diff options
Diffstat (limited to 'svx/inc/svx/scene3d.hxx')
-rwxr-xr-x[-rw-r--r--] | svx/inc/svx/scene3d.hxx | 24 |
1 files changed, 12 insertions, 12 deletions
diff --git a/svx/inc/svx/scene3d.hxx b/svx/inc/svx/scene3d.hxx index 016cee9ce762..6557d9a12990 100644..100755 --- a/svx/inc/svx/scene3d.hxx +++ b/svx/inc/svx/scene3d.hxx @@ -125,7 +125,7 @@ public: { return ((const Svx3DFocalLengthItem&)GetObjectItemSet().Get(SDRATTR_3DSCENE_FOCAL_LENGTH)).GetValue(); } // Two sided lighting: - BOOL GetTwoSidedLighting() const + sal_Bool GetTwoSidedLighting() const { return ((const Svx3DTwoSidedLightingItem&)GetObjectItemSet().Get(SDRATTR_3DSCENE_TWO_SIDED_LIGHTING)).GetValue(); } // Lightcolor: @@ -151,21 +151,21 @@ public: { return ((const Svx3DAmbientcolorItem&)GetObjectItemSet().Get(SDRATTR_3DSCENE_AMBIENTCOLOR)).GetValue(); } // Light on/off: - BOOL GetLightOnOff1() const + sal_Bool GetLightOnOff1() const { return ((const Svx3DLightOnOff1Item&)GetObjectItemSet().Get(SDRATTR_3DSCENE_LIGHTON_1)).GetValue(); } - BOOL GetLightOnOff2() const + sal_Bool GetLightOnOff2() const { return ((const Svx3DLightOnOff2Item&)GetObjectItemSet().Get(SDRATTR_3DSCENE_LIGHTON_2)).GetValue(); } - BOOL GetLightOnOff3() const + sal_Bool GetLightOnOff3() const { return ((const Svx3DLightOnOff3Item&)GetObjectItemSet().Get(SDRATTR_3DSCENE_LIGHTON_3)).GetValue(); } - BOOL GetLightOnOff4() const + sal_Bool GetLightOnOff4() const { return ((const Svx3DLightOnOff4Item&)GetObjectItemSet().Get(SDRATTR_3DSCENE_LIGHTON_4)).GetValue(); } - BOOL GetLightOnOff5() const + sal_Bool GetLightOnOff5() const { return ((const Svx3DLightOnOff5Item&)GetObjectItemSet().Get(SDRATTR_3DSCENE_LIGHTON_5)).GetValue(); } - BOOL GetLightOnOff6() const + sal_Bool GetLightOnOff6() const { return ((const Svx3DLightOnOff6Item&)GetObjectItemSet().Get(SDRATTR_3DSCENE_LIGHTON_6)).GetValue(); } - BOOL GetLightOnOff7() const + sal_Bool GetLightOnOff7() const { return ((const Svx3DLightOnOff7Item&)GetObjectItemSet().Get(SDRATTR_3DSCENE_LIGHTON_7)).GetValue(); } - BOOL GetLightOnOff8() const + sal_Bool GetLightOnOff8() const { return ((const Svx3DLightOnOff8Item&)GetObjectItemSet().Get(SDRATTR_3DSCENE_LIGHTON_8)).GetValue(); } // Light direction: @@ -195,9 +195,9 @@ public: { return ((const Svx3DShadeModeItem&)GetObjectItemSet().Get(SDRATTR_3DSCENE_SHADE_MODE)).GetValue(); } // set flag to draw only selected - void SetDrawOnlySelected(BOOL bNew) { bDrawOnlySelected = bNew; } + void SetDrawOnlySelected(sal_Bool bNew) { bDrawOnlySelected = bNew; } bool GetDrawOnlySelected() const { return bDrawOnlySelected; } - virtual UINT16 GetObjIdentifier() const; + virtual sal_uInt16 GetObjIdentifier() const; virtual void NbcSetSnapRect(const Rectangle& rRect); virtual void NbcMove(const Size& rSize); @@ -230,7 +230,7 @@ public: B3dCamera& GetCameraSet() { return aCameraSet; } // break up - virtual BOOL IsBreakObjPossible(); + virtual sal_Bool IsBreakObjPossible(); basegfx::B3DVector GetShadowPlaneDirection() const; void SetShadowPlaneDirection(const basegfx::B3DVector& rVec); |