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Diffstat (limited to 'svtools/source/table/tablegeometry.cxx')
-rw-r--r-- | svtools/source/table/tablegeometry.cxx | 130 |
1 files changed, 130 insertions, 0 deletions
diff --git a/svtools/source/table/tablegeometry.cxx b/svtools/source/table/tablegeometry.cxx new file mode 100644 index 000000000000..569e14c61726 --- /dev/null +++ b/svtools/source/table/tablegeometry.cxx @@ -0,0 +1,130 @@ +/************************************************************************* +* DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER. +* +* Copyright 2009 by Sun Microsystems, Inc. +* +* OpenOffice.org - a multi-platform office productivity suite +* +* This file is part of OpenOffice.org. +* +* OpenOffice.org is free software: you can redistribute it and/or modify +* it under the terms of the GNU Lesser General Public License version 3 +* only, as published by the Free Software Foundation. +* +* OpenOffice.org is distributed in the hope that it will be useful, +* but WITHOUT ANY WARRANTY; without even the implied warranty of +* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +* GNU Lesser General Public License version 3 for more details +* (a copy is included in the LICENSE file that accompanied this code). +* +* You should have received a copy of the GNU Lesser General Public License +* version 3 along with OpenOffice.org. If not, see +* <http://www.openoffice.org/license.html> +* for a copy of the LGPLv3 License. +************************************************************************/ + +// MARKER(update_precomp.py): autogen include statement, do not remove +#include "precompiled_svtools.hxx" + + +#include "tablegeometry.hxx" +#include "tablecontrol_impl.hxx" + +#include <tools/debug.hxx> + +//........................................................................ +namespace svt { namespace table +{ +//........................................................................ + + //==================================================================== + //= TableRowGeometry + //==================================================================== + //-------------------------------------------------------------------- + TableRowGeometry::TableRowGeometry( const TableControl_Impl& _rControl, const Rectangle& _rBoundaries, + RowPos _nRow ) + :TableGeometry( _rControl, _rBoundaries ) + ,m_nRowPos( _nRow ) + { + if ( m_nRowPos == ROW_COL_HEADERS ) + { + DBG_ASSERT( m_rControl.m_pModel->hasColumnHeaders(), + "TableRowGeometry::TableRowGeometry: why asking for the geoemtry of the non-existent column header row?" ); + m_aRect.Top() = 0; + m_aRect.Bottom() = m_rControl.m_nColHeaderHeightPixel - 1; + } + else + { + if ( ( m_nRowPos >= m_rControl.m_nTopRow ) && ( m_nRowPos < m_rControl.m_pModel->getRowCount() ) ) + { + m_aRect.Top() = m_rControl.m_nColHeaderHeightPixel + ( m_nRowPos - m_rControl.m_nTopRow ) * m_rControl.m_nRowHeightPixel; + m_aRect.Bottom() = m_aRect.Top() + m_rControl.m_nRowHeightPixel - 1; + } + else + m_aRect.SetEmpty(); + } + } + + //-------------------------------------------------------------------- + bool TableRowGeometry::moveDown() + { + if ( ++m_nRowPos < m_rControl.m_pModel->getRowCount() ) + m_aRect.Move( 0, m_rControl.m_nRowHeightPixel ); + else + m_aRect.SetEmpty(); + return isValid(); + } + + //==================================================================== + //= TableColumnGeometry + //==================================================================== + //-------------------------------------------------------------------- + TableColumnGeometry::TableColumnGeometry( const TableControl_Impl& _rControl, const Rectangle& _rBoundaries, + ColPos _nCol ) + :TableGeometry( _rControl, _rBoundaries ) + ,m_nColPos( _nCol ) + { + if ( m_nColPos == COL_ROW_HEADERS ) + { + DBG_ASSERT( m_rControl.m_pModel->hasRowHeaders(), + "TableColumnGeometry::TableColumnGeometry: why asking for the geoemtry of the non-existent row header column?" ); + m_aRect.Left() = 0; + m_aRect.Right() = m_rControl.m_nRowHeaderWidthPixel - 1; + } + else + { + ColPos nLeftColumn = m_rControl.m_nLeftColumn; + if ( ( m_nColPos >= nLeftColumn ) && ( m_nColPos < (ColPos)m_rControl.m_aColumnWidthsPixel.size() ) ) + { + m_aRect.Left() = m_rControl.m_nRowHeaderWidthPixel; + // TODO: take into account any possibly frozen columns + + for ( ColPos col = nLeftColumn; col < m_nColPos; ++col ) + m_aRect.Left() += m_rControl.m_aColumnWidthsPixel[ col ]; + m_aRect.Right() = m_aRect.Left() + m_rControl.m_aColumnWidthsPixel[ m_nColPos ] - 1; + } + else + m_aRect.SetEmpty(); + } + } + + //-------------------------------------------------------------------- + bool TableColumnGeometry::moveRight() + { + DBG_ASSERT( m_nColPos != COL_ROW_HEADERS, "TableColumnGeometry::moveRight: cannot move the row header column!" ); + // what would be COL_ROW_HEADERS + 1? + + if ( ++m_nColPos < (ColPos)m_rControl.m_aColumnWidthsPixel.size() ) + { + m_aRect.Left() = m_aRect.Right() + 1; + m_aRect.Right() += m_rControl.m_aColumnWidthsPixel[ m_nColPos ]; + } + else + m_aRect.SetEmpty(); + + return isValid(); + } + +//........................................................................ +} } // namespace svt::table +//........................................................................ |