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Diffstat (limited to 'svx/inc/svx/float3d.hxx')
-rw-r--r--svx/inc/svx/float3d.hxx26
1 files changed, 13 insertions, 13 deletions
diff --git a/svx/inc/svx/float3d.hxx b/svx/inc/svx/float3d.hxx
index 13eb8a697de0..8ad3d618d271 100644
--- a/svx/inc/svx/float3d.hxx
+++ b/svx/inc/svx/float3d.hxx
@@ -84,6 +84,7 @@ private:
ImageButton aBtnUpdate;
ImageButton aBtnAssign;
+ FixedLine aFLGeometrie;
// Geometrie
FixedText aFtPercentDiagonal;
MetricField aMtrPercentDiagonal;
@@ -93,36 +94,35 @@ private:
MetricField aMtrEndAngle;
FixedText aFtDepth;
MetricField aMtrDepth;
- FixedLine aFLGeometrie;
+ FixedLine aFLSegments;
FixedText aFtHorizontal;
NumericField aNumHorizontal;
FixedText aFtVertical;
NumericField aNumVertical;
- FixedLine aFLSegments;
+ FixedLine aFLNormals;
ImageButton aBtnNormalsObj;
ImageButton aBtnNormalsFlat;
ImageButton aBtnNormalsSphere;
ImageButton aBtnNormalsInvert;
ImageButton aBtnTwoSidedLighting;
- FixedLine aFLNormals;
ImageButton aBtnDoubleSided;
-
+ FixedLine aFLRepresentation;
// Darstellung
FixedText aFtShademode;
ListBox aLbShademode;
+ FixedLine aFLShadow;
ImageButton aBtnShadow3d;
FixedText aFtSlant;
MetricField aMtrSlant;
- FixedLine aFLShadow;
FixedText aFtDistance;
MetricField aMtrDistance;
FixedText aFtFocalLeng;
MetricField aMtrFocalLength;
FixedLine aFLCamera;
- FixedLine aFLRepresentation;
+ FixedLine aFLLight;
// Beleuchtung
ImageButton aBtnLight1;
@@ -133,6 +133,7 @@ private:
ImageButton aBtnLight6;
ImageButton aBtnLight7;
ImageButton aBtnLight8;
+ FixedText aFTLightsource;
ColorLB aLbLight1;
ColorLB aLbLight2;
ColorLB aLbLight3;
@@ -143,7 +144,6 @@ private:
ColorLB aLbLight8;
ImageButton aBtnLightColor;
- FixedText aFTLightsource;
// #99694# Keyboard shortcuts activate the next control, so the
// order needed to be changed here
@@ -151,7 +151,7 @@ private:
ColorLB aLbAmbientlight; // ListBox
ImageButton aBtnAmbientColor; // color button
- FixedLine aFLLight;
+ FixedLine aFLTexture;
// Texturen
FixedText aFtTexKind;
@@ -171,9 +171,9 @@ private:
ImageButton aBtnTexCircleY;
FixedText aFtTexFilter;
ImageButton aBtnTexFilter;
- FixedLine aFLTexture;
// Material
+ FixedLine aFLMaterial;
// Materialeditor
FixedText aFtMatFavorites;
ListBox aLbMatFavorites;
@@ -183,20 +183,20 @@ private:
FixedText aFtMatEmission;
ColorLB aLbMatEmission;
ImageButton aBtnEmissionColor;
+ FixedLine aFLMatSpecular;
FixedText aFtMatSpecular;
ColorLB aLbMatSpecular;
ImageButton aBtnSpecularColor;
FixedText aFtMatSpecularIntensity;
MetricField aMtrMatSpecularIntensity;
- FixedLine aFLMatSpecular;
- FixedLine aFLMaterial;
+
+ Svx3DPreviewControl aCtlPreview;
+ SvxLightCtl3D aCtlLightPreview;
// Unterer Teil
ImageButton aBtnConvertTo3D;
ImageButton aBtnLatheObject;
ImageButton aBtnPerspective;
- Svx3DPreviewControl aCtlPreview;
- SvxLightCtl3D aCtlLightPreview;
// der Rest ...
Image aImgLightOn;