diff options
Diffstat (limited to 'svx/inc/svx/svdhdl.hxx')
-rw-r--r-- | svx/inc/svx/svdhdl.hxx | 78 |
1 files changed, 39 insertions, 39 deletions
diff --git a/svx/inc/svx/svdhdl.hxx b/svx/inc/svx/svdhdl.hxx index f96b650d2be4..92a7071551a4 100644 --- a/svx/inc/svx/svdhdl.hxx +++ b/svx/inc/svx/svdhdl.hxx @@ -214,14 +214,14 @@ public: SdrObject* GetObj() const { return pObj; } void SetObj(SdrObject* pNewObj); - BOOL IsSelected() const { return bSelect; } - void SetSelected(BOOL bJa=TRUE); + sal_Bool IsSelected() const { return bSelect; } + void SetSelected(sal_Bool bJa=sal_True); - void Set1PixMore(BOOL bJa=TRUE); + void Set1PixMore(sal_Bool bJa=sal_True); void SetDrehWink(long n); - BOOL IsCornerHdl() const { return eKind==HDL_UPLFT || eKind==HDL_UPRGT || eKind==HDL_LWLFT || eKind==HDL_LWRGT; } - BOOL IsVertexHdl() const { return eKind==HDL_UPPER || eKind==HDL_LOWER || eKind==HDL_LEFT || eKind==HDL_RIGHT; } + sal_Bool IsCornerHdl() const { return eKind==HDL_UPLFT || eKind==HDL_UPRGT || eKind==HDL_LWLFT || eKind==HDL_LWRGT; } + sal_Bool IsVertexHdl() const { return eKind==HDL_UPPER || eKind==HDL_LOWER || eKind==HDL_LEFT || eKind==HDL_RIGHT; } void SetObjHdlNum(sal_uInt32 nNum) { nObjHdlNum=nNum; } sal_uInt32 GetObjHdlNum() const { return nObjHdlNum; } @@ -232,8 +232,8 @@ public: void SetPointNum(sal_uInt32 nNum) { nPPntNum=nNum; } sal_uInt32 GetPointNum() const { return nPPntNum; } - void SetPlusHdl(BOOL bOn) { bPlusHdl=bOn; } - BOOL IsPlusHdl() const { return bPlusHdl; } + void SetPlusHdl(sal_Bool bOn) { bPlusHdl=bOn; } + sal_Bool IsPlusHdl() const { return bPlusHdl; } void SetSourceHdlNum(sal_uInt32 nNum) { nSourceHdlNum=nNum; } sal_uInt32 GetSourceHdlNum() const { return nSourceHdlNum; } @@ -242,7 +242,7 @@ public: bool IsHdlHit(const Point& rPnt) const; // #97016# II - virtual BOOL IsFocusHdl() const; + virtual sal_Bool IsFocusHdl() const; void SetMoveOutside( bool bMoveOutside ); @@ -286,13 +286,13 @@ private: SVX_DLLPRIVATE void CallColorChangeLink(); public: - SdrHdlColor(const Point& rRef, Color aCol = Color(COL_BLACK), const Size& rSize = Size(11, 11), BOOL bLum = FALSE); + SdrHdlColor(const Point& rRef, Color aCol = Color(COL_BLACK), const Size& rSize = Size(11, 11), sal_Bool bLum = sal_False); virtual ~SdrHdlColor(); - BOOL IsUseLuminance() const { return bUseLuminance; } + sal_Bool IsUseLuminance() const { return bUseLuminance; } Color GetColor() const { return aMarkerColor; } - void SetColor(Color aNew, BOOL bCallLink = FALSE); + void SetColor(Color aNew, sal_Bool bCallLink = sal_False); const Size& GetSize() const { return aMarkerSize; } void SetSize(const Size& rNew); @@ -324,10 +324,10 @@ private: virtual void CreateB2dIAObject(); public: - SdrHdlGradient(const Point& rRef1, const Point& rRef2, BOOL bGrad = TRUE); + SdrHdlGradient(const Point& rRef1, const Point& rRef2, sal_Bool bGrad = sal_True); virtual ~SdrHdlGradient(); - BOOL IsGradient() const { return bGradient; } + sal_Bool IsGradient() const { return bGradient; } // set the associated color handles void SetColorHandles(SdrHdlColor* pL1, SdrHdlColor* pL2) { pColHdl1 = pL1; pColHdl2 = pL2; } @@ -341,13 +341,13 @@ public: DECL_LINK(ColorChangeHdl, SdrHdl*); // transformation call, create gradient from this handle - void FromIAOToItem(SdrObject* pObj, BOOL bSetItemOnObject, BOOL bUndo); + void FromIAOToItem(SdrObject* pObj, sal_Bool bSetItemOnObject, sal_Bool bUndo); // selection flags for interaction - BOOL IsMoveSingleHandle() const { return bMoveSingleHandle; } - void SetMoveSingleHandle(BOOL bNew) { bMoveSingleHandle = bNew; } - BOOL IsMoveFirstHandle() const { return bMoveFirstHandle; } - void SetMoveFirstHandle(BOOL bNew) { bMoveFirstHandle = bNew; } + sal_Bool IsMoveSingleHandle() const { return bMoveSingleHandle; } + void SetMoveSingleHandle(sal_Bool bNew) { bMoveSingleHandle = bNew; } + sal_Bool IsMoveFirstHandle() const { return bMoveFirstHandle; } + void SetMoveFirstHandle(sal_Bool bNew) { bMoveFirstHandle = bNew; } }; //////////////////////////////////////////////////////////////////////////////////////////////////// @@ -414,7 +414,7 @@ public: void SetLineCode(SdrEdgeLineCode eCode); SdrEdgeLineCode GetLineCode() const { return eLineCode; } - BOOL IsHorzDrag() const; + sal_Bool IsHorzDrag() const; virtual Pointer GetPointer() const; }; @@ -455,10 +455,10 @@ class ImplHdlListData; class SVX_DLLPUBLIC SdrHdlList { protected: - ULONG mnFocusIndex; + sal_uIntPtr mnFocusIndex; SdrMarkView* pView; Container aList; - USHORT nHdlSize; + sal_uInt16 nHdlSize; unsigned bRotateShear : 1; unsigned bDistortShear : 1; @@ -468,8 +468,8 @@ protected: private: SVX_DLLPRIVATE SdrHdlList(const SdrHdlList&): aList(1024,64,64) {} SVX_DLLPRIVATE void operator=(const SdrHdlList&) {} - SVX_DLLPRIVATE BOOL operator==(const SdrHdlList&) const { return FALSE; } - SVX_DLLPRIVATE BOOL operator!=(const SdrHdlList&) const { return FALSE; } + SVX_DLLPRIVATE sal_Bool operator==(const SdrHdlList&) const { return sal_False; } + SVX_DLLPRIVATE sal_Bool operator!=(const SdrHdlList&) const { return sal_False; } public: SdrHdlList(SdrMarkView* pV); @@ -489,28 +489,28 @@ public: // 2.Level PageView (Pointer) // 3.Level Position (x+y) void Sort(); - ULONG GetHdlCount() const { return aList.Count(); } - SdrHdl* GetHdl(ULONG nNum) const { return (SdrHdl*)(aList.GetObject(nNum)); } - ULONG GetHdlNum(const SdrHdl* pHdl) const; - void SetHdlSize(USHORT nSiz); - USHORT GetHdlSize() const { return nHdlSize; } - void SetMoveOutside(BOOL bOn); - BOOL IsMoveOutside() const { return bMoveOutside; } - void SetRotateShear(BOOL bOn); - BOOL IsRotateShear() const { return bRotateShear; } - void SetDistortShear(BOOL bOn); - BOOL IsDistortShear() const { return bDistortShear; } - void SetFineHdl(BOOL bOn); - BOOL IsFineHdl() const { return bFineHandles; } + sal_uIntPtr GetHdlCount() const { return aList.Count(); } + SdrHdl* GetHdl(sal_uIntPtr nNum) const { return (SdrHdl*)(aList.GetObject(nNum)); } + sal_uIntPtr GetHdlNum(const SdrHdl* pHdl) const; + void SetHdlSize(sal_uInt16 nSiz); + sal_uInt16 GetHdlSize() const { return nHdlSize; } + void SetMoveOutside(sal_Bool bOn); + sal_Bool IsMoveOutside() const { return bMoveOutside; } + void SetRotateShear(sal_Bool bOn); + sal_Bool IsRotateShear() const { return bRotateShear; } + void SetDistortShear(sal_Bool bOn); + sal_Bool IsDistortShear() const { return bDistortShear; } + void SetFineHdl(sal_Bool bOn); + sal_Bool IsFineHdl() const { return bFineHandles; } // AddHdl uebernimmt das Handle in sein Eigentum. Es muss // also auf dem Heap stehen, da Clear() ein delete macht. - void AddHdl(SdrHdl* pHdl, BOOL bAtBegin=FALSE); - SdrHdl* RemoveHdl(ULONG nNum); + void AddHdl(SdrHdl* pHdl, sal_Bool bAtBegin=sal_False); + SdrHdl* RemoveHdl(sal_uIntPtr nNum); // Zuletzt eingefuegte Handles werden am ehesten getroffen // (wenn Handles uebereinander liegen). - SdrHdl* IsHdlListHit(const Point& rPnt, BOOL bBack=FALSE, BOOL bNext=FALSE, SdrHdl* pHdl0=NULL) const; + SdrHdl* IsHdlListHit(const Point& rPnt, sal_Bool bBack=sal_False, sal_Bool bNext=sal_False, SdrHdl* pHdl0=NULL) const; SdrHdl* GetHdl(SdrHdlKind eKind1) const; }; |