx/svdlayer.hxx +++ b/svx/inc/svx/svdlayer.hxx @@ -44,7 +44,7 @@ protected: String maTitle; String maDescription; SdrModel* pModel; // zum Broadcasten - UINT16 nType; // 0=Userdefined,1=Standardlayer + sal_uInt16 nType; // 0=Userdefined,1=Standardlayer SdrLayerID nID; protected: SdrLayer(SdrLayerID nNewID, const String& rNewName) { nID=nNewID; aName=rNewName; nType=0; pModel=NULL; } @@ -69,7 +69,7 @@ public: // Einem SdrLayer kann man sagen dass er ein (der) Standardlayer sein soll. // Es wird dann laenderspeziefisch der passende Name gesetzt. SetName() // setzt das Flag "StandardLayer" ggf. zurueck auf "Userdefined". - void SetStandardLayer(FASTBOOL bStd=TRUE); + void SetStandardLayer(FASTBOOL bStd=sal_True); FASTBOOL IsStandardLayer() const { return nType==1; } }; @@ -105,30 +105,30 @@ public: void SetParent(SdrLayerAdmin* pNewParent) { pParent=pNewParent; } void SetModel(SdrModel* pNewModel); SdrModel* GetModel() const { return pModel; } - void InsertLayer(SdrLayer* pLayer, USHORT nPos=0xFFFF) { aLayer.Insert(pLayer,nPos); pLayer->SetModel(pModel); Broadcast(); } - SdrLayer* RemoveLayer(USHORT nPos); + void InsertLayer(SdrLayer* pLayer, sal_uInt16 nPos=0xFFFF) { aLayer.Insert(pLayer,nPos); pLayer->SetModel(pModel); Broadcast(); } + SdrLayer* RemoveLayer(sal_uInt16 nPos); // Alle Layer loeschen void ClearLayer(); // Neuer Layer wird angelegt und eingefuegt - SdrLayer* NewLayer(const String& rName, USHORT nPos=0xFFFF); + SdrLayer* NewLayer(const String& rName, sal_uInt16 nPos=0xFFFF); void DeleteLayer(SdrLayer* pLayer) { aLayer.Remove(pLayer); delete pLayer; Broadcast(); } - void MoveLayer(SdrLayer* pLayer, USHORT nNewPos=0xFFFF); - SdrLayer* MoveLayer(USHORT nPos, USHORT nNewPos); + void MoveLayer(SdrLayer* pLayer, sal_uInt16 nNewPos=0xFFFF); + SdrLayer* MoveLayer(sal_uInt16 nPos, sal_uInt16 nNewPos); // Neuer Layer, Name wird aus der Resource geholt - SdrLayer* NewStandardLayer(USHORT nPos=0xFFFF); + SdrLayer* NewStandardLayer(sal_uInt16 nPos=0xFFFF); // Iterieren ueber alle Layer - USHORT GetLayerCount() const { return USHORT(aLayer.Count()); } - SdrLayer* GetLayer(USHORT i) { return (SdrLayer*)(aLayer.GetObject(i)); } - const SdrLayer* GetLayer(USHORT i) const { return (SdrLayer*)(aLayer.GetObject(i)); } + sal_uInt16 GetLayerCount() const { return sal_uInt16(aLayer.Count()); } + SdrLayer* GetLayer(sal_uInt16 i) { return (SdrLayer*)(aLayer.GetObject(i)); } + const SdrLayer* GetLayer(sal_uInt16 i) const { return (SdrLayer*)(aLayer.GetObject(i)); } - USHORT GetLayerPos(SdrLayer* pLayer) const; + sal_uInt16 GetLayerPos(SdrLayer* pLayer) const; SdrLayer* GetLayer(const String& rName, FASTBOOL bInherited) { return (SdrLayer*)(((const SdrLayerAdmin*)this)->GetLayer(rName,bInherited)); } const SdrLayer* GetLayer(const String& rName, FASTBOOL bInherited) const; SdrLayerID GetLayerID(const String& rName, FASTBOOL bInherited) const; - SdrLayer* GetLayerPerID(USHORT nID) { return (SdrLayer*)(((const SdrLayerAdmin*)this)->GetLayerPerID(nID)); } - const SdrLayer* GetLayerPerID(USHORT nID) const; + SdrLayer* GetLayerPerID(sal_uInt16 nID) { return (SdrLayer*)(((const SdrLayerAdmin*)this)->GetLayerPerID(nID)); } + const SdrLayer* GetLayerPerID(sal_uInt16 nID) const; void SetControlLayerName(const String& rNewName) { aControlLayerName=rNewName; } const String& GetControlLayerName() const { return aControlLayerName; } |