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+/*************************************************************************
+ *
+ * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
+ *
+ * Copyright 2008 by Sun Microsystems, Inc.
+ *
+ * OpenOffice.org - a multi-platform office productivity suite
+ *
+ * $RCSfile: viewobjectcontactofe3dscene.hxx,v $
+ *
+ * $Revision: 1.2 $
+ *
+ * This file is part of OpenOffice.org.
+ *
+ * OpenOffice.org is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU Lesser General Public License version 3
+ * only, as published by the Free Software Foundation.
+ *
+ * OpenOffice.org is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU Lesser General Public License version 3 for more details
+ * (a copy is included in the LICENSE file that accompanied this code).
+ *
+ * You should have received a copy of the GNU Lesser General Public License
+ * version 3 along with OpenOffice.org. If not, see
+ * <http://www.openoffice.org/license.html>
+ * for a copy of the LGPLv3 License.
+ *
+ ************************************************************************/
+
+#ifndef _SDR_CONTACT_VIEWOBJECTCONTACTOFE3DSCENE_HXX
+#define _SDR_CONTACT_VIEWOBJECTCONTACTOFE3DSCENE_HXX
+
+#include <svx/sdr/contact/viewobjectcontactofsdrobj.hxx>
+#include <basegfx/matrix/b2dhommatrix.hxx>
+
+//////////////////////////////////////////////////////////////////////////////
+
+namespace sdr
+{
+ namespace contact
+ {
+ class SVX_DLLPUBLIC ViewObjectContactOfE3dScene : public ViewObjectContactOfSdrObj
+ {
+ protected:
+ // 2d primitive creator
+ virtual drawinglayer::primitive2d::Primitive2DSequence createPrimitive2DSequence(const DisplayInfo& rDisplayInfo) const;
+
+ public:
+ // basic constructor.
+ ViewObjectContactOfE3dScene(ObjectContact& rObjectContact, ViewContact& rViewContact);
+ virtual ~ViewObjectContactOfE3dScene();
+
+ // process this primitive: Eventually also recursively travel an existing hierarchy,
+ // e.g. for group objects, scenes or pages. This method will test geometrical visibility.
+ virtual drawinglayer::primitive2d::Primitive2DSequence getPrimitive2DSequenceHierarchy(DisplayInfo& rDisplayInfo) const;
+ };
+ } // end of namespace contact
+} // end of namespace sdr
+
+//////////////////////////////////////////////////////////////////////////////
+
+#endif //_SDR_CONTACT_VIEWOBJECTCONTACTOFE3DSCENE_HXX
+
+// eof