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+/*************************************************************************
+ * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
+ *
+ * Copyright 2000, 2010 Oracle and/or its affiliates.
+ *
+ * OpenOffice.org - a multi-platform office productivity suite
+ *
+ * This file is part of OpenOffice.org.
+ *
+ * OpenOffice.org is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU Lesser General Public License version 3
+ * only, as published by the Free Software Foundation.
+ *
+ * OpenOffice.org is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU Lesser General Public License version 3 for more details
+ * (a copy is included in the LICENSE file that accompanied this code).
+ *
+ * You should have received a copy of the GNU Lesser General Public License
+ * version 3 along with OpenOffice.org. If not, see
+ * <http://www.openoffice.org/license.html>
+ * for a copy of the LGPLv3 License.
+ *
+************************************************************************/
+
+#include "precompiled_svtools.hxx"
+
+#include "svtools/toolpanel/paneltabbar.hxx"
+#include "svtools/toolpanel/toolpaneldeck.hxx"
+#include "svtools/svtdata.hxx"
+#include "svtools/svtools.hrc"
+
+#include "tabitemdescriptor.hxx"
+#include "paneltabbarpeer.hxx"
+#include "tabbargeometry.hxx"
+
+#include <vcl/button.hxx>
+#include <vcl/help.hxx>
+#include <vcl/virdev.hxx>
+#include <tools/diagnose_ex.h>
+
+#include <boost/optional.hpp>
+#include <vector>
+
+// space around an item
+#define ITEM_OUTER_SPACE 2 * 3
+// spacing before and after an item's text
+#define ITEM_TEXT_FLOW_SPACE 5
+// space between item icon and icon text
+#define ITEM_ICON_TEXT_DISTANCE 4
+
+//........................................................................
+namespace svt
+{
+//........................................................................
+
+ using ::com::sun::star::uno::Reference;
+ using ::com::sun::star::awt::XWindowPeer;
+
+ typedef sal_uInt16 ItemFlags;
+
+ #define ITEM_STATE_NORMAL 0x00
+ #define ITEM_STATE_ACTIVE 0x01
+ #define ITEM_STATE_HOVERED 0x02
+ #define ITEM_STATE_FOCUSED 0x04
+ #define ITEM_POSITION_FIRST 0x08
+ #define ITEM_POSITION_LAST 0x10
+
+ //==================================================================================================================
+ //= helper
+ //==================================================================================================================
+ namespace
+ {
+ ControlState lcl_ItemToControlState( const ItemFlags i_nItemFlags )
+ {
+ ControlState nState = CTRL_STATE_ENABLED;
+ if ( i_nItemFlags & ITEM_STATE_FOCUSED ) nState |= CTRL_STATE_FOCUSED | CTRL_STATE_PRESSED;
+ if ( i_nItemFlags & ITEM_STATE_HOVERED ) nState |= CTRL_STATE_ROLLOVER;
+ if ( i_nItemFlags & ITEM_STATE_ACTIVE ) nState |= CTRL_STATE_SELECTED;
+ return nState;
+ }
+ }
+
+ //==================================================================================================================
+ //= ITabBarRenderer
+ //==================================================================================================================
+ class SAL_NO_VTABLE ITabBarRenderer
+ {
+ public:
+ /** fills the background of our target device
+ */
+ virtual void renderBackground() const = 0;
+ virtual Rectangle calculateDecorations( const Rectangle& i_rContentArea, const ItemFlags i_nItemFlags ) const = 0;
+ virtual void preRenderItem( const Rectangle& i_rContentRect, const ItemFlags i_nItemFlags ) const = 0;
+ virtual void postRenderItem( Window& i_rActualWindow, const Rectangle& i_rItemRect, const ItemFlags i_nItemFlags ) const = 0;
+
+ // TODO: postRenderItem takes the "real" window, i.e. effectively the tab bar. This is because
+ // DrawSelectionBackground needs to be applied after everything else is painted, and is available at the Window
+ // class, but not at the OutputDevice. This makes the API somewhat weird, as we're now mixing operations on the
+ // target device, done in a normalized geometry, with operations on the window, done in a transformed geometry.
+ // So, we should get rid of postRenderItem completely.
+ };
+ typedef ::boost::shared_ptr< ITabBarRenderer > PTabBarRenderer;
+
+ //==================================================================================================================
+ //= VCLItemRenderer - declaration
+ //==================================================================================================================
+ class VCLItemRenderer : public ITabBarRenderer
+ {
+ public:
+ VCLItemRenderer( OutputDevice& i_rTargetDevice )
+ :m_rTargetDevice( i_rTargetDevice )
+ {
+ }
+
+ // ITabBarRenderer
+ virtual void renderBackground() const;
+ virtual Rectangle calculateDecorations( const Rectangle& i_rContentArea, const ItemFlags i_nItemFlags ) const;
+ virtual void preRenderItem( const Rectangle& i_rContentRect, const ItemFlags i_nItemFlags ) const;
+ virtual void postRenderItem( Window& i_rActualWindow, const Rectangle& i_rItemRect, const ItemFlags i_nItemFlags ) const;
+
+ protected:
+ OutputDevice& getTargetDevice() const { return m_rTargetDevice; }
+
+ private:
+ OutputDevice& m_rTargetDevice;
+ };
+
+ //==================================================================================================================
+ //= VCLItemRenderer - implementation
+ //==================================================================================================================
+ //------------------------------------------------------------------------------------------------------------------
+ void VCLItemRenderer::renderBackground() const
+ {
+ getTargetDevice().DrawRect( Rectangle( Point(), getTargetDevice().GetOutputSizePixel() ) );
+ }
+
+ //------------------------------------------------------------------------------------------------------------------
+ Rectangle VCLItemRenderer::calculateDecorations( const Rectangle& i_rContentArea, const ItemFlags i_nItemFlags ) const
+ {
+ (void)i_nItemFlags;
+ // no decorations at all
+ return i_rContentArea;
+ }
+
+ //------------------------------------------------------------------------------------------------------------------
+ void VCLItemRenderer::preRenderItem( const Rectangle& i_rContentRect, const ItemFlags i_nItemFlags ) const
+ {
+ (void)i_rContentRect;
+ (void)i_nItemFlags;
+ }
+
+ //------------------------------------------------------------------------------------------------------------------
+ void VCLItemRenderer::postRenderItem( Window& i_rActualWindow, const Rectangle& i_rItemRect, const ItemFlags i_nItemFlags ) const
+ {
+ const bool bActive = ( ( i_nItemFlags & ITEM_STATE_ACTIVE ) != 0 );
+ const bool bHovered = ( ( i_nItemFlags & ITEM_STATE_HOVERED ) != 0 );
+ const bool bFocused = ( ( i_nItemFlags & ITEM_STATE_FOCUSED ) != 0 );
+ if ( bActive || bHovered || bFocused )
+ {
+ Rectangle aSelectionRect( i_rItemRect );
+ aSelectionRect.Left() += ITEM_OUTER_SPACE / 2;
+ aSelectionRect.Top() += ITEM_OUTER_SPACE / 2;
+ aSelectionRect.Right() -= ITEM_OUTER_SPACE / 2;
+ aSelectionRect.Bottom() -= ITEM_OUTER_SPACE / 2;
+ i_rActualWindow.DrawSelectionBackground(
+ aSelectionRect,
+ ( bHovered || bFocused ) ? ( bActive ? 1 : 2 ) : 0 /* hilight */,
+ bActive /* check */,
+ TRUE /* border */,
+ FALSE /* ext border only */,
+ 0 /* corner radius */,
+ NULL,
+ NULL
+ );
+ }
+ }
+
+ //==================================================================================================================
+ //= NWFToolboxItemRenderer - declaration
+ //==================================================================================================================
+ class NWFToolboxItemRenderer : public ITabBarRenderer
+ {
+ public:
+ NWFToolboxItemRenderer( OutputDevice& i_rTargetDevice )
+ :m_rTargetDevice( i_rTargetDevice )
+ {
+ }
+
+ // ITabBarRenderer
+ virtual void renderBackground() const;
+ virtual Rectangle calculateDecorations( const Rectangle& i_rContentArea, const ItemFlags i_nItemFlags ) const;
+ virtual void preRenderItem( const Rectangle& i_rContentRect, const ItemFlags i_nItemFlags ) const;
+ virtual void postRenderItem( Window& i_rActualWindow, const Rectangle& i_rItemRect, const ItemFlags i_nItemFlags ) const;
+
+ protected:
+ OutputDevice& getTargetDevice() const { return m_rTargetDevice; }
+
+ private:
+ OutputDevice& m_rTargetDevice;
+ };
+
+ //==================================================================================================================
+ //= NWFToolboxItemRenderer - implementation
+ //==================================================================================================================
+ //------------------------------------------------------------------------------------------------------------------
+ void NWFToolboxItemRenderer::renderBackground() const
+ {
+ getTargetDevice().DrawRect( Rectangle( Point(), getTargetDevice().GetOutputSizePixel() ) );
+ }
+
+ //------------------------------------------------------------------------------------------------------------------
+ Rectangle NWFToolboxItemRenderer::calculateDecorations( const Rectangle& i_rContentArea, const ItemFlags i_nItemFlags ) const
+ {
+ // don't ask GetNativeControlRegion, this will not deliver proper results in all cases.
+ // Instead, simply assume that both the content and the bounding region are the same.
+// const ControlState nState( lcl_ItemToControlState( i_nItemFlags );
+// const ImplControlValue aControlValue;
+// bool bNativeOK = m_rTargetWindow.GetNativeControlRegion(
+// CTRL_TOOLBAR, PART_BUTTON,
+// i_rContentArea, nState,
+// aControlValue, ::rtl::OUString(),
+// aBoundingRegion, aContentRegion
+// );
+ (void)i_nItemFlags;
+ return Rectangle(
+ Point( i_rContentArea.Left() - 1, i_rContentArea.Top() - 1 ),
+ Size( i_rContentArea.GetWidth() + 2, i_rContentArea.GetHeight() + 2 )
+ );
+ }
+
+ //------------------------------------------------------------------------------------------------------------------
+ void NWFToolboxItemRenderer::preRenderItem( const Rectangle& i_rContentRect, const ItemFlags i_nItemFlags ) const
+ {
+ const ControlState nState = lcl_ItemToControlState( i_nItemFlags );
+
+ ImplControlValue aControlValue;
+ aControlValue.setTristateVal( ( i_nItemFlags & ITEM_STATE_ACTIVE ) ? BUTTONVALUE_ON : BUTTONVALUE_OFF );
+
+ bool bNativeOK = getTargetDevice().DrawNativeControl( CTRL_TOOLBAR, PART_BUTTON, i_rContentRect, nState, aControlValue, rtl::OUString() );
+ (void)bNativeOK;
+ OSL_ENSURE( bNativeOK, "NWFToolboxItemRenderer::preRenderItem: inconsistent NWF implementation!" );
+ // IsNativeControlSupported returned true, previously, otherwise we would not be here ...
+ }
+
+ //------------------------------------------------------------------------------------------------------------------
+ void NWFToolboxItemRenderer::postRenderItem( Window& i_rActualWindow, const Rectangle& i_rItemRect, const ItemFlags i_nItemFlags ) const
+ {
+ (void)i_rActualWindow;
+ (void)i_rItemRect;
+ (void)i_nItemFlags;
+ }
+
+ //==================================================================================================================
+ //= NWFTabItemRenderer - declaration
+ //==================================================================================================================
+ class NWFTabItemRenderer : public ITabBarRenderer
+ {
+ public:
+ NWFTabItemRenderer( OutputDevice& i_rTargetDevice )
+ :m_rTargetDevice( i_rTargetDevice )
+ {
+ }
+
+ // ITabBarRenderer
+ virtual void renderBackground() const;
+ virtual Rectangle calculateDecorations( const Rectangle& i_rContentArea, const ItemFlags i_nItemFlags ) const;
+ virtual void preRenderItem( const Rectangle& i_rContentRect, const ItemFlags i_nItemFlags ) const;
+ virtual void postRenderItem( Window& i_rActualWindow, const Rectangle& i_rItemRect, const ItemFlags i_nItemFlags ) const;
+
+ protected:
+ OutputDevice& getTargetDevice() const { return m_rTargetDevice; }
+
+ private:
+ OutputDevice& m_rTargetDevice;
+ };
+
+ //==================================================================================================================
+ //= NWFTabItemRenderer - implementation
+ //==================================================================================================================
+ //------------------------------------------------------------------------------------------------------------------
+ void NWFTabItemRenderer::renderBackground() const
+ {
+ Rectangle aBackground( Point(), getTargetDevice().GetOutputSizePixel() );
+ getTargetDevice().DrawRect( aBackground );
+
+ aBackground.Top() = aBackground.Bottom();
+ getTargetDevice().DrawNativeControl( CTRL_TAB_PANE, PART_ENTIRE_CONTROL, aBackground,
+ CTRL_STATE_ENABLED, ImplControlValue(), ::rtl::OUString() );
+ }
+
+ //------------------------------------------------------------------------------------------------------------------
+ Rectangle NWFTabItemRenderer::calculateDecorations( const Rectangle& i_rContentArea, const ItemFlags i_nItemFlags ) const
+ {
+ const ControlState nState( lcl_ItemToControlState( i_nItemFlags ) );
+
+ TabitemValue tiValue;
+ ImplControlValue aControlValue( (void*)(&tiValue) );
+
+ Region aBoundingRegion, aContentRegion;
+ bool bNativeOK = getTargetDevice().GetNativeControlRegion(
+ CTRL_TAB_ITEM, PART_ENTIRE_CONTROL,
+ i_rContentArea, nState,
+ aControlValue, ::rtl::OUString(),
+ aBoundingRegion, aContentRegion
+ );
+ (void)bNativeOK;
+ OSL_ENSURE( bNativeOK, "NWFTabItemRenderer::calculateDecorations: GetNativeControlRegion not implemented for CTRL_TAB_ITEM?!" );
+
+ return aBoundingRegion.GetBoundRect();
+ }
+
+ //------------------------------------------------------------------------------------------------------------------
+ void NWFTabItemRenderer::preRenderItem( const Rectangle& i_rContentRect, const ItemFlags i_nItemFlags ) const
+ {
+ const ControlState nState = lcl_ItemToControlState( i_nItemFlags );
+
+ TabitemValue tiValue;
+ if ( i_nItemFlags & ITEM_POSITION_FIRST )
+ tiValue.mnAlignment |= TABITEM_FIRST_IN_GROUP;
+ if ( i_nItemFlags & ITEM_POSITION_LAST )
+ tiValue.mnAlignment |= TABITEM_LAST_IN_GROUP;
+
+ ImplControlValue aControlValue( (void *)(&tiValue) );
+
+ bool bNativeOK = getTargetDevice().DrawNativeControl( CTRL_TAB_ITEM, PART_ENTIRE_CONTROL, i_rContentRect, nState, aControlValue, rtl::OUString() );
+ (void)bNativeOK;
+ OSL_ENSURE( bNativeOK, "NWFTabItemRenderer::preRenderItem: inconsistent NWF implementation!" );
+ // IsNativeControlSupported returned true, previously, otherwise we would not be here ...
+ }
+
+ //------------------------------------------------------------------------------------------------------------------
+ void NWFTabItemRenderer::postRenderItem( Window& i_rActualWindow, const Rectangle& i_rItemRect, const ItemFlags i_nItemFlags ) const
+ {
+ (void)i_rActualWindow;
+ (void)i_rItemRect;
+ (void)i_nItemFlags;
+ }
+
+ //==================================================================================================================
+ //= PanelTabBar_Impl
+ //==================================================================================================================
+ class PanelTabBar_Impl : public IToolPanelDeckListener
+ {
+ public:
+ PanelTabBar_Impl( PanelTabBar& i_rTabBar, IToolPanelDeck& i_rPanelDeck, const TabAlignment i_eAlignment, const TabItemContent i_eItemContent );
+
+ ~PanelTabBar_Impl()
+ {
+ m_rPanelDeck.RemoveListener( *this );
+ }
+
+ // IToolPanelDeckListener
+ virtual void PanelInserted( const PToolPanel& i_pPanel, const size_t i_nPosition )
+ {
+ (void)i_pPanel;
+ (void)i_nPosition;
+ m_bItemsDirty = true;
+ m_rTabBar.Invalidate();
+
+ Relayout();
+ }
+
+ virtual void PanelRemoved( const size_t i_nPosition )
+ {
+ m_bItemsDirty = true;
+ m_rTabBar.Invalidate();
+
+ if ( i_nPosition < m_nScrollPosition )
+ --m_nScrollPosition;
+
+ Relayout();
+ }
+
+ virtual void ActivePanelChanged( const ::boost::optional< size_t >& i_rOldActive, const ::boost::optional< size_t >& i_rNewActive );
+ virtual void LayouterChanged( const PDeckLayouter& i_rNewLayouter );
+ virtual void Dying();
+
+ void UpdateScrollButtons()
+ {
+ m_aScrollBack.Enable( m_nScrollPosition > 0 );
+ m_aScrollForward.Enable( m_nScrollPosition < m_aItems.size() - 1 );
+ }
+
+ void Relayout();
+ void EnsureItemsCache();
+ ::boost::optional< size_t > FindItemForPoint( const Point& i_rPoint ) const;
+ void DrawItem( const size_t i_nItemIndex, const Rectangle& i_rBoundaries ) const;
+ void InvalidateItem( const size_t i_nItemIndex, const ItemFlags i_nAdditionalItemFlags = 0 ) const;
+ void CopyFromRenderDevice( const Rectangle& i_rLogicalRect ) const;
+ Rectangle GetActualLogicalItemRect( const Rectangle& i_rLogicalItemRect ) const;
+ Rectangle GetItemScreenRect( const size_t i_nItemPos ) const;
+
+ void FocusItem( const ::boost::optional< size_t >& i_rItemPos );
+
+ inline bool IsVertical() const
+ {
+ return ( ( m_eTabAlignment == TABS_LEFT )
+ || ( m_eTabAlignment == TABS_RIGHT )
+ );
+ }
+
+ protected:
+ DECL_LINK( OnScroll, const PushButton* );
+
+ void impl_calcItemRects();
+ Size impl_calculateItemContentSize( const PToolPanel& i_pPanel, const TabItemContent i_eItemContent ) const;
+ void impl_renderItemContent( const PToolPanel& i_pPanel, const Rectangle& i_rContentArea, const TabItemContent i_eItemContent ) const;
+ ItemFlags impl_getItemFlags( const size_t i_nItemIndex ) const;
+
+ public:
+ PanelTabBar& m_rTabBar;
+ TabBarGeometry m_aGeometry;
+ NormalizedArea m_aNormalizer;
+ TabAlignment m_eTabAlignment;
+ IToolPanelDeck& m_rPanelDeck;
+
+ VirtualDevice m_aRenderDevice;
+ PTabBarRenderer m_pRenderer;
+
+ ::boost::optional< size_t > m_aHoveredItem;
+ ::boost::optional< size_t > m_aFocusedItem;
+ bool m_bMouseButtonDown;
+
+ ItemDescriptors m_aItems;
+ bool m_bItemsDirty;
+
+ PushButton m_aScrollBack;
+ PushButton m_aScrollForward;
+
+ size_t m_nScrollPosition;
+ };
+
+ //==================================================================================================================
+ //= helper
+ //==================================================================================================================
+ namespace
+ {
+ //--------------------------------------------------------------------------------------------------------------
+ #if OSL_DEBUG_LEVEL > 0
+ static void lcl_checkConsistency( const PanelTabBar_Impl& i_rImpl )
+ {
+ if ( !i_rImpl.m_bItemsDirty )
+ {
+ if ( i_rImpl.m_rPanelDeck.GetPanelCount() != i_rImpl.m_aItems.size() )
+ {
+ OSL_ENSURE( false, "lcl_checkConsistency: inconsistent array sizes!" );
+ return;
+ }
+ for ( size_t i = 0; i < i_rImpl.m_rPanelDeck.GetPanelCount(); ++i )
+ {
+ if ( i_rImpl.m_rPanelDeck.GetPanel( i ).get() != i_rImpl.m_aItems[i].pPanel.get() )
+ {
+ OSL_ENSURE( false, "lcl_checkConsistency: array elements are inconsistent!" );
+ return;
+ }
+ }
+ }
+ }
+
+ #define DBG_CHECK( data ) \
+ lcl_checkConsistency( data );
+ #else
+ #define DBG_CHECK( data ) \
+ (void)data;
+ #endif
+
+ //--------------------------------------------------------------------------------------------------------------
+ class ClipItemRegion
+ {
+ public:
+ ClipItemRegion( const PanelTabBar_Impl& i_rImpl )
+ :m_rDevice( i_rImpl.m_rTabBar )
+ {
+ m_rDevice.Push( PUSH_CLIPREGION );
+ m_rDevice.SetClipRegion( i_rImpl.m_aNormalizer.getTransformed( i_rImpl.m_aGeometry.getItemsRect(), i_rImpl.m_eTabAlignment ) );
+ }
+
+ ~ClipItemRegion()
+ {
+ m_rDevice.Pop();
+ }
+
+ private:
+ OutputDevice& m_rDevice;
+ };
+ }
+
+ //==================================================================================================================
+ //= PanelTabBar_Impl - implementation
+ //==================================================================================================================
+ //------------------------------------------------------------------------------------------------------------------
+ PanelTabBar_Impl::PanelTabBar_Impl( PanelTabBar& i_rTabBar, IToolPanelDeck& i_rPanelDeck, const TabAlignment i_eAlignment, const TabItemContent i_eItemContent )
+ :m_rTabBar( i_rTabBar )
+ ,m_aGeometry( i_eItemContent )
+ ,m_aNormalizer()
+ ,m_eTabAlignment( i_eAlignment )
+ ,m_rPanelDeck( i_rPanelDeck )
+ ,m_aRenderDevice( i_rTabBar )
+ ,m_pRenderer()
+ ,m_aHoveredItem()
+ ,m_aFocusedItem()
+ ,m_bMouseButtonDown( false )
+ ,m_aItems()
+ ,m_bItemsDirty( true )
+ ,m_aScrollBack( &i_rTabBar, WB_BEVELBUTTON )
+ ,m_aScrollForward( &i_rTabBar, WB_BEVELBUTTON )
+ ,m_nScrollPosition( 0 )
+ {
+#ifdef WNT
+ if ( m_aRenderDevice.IsNativeControlSupported( CTRL_TAB_ITEM, PART_ENTIRE_CONTROL ) )
+ // this mode requires the NWF framework to be able to render those items onto a virtual
+ // device. For some frameworks (some GTK themes, in particular), this is known to fail.
+ // So, be on the safe side for the moment.
+ m_pRenderer.reset( new NWFTabItemRenderer( m_aRenderDevice ) );
+ else
+#endif
+ if ( m_aRenderDevice.IsNativeControlSupported( CTRL_TOOLBAR, PART_BUTTON ) )
+ m_pRenderer.reset( new NWFToolboxItemRenderer( m_aRenderDevice ) );
+ else
+ m_pRenderer.reset( new VCLItemRenderer( m_aRenderDevice ) );
+
+ m_aRenderDevice.SetLineColor();
+
+ m_rPanelDeck.AddListener( *this );
+
+ m_aScrollBack.SetSymbol( IsVertical() ? SYMBOL_ARROW_UP : SYMBOL_ARROW_LEFT );
+ m_aScrollBack.Show();
+ m_aScrollBack.SetClickHdl( LINK( this, PanelTabBar_Impl, OnScroll ) );
+ m_aScrollBack.SetAccessibleDescription( String( SvtResId( STR_SVT_TOOL_PANEL_BUTTON_FWD ) ) );
+ m_aScrollBack.SetAccessibleName( m_aScrollBack.GetAccessibleDescription() );
+
+ m_aScrollForward.SetSymbol( IsVertical() ? SYMBOL_ARROW_DOWN : SYMBOL_ARROW_RIGHT );
+ m_aScrollForward.Show();
+ m_aScrollForward.SetClickHdl( LINK( this, PanelTabBar_Impl, OnScroll ) );
+ m_aScrollForward.SetAccessibleDescription( String( SvtResId( STR_SVT_TOOL_PANEL_BUTTON_BACK ) ) );
+ m_aScrollForward.SetAccessibleName( m_aScrollForward.GetAccessibleDescription() );
+ }
+
+ //------------------------------------------------------------------------------------------------------------------
+ void PanelTabBar_Impl::impl_calcItemRects()
+ {
+ m_aItems.resize(0);
+
+ Point aCompletePos( m_aGeometry.getFirstItemPosition() );
+ Point aIconOnlyPos( aCompletePos );
+ Point aTextOnlyPos( aCompletePos );
+
+ for ( size_t i = 0;
+ i < m_rPanelDeck.GetPanelCount();
+ ++i
+ )
+ {
+ PToolPanel pPanel( m_rPanelDeck.GetPanel( i ) );
+
+ ItemDescriptor aItem;
+ aItem.pPanel = pPanel;
+
+ Rectangle aContentArea;
+
+ const Size aCompleteSize( impl_calculateItemContentSize( pPanel, TABITEM_IMAGE_AND_TEXT ) );
+ const Size aIconOnlySize( impl_calculateItemContentSize( pPanel, TABITEM_IMAGE_ONLY ) );
+ const Size aTextOnlySize( impl_calculateItemContentSize( pPanel, TABITEM_TEXT_ONLY ) );
+
+ // TODO: have one method calculating all sizes?
+
+ // remember the three areas
+ aItem.aCompleteArea = Rectangle( aCompletePos, aCompleteSize );
+ aItem.aIconOnlyArea = Rectangle( aIconOnlyPos, aIconOnlySize );
+ aItem.aTextOnlyArea = Rectangle( aTextOnlyPos, aTextOnlySize );
+
+ m_aItems.push_back( aItem );
+
+ aCompletePos = aItem.aCompleteArea.TopRight();
+ aIconOnlyPos = aItem.aIconOnlyArea.TopRight();
+ aTextOnlyPos = aItem.aTextOnlyArea.TopRight();
+ }
+
+ m_bItemsDirty = false;
+ }
+
+ //------------------------------------------------------------------------------------------------------------------
+ Size PanelTabBar_Impl::impl_calculateItemContentSize( const PToolPanel& i_pPanel, const TabItemContent i_eItemContent ) const
+ {
+ // calculate the size needed for the content
+ OSL_ENSURE( i_eItemContent != TABITEM_AUTO, "PanelTabBar_Impl::impl_calculateItemContentSize: illegal TabItemContent value!" );
+
+ const Image aImage( i_pPanel->GetImage() );
+ const bool bUseImage = !!aImage && ( i_eItemContent != TABITEM_TEXT_ONLY );
+
+ const ::rtl::OUString sItemText( i_pPanel->GetDisplayName() );
+ const bool bUseText = ( sItemText.getLength() != 0 ) && ( i_eItemContent != TABITEM_IMAGE_ONLY );
+
+ Size aItemContentSize;
+ if ( bUseImage )
+ {
+ aItemContentSize = aImage.GetSizePixel();
+ }
+
+ if ( bUseText )
+ {
+ if ( bUseImage )
+ aItemContentSize.Width() += ITEM_ICON_TEXT_DISTANCE;
+
+ // add space for text
+ const Size aTextSize( m_rTabBar.GetCtrlTextWidth( sItemText ), m_rTabBar.GetTextHeight() );
+ aItemContentSize.Width() += aTextSize.Width();
+ aItemContentSize.Height() = ::std::max( aItemContentSize.Height(), aTextSize.Height() );
+
+ aItemContentSize.Width() += 2 * ITEM_TEXT_FLOW_SPACE;
+ }
+
+ if ( !bUseImage && !bUseText )
+ {
+ // have a minimal size - this is pure heuristics, but if it doesn't suit your needs, then give your panels
+ // a name and or image! :)
+ aItemContentSize = Size( 16, 16 );
+ }
+
+ aItemContentSize.Width() += 2 * ITEM_OUTER_SPACE;
+ aItemContentSize.Height() += 2 * ITEM_OUTER_SPACE;
+
+ return aItemContentSize;
+ }
+
+ //------------------------------------------------------------------------------------------------------------------
+ void PanelTabBar_Impl::impl_renderItemContent( const PToolPanel& i_pPanel, const Rectangle& i_rContentArea, const TabItemContent i_eItemContent ) const
+ {
+ OSL_ENSURE( i_eItemContent != TABITEM_AUTO, "PanelTabBar_Impl::impl_renderItemContent: illegal TabItemContent value!" );
+
+ Rectangle aRenderArea( i_rContentArea );
+ if ( IsVertical() )
+ {
+ aRenderArea.Top() += ITEM_OUTER_SPACE;
+ }
+ else
+ {
+ aRenderArea.Left() += ITEM_OUTER_SPACE;
+ }
+
+ // draw the image
+ const Image aItemImage( i_pPanel->GetImage() );
+ const Size aImageSize( aItemImage.GetSizePixel() );
+ const bool bUseImage = !!aItemImage && ( i_eItemContent != TABITEM_TEXT_ONLY );
+
+ if ( bUseImage )
+ {
+ Point aImagePos;
+ if ( IsVertical() )
+ {
+ aImagePos.X() = aRenderArea.Left() + ( aRenderArea.GetWidth() - aImageSize.Width() ) / 2;
+ aImagePos.Y() = aRenderArea.Top();
+ }
+ else
+ {
+ aImagePos.X() = aRenderArea.Left();
+ aImagePos.Y() = aRenderArea.Top() + ( aRenderArea.GetHeight() - aImageSize.Height() ) / 2;
+ }
+ m_rTabBar.DrawImage( aImagePos, aItemImage );
+ }
+
+ const ::rtl::OUString sItemText( i_pPanel->GetDisplayName() );
+ const bool bUseText = ( sItemText.getLength() != 0 ) && ( i_eItemContent != TABITEM_IMAGE_ONLY );
+
+ if ( bUseText )
+ {
+ if ( IsVertical() )
+ {
+ if ( bUseImage )
+ aRenderArea.Top() += aImageSize.Height() + ITEM_ICON_TEXT_DISTANCE;
+ aRenderArea.Top() += ITEM_TEXT_FLOW_SPACE;
+ }
+ else
+ {
+ if ( bUseImage )
+ aRenderArea.Left() += aImageSize.Width() + ITEM_ICON_TEXT_DISTANCE;
+ aRenderArea.Left() += ITEM_TEXT_FLOW_SPACE;
+ }
+
+ // draw the text
+ const Size aTextSize( m_rTabBar.GetCtrlTextWidth( sItemText ), m_rTabBar.GetTextHeight() );
+ Point aTextPos( aRenderArea.TopLeft() );
+ if ( IsVertical() )
+ {
+ m_rTabBar.Push( PUSH_FONT );
+
+ Font aFont( m_rTabBar.GetFont() );
+ aFont.SetOrientation( 2700 );
+ aFont.SetVertical( TRUE );
+ m_rTabBar.SetFont( aFont );
+
+ aTextPos.X() += aTextSize.Height();
+ aTextPos.X() += ( aRenderArea.GetWidth() - aTextSize.Height() ) / 2;
+ }
+ else
+ {
+ aTextPos.Y() += ( aRenderArea.GetHeight() - aTextSize.Height() ) / 2;
+ }
+
+ m_rTabBar.DrawText( aTextPos, sItemText );
+
+ if ( IsVertical() )
+ {
+ m_rTabBar.Pop();
+ }
+ }
+ }
+
+ //------------------------------------------------------------------------------------------------------------------
+ void PanelTabBar_Impl::CopyFromRenderDevice( const Rectangle& i_rLogicalRect ) const
+ {
+ BitmapEx aBitmap( m_aRenderDevice.GetBitmapEx(
+ i_rLogicalRect.TopLeft(),
+ Size(
+ i_rLogicalRect.GetSize().Width(),
+ i_rLogicalRect.GetSize().Height()
+ )
+ ) );
+ if ( IsVertical() )
+ {
+ aBitmap.Rotate( 2700, COL_BLACK );
+ if ( m_eTabAlignment == TABS_LEFT )
+ aBitmap.Mirror( BMP_MIRROR_HORZ );
+ }
+ else if ( m_eTabAlignment == TABS_BOTTOM )
+ {
+ aBitmap.Mirror( BMP_MIRROR_VERT );
+ }
+
+ const Rectangle aActualRect( m_aNormalizer.getTransformed( i_rLogicalRect, m_eTabAlignment ) );
+ m_rTabBar.DrawBitmapEx( aActualRect.TopLeft(), aBitmap );
+ }
+
+ //------------------------------------------------------------------------------------------------------------------
+ void PanelTabBar_Impl::InvalidateItem( const size_t i_nItemIndex, const ItemFlags i_nAdditionalItemFlags ) const
+ {
+ const ItemDescriptor& rItem( m_aItems[ i_nItemIndex ] );
+ const ItemFlags nItemFlags( impl_getItemFlags( i_nItemIndex ) | i_nAdditionalItemFlags );
+
+ const Rectangle aNormalizedContent( GetActualLogicalItemRect( rItem.GetCurrentRect() ) );
+ const Rectangle aNormalizedBounds( m_pRenderer->calculateDecorations( aNormalizedContent, nItemFlags ) );
+
+ const Rectangle aActualBounds = m_aNormalizer.getTransformed( aNormalizedBounds, m_eTabAlignment );
+ m_rTabBar.Invalidate( aActualBounds );
+ }
+
+ //------------------------------------------------------------------------------------------------------------------
+ ItemFlags PanelTabBar_Impl::impl_getItemFlags( const size_t i_nItemIndex ) const
+ {
+ ItemFlags nItemFlags( ITEM_STATE_NORMAL );
+ if ( m_aHoveredItem == i_nItemIndex )
+ {
+ nItemFlags |= ITEM_STATE_HOVERED;
+ if ( m_bMouseButtonDown )
+ nItemFlags |= ITEM_STATE_ACTIVE;
+ }
+
+ if ( m_rPanelDeck.GetActivePanel() == i_nItemIndex )
+ nItemFlags |= ITEM_STATE_ACTIVE;
+
+ if ( m_aFocusedItem == i_nItemIndex )
+ nItemFlags |= ITEM_STATE_FOCUSED;
+
+ if ( 0 == i_nItemIndex )
+ nItemFlags |= ITEM_POSITION_FIRST;
+
+ if ( m_rPanelDeck.GetPanelCount() - 1 == i_nItemIndex )
+ nItemFlags |= ITEM_POSITION_LAST;
+
+ return nItemFlags;
+ }
+
+ //------------------------------------------------------------------------------------------------------------------
+ void PanelTabBar_Impl::DrawItem( const size_t i_nItemIndex, const Rectangle& i_rBoundaries ) const
+ {
+ const ItemDescriptor& rItem( m_aItems[ i_nItemIndex ] );
+ const ItemFlags nItemFlags( impl_getItemFlags( i_nItemIndex ) );
+
+ // the normalized bounding and content rect
+ const Rectangle aNormalizedContent( GetActualLogicalItemRect( rItem.GetCurrentRect() ) );
+ const Rectangle aNormalizedBounds( m_pRenderer->calculateDecorations( aNormalizedContent, nItemFlags ) );
+
+ // check whether the item actually overlaps with the painting area
+ if ( !i_rBoundaries.IsEmpty() )
+ {
+ const Rectangle aItemRect( GetActualLogicalItemRect( rItem.GetCurrentRect() ) );
+ if ( !aItemRect.IsOver( i_rBoundaries ) )
+ return;
+ }
+
+ m_rTabBar.SetUpdateMode( FALSE );
+
+ // the aligned bounding and content rect
+ const Rectangle aActualBounds = m_aNormalizer.getTransformed( aNormalizedBounds, m_eTabAlignment );
+ const Rectangle aActualContent = m_aNormalizer.getTransformed( aNormalizedContent, m_eTabAlignment );
+
+ // render item "background" layer
+ m_pRenderer->preRenderItem( aNormalizedContent, nItemFlags );
+
+ // copy from the virtual device to ourself
+ CopyFromRenderDevice( aNormalizedBounds );
+
+ // render the actual item content
+ impl_renderItemContent( rItem.pPanel, aActualContent, rItem.eContent );
+
+ // render item "foreground" layer
+ m_pRenderer->postRenderItem( m_rTabBar, aActualBounds, nItemFlags );
+
+ m_rTabBar.SetUpdateMode( TRUE );
+ }
+
+ //------------------------------------------------------------------------------------------------------------------
+ void PanelTabBar_Impl::EnsureItemsCache()
+ {
+ if ( m_bItemsDirty == false )
+ {
+ DBG_CHECK( *this );
+ return;
+ }
+ impl_calcItemRects();
+ OSL_POSTCOND( m_bItemsDirty == false, "PanelTabBar_Impl::EnsureItemsCache: cache still dirty!" );
+ DBG_CHECK( *this );
+ }
+
+ //------------------------------------------------------------------------------------------------------------------
+ void PanelTabBar_Impl::Relayout()
+ {
+ EnsureItemsCache();
+
+ const Size aOutputSize( m_rTabBar.GetOutputSizePixel() );
+ m_aNormalizer = NormalizedArea( Rectangle( Point(), aOutputSize ), IsVertical() );
+ const Size aLogicalOutputSize( m_aNormalizer.getReferenceSize() );
+
+ // forward actual output size to our render device
+ m_aRenderDevice.SetOutputSizePixel( aLogicalOutputSize );
+
+ // re-calculate the size of the scroll buttons and of the items
+ m_aGeometry.relayout( aLogicalOutputSize, m_aItems );
+
+ if ( m_aGeometry.getButtonBackRect().IsEmpty() )
+ {
+ m_aScrollBack.Hide();
+ }
+ else
+ {
+ const Rectangle aButtonBack( m_aNormalizer.getTransformed( m_aGeometry.getButtonBackRect(), m_eTabAlignment ) );
+ m_aScrollBack.SetPosSizePixel( aButtonBack.TopLeft(), aButtonBack.GetSize() );
+ m_aScrollBack.Show();
+ }
+
+ if ( m_aGeometry.getButtonForwardRect().IsEmpty() )
+ {
+ m_aScrollForward.Hide();
+ }
+ else
+ {
+ const Rectangle aButtonForward( m_aNormalizer.getTransformed( m_aGeometry.getButtonForwardRect(), m_eTabAlignment ) );
+ m_aScrollForward.SetPosSizePixel( aButtonForward.TopLeft(), aButtonForward.GetSize() );
+ m_aScrollForward.Show();
+ }
+
+ UpdateScrollButtons();
+ }
+
+ //------------------------------------------------------------------------------------------------------------------
+ ::boost::optional< size_t > PanelTabBar_Impl::FindItemForPoint( const Point& i_rPoint ) const
+ {
+ Point aPoint( IsVertical() ? i_rPoint.Y() : i_rPoint.X(), IsVertical() ? i_rPoint.X() : i_rPoint.Y() );
+
+ if ( !m_aGeometry.getItemsRect().IsInside( aPoint ) )
+ return ::boost::optional< size_t >();
+
+ size_t i=0;
+ for ( ItemDescriptors::const_iterator item = m_aItems.begin();
+ item != m_aItems.end();
+ ++item, ++i
+ )
+ {
+ Rectangle aItemRect( GetActualLogicalItemRect( item->GetCurrentRect() ) );
+ if ( aItemRect.IsInside( aPoint ) )
+ {
+ return ::boost::optional< size_t >( i );
+ }
+ }
+ return ::boost::optional< size_t >();
+ }
+
+ //------------------------------------------------------------------------------------------------------------------
+ Rectangle PanelTabBar_Impl::GetItemScreenRect( const size_t i_nItemPos ) const
+ {
+ ENSURE_OR_RETURN( i_nItemPos < m_aItems.size(), "PanelTabBar_Impl::GetItemScreenRect: invalid item pos!", Rectangle() );
+ const ItemDescriptor& rItem( m_aItems[ i_nItemPos ] );
+ const Rectangle aItemRect( m_aNormalizer.getTransformed(
+ GetActualLogicalItemRect( rItem.GetCurrentRect() ),
+ m_eTabAlignment ) );
+
+ const Rectangle aTabBarRect( m_rTabBar.GetWindowExtentsRelative( NULL ) );
+ return Rectangle(
+ Point( aTabBarRect.Left() + aItemRect.Left(), aTabBarRect.Top() + aItemRect.Top() ),
+ aItemRect.GetSize()
+ );
+ }
+
+ //------------------------------------------------------------------------------------------------------------------
+ void PanelTabBar_Impl::FocusItem( const ::boost::optional< size_t >& i_rItemPos )
+ {
+ // reset old focus item
+ if ( !!m_aFocusedItem )
+ InvalidateItem( *m_aFocusedItem );
+ m_aFocusedItem.reset();
+
+ // mark the active icon as focused
+ if ( !!i_rItemPos )
+ {
+ m_aFocusedItem = i_rItemPos;
+ InvalidateItem( *m_aFocusedItem );
+ }
+ }
+
+ //------------------------------------------------------------------------------------------------------------------
+ IMPL_LINK( PanelTabBar_Impl, OnScroll, const PushButton*, i_pButton )
+ {
+ if ( i_pButton == &m_aScrollBack )
+ {
+ OSL_ENSURE( m_nScrollPosition > 0, "PanelTabBar_Impl::OnScroll: inconsistency!" );
+ --m_nScrollPosition;
+ m_rTabBar.Invalidate();
+ }
+ else if ( i_pButton == &m_aScrollForward )
+ {
+ OSL_ENSURE( m_nScrollPosition < m_aItems.size() - 1, "PanelTabBar_Impl::OnScroll: inconsistency!" );
+ ++m_nScrollPosition;
+ m_rTabBar.Invalidate();
+ }
+
+ UpdateScrollButtons();
+
+ return 0L;
+ }
+
+ //------------------------------------------------------------------------------------------------------------------
+ Rectangle PanelTabBar_Impl::GetActualLogicalItemRect( const Rectangle& i_rLogicalItemRect ) const
+ {
+ // care for the offset imposed by our geometry, i.e. whether or not we have scroll buttons
+ Rectangle aItemRect( i_rLogicalItemRect );
+ aItemRect.Move( m_aGeometry.getItemsRect().Left() - m_aGeometry.getButtonBackRect().Left(), 0 );
+
+ // care for the current scroll position
+ OSL_ENSURE( m_nScrollPosition < m_aItems.size(), "GetActualLogicalItemRect: invalid scroll position!" );
+ if ( ( m_nScrollPosition > 0 ) && ( m_nScrollPosition < m_aItems.size() ) )
+ {
+ long nOffsetX = m_aItems[ m_nScrollPosition ].GetCurrentRect().Left() - m_aItems[ 0 ].GetCurrentRect().Left();
+ long nOffsetY = m_aItems[ m_nScrollPosition ].GetCurrentRect().Top() - m_aItems[ 0 ].GetCurrentRect().Top();
+ aItemRect.Move( -nOffsetX, -nOffsetY );
+ }
+
+ return aItemRect;
+ }
+
+ //==================================================================================================================
+ //= PanelTabBar_Impl
+ //==================================================================================================================
+ //------------------------------------------------------------------------------------------------------------------
+ void PanelTabBar_Impl::ActivePanelChanged( const ::boost::optional< size_t >& i_rOldActive, const ::boost::optional< size_t >& i_rNewActive )
+ {
+ EnsureItemsCache();
+
+ if ( !!i_rOldActive )
+ InvalidateItem( *i_rOldActive, ITEM_STATE_ACTIVE );
+ if ( !!i_rNewActive )
+ InvalidateItem( *i_rNewActive );
+ }
+
+ //------------------------------------------------------------------------------------------------------------------
+ void PanelTabBar_Impl::LayouterChanged( const PDeckLayouter& i_rNewLayouter )
+ {
+ // not interested in
+ (void)i_rNewLayouter;
+ }
+
+ //------------------------------------------------------------------------------------------------------------------
+ void PanelTabBar_Impl::Dying()
+ {
+ // not interested in - the notifier is a member of this instance here, so we're dying ourself at the moment
+ }
+
+ //==================================================================================================================
+ //= PanelTabBar
+ //==================================================================================================================
+ //------------------------------------------------------------------------------------------------------------------
+ PanelTabBar::PanelTabBar( Window& i_rParentWindow, IToolPanelDeck& i_rPanelDeck, const TabAlignment i_eAlignment, const TabItemContent i_eItemContent )
+ :Control( &i_rParentWindow, 0 )
+ ,m_pImpl( new PanelTabBar_Impl( *this, i_rPanelDeck, i_eAlignment, i_eItemContent ) )
+ {
+ DBG_CHECK( *m_pImpl );
+ }
+
+ //------------------------------------------------------------------------------------------------------------------
+ PanelTabBar::~PanelTabBar()
+ {
+ }
+
+ //------------------------------------------------------------------------------------------------------------------
+ TabItemContent PanelTabBar::GetTabItemContent() const
+ {
+ return m_pImpl->m_aGeometry.getItemContent();
+ }
+
+ //------------------------------------------------------------------------------------------------------------------
+ void PanelTabBar::SetTabItemContent( const TabItemContent& i_eItemContent )
+ {
+ m_pImpl->m_aGeometry.setItemContent( i_eItemContent );
+ m_pImpl->Relayout();
+ Invalidate();
+ }
+
+ //------------------------------------------------------------------------------------------------------------------
+ IToolPanelDeck& PanelTabBar::GetPanelDeck() const
+ {
+ DBG_CHECK( *m_pImpl );
+ return m_pImpl->m_rPanelDeck;
+ }
+
+ //------------------------------------------------------------------------------------------------------------------
+ Size PanelTabBar::GetOptimalSize( WindowSizeType i_eType ) const
+ {
+ m_pImpl->EnsureItemsCache();
+ Size aOptimalSize( m_pImpl->m_aGeometry.getOptimalSize( m_pImpl->m_aItems, i_eType == WINDOWSIZE_MINIMUM ) );
+ if ( m_pImpl->IsVertical() )
+ ::std::swap( aOptimalSize.Width(), aOptimalSize.Height() );
+ return aOptimalSize;
+ }
+
+ //------------------------------------------------------------------------------------------------------------------
+ void PanelTabBar::Resize()
+ {
+ Control::Resize();
+ m_pImpl->Relayout();
+ }
+
+ //------------------------------------------------------------------------------------------------------------------
+ void PanelTabBar::Paint( const Rectangle& i_rRect )
+ {
+ m_pImpl->EnsureItemsCache();
+
+ // background
+ const Rectangle aNormalizedPaintArea( m_pImpl->m_aNormalizer.getNormalized( i_rRect, m_pImpl->m_eTabAlignment ) );
+ m_pImpl->m_aRenderDevice.Push( PUSH_CLIPREGION );
+ m_pImpl->m_aRenderDevice.SetClipRegion( aNormalizedPaintArea );
+ m_pImpl->m_pRenderer->renderBackground();
+ m_pImpl->m_aRenderDevice.Pop();
+ m_pImpl->CopyFromRenderDevice( aNormalizedPaintArea );
+
+ // ensure the items really paint into their own playground only
+ ClipItemRegion aClipItems( *m_pImpl );
+
+ const Rectangle aLogicalPaintRect( m_pImpl->m_aNormalizer.getNormalized( i_rRect, m_pImpl->m_eTabAlignment ) );
+
+ const ::boost::optional< size_t > aActivePanel( m_pImpl->m_rPanelDeck.GetActivePanel() );
+ const ::boost::optional< size_t > aHoveredPanel( m_pImpl->m_aHoveredItem );
+
+ // items:
+ // 1. paint all non-active, non-hovered items
+ size_t i=0;
+ for ( ItemDescriptors::const_iterator item = m_pImpl->m_aItems.begin();
+ item != m_pImpl->m_aItems.end();
+ ++item, ++i
+ )
+ {
+ if ( i == aActivePanel )
+ continue;
+
+ if ( aHoveredPanel == i )
+ continue;
+
+ m_pImpl->DrawItem( i, aLogicalPaintRect );
+ }
+
+ // 2. paint the item which is hovered, /without/ the mouse button pressed down
+ if ( !!aHoveredPanel && !m_pImpl->m_bMouseButtonDown )
+ m_pImpl->DrawItem( *aHoveredPanel, aLogicalPaintRect );
+
+ // 3. paint the active item
+ if ( !!aActivePanel )
+ m_pImpl->DrawItem( *aActivePanel, aLogicalPaintRect );
+
+ // 4. paint the item which is hovered, /with/ the mouse button pressed down
+ if ( !!aHoveredPanel && m_pImpl->m_bMouseButtonDown )
+ m_pImpl->DrawItem( *aHoveredPanel, aLogicalPaintRect );
+ }
+
+ //------------------------------------------------------------------------------------------------------------------
+ void PanelTabBar::MouseMove( const MouseEvent& i_rMouseEvent )
+ {
+ m_pImpl->EnsureItemsCache();
+
+ ::boost::optional< size_t > aOldItem( m_pImpl->m_aHoveredItem );
+ ::boost::optional< size_t > aNewItem( m_pImpl->FindItemForPoint( i_rMouseEvent.GetPosPixel() ) );
+
+ if ( i_rMouseEvent.IsLeaveWindow() )
+ aNewItem.reset();
+
+ if ( aOldItem != aNewItem )
+ {
+ if ( !!aOldItem )
+ m_pImpl->InvalidateItem( *aOldItem );
+
+ m_pImpl->m_aHoveredItem = aNewItem;
+
+ if ( !!aNewItem )
+ m_pImpl->InvalidateItem( *aNewItem );
+ }
+ }
+
+ //------------------------------------------------------------------------------------------------------------------
+ void PanelTabBar::MouseButtonDown( const MouseEvent& i_rMouseEvent )
+ {
+ Control::MouseButtonDown( i_rMouseEvent );
+
+ if ( !i_rMouseEvent.IsLeft() )
+ return;
+
+ m_pImpl->EnsureItemsCache();
+
+ ::boost::optional< size_t > aHitItem( m_pImpl->FindItemForPoint( i_rMouseEvent.GetPosPixel() ) );
+ if ( !aHitItem )
+ return;
+
+ CaptureMouse();
+ m_pImpl->m_bMouseButtonDown = true;
+
+ m_pImpl->InvalidateItem( *aHitItem );
+ }
+
+ //------------------------------------------------------------------------------------------------------------------
+ void PanelTabBar::MouseButtonUp( const MouseEvent& i_rMouseEvent )
+ {
+ Control::MouseButtonUp( i_rMouseEvent );
+
+ if ( m_pImpl->m_bMouseButtonDown )
+ {
+ ::boost::optional< size_t > aHitItem( m_pImpl->FindItemForPoint( i_rMouseEvent.GetPosPixel() ) );
+ if ( !!aHitItem )
+ {
+ // re-draw that item now that we're not in mouse-down mode anymore
+ m_pImpl->InvalidateItem( *aHitItem );
+ // activate the respective panel
+ m_pImpl->m_rPanelDeck.ActivatePanel( *aHitItem );
+ }
+
+ OSL_ENSURE( IsMouseCaptured(), "PanelTabBar::MouseButtonUp: inconsistency!" );
+ if ( IsMouseCaptured() )
+ ReleaseMouse();
+ m_pImpl->m_bMouseButtonDown = false;
+ }
+ }
+
+ //------------------------------------------------------------------------------------------------------------------
+ void PanelTabBar::RequestHelp( const HelpEvent& i_rHelpEvent )
+ {
+ m_pImpl->EnsureItemsCache();
+
+ ::boost::optional< size_t > aHelpItem( m_pImpl->FindItemForPoint( ScreenToOutputPixel( i_rHelpEvent.GetMousePosPixel() ) ) );
+ if ( !aHelpItem )
+ return;
+
+ const ItemDescriptor& rItem( m_pImpl->m_aItems[ *aHelpItem ] );
+ if ( rItem.eContent != TABITEM_IMAGE_ONLY )
+ // if the text is displayed for the item, we do not need to show it as tooltip
+ return;
+
+ const ::rtl::OUString sItemText( rItem.pPanel->GetDisplayName() );
+ if ( i_rHelpEvent.GetMode() == HELPMODE_BALLOON )
+ Help::ShowBalloon( this, OutputToScreenPixel( rItem.GetCurrentRect().Center() ), rItem.GetCurrentRect(), sItemText );
+ else
+ Help::ShowQuickHelp( this, rItem.GetCurrentRect(), sItemText );
+ }
+
+ //------------------------------------------------------------------------------------------------------------------
+ void PanelTabBar::GetFocus()
+ {
+ Control::GetFocus();
+ if ( !m_pImpl->m_aFocusedItem )
+ m_pImpl->FocusItem( m_pImpl->m_rPanelDeck.GetActivePanel() );
+ }
+
+ //------------------------------------------------------------------------------------------------------------------
+ void PanelTabBar::LoseFocus()
+ {
+ Control::LoseFocus();
+
+ if ( !!m_pImpl->m_aFocusedItem )
+ {
+ m_pImpl->InvalidateItem( *m_pImpl->m_aFocusedItem );
+ }
+
+ m_pImpl->m_aFocusedItem.reset();
+ }
+
+ //------------------------------------------------------------------------------------------------------------------
+ class KeyInputHandler
+ {
+ public:
+ KeyInputHandler( Control& i_rControl, const KeyEvent& i_rKeyEvent )
+ :m_rControl( i_rControl )
+ ,m_rKeyEvent( i_rKeyEvent )
+ ,m_bHandled( false )
+ {
+ }
+
+ ~KeyInputHandler()
+ {
+ if ( !m_bHandled )
+ m_rControl.Control::KeyInput( m_rKeyEvent );
+ }
+
+ void setHandled()
+ {
+ m_bHandled = true;
+ }
+
+ private:
+ Control& m_rControl;
+ const KeyEvent& m_rKeyEvent;
+ bool m_bHandled;
+ };
+
+ //------------------------------------------------------------------------------------------------------------------
+ void PanelTabBar::KeyInput( const KeyEvent& i_rKeyEvent )
+ {
+ KeyInputHandler aKeyInputHandler( *this, i_rKeyEvent );
+
+ const KeyCode& rKeyCode( i_rKeyEvent.GetKeyCode() );
+ if ( rKeyCode.GetModifier() != 0 )
+ // only interested in mere key presses
+ return;
+
+ // if there are less than 2 panels, we cannot travel them ...
+ const size_t nPanelCount( m_pImpl->m_rPanelDeck.GetPanelCount() );
+ if ( nPanelCount < 2 )
+ return;
+
+ OSL_PRECOND( !!m_pImpl->m_aFocusedItem, "PanelTabBar::KeyInput: we should have a focused item here!" );
+ // if we get KeyInput events, we should have the focus. In this case, m_aFocusedItem should not be empty,
+ // except if there are no panels, but then we bail out of this method here earlier ...
+
+ bool bFocusNext = false;
+ bool bFocusPrev = false;
+
+ switch ( rKeyCode.GetCode() )
+ {
+ case KEY_UP: bFocusPrev = true; break;
+ case KEY_DOWN: bFocusNext = true; break;
+ case KEY_LEFT:
+ if ( IsRTLEnabled() )
+ bFocusNext = true;
+ else
+ bFocusPrev = true;
+ break;
+ case KEY_RIGHT:
+ if ( IsRTLEnabled() )
+ bFocusPrev = true;
+ else
+ bFocusNext = true;
+ break;
+ case KEY_RETURN:
+ m_pImpl->m_rPanelDeck.ActivatePanel( *m_pImpl->m_aFocusedItem );
+ break;
+ }
+
+ if ( !bFocusNext && !bFocusPrev )
+ return;
+
+ m_pImpl->InvalidateItem( *m_pImpl->m_aFocusedItem );
+ if ( bFocusNext )
+ {
+ m_pImpl->m_aFocusedItem.reset( ( *m_pImpl->m_aFocusedItem + 1 ) % nPanelCount );
+ }
+ else
+ {
+ m_pImpl->m_aFocusedItem.reset( ( *m_pImpl->m_aFocusedItem + nPanelCount - 1 ) % nPanelCount );
+ }
+ m_pImpl->InvalidateItem( *m_pImpl->m_aFocusedItem );
+
+ // don't delegate to base class
+ aKeyInputHandler.setHandled();
+ }
+
+ //------------------------------------------------------------------------------------------------------------------
+ void PanelTabBar::DataChanged( const DataChangedEvent& i_rDataChanedEvent )
+ {
+ Control::DataChanged( i_rDataChanedEvent );
+
+ if ( ( i_rDataChanedEvent.GetType() == DATACHANGED_SETTINGS )
+ && ( ( i_rDataChanedEvent.GetFlags() & SETTINGS_STYLE ) != 0 )
+ )
+ {
+ Invalidate();
+ }
+ }
+
+ //------------------------------------------------------------------------------------------------------------------
+ bool PanelTabBar::IsVertical() const
+ {
+ return m_pImpl->IsVertical();
+ }
+
+ //------------------------------------------------------------------------------------------------------------------
+ PushButton& PanelTabBar::GetScrollButton( const bool i_bForward )
+ {
+ return i_bForward ? m_pImpl->m_aScrollForward : m_pImpl->m_aScrollBack;
+ }
+
+ //------------------------------------------------------------------------------------------------------------------
+ ::boost::optional< size_t > PanelTabBar::GetFocusedPanelItem() const
+ {
+ return m_pImpl->m_aFocusedItem;
+ }
+
+ //------------------------------------------------------------------------------------------------------------------
+ void PanelTabBar::FocusPanelItem( const size_t i_nItemPos )
+ {
+ ENSURE_OR_RETURN_VOID( i_nItemPos < m_pImpl->m_rPanelDeck.GetPanelCount(), "PanelTabBar::FocusPanelItem: illegal item pos!" );
+
+ if ( !HasChildPathFocus() )
+ GrabFocus();
+
+ m_pImpl->FocusItem( i_nItemPos );
+ OSL_POSTCOND( !!m_pImpl->m_aFocusedItem, "PanelTabBar::FocusPanelItem: have the focus, but no focused item?" );
+ if ( !!m_pImpl->m_aFocusedItem )
+ m_pImpl->InvalidateItem( *m_pImpl->m_aFocusedItem );
+ m_pImpl->m_aFocusedItem.reset( i_nItemPos );
+ }
+
+ //------------------------------------------------------------------------------------------------------------------
+ Rectangle PanelTabBar::GetItemScreenRect( const size_t i_nItemPos ) const
+ {
+ return m_pImpl->GetItemScreenRect( i_nItemPos );
+ }
+
+ //------------------------------------------------------------------------------------------------------------------
+ Reference< XWindowPeer > PanelTabBar::GetComponentInterface( BOOL i_bCreate )
+ {
+ Reference< XWindowPeer > xWindowPeer( Control::GetComponentInterface( FALSE ) );
+ if ( !xWindowPeer.is() && i_bCreate )
+ {
+ xWindowPeer.set( new PanelTabBarPeer( *this ) );
+ SetComponentInterface( xWindowPeer );
+ }
+ return xWindowPeer;
+ }
+
+//........................................................................
+} // namespace svt
+//........................................................................