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+/*************************************************************************
+ * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
+ *
+ * Copyright 2000, 2010 Oracle and/or its affiliates.
+ *
+ * OpenOffice.org - a multi-platform office productivity suite
+ *
+ * This file is part of OpenOffice.org.
+ *
+ * OpenOffice.org is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU Lesser General Public License version 3
+ * only, as published by the Free Software Foundation.
+ *
+ * OpenOffice.org is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU Lesser General Public License version 3 for more details
+ * (a copy is included in the LICENSE file that accompanied this code).
+ *
+ * You should have received a copy of the GNU Lesser General Public License
+ * version 3 along with OpenOffice.org. If not, see
+ * <http://www.openoffice.org/license.html>
+ * for a copy of the LGPLv3 License.
+ *
+************************************************************************/
+
+#ifndef SVTOOLS_TABLECONTROL_IMPL_HXX
+#define SVTOOLS_TABLECONTROL_IMPL_HXX
+
+#ifndef SVTOOLS_INC_TABLE_TABLEMODEL_HXX
+#include <svtools/table/tablemodel.hxx>
+#endif
+
+#ifndef SVTOOLS_INC_TABLE_ABSTRACTTABLECONTROL_HXX
+#include <svtools/table/abstracttablecontrol.hxx>
+#endif
+
+#include <svtools/table/tablemodel.hxx>
+#include <vector>
+#include <vcl/seleng.hxx>
+
+
+class ScrollBar;
+class ScrollBarBox;
+
+//........................................................................
+namespace svt { namespace table
+{
+//........................................................................
+
+ typedef ::std::vector< long > ArrayOfLong;
+
+ class TableControl;
+ class TableDataWindow;
+ class TableFunctionSet;
+
+ //====================================================================
+ //= TableControl_Impl
+ //====================================================================
+ class TableControl_Impl : public IAbstractTableControl
+ {
+ friend class TableGeometry;
+ friend class TableRowGeometry;
+ friend class TableColumnGeometry;
+ friend class SuspendInvariants;
+ friend class TableFunctionSet;
+ private:
+ /// the control whose impl-instance we implemnt
+ TableControl& m_rAntiImpl;
+ /// the model of the table control
+ PTableModel m_pModel;
+ /// the input handler to use, usually the input handler as provided by ->m_pModel
+ PTableInputHandler m_pInputHandler;
+ /// the widths of the single columns, measured in pixel
+ ArrayOfLong m_aColumnWidthsPixel;
+ /** the accumulated widths of the single columns, i.e. their exclusive right borders,
+ <strong<not</strong> counting the space for a possible row header column
+ */
+ ArrayOfLong m_aAccColumnWidthsPixel;
+
+ ArrayOfLong m_aVisibleColumnWidthsPixel;
+ /// the height of a single row in the table, measured in pixels
+ long m_nRowHeightPixel;
+ /// the height of the column header row in the table, measured in pixels
+ long m_nColHeaderHeightPixel;
+ /// the width of the row header column in the table, measured in pixels
+ long m_nRowHeaderWidthPixel;
+
+ /// the number of columns in the table control. Cached model value.
+ TableSize m_nColumnCount;
+ /// the number of rows in the table control. Cached model value.
+ TableSize m_nRowCount;
+
+ ColPos m_nCurColumn;
+ RowPos m_nCurRow;
+ ColPos m_nLeftColumn;
+ RowPos m_nTopRow;
+
+ sal_Int32 m_nCursorHidden;
+
+ /** the window to contain all data content, including header bars
+
+ The window's upper left corner is at position (0,0), relative to the
+ table control, which is the direct parent of the data window.
+ */
+ TableDataWindow* m_pDataWindow;
+ /// the vertical scrollbar, if any
+ ScrollBar* m_pVScroll;
+ /// the horizontal scrollbar, if any
+ ScrollBar* m_pHScroll;
+ ScrollBarBox* m_pScrollCorner;
+ //selection engine - for determining selection range, e.g. single, multiple
+ SelectionEngine* m_pSelEngine;
+ //vector which contains the selected rows
+ std::vector<RowPos> m_nRowSelected;
+ //part of selection engine
+ TableFunctionSet* m_pTableFunctionSet;
+ //part of selection engine
+ RowPos m_nAnchor;
+ bool m_bResizing;
+ ColPos m_nResizingColumn;
+ bool m_bResizingGrid;
+ rtl::OUString m_aTooltipText;
+
+#if DBG_UTIL
+ #define INV_SCROLL_POSITION 1
+ /** represents a bitmask of invariants to check
+
+ Actually, impl_checkInvariants checks more invariants than denoted in this
+ bit mask, but only those present here can be disabled temporarily.
+ */
+ sal_Int32 m_nRequiredInvariants;
+#endif
+
+ public:
+
+
+ PTableModel getModel() const;
+ void setModel( PTableModel _pModel );
+
+ inline const PTableInputHandler& getInputHandler() const { return m_pInputHandler; }
+
+ inline ColPos getCurColumn() const { return m_nCurColumn; }
+ inline RowPos getCurRow() const { return m_nCurRow; }
+ inline void setCurRow(RowPos curRow){ m_nCurRow = curRow; }
+ inline RowPos getTopRow() const { return m_nTopRow; }
+ inline long getRowCount() const { return m_nRowCount; }
+ inline long getColumnCount() const { return m_nColumnCount; }
+
+ inline long getColHeaderHightPixel() const { return m_nColHeaderHeightPixel; }
+
+ inline const TableControl& getAntiImpl() const { return m_rAntiImpl; }
+ inline TableControl& getAntiImpl() { return m_rAntiImpl; }
+
+ public:
+ TableControl_Impl( TableControl& _rAntiImpl );
+ ~TableControl_Impl();
+
+#if DBG_UTIL
+ const sal_Char* impl_checkInvariants() const;
+#endif
+ /** to be called when the anti-impl instance has been resized
+ */
+ void onResize();
+
+ /** paints the table control content which intersects with the given rectangle
+ */
+ void doPaintContent( const Rectangle& _rUpdateRect );
+
+ /** moves the cursor to the cell with the given coordinates
+
+ To ease the caller's code, the coordinates must not necessarily denote a
+ valid position. If they don't, <FALSE/> will be returned.
+ */
+ bool goTo( ColPos _nColumn, RowPos _nRow );
+
+ /** ensures that the given coordinate is visible
+ @param _nColumn
+ the column position which should be visible. Must be non-negative, and smaller
+ than the column count.
+ @param _nRow
+ the row position which should be visibleMust be non-negative, and smaller
+ than the row count.
+ @param _bAcceptPartialVisibility
+ <TRUE/> if it's okay that the given cooordinate is only partially visible
+ */
+ void ensureVisible( ColPos _nColumn, RowPos _nRow, bool _bAcceptPartialVisibility );
+ /** returns the row, which contains the input point*/
+ virtual RowPos getCurrentRow (const Point& rPoint);
+
+ void setCursorAtCurrentCell(const Point& rPoint);
+ /** checks whether the vector with the selected rows contains the current row*/
+ BOOL isRowSelected(const ::std::vector<RowPos>& selectedRows, RowPos current);
+
+ bool isRowSelected(RowPos current);
+ /** returns the position of the current row in the selection vector */
+ int getRowSelectedNumber(const ::std::vector<RowPos>& selectedRows, RowPos current);
+ /** _rCellRect contains the region, which should be invalidate after some action e.g. selecting row*/
+ void invalidateSelectedRegion(RowPos _nPrevRow, RowPos _nCurRow, Rectangle& _rCellRect );
+ /** to be called when a new row is added to the control*/
+ void invalidateRow(RowPos _nRowPos, Rectangle& _rCellRect );
+ /** returns the vector, which contains the selected rows*/
+ std::vector<RowPos>& getSelectedRows();
+ /** updates the vector, which contains the selected rows after removing the row nRowPos*/
+ void removeSelectedRow(RowPos _nRowPos);
+ void invalidateRows();
+ void clearSelection();
+ // IAbstractTableControl
+ virtual void hideCursor();
+ virtual void showCursor();
+ virtual bool dispatchAction( TableControlAction _eAction );
+ virtual SelectionEngine* getSelEngine();
+ virtual bool isTooltipActive();
+ virtual rtl::OUString& setTooltip(const Point& rPoint );
+ virtual void resizeColumn(const Point& rPoint);
+ virtual bool startResizeColumn(const Point& rPoint);
+ virtual bool endResizeColumn(const Point& rPoint);
+
+ TableDataWindow* getDataWindow();
+ ScrollBar* getHorzScrollbar();
+ ScrollBar* getVertScrollbar();
+
+ ::rtl::OUString convertToString(const ::com::sun::star::uno::Any& _value);
+ Rectangle calcHeaderRect(bool bColHeader);
+ Rectangle calcTableRect();
+ private:
+ /** toggles the cursor visibility
+
+ The method is not bound to the classes public invariants, as it's used in
+ situations where the they must not necessarily be fullfilled.
+ */
+ void impl_ni_doSwitchCursor( bool _bOn );
+
+ /** returns the number of visible rows.
+
+ @param _bAcceptPartialRow
+ specifies whether a possible only partially visible last row is
+ counted, too.
+ */
+ TableSize impl_getVisibleRows( bool _bAcceptPartialRow ) const;
+
+ /** returns the number of visible columns
+
+ The value may change with different horizontal scroll positions, as
+ different columns have different widths. For instance, if your control is
+ 100 pixels wide, and has three columns of width 50, 50, 100, respectively,
+ then this method will return either "2" or "1", depending on which column
+ is the first visible one.
+
+ @param _bAcceptPartialRow
+ specifies whether a possible only partially visible last row is
+ counted, too.
+ */
+ TableSize impl_getVisibleColumns( bool _bAcceptPartialRow ) const;
+
+ /** determines the rectangle occupied by the given cell
+ */
+ void impl_getCellRect( ColPos _nColumn, RowPos _nRow, Rectangle& _rCellRect ) const;
+
+ /** updates all cached model values
+
+ The method is not bound to the classes public invariants, as it's used in
+ situations where the they must not necessarily be fullfilled.
+ */
+ void impl_ni_updateCachedModelValues();
+
+ /** updates ->m_aColumnWidthsPixel with the current pixel widths of all model columns
+
+ The method takes into account the current zoom factor and map mode of the table
+ control, plus any possible COLWIDTH_FIT_TO_VIEW widths in the model columns.
+
+ The method is not bound to the classes public invariants, as it's used in
+ situations where the they must not necessarily be fullfilled.
+ */
+ void impl_ni_updateColumnWidths();
+
+ /** updates the scrollbars of the control
+
+ The method is not bound to the classes public invariants, as it's used in
+ situations where the they must not necessarily be fullfilled.
+
+ This includes both the existence of the scrollbars, and their
+ state.
+ */
+ void impl_ni_updateScrollbars();
+
+ /** scrolls the view by the given number of rows
+
+ The method is not bound to the classes public invariants, as it's used in
+ situations where the they must not necessarily be fullfilled.
+
+ @return
+ the number of rows by which the viewport was scrolled. This may differ
+ from the given numbers to scroll in case the begin or the end of the
+ row range were reached.
+ */
+ TableSize impl_ni_ScrollRows( TableSize _nRowDelta );
+
+ /** scrolls the view by the given number of columns
+
+ The method is not bound to the classes public invariants, as it's used in
+ situations where the they must not necessarily be fullfilled.
+
+ @return
+ the number of columns by which the viewport was scrolled. This may differ
+ from the given numbers to scroll in case the begin or the end of the
+ column range were reached.
+ */
+ TableSize impl_ni_ScrollColumns( TableSize _nRowDelta );
+ /** retrieves the area occupied by the totality of (at least partially) visible cells
+
+ The returned area includes row and column headers. Also, it takes into
+ account the the fact that there might be less columns than would normally
+ find room in the control.
+
+ As a result of respecting the partial visibility of rows and columns,
+ the returned area might be larger than the data window's output size.
+ */
+ void impl_getAllVisibleCellsArea( Rectangle& _rCellArea ) const;
+
+ /** retrieves the area occupied by all (at least partially) visible data cells.
+
+ Effectively, the returned area is the same as returned by ->impl_getAllVisibleCellsArea,
+ minus the row and column header areas.
+ */
+ void impl_getAllVisibleDataCellArea( Rectangle& _rCellArea ) const;
+
+ void impl_ni_getAccVisibleColWidths();
+ void impl_updateLeftColumn();
+
+ DECL_LINK( OnScroll, ScrollBar* );
+ };
+ //see seleng.hxx, seleng.cxx, FunctionSet overridables, part of selection engine
+ class TableFunctionSet : public FunctionSet
+ {
+ friend class TableDataWindow;
+ private:
+ TableControl_Impl* m_pTableControl;
+ RowPos m_nCurrentRow;
+ public:
+ TableFunctionSet(TableControl_Impl* _pTableControl);
+ virtual ~TableFunctionSet();
+
+ virtual void BeginDrag();
+ virtual void CreateAnchor();
+ virtual void DestroyAnchor();
+ virtual BOOL SetCursorAtPoint(const Point& rPoint, BOOL bDontSelectAtCursor);
+ virtual BOOL IsSelectionAtPoint( const Point& rPoint );
+ virtual void DeselectAtPoint( const Point& rPoint );
+ virtual void DeselectAll();
+ };
+
+
+//........................................................................
+} } // namespace svt::table
+//........................................................................
+
+#endif // SVTOOLS_TABLECONTROL_IMPL_HXX